I am updating the place where this is put, since it became hard to find in the forum.
Aera Tylidae
Aera Tylidae
Last edited by Aera Tylidae on 25th August 2017, 2:45 am; edited 2 times in total
Heaven's Traitor
4rc wrote:Name: Aera Tylidae
Gender: Female
Age: 18
Birthday: 12/12
Sexuality: Bi
Special Characteristics: A Zeref scar on her neck, as she was branded on the Tower.
General Information
Height: 5 ft. 10 in
Weight: 150 lbs.
Hair: Crystalline White/ Long, straight hair ending in ringlets, mid back length
Eyes: Crystalline White
Skin Tone: Milky
Appearance: Wears a Mid-length black cocktail dress with leggings and flats. If you're going to have a short sentence, I suggest using a picture along side it; otherwise, I'd like 3-5 sentences at best.
Has a "Column" body type.
Guild/Council
Guild: Lamia scale
Tattoo: On the right side of my stomach, Fuschia
Rank: X All new characters start at D rank
Personality:
Outside of battle, Aera is the quiet, and yet jolly, person. Aera tends to unconsciously isolate herself, but if someone approaches her, she happily engages with them until they leave, then she isolates again. She is also very anxious around a large crowd, and tends to hide if too many people are in the same area. Aera is a very reclusive person, striving to leave her home as often as possible, but failing exceedingly well. When in her (new) home town of Hargeon Port, the home of Lamia Scale, the local guild. Aera first tried joining Fairy Tail, when she thought her guild wasn’t accepting new members. When she tried, Fairy Tail was already burgeoning and full. When Aera returned home, She learned that they were accepting applicants, and happily joined her home guild. Within the guild, Aera only has trust for one person, and that is Ni-Ju Hachi, the Guild master. Now that she works with the guild, Aera has made two friends, though she cannot really trust them. She works on learning to control her magic, by watching the guildmaster, and how he manipulates and moves his magic. Inside of battle, she is an Uber-confident warrioress, relying on her magic and her sheer combat prowess to thwart her foes, even if she has no true "control" over her magic, she has learned to work around it. Aera, as a leader, does an absolute abominable job, because she is too focused on what she is doing in the moment to plan for what her team would do. As a subordinate, Aera also does abominably, unless they just let her have free reign, because she knows what she wants to do, and unless it coincides with what she wants to do, it usually just ends up with Aera doing what she wants. Aera is a Memory Magic user, a highly unstable magic, though powerful to the core of its' being, but it is a highly dependent, highly relative magic, which can easily fluctuate to who uses Memory magic in a sort of uncontrollable field and explosive magic, because she cannot fully control her own power yet.
Aera was taught this magic, by one of the older slaves, that had apparently been taken when he was asleep in his village. He shared with her his memories, good and bad. He shared with her his life, and then vanished, in a spectre of purple-pink bubbles of light. Aera now searches for him in her off-time at the guild, for the only family she feels she has left in the world, and for her one true friend.
The last half of your personality is more about your magic, I'd prefer learning more about your character than her magic. Also, the minimum word count is 500 words, you're currently only at 434.
Likes:
•Freedom, because she witnessed people being taken by slavers. Including herself.
When she was very young, unknown precisely, since she recently started counting her years, and in spite of her perfect memory, she cannot remember when she was taken, only that she was there for 8 years.
•Magic, because it responds to whatever she is thinking.
Her magic is a highly responsive magic, and though she loves it dearly, she wonders what it is like for people who's magic cannot bring her thoughts to life. She personally likes people who can shape their magic, like Maker Magic, and the like, and likes people who cannot control their magic well, or people who's magic depends on explosivity, or has a factor of uncontrolled energy.
•Friends, because Aera is, most of the time, alone.
She does tend to keep to herself, but the friends she makes are priceless to her.
•Music. Aera plays flute, ever since she listened to a travelling troubadour that passed through Magnolia town.
She went to Magnolia in search of a guild who would let her in, and when she passed by a travelling troubadour, Giles was his name, and listened, she asked him to teach her how to play the flute. Giles obliged, and taught her, and gave her an ashen flute, so she could keep playing.
•The fall of the Tower of Heaven. She lost people to that tower, so she hoped to hell that it would.
She lost her friends, her sisters and her brother, and her mentor, though in her heart she knows him to be alive.
.Water.
She loves the sound and feel of water, especially river water, so she can play her flute in harmony with the ebb and flow of the natural state around her
.Storms.
