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- Job Form:
- Job Title: Rise of the Syndicate
Rank: A
Player Requirements: At least two A rank wizards or equivalent
Job Requirements: 18,000 words. Every executive must be rolled and defeated before job can be completed.
Job Location: Crescent Island
Job Description: Help us!!! Recently a new dark guild has risen with boasts of incredible power and resources! They call themselves Syndicate, after a mighty and terrifying guild from over a century past, and have declared war against the magic council, the king of fiore, and all legal guilds. Their first target is Crescent Island, a resort island full of civilians and peaceful people, with no defense of its own! They are seeking to send a message to the guilds of just what they are capable of. Please, drive these savages away from our shores and save our people!
Enemies:
Weak: Low rank soldiers of the guild, these punks wear no armor but are naturally tough and resilient. They require 2 B ranks worth of damage to go down and deal rank damage with their swords. They usually appear in packs of about twenty and there are an estimated total of four hundred of them roaming around the island.
Normal: Low rank executives. Each normal monster roll you choose one that shows up. These mages range from simple B rank mages up to S. Once all are defeated, if you roll another normal monster, you may choose either a swarm of weak opponents or one strong monster.
Dellinger Donquixote, a B rank leg mage. Leg mage, you think, that doesn't sound hard. You would be surprised. Dellingers specialty is the ability to strengthen his legs by ridiculous amounts. Capable of generating two tons worth of force with one kick at this point, he is fast, can headbutt opponents and skewer them with his horns by leaping headfirst at them, and his legs are just naturally powerful. Requires 4 B ranks worth of damage to be defeated.- Spoiler:
Lao G Donquixote, an A rank pain mage. He may not be much to look at but Lao G is considered to be one of the most dangerous martial artists in the world, and age has only made him better. Surprisingly fast, shockingly strong, and able to make others feel pain, either his own or to relive a pain they knew in the past, this old man is guaranteed to be a pain in the ass. Pun intended. Requires two A ranks worth damage to defeat.- Spoiler:
Broly the headsman, an S rank splitter mage. On his way to being a top executive, Broly is a threat to almost any one. His axe can split anything, opponents, spells, people, he does not care. Perhaps most annoying however is his ability to split himself to dodge attacks. Add in his ridiculous physical strength and his extremely high stamina and he is a force to be reckoned with. Requires 4 S ranks worth of damage to be defeated.- Spoiler:
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Gladius Donquixote, an A rank rupture mage. Unlike the other executives Gladius is accompanied by fifty weak ranked soldiers, being the commander of those forces. Besides being able to make the magic within others, and items, explode he also carries on his wrists two small launchers. These launchers are armed with magically replicating magical crystals which he can fire at targets and make explode. Capable of hitting targets up to five hundred feet away with pin point accuracy, the crystals themselves deal D rank damage but can be fired twenty in one post, ten from each wrist, each turn. It requires two 4 A ranks worth of damage to defeat him.- Spoiler:
Machvice Donquixote, an S rank weight mage. Weight magic may not sound tough to the unaware, but that's what Machvise likes. He is capable of controlling his own weight, able to make himself weigh nothing in order to reach incredible heights with one jump, and then able to reach a maximum weight of five hundred thousand pounds, more than enough to flatten almost any opponents, and the next three or four blocks around them. He can also change the weight of inanimate objects, individual body parts, carries around a massive, self repairing shield, and is an accomplished sumo wrestler. His shield can take one H ranks worth of damage a turn before being made useless for the rest of the round and Machvise himself requires two S ranks worth of damage.- Spoiler:
Strong: Mid rank executives. When you roll this choose one of the four provided and do combat with them. Once defeated you do not have to face them again and if you roll a strong after defeating all four you may choose any other executive.
