Name:
White Silver
Rank:
Artifact
Type:
Rifle
Description:
Adalia's one and only trusty rifle, with a very strange name at that. It's the exact same rifle that the original creator of the magic once used to wield, and despite being very old, Adalia has since managed to obtain the parts she needed to not only restore it to its former glory, but even improve on it. The interesting part about this weapon is that it uses no ammo whatsoever, so, carrying any clips is completely pointless. Instead, she has a single clip already attached that was once enchanted to never run out of bullets, so it's a marksman's biggest dream come true. Now that almost all of its potential is realized, it is a formidable weapon for a formidable soldier. Adalia still feels like it can be improved more, however, even if only slightly.
This weapon is a peculiar weapon, because while the parts Adalia used to improve on it make it function better, it's also dependent on the user's magical strength, too. White Silver will continue to get stronger so long as Adalia can get stronger. One of the most notable things that improves with this weapon as she increases in rank is her range. At base (D-Rank) White Silver has an effective range of 60 meters. The range doubles for the next rank, and increases by 100 meters for every rank after that, till it hits 400 meters at its maximum power
Adalia's ranged spells never consume ammo from this weapon.
- The range on this weapon is extraordinary
Weaknesses:
- Fairly difficult to use in close combat; despite having a knife for self defense, it's not meant to be used for defensive purposes, and more offense. If it's used defensively, it'll feel like an awkward spear.
- While not having to reload can be seen as a good thing, it is also a negative thing. The user of this weapon is limited to a certain amount of shots per post; other weapons can reload once their clip runs out, this one is forced to wait till the next post.
Abilities:
* Adalia's clip never runs out of bullets, so she doesn't need to reload. Instead, she has a certain amount of bullets she can shoot per post. At her current rank, it's only 6, and this number resets with each post. The number of bullets she can shoot increases by 2 per rank.
* The firepower of rifles is strong, so the speed the bullets travel in is extremely fast. Adalia's rife is dependent on her magical strength in order to get stronger, though. Instead of going 762 meters per second, which is the normal speed for a rifle, Adalia's power cannot handle anything near that, so the speed of her bullets are 45 meters per second at base. It increases by another 45 for the next rank, and is 150 mp/s at B-Rank, 225 for A-Rank, and 300 for S-Rank.
White Silver
Rank:
Artifact
Type:
Rifle
Description:
Adalia's one and only trusty rifle, with a very strange name at that. It's the exact same rifle that the original creator of the magic once used to wield, and despite being very old, Adalia has since managed to obtain the parts she needed to not only restore it to its former glory, but even improve on it. The interesting part about this weapon is that it uses no ammo whatsoever, so, carrying any clips is completely pointless. Instead, she has a single clip already attached that was once enchanted to never run out of bullets, so it's a marksman's biggest dream come true. Now that almost all of its potential is realized, it is a formidable weapon for a formidable soldier. Adalia still feels like it can be improved more, however, even if only slightly.
This weapon is a peculiar weapon, because while the parts Adalia used to improve on it make it function better, it's also dependent on the user's magical strength, too. White Silver will continue to get stronger so long as Adalia can get stronger. One of the most notable things that improves with this weapon as she increases in rank is her range. At base (D-Rank) White Silver has an effective range of 60 meters. The range doubles for the next rank, and increases by 100 meters for every rank after that, till it hits 400 meters at its maximum power
Adalia's ranged spells never consume ammo from this weapon.
- Adalia's weapon now:
- The range on this weapon is extraordinary
Weaknesses:
- Fairly difficult to use in close combat; despite having a knife for self defense, it's not meant to be used for defensive purposes, and more offense. If it's used defensively, it'll feel like an awkward spear.
- While not having to reload can be seen as a good thing, it is also a negative thing. The user of this weapon is limited to a certain amount of shots per post; other weapons can reload once their clip runs out, this one is forced to wait till the next post.
Abilities:
* Adalia's clip never runs out of bullets, so she doesn't need to reload. Instead, she has a certain amount of bullets she can shoot per post. At her current rank, it's only 6, and this number resets with each post. The number of bullets she can shoot increases by 2 per rank.
* The firepower of rifles is strong, so the speed the bullets travel in is extremely fast. Adalia's rife is dependent on her magical strength in order to get stronger, though. Instead of going 762 meters per second, which is the normal speed for a rifle, Adalia's power cannot handle anything near that, so the speed of her bullets are 45 meters per second at base. It increases by another 45 for the next rank, and is 150 mp/s at B-Rank, 225 for A-Rank, and 300 for S-Rank.
- Powerhouse:
Name:
Powerhouse
Rank:
User ranked (S-Rank cap)
Description:
Adalia's weapon has a few parts that empower the strength of her shots and ranged offensive spells. All of Adalia's offensive ranged spells have their damage output increased by 10%. Additionally, all of her bullets deal 30% additional damage, which increases by 5% per rank. This ability is passive.
- Sniper Rounds:
Name:
Sniper Rounds
Rank:
One rank below the user (A-Rank cap)
Duration:
Instant
Cooldown:
3 posts (increases by 1 per rank)
Description:
Adalia empowers her bullets even further so they may reach their full potential. While this spell is active, all of Adalia's bullets will have a golden aura surrounding them which grants them a damage boost. The first shot Adalia shoots will deal regular rank damage, and she can choose to fire a second one, too, which will do the same, but in order to do so, Adalia is literally rooted in place till she takes the shot. In other words, she physically cannot be moved till that second shot is fired.
Strengths:
- Allows for a decent enough double shot
Weaknesses:
- Adalia is completely rooted in place for the second one, though she can choose not to take it.
- Fully dependent on whether or not Adalia can land her shots, which is sometimes a very demanding task.
Last edited by Asayake on 10th July 2017, 3:33 pm; edited 3 times in total