Aera loves storms, especially as a child, because they would fill her with a strange sense of calm, that even slavers couldn't break.
Dislikes:
•Oppression, Due to her witnessing a village taken by slavers.
She hates oppression in any form, from governmental, to corruptive. (I.e. criminal activities.)
•Crowds, because it induces her anxiety attacks.
Aera is paranoid since her scuffle with the slavers, and has since learned to fear people, because they could try and take her, and Aera doesn't like harming people, so she wouldn't fight back, unless she had to.
•Law breakers. She hates when people do bad things, because she knows it leads to bad things.
Criminals, in Aera's eyes, are worse then scum, unless they were forced to, or needed to for their families. Then she's lenient, but to those who steal, rape, and kill because they find it "Fun"
or some other reason along those lines, she will destroy, or break until they're at the brink of death, and/or someone stops her.
•The Council. Aera feels they get in the way of doing good things for people, and try to stop people who do the right things with legal red tape.
She is a bit chaotic about doing what she feels is right, so people who get in the way of that, she detests, with a fire-y passion.
Motivations:
•She is motivated by doing what she believes is Right, even if it puts her in harm’s way.
Aera will kill, only when it is absolutely necessary, but she will fight to her bared bones (literally and figuratively) to save someone, to help someone, or to rectify some wrong done by another, to any degree. She feels this way because she promised her sister, the last of her family, to be a hero, to do what’s right.
•Aera is also motivated by the need to become stronger, to protect everyone she cares about.
She never, ever wants to watch as someone is killed or someone is in harms way. If Aera feels she isn't strong enough to defeat an enemy, she will throw herself into the path of someone who needs help, and will fight until bested, or until she bests those who stand in her way.
•Lastly, Aera is motivated those she considers Family. Aera is motivated by this because she lost her sibllings, because she could not longer lift her tools.
Aera won't let any harm come to her guild mates, her friends outside of the guild, to anyone she holds dear, even to the point of near-death.
Fears:
•Captivity. Aera fears captivity, because she was a slave on the Tower of Heaven, under Jellal, and was freed after Erza and Natsu destroyed the tower.
Aera fears all forms of captivity, from literal, to figurative, she tries her best
•Death. Aera doesn’t fear dying, Aera fears dying before she can save someone, or those who she tries to save dying before she can save them.
Aera has a hero-complex, and has had one from a young age. When her magic manifested, one downside that came with it, was that she remembers everything that has happened in her conscious life. (i.e. 1 year+) So she now has a need to make sure no one else she knew dies.
when she "fails", or when she cannot save them, no matter what she does, Aera loses control of her magic, letting it run wild, since she cannot feel anything but the pain that becomes all-encompassing for her.
• Blindness. When she can’t see, Aera becomes extremely desperate to be able to see.
Aera has always depended on her sight to be able to do anything in her life, and she feels like it is the ultimate punishment
Heaven's Traitor
Heaven's Traitor
Aera Tylidae wrote:Name: Aera Tylidae
Gender: Female
Age: 18
Birthday: 12/12
Sexuality: Bi
Special Characteristics: A Zeref scar on her neck, as she was branded on the Tower.
General Information
Height: 5 ft. 10 in
Weight: 150 lbs.
Hair: Crystalline White/ Long, straight hair ending in ringlets, mid back length
Eyes: Crystalline White
Skin Tone: Milky
Appearance: Wears a Mid-length black cocktail dress with leggings and flats.
Has a "Column" body type.
Guild/Council
Guild: Lamia scale
Tattoo: On the right side of my stomach, Fuschia
Rank: X
Personality:
Outside of battle, Aera is the quiet, and yet jolly, person. Aera tends to unconsciously isolate herself, but if someone approaches her, she happily engages with them until they leave, then she isolates again. She is also very anxious around a large crowd, and tends to hide if too many people are in the same area. Aera is a very reclusive person, striving to leave her home as often as possible, but failing exceedingly well. When in her (new) home town of Hargeon Port, the home of Lamia Scale, the local guild. Aera first tried joining Fairy Tail, when she thought her guild wasn’t accepting new members. When she tried, Fairy Tail was already burgeoning and full. When Aera returned home, She learned that they were accepting applicants, and happily joined her home guild. Within the guild, Aera only has trust for one person, and that is Ni-Ju Hachi, the Guild master. Now that she works with the guild, Aera has made two friends, though she cannot really trust them. She works on learning to control her magic, by watching the guildmaster, and how he manipulates and moves his magic. Inside of battle, she is an Uber-confident warrioress, relying on her magic and her sheer combat prowess to thwart her foes, even if she has no true "control" over her magic, she has learned to work around it. Aera, as a leader, does an absolute abominable job, because she is too focused on what she is doing in the moment to plan for what her team would do. As a subordinate, Aera also does abominably, unless they just let her have free reign, because she knows what she wants to do, and unless it coincides with what she wants to do, it usually just ends up with Aera doing what she wants. Aera is a Memory Magic user, a highly unstable magic, though powerful to the core of its' being, but it is a highly dependent, highly relative magic, which can easily fluctuate to who uses Memory magic in a sort of uncontrollable field and explosive magic, because she cannot fully control her own power yet.
