Magic
Primary Magic: Eyes of Creation
Secondary Magic: NIL
Caster or Holder: Lost Magic, Caster
Description:
The Eyes of Creation have interesting powers. They see past illusions, through walls and barriers, catch things no one can normally see, and see beyond what can't be seen. The Eyes' strongest power however, is its ability to manifest the imagination before one's very eyes. Its really eye catching too.
Strengths:
Weaknesses:
Lineage: Malefic Illusions:
Description: There was once an ancient madman, said to have strong powers of illusion. Rumor has it he made a deal with the devil to give him eyes to allow him to harm people. Anyone who looked into his eyes would be trapped in his own twisted and malefic world, were they would be tortured by the most bizarre of creations. However, he used his eyes too much and ended up going blind the rest of his life. These eyes were said to be passed down to his numerous descendants, albeit many know nothing of such happenings in their ancestry.
Ability: User can trap foes in a murderous and twisted world to mentally cause damage to them. By making eye contact with the lineage bearer the victim sees the world fade out to be replaced by a mirroring world of horrifying images and monsters. The monsters can replace allies or bystanders ins their mind, or if none are present simply appear without a real world counterpart.
The monsters attack the victims making them feel damage but it is not real and goes away once outside of the illusion.
No effect on enemies of the same or greater rank.
Usage: Effect lasts 2 posts and can only affect someone once per thread. Strong willed victims can find ways of dealing with it.
Unique Abilities:
Spells:
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
Primary Magic: Eyes of Creation
Secondary Magic: NIL
Caster or Holder: Lost Magic, Caster
Description:
- Warning:
- Eye puns ahoy
The Eyes of Creation have interesting powers. They see past illusions, through walls and barriers, catch things no one can normally see, and see beyond what can't be seen. The Eyes' strongest power however, is its ability to manifest the imagination before one's very eyes. Its really eye catching too.
Strengths:
- Steely Eyes: The user's eyes are almost impossible to break and there is no way of extracting it. Don't try killing either, the magic immediately disappears upon the user's death.
- Eye Catching: Haley's eyes have amazing properties. Its like a professional camera with all those weird functions only photographers understand. Haley can focus on a single target and blur out everything else of view everything like fish eye. She can even zoom her vision or see things in slow mo.
- Eye See You: Haley's eyes can literally, never leave you. Its like aim bot.
- Can't Fool Me: Haley can see past illusions and basically anything that is considered not visible or fake, like mirages and walls. Still does not work for optical illusions though.
Weaknesses:
- Headaches: Due to Haley's amazing eye abilities, she tends to get headaches if she stresses them too much.
- She can't unsee things: The eyes give photographic memory. You can what happens when she sees something like a naked old woman or octopus mating.
- Blinking: Haley still needs to blink. Yes its a weakness cause blinking resets her eyes focuses and stuff.
- Eye am not happy: The Eyes deactivate when Haley is under stress or not feeling happy.
- Eye hate you: The Eyes need rest, so if Haley overstresses them, they shut down on her for a few days.
Lineage: Malefic Illusions:
Description: There was once an ancient madman, said to have strong powers of illusion. Rumor has it he made a deal with the devil to give him eyes to allow him to harm people. Anyone who looked into his eyes would be trapped in his own twisted and malefic world, were they would be tortured by the most bizarre of creations. However, he used his eyes too much and ended up going blind the rest of his life. These eyes were said to be passed down to his numerous descendants, albeit many know nothing of such happenings in their ancestry.
Ability: User can trap foes in a murderous and twisted world to mentally cause damage to them. By making eye contact with the lineage bearer the victim sees the world fade out to be replaced by a mirroring world of horrifying images and monsters. The monsters can replace allies or bystanders ins their mind, or if none are present simply appear without a real world counterpart.
The monsters attack the victims making them feel damage but it is not real and goes away once outside of the illusion.
No effect on enemies of the same or greater rank.
Usage: Effect lasts 2 posts and can only affect someone once per thread. Strong willed victims can find ways of dealing with it.
Unique Abilities:
- Eye Protection: Haley takes 50% less damage to the face. Somehow have eyes that can't be taken away does this.
- Corny Cornea: Haley can see past illusions and all that weird eye can't see things(walls, clothes, underwear etc). She can only see through things depending on her rank. Illusions have higher rank than Haley can not be seen past.
- Imagination Eyes: Haley can create conventional things with her eyes. As long as it is not living nor is it bigger than her arms length its fine. This creations do not use mana. She can make swords to block attacks. They only last one post in combat situations no matter what she makes. Damage wise its just a quarter of user rank.
Spells:
- Spell Template:
- Spell Template
Note: BE SPECIFIC AND ADD DETAILS
Name:
Rank:
Type:
Duration:
Cooldown:
Description:
Strengths:
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- D rank Spells:
Name: Eye Beams
Rank: D
Type: Non Elemental Single Target Offensive
Duration: 1 post
Cooldown: 2 post
Description: Haley can literally stare you down by staring at you and eye lazers shoot out of her eyes in a continous stream of short projectiles. This is not light however so do not try to reflect it. The beams(about 50) deal a total of D rank damage, so each beam does about... 0.4 per hit.
Strengths:- Not Reflective, its not light.
- Non Elemental: No eating slayers muhahaha
Weaknesses:- Needs Target: Obviously duh, or it can't be used
- No conventional use: It can't be use to lazer down doors and all that like some light saber.
- Remain Focus: Haley needs to retain focus when using this magic.
Name: Hunter's Mark
Rank: D
Type: Buff Offensive
Duration: 3 posts
Cooldown: 4 posts
Description: Haley lays her eyes upon an enemy and marks them. Marked enemy is then visible to all enemies, even behind invisibility, walls and illusions. Marked Enemies also take 10% more damage from Haley and her allies. The mark appears as three crow feathers.
Strengths:- Visibility: Mark reveals the enemy until duration is over and makes them have a 10% damage increases till then.
- Key Target: Useful for marking key targets like bosses.
Weaknesses:- Only One!: Only one enemy can be under the effect of Hunter's Mark.
- Can Be Wasted: Simply running infront of the enemy can waste it on someone weaker.
- Crowds: Haley can't focus on the Key Target if the crowd is large and she can't spot the target.
Name: Manifest: Mini Guard
Rank: D
Type: Summon
Duration: 3 posts
Cooldown: 4 posts
Description: Haley imagines up a tiny little guard she dubbed Mizzle.- Mizzle:
Strengths:
A small easy summon
Weaknesses:- Small, tiny, kid size. Easy to fling away
- Easily tricked, he has low intellegence.
Name: Auto Reticle
Rank: D
Type: Offensive Single Target
Duration: 2 posts
Cooldown: 4 posts
Description: Haley marks an enemy with a crow feather reticle. This reticle attracts Haley's or ally's projectiles, whether physical or magical, basically making them home in on the marked target.
Strengths:- Easy Combo: Hunter's Mark, Auto Reticle, Eye Beams for amazing lock on
- Lock On: Helps easy to miss projectiles find its mark.
Weaknesses:- Crowded: Like Hunter's Mark, a crowded area can make Haley miss.
- Line of Sight: Enemy needs to be in Haley's line of sight.
- Still blockable: Its not an autohit, so projectiles can still be blocked if you are quick enough.
- Not Reflective, its not light.
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
Last edited by Morrigan on 20th April 2017, 5:42 am; edited 2 times in total