Diamante Donquixote, an S rank flap wizard. His unique magic allows him to turn anything into a cloth or tissue paper, which can be rehardened and reused later on. While this may sound pointless the possibilities are endless. Throw confetti into the air, which then hardens into spiked balls dropping on your opponent. Turn a sailing ship into a flapping piece of paper long enough to place it over your opponents head and then drop it. Turn your cape into an iron shield. Even change your own body! Prefering the up close and personal touch of a sword, opponents should be wary of this opponent. Requires 4 S ranks worth of damage to be taken down.- Spoiler:
Pica Donquixote, an S rank stone mage of considerable size and power. Standing in at ten feet tall, this soprano voiced behemoth is as capable with his gigantic sword as he is with his magic of the stones. Capable of shaping stone into anything he wishes, using it as spears from the ground, forming gigantic replicas of himself, or even blending into the stone entirely this is one nasty, and tough, customer to deal with. Requires 4 S rank damage to defeat.- Spoiler:
Trebol Donquixote, an S rank Sticky Mage. Sticky? Whats that? It is a goo, a nasty, foul smelling, highly explosive, goo. Trebol is made of the stuff, from his head, constantly dripping snot, to his feet, constantly leaving a trail. Perhaps the most difficult of the executives, Trebol is almost immune to all physical attacks, this includes iron, water, wind, or the piercing effects of light and shadow type attacks. Add to this his ungodly strength, able to lift small houses with ease, and his ability to increase the amount of goo in the area, thus increasing his own size, he will be a very difficult opponent to hurt. Requires 4 S rank damage to defeat, approach with caution.- Spoiler:
Vergo Donquixote, an S rank Density mage. Capable of changing the density of his own body at will, Vergo will prove quite the challenge to all. Capable of changing his skin from a sword shattering black carbon, which increases his strength exponentially, to becoming just a wisp in the wind, capable of ignoring all but wind type attacks, the most difficult part of this opponent will just be harming him. Requires 4 S rank damage to defeat.- Spoiler:
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Reward: Double A rank exp and 50k jewels
job created by Akryn
GRACE UNDER FIRE
To be honest, it was a weird request. While it was not unusual to receive jobs asking for assistance against some dark force of a guild, this was odd because she had never heard of this so-called centuries-old dark guild in her life. The Syndicate was not a name she had ever heard before during her time as a mage in Fiore, which caused the letter mage to doubt the validity of the job form. “Hey, Hoshi, have you ever heard of something called the Syndicate?” Leaning across the desk, the exceed skimmed the paper. “Nope, I don’t think so, sorry.” She frowned at the job. “Honestly? This doesn’t really look that trustworthy. There’s a disturbingly low amount of details unlike the forms we usually receive, right? Usually even the simplest jobs have fairly clear and detailed descriptions, with maybe Lexa’s requests being the only ones possibly more cryptic than these. But at least with Lexa, the situation is always the same, and it’s always predictable, right?” Seeing Sorano nod at her words, Hoshi sat back onto her small levitating chair, covering the Rose Garden logo on the seat, and spun lazily through the air of Sorano’s office. “Are you going to take the job, though? I’ll admit the reward doesn’t look half bad. Maybe you could get Mura or Ezra or someone to go with you if you think it’ll be fishy or something.”
Considering the exceed’s suggestion, Sorano shook her head after a moment of thought. “It’s a logical suggestion, but I do not think that it would be a good choice this time around.” She sighed softly, resting her head on her open palms as she thought for a second before speaking. “I’m realizing these days that I’m not as perfect as I originally believed I was. Although I’m usually well-controlled and highly effective, my skills have been dropping recently. When you spend too long focusing on particular skills, Hoshi, your weaker skills never improve. Yes, my thinking process is effective and usually works well for the situations I’m put into, but I keep repeating the same strategies and scenarios. You see, I’m starting to think of the same exact ideas for dealing with every single job we’re doing these days, and that’s not good. If I continue this way, there’s no way I can be a good mage, never mind a good guild master. I’m known for my mental prowess, but once I’m thrust into an unfamiliar situation, I’ll be lost.”
The letter mage inspected a few strands of silky black hair between her fingers, then returned her hand into its place as a pillar for her face. “That’s why I’m not going to be doing this job with Mura this time. I’m so used to Mura’s style and preferences that I don’t ever need to think outside the box with him. We’ve fought together for so long, and on so many occasions that nothing’s really new except for when he busts out a new spell. And even then, it’s something that I can predict because of what I know of his magic before. As for Ezra, well, to be completely honest, I haven’t really ever done any jobs with Ezra because we’re not close. Our personalities are very different, and we cannot relate to each other very well. In other words, we clash. It’s bad, I know, to keep on avoiding him, but I want to think through a clear plan for working well together with him before I actually start on a job.” It was one of these occasional lazy mornings, when Sorano would just philosophize and dig through her mind, pouring her thoughts out to a Hoshi who caught the words with gentle paws but never really processed them, just let them drift away. She never really cared much for the letter mage’s wordy ramblings, but it wasn’t like Sorano particularly minded her lack of attention. She just needed to get the words out in the air.
“Y’know what, Hoshi?” Reaching across the desk to ruffle the feline’s ears, Sorano straightened her back in resolution. “I’m going to send out a request for another mage to go with me this time, just to hang out with someone different. It’s always cool to see what sorts of different mages come on these jobs, so it should be a good idea to push me out of the box.” She had built fond memories in the past with people like Mashyuu and Sebastian, both good friends from outside guilds. Even today, she still mourned the loss of Laughing Coffin, a guild that had always been filled with interesting and more often that not, friendly people despite their mercenary title. Sending out the request with the job, the letter mage stood, stretched, and grabbed her usually satchel to get on their way.