Aera was taught this magic, by one of the older slaves, that had apparently been taken when he was asleep in his village. He shared with her his memories, good and bad. He shared with her his life, and then vanished, in a spectre of purple-pink bubbles of light. Aera now searches for him in her off-time at the guild, for the only family she feels she has left in the world, and for her one true friend.
Likes:
•Freedom, because she witnessed people being taken by slavers. Including herself.
When she was very young, unknown precisely, since she recently started counting her years, and in spite of her perfect memory, she cannot remember when she was taken, only that she was there for 8 years.
•Magic, because it responds to whatever she is thinking.
Her magic is a highly responsive magic, and though she loves it dearly, she wonders what it is like for people who's magic cannot bring her thoughts to life. She personally likes people who can shape their magic, like Maker Magic, and the like, and likes people who cannot control their magic well, or people who's magic depends on explosivity, or has a factor of uncontrolled energy.
•Friends, because Aera is, most of the time, alone.
She does tend to keep to herself, but the friends she makes are priceless to her.
•Music. Aera plays flute, ever since she listened to a travelling troubadour that passed through Magnolia town.
She went to Magnolia in search of a guild who would let her in, and when she passed by a travelling troubadour, Giles was his name, and listened, she asked him to teach her how to play the flute. Giles obliged, and taught her, and gave her an ashen flute, so she could keep playing.
•The fall of the Tower of Heaven. She lost people to that tower, so she hoped to hell that it would.
She lost her friends, her sisters and her brother, and her mentor, though in her heart she knows him to be alive.
.Water.
She loves the sound and feel of water, especially river water, so she can play her flute in harmony with the ebb and flow of the natural state around her
.Storms.
Aera loves storms, especially as a child, because they would fill her with a strange sense of calm, that even slavers couldn't break.
Dislikes:
•Oppression, Due to her witnessing a village taken by slavers.
She hates oppression in any form, from governmental, to corruptive. (I.e. criminal activities.)
•Crowds, because it induces her anxiety attacks.
Aera is paranoid since her scuffle with the slavers, and has since learned to fear people, because they could try and take her, and Aera doesn't like harming people, so she wouldn't fight back, unless she had to.
•Law breakers. She hates when people do bad things, because she knows it leads to bad things.
Criminals, in Aera's eyes, are worse then scum, unless they were forced to, or needed to for their families. Then she's lenient, but to those who steal, rape, and kill because they find it "Fun"
or some other reason along those lines, she will destroy, or break until they're at the brink of death, and/or someone stops her.
•The Council. Aera feels they get in the way of doing good things for people, and try to stop people who do the right things with legal red tape.
She is a bit chaotic about doing what she feels is right, so people who get in the way of that, she detests, with a fire-y passion.
Motivations:
•She is motivated by doing what she believes is Right, even if it puts her in harm’s way.
Aera will kill, only when it is absolutely necessary, but she will fight to her bared bones (literally and figuratively) to save someone, to help someone, or to rectify some wrong done by another, to any degree. She feels this way because she promised her sister, the last of her family, to be a hero, to do what’s right.
•Aera is also motivated by the need to become stronger, to protect everyone she cares about.
She never, ever wants to watch as someone is killed or someone is in harms way. If Aera feels she isn't strong enough to defeat an enemy, she will throw herself into the path of someone who needs help, and will fight until bested, or until she bests those who stand in her way.
•Lastly, Aera is motivated those she considers Family. Aera is motivated by this because she lost her sibllings, because she could not longer lift her tools.
Aera won't let any harm come to her guild mates, her friends outside of the guild, to anyone she holds dear, even to the point of near-death.
