Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Fiend's Embrace

    avatar
    redheadedstepchild

    Slayer


    Slayer

    Developer/GFX Artist- Dragon VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Dragon Slayer- Legal Guild Ace- A-Rank- Rich- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Posts : 2084
    Cosmic Coins : 0

    Character Sheet
    First Skill: Earth God Slayer
    Second Skill: Light Dragon Slayer
    Third Skill:

    Fiend's Embrace Empty Fiend's Embrace

    Post by redheadedstepchild 14th March 2017, 6:47 pm

    Name: Fiend's Embrace
    Rank: Legendary
    Type: Cape
    Description: Fiend's Embrace was a cape held by one of the many gods of death, when Mashyuu defeated Pluto, a God who had been bringing the dead back to life in order to haunt the Wizard, he took the Gods cape as proof of his defeat. Drenched in the blood of a Deific force the Cape gained supernatural powers.
    Strengths:
    -Light- The cape is light weight and easy to move in.
    Weaknesses:
    -Light- The cape is so light it constantly gets stuck in doors and other passages because its wearer will forget they are wearing it.
    -Fire- Its a piece of cloth and attracts fire. Fire magic deals an extra 5% damage to the wearer.

    Abilities:
    Name: Fiendish Healing
    Rank: A
    Healing scabbard: The scabbard will heal the owner when worn. This translates to a simple 5 Hp per post when in combat but outside of combat this doubles to 10 hp. This cannot completely heal someone though and stops healing the owner when their hp hits 75% and won't heal again until the owner has been dropped blow 50% hp.
    Strengths:
    Heals the user up to 75% over time.
    Weaknesses:
    Can't heal past 75% Hp.
    Won't work if the user is not below 50% hp.

    Name: Devils Flight
    Rank: A
    Description: The cape folds in on itself and then transforms into a set of Devil wings, allowing for the user to fly at their base movement speed but only up to 30 meters above a surface.
    Strengths:
    You can fly!
    Weaknesses:
    Hard to turn- These wings are hard to make sharp turns with and often times requires users to take long routes in crowded spots.
    Limited range- The user must be over a surface and no higher than thirty meters or the wings will force the user to glide down to the ground.


    Last edited by Mashyuu Kumonosu on 9th May 2017, 7:58 pm; edited 2 times in total
    avatar
    Guest
    Guest

    Fiend's Embrace Empty Re: Fiend's Embrace

    Post by Guest 16th March 2017, 1:29 pm

    Spoiler:

    Approved~!
    Julius Seas
    Julius Seas

    Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Novice [250]- Player 
    Lineage : Knight of Destiny
    Position : None
    Posts : 1623
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 1,855

    Character Sheet
    First Skill: Water
    Second Skill:
    Third Skill:

    Fiend's Embrace Empty Re: Fiend's Embrace

    Post by Julius Seas 9th May 2017, 2:54 pm

    Mashyuu Kumonosu wrote:Name: Scabbard of Excalibur
    Rank: Legendary
    Type: Scabbard
    Description: Click me! This item is the true power of Excalibur and holds a massive amount of magical energy for such a simple blade holder. The gold and sapphire color shows off the regal design of the scabbard, drawing sometimes unwanted attention but makes the item unmistakeable.
    Strengths:
    -Linked- This item only works if the user is also the owner of Excalibur.
    Weaknesses:
    -Attractive- The scabbard is beautiful and very valuable, being made of both gold and sapphire, this draws the eye and in fact the item has been stolen from its owners many times in the past.
    -Linked- If Excalibur is dropped or lost the scabbard stops offering magical power.
    -
    Abilities:
    Name: Healing Scabbard
    Rank: A
    Healing scabbard: The legends are true, the scabbard will heal the owner of both it and Excalibur. This translates to a simple 4 Hp per post when in combat but outside of combat this doubles to 8 hp as if the damage of its rank was what it healed. This cannot completely heal someone though and stops healing the owner when their hp hits 75% and won't heal again until the owner has been dropped blow 50% hp.
    Strengths:
    Heals the user up to 75% over time.
    Weaknesses:
    Can't heal past 75% Hp.
    Won't work unless the user holds Excalibur.

    Name: Royal Knowledge
    Rank: A
    Royally Knowledge: The scabbard inspires the wielder of Excalibur, allowing him to read the surface thoughts of those of the items rank or lower so long as they are within 3 meters of the user. (A rank) (To use on a player must have OOC permission)
    Strengths:
    Lets user read surface thoughts of those of A rank or lower.
    Weaknesses:
    Won't work unless the user holds Excalibur
    Has a very limited range of effect meaning you have to be dangerously close to use it.

    Moved upon user's request


    _____________________________________________________________________________________

    Squable:


    Fiend's Embrace X9tEBuc
    avatar
    Guest
    Guest

    Fiend's Embrace Empty Re: Fiend's Embrace

    Post by Guest 9th May 2017, 8:14 pm

    Spoiler:

    Fiend's Embrace ReaIoJo

      Current date/time is 5th November 2024, 5:29 am