“We’re on Crescent Island this time, Hoshi, let’s go,” was uttered, and the two were soon on their way.
It was surprisingly a smooth journey, the train leading nicely to the dock, where they had boarded one of the very few boats leaving for the island. It wasn’t exactly surprising that many captains refused to go, seeing as the island was currently occupied by this supposed dark guild. It caused a few of Sorano’s doubts to drain away, though she wasn’t sure about it even as she stepped onto the shore, tipping the captain slightly as he hurried away as fast as he possibly could. From what she sensed so far, there weren’t any mages in their close vicinity – the entire port was pretty much deserted. It didn’t look like the island was very active at the moment, which was strangely suspicious. At the very least, some businesses should still be running, right? With your typical dark guild, they went around terrorizing people, but not to the extent that there was quiet all around. How powerful would a guild have to be to cause such silence? She wrinkled her nose briefly in distaste, then nodded to Hoshi.
“Come on. Let’s head in.”
Considering the exceed’s suggestion, Sorano shook her head after a moment of thought. “It’s a logical suggestion, but I do not think that it would be a good choice this time around.” She sighed softly, resting her head on her open palms as she thought for a second before speaking. “I’m realizing these days that I’m not as perfect as I originally believed I was. Although I’m usually well-controlled and highly effective, my skills have been dropping recently. When you spend too long focusing on particular skills, Hoshi, your weaker skills never improve. Yes, my thinking process is effective and usually works well for the situations I’m put into, but I keep repeating the same strategies and scenarios. You see, I’m starting to think of the same exact ideas for dealing with every single job we’re doing these days, and that’s not good. If I continue this way, there’s no way I can be a good mage, never mind a good guild master. I’m known for my mental prowess, but once I’m thrust into an unfamiliar situation, I’ll be lost.”
The letter mage inspected a few strands of silky black hair between her fingers, then returned her hand into its place as a pillar for her face. “That’s why I’m not going to be doing this job with Mura this time. I’m so used to Mura’s style and preferences that I don’t ever need to think outside the box with him. We’ve fought together for so long, and on so many occasions that nothing’s really new except for when he busts out a new spell. And even then, it’s something that I can predict because of what I know of his magic before. As for Ezra, well, to be completely honest, I haven’t really ever done any jobs with Ezra because we’re not close. Our personalities are very different, and we cannot relate to each other very well. In other words, we clash. It’s bad, I know, to keep on avoiding him, but I want to think through a clear plan for working well together with him before I actually start on a job.” It was one of these occasional lazy mornings, when Sorano would just philosophize and dig through her mind, pouring her thoughts out to a Hoshi who caught the words with gentle paws but never really processed them, just let them drift away. She never really cared much for the letter mage’s wordy ramblings, but it wasn’t like Sorano particularly minded her lack of attention. She just needed to get the words out in the air.
“Y’know what, Hoshi?” Reaching across the desk to ruffle the feline’s ears, Sorano straightened her back in resolution. “I’m going to send out a request for another mage to go with me this time, just to hang out with someone different. It’s always cool to see what sorts of different mages come on these jobs, so it should be a good idea to push me out of the box.” She had built fond memories in the past with people like Mashyuu and Sebastian, both good friends from outside guilds. Even today, she still mourned the loss of Laughing Coffin, a guild that had always been filled with interesting and more often that not, friendly people despite their mercenary title. Sending out the request with the job, the letter mage stood, stretched, and grabbed her usually satchel to get on their way.
“We’re on Crescent Island this time, Hoshi, let’s go,” was uttered, and the two were soon on their way.
It was surprisingly a smooth journey, the train leading nicely to the dock, where they had boarded one of the very few boats leaving for the island. It wasn’t exactly surprising that many captains refused to go, seeing as the island was currently occupied by this supposed dark guild. It caused a few of Sorano’s doubts to drain away, though she wasn’t sure about it even as she stepped onto the shore, tipping the captain slightly as he hurried away as fast as he possibly could. From what she sensed so far, there weren’t any mages in their close vicinity – the entire port was pretty much deserted. It didn’t look like the island was very active at the moment, which was strangely suspicious. At the very least, some businesses should still be running, right? With your typical dark guild, they went around terrorizing people, but not to the extent that there was quiet all around. How powerful would a guild have to be to cause such silence? She wrinkled her nose briefly in distaste, then nodded to Hoshi.
“Come on. Let’s head in.”
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1,007o/o 9,000