Fears:
•Captivity. Aera fears captivity, because she was a slave on the Tower of Heaven, under Jellal, and was freed after Erza and Natsu destroyed the tower.
Aera fears all forms of captivity, from literal, to figurative, she tries her best
•Death. Aera doesn’t fear dying, Aera fears dying before she can save someone, or those who she tries to save dying before she can save them.
Aera has a hero-complex, and has had one from a young age. When her magic manifested, one downside that came with it, was that she remembers everything that has happened in her conscious life. (i.e. 1 year+) So she now has a need to make sure no one else she knew dies.
when she "fails", or when she cannot save them, no matter what she does, Aera loses control of her magic, letting it run wild, since she cannot feel anything but the pain that becomes all-encompassing for her.
• Blindness. When she can’t see, Aera becomes extremely desperate to be able to see.
Aera has always depended on her sight to be able to do anything in her life, and she feels like it is the ultimate punishment
Demonically Bound
Aera Tylidae wrote:Name: Aera Tylidae
Gender: Female
Age: 18
Birthday: 12/12
Sexuality: Bi
Special Characteristics:
A Pair of Dragon wings protruding from their back.
Pointed ears
Elongated Limbs (Which resulted in height increase.)
Pale, almost translucent skin.
Irresistibility (In the form of attraction.)
Twin dragon tattoo, colored white and black, respectively. When they intertwined, they ended at the palm of her left arm.
General Information
Height: 6 ft. 7 in
Weight: 150 lbs.
Hair: Crystalline White/ Long, straight hair ending in ringlets, mid back length. Has a purple, and a grey-blue streak inside of the hair. Also, when moving, the hair will refract light, making it appear to change to a rainbow color.
Eyes: Crystalline White
Skin Tone: Ethereal White
Appearance: After picking up and wearing a necklace, named the Necklace of Harmonia, Aera grew 11 inches taller, grew a pair of silver-white dragon wings, and wears the necklace, which looks like two snakes interlocking around Aera's neck. Her skin is now a ethereal white, and a faded rainbow is able to be seen within the white of the irises of Aera's eyes.
Has a "Column" body type, and has B cup size.
She still wears dresses, but are now backless, so her wings aren't impeded upon. The style she now wears are black and silver Chinese style dresses, with Crimson dragons wrapping themselves around. Outside of these dresses, Aera wears leather leggings and skirts, and backless shirts. She also wears a black biker jacket, with slits in the back, and with all of these, she wears stiletto boot with 4 inch heels.
Guild/Council
Guild: Lamia scale
Tattoo: On the right side of my stomach, Fuschia
Rank: C Rank
Personality:
After the forced transmogrification, Aera no longer feels shy in the slightest, rather the opposite. She is still rather like a hermit, but she has no qualms about talking to and meeting people. Also, everything she likes and dislikes, fears, the like, have been amplified. Now, She disdains the MC, and all of their stuffy rules, but also operates freely amidst them, breaking those she finds absolutely annoying. She also is a bit stern, since she was in constant pain for months on end. She also no longer tolerates evil, when she sees it. She strikes down all she feels is evil, without qualm, hesitation, or mercy. However, to those that stay on her good side, she is one of the kindest people. She will go out of her way to help anyone who is in need of help, even those who are evil, if she doesn't know they are. In combat, Aera has become rather reckless, with the advent of Harmonia's necklace, she no longer is as easily killed. She is also undisturbed by things that attack her mind, so fear doesn't paralyze her anymore. With Isolation, Aera now is an even more confident warrioress, not to the point of carelessness, since that comes from her new immortality. She just no longer fears enemy strikes, and that is highly beneficial in her regard, speeding up her attacks, and now, she can also attack her enemies from above. When taking orders, Aera just ignores them most of the time, unless she respects them, then she tries her best to adhere to them without losing her sense of freedom. Leading, she is getting better at ordering people, but still has a long way to go. After battle, she has more energy then when she went in, laughing and smiling. She also is more willing to celebrate, but not in any debauched activities, since she won't ever age. She also now knows all of the previous wearers' memories (previous wielders of the Necklace of Harmonia.) from their time, so their memories become her strength. Her magic is now fully under her control, since she's had time to practice.
In personal interaction, Aera tries to form no more personal bonds than she already has, and those she has formed a bond with, she tries distancing herself from, because she knows that they will die before her. She makes friends with other immortal beings, however, because they won't wither away as easily. In day to day activities, Aera takes her time with all of the things she needs to do, since, again, she has all of the time in the world.
