Name: Athena and Morrigan
Rank: Strong(+)
Type: Pistols
Description: These two weapons were left on earth after a secret battle between Goddeses of good and evil scarred the planet. Athena and Morrigan respectively used these guns before killing one another. Looks like this!
Strengths:
-Evil- Morrigan's shots are considered evil and may effect holy Wizards in adverse ways depending on their weaknesses.
-Holy- Athena's shots are considered good/Holy and may effect dark/evil Wizards in adverse ways depending on their weaknesses.
Weaknesses:
-Evil- Morrigan's shots are considered evil and may not effect some wizards depending on their strengths.
-Holy- Athena's shots are considered good/holy and may not effect some wizards depending on their strengths.
-Weak- both guns are known for their special effects and not the base damage they deal, meaning they only deal the base damage of a weapon their rank instead of increasing over all damage.
Abilities:
Rank: Strong(+)
Type: Pistols
Description: These two weapons were left on earth after a secret battle between Goddeses of good and evil scarred the planet. Athena and Morrigan respectively used these guns before killing one another. Looks like this!
Strengths:
-Evil- Morrigan's shots are considered evil and may effect holy Wizards in adverse ways depending on their weaknesses.
-Holy- Athena's shots are considered good/Holy and may effect dark/evil Wizards in adverse ways depending on their weaknesses.
Weaknesses:
-Evil- Morrigan's shots are considered evil and may not effect some wizards depending on their strengths.
-Holy- Athena's shots are considered good/holy and may not effect some wizards depending on their strengths.
-Weak- both guns are known for their special effects and not the base damage they deal, meaning they only deal the base damage of a weapon their rank instead of increasing over all damage.
Abilities:
- Ability:
Name: Devil's Derge
Rank: B rank (Max)
Duration: Instant
Cooldown: 3 Posts
Description: Using Morrigan's power, the user loads a shot into the gun and allows the barrel to charge a blast that deals B rank Damage to one target in a range of Ten meters per rank of the user capping at the weapons max rank. If this attack misses its target it explodes in a ten meter burst blinding everyone in the blast radius for one post. This comes at a cost however as if nobody is hit with either effect then the user takes D rank unholy damage.
Strengths:
-Blinding- This effect can blind targets if the initial target is not hit with the magical effect.
Weaknesses:
-Non Selective- The blind effect can blind both allies and enemies in the blast radius.
-Harmful- If nobody is hit by either the shot or the blinding effect the user takes D rank unholy damage.
- Ability 2:
Name: Angel's Wrath
Rank: C (Max)
Duration: 1 post
Cooldown: 3 posts
Description: The user focuses on one five meter area and releases a stream of multi colored blasts of holy light on the area, dealing up to the item's rank in damage so long as the user is that rank. In addition the user can blast an alley or enemy with the shot and heal them for D rank spell damage.
Strengths:
-Harmful and helpful- This ability lets the user switch between healing and harming effects with each shot.
Weaknesses:
-Light- Light Slayers can eat this effect and restore their magic.
-Stationary- The user must remain in one spot when using this effect.
-Harmful and helpful- The blast either does harmful or helping effects, hurting or healing everyone in the blast radius.