Likes:
•Freedom, because she witnessed people being taken by slavers. Including herself.
When she was very young, unknown precisely, since she recently started counting her years, and in spite of her perfect memory, she cannot remember when she was taken, only that she was there for 8 years.
•Magic, because it responds to whatever she is thinking.
Her magic is a highly responsive magic, and though she loves it dearly, she wonders what it is like for people who's magic cannot bring her thoughts to life. She personally likes people who can shape their magic, like Maker Magic, and the like, and likes people who cannot control their magic well, or people who's magic depends on explosivity, or has a factor of uncontrolled energy.
•Music. Aera plays flute, ever since she listened to a travelling troubadour that passed through Magnolia town.
She went to Magnolia in search of a guild who would let her in, and when she passed by a travelling troubadour, Giles was his name, and listened, she asked him to teach her how to play the flute. Giles obliged, and taught her, and gave her an ashen flute, so she could keep playing.
Aera also wishes to learn to play piano, so as to compose pieces of music to fit her feelings.
•The fall of the Tower of Heaven. She lost people to that tower, so she hoped to hell that it would.
She lost her friends, her sisters and her brother, and her mentor, though in her heart she knows him to be alive.
.Water.
She loves the sound and feel of water, especially river water, so she can play her flute in harmony with the ebb and flow of the natural state around her
.Storms.
Aera loves storms, especially as a child, because they would fill her with a strange sense of calm, that even slavers couldn't break.
Dislikes:
-Immortality: Though it is most people's dream to never age, to have eternal beauty, once it's realized, you realize how much of a curse it is. To watch everyone decay around you, and everyone you know and love die... It is much worse than anything you could imagine...
•Oppression, Due to her witnessing a village taken by slavers.
She hates oppression in any form, from governmental, to corruptive. (I.e. criminal activities.)
•Crowds, because it induces her anxiety attacks.
Aera is paranoid since her scuffle with the slavers, and has since learned to fear people, because they could try and take her, and Aera doesn't like harming people, so she wouldn't fight back, unless she had to.
•Law breakers. She hates when people do bad things, because she knows it leads to bad things.
Criminals, in Aera's eyes, are worse then scum, unless they were forced to, or needed to for their families. Then she's lenient, but to those who steal, rape, and kill because they find it "Fun"
or some other reason along those lines, she will destroy, or break until they're at the brink of death, and/or someone stops her.
•The Council. Aera feels they get in the way of doing good things for people, and try to stop people who do the right things with legal red tape.
She is a bit chaotic about doing what she feels is right, so people who get in the way of that, she detests, with a fiery passion. Now, after the nerve burn of the forced transmogrification, She detests the MC with more passion that the Ocean of water, but also realizes that rules keep normal citizens safe, so she plays along.
Motivations:
•She is motivated by doing what she believes is Right, even if it puts her in harm’s way.
Aera will kill, only when it is absolutely necessary, but she will fight to her bared bones (literally and figuratively) to save someone, to help someone, or to rectify some wrong done by another, to any degree. She feels this way because she promised her sister, the last of her family, to be a hero, to do what’s right.
•Aera is also motivated by the need to become stronger, to protect everyone she cares about.
She never, ever wants to watch as someone is killed or someone is in harms way. If Aera feels she isn't strong enough to defeat an enemy, she will throw herself into the path of someone who needs help, and will fight until bested, or until she bests those who stand in her way.
•Lastly, Aera is motivated those she considers Family. Aera is motivated by this because she lost her sibllings, because she could not longer lift her tools.
Aera won't let any harm come to her guild mates, her friends outside of the guild, to anyone she holds dear, even to the point of near-death.
Fears:
•Captivity. Aera fears captivity, because she was a slave on the Tower of Heaven, under Jellal, and was freed after Erza and Natsu destroyed the tower.
Aera fears all forms of captivity, from literal, to figurative, she tries her best
•Helplessness: Since the dawn of her Immortality, Aera hasn't feared Death, but the inability to help those who need it. Also to help those who need it, in the case of deadly situations. If people die, she will torment herself, with the other million demons haunting her in her memories.
• Blindness. When she can’t see, Aera becomes extremely desperate to be able to see.
Aera has always depended on her sight to be able to do anything in her life, and she feels like it is the ultimate punishment