Name: Death Wish
Rank: Strong See I paid for it!
Type: Rifle
Description: Death Wish is a rifle that Mashyuu took from a defeated Wizard who used gun magic. He kept it as a trophy above his mantle, never looking into the magic but when a Gun Wizard named Kanrya joined the guild Mashyuu figured it best to give the weapon to someone who could put it to use.
Strengths:
Magic source- While not invincible this weapon can be used as a focus for a holder users gun magic spells.
Weaknesses:
Its a gun- This weapon deals no damage in melee combat.
Harmful- If the guns special abilities miss a mark the user takes the weapons rank in psychic damage.
Abilities:
Rank: Strong See I paid for it!
Type: Rifle
Description: Death Wish is a rifle that Mashyuu took from a defeated Wizard who used gun magic. He kept it as a trophy above his mantle, never looking into the magic but when a Gun Wizard named Kanrya joined the guild Mashyuu figured it best to give the weapon to someone who could put it to use.
Strengths:
Magic source- While not invincible this weapon can be used as a focus for a holder users gun magic spells.
Weaknesses:
Its a gun- This weapon deals no damage in melee combat.
Harmful- If the guns special abilities miss a mark the user takes the weapons rank in psychic damage.
Abilities:
- Ability:
Name: Split Shot
Rank: C Rank (Max)
Duration: Instant
Cooldown: 3 Posts
Description: The user takes aim and two lights appear on the barrel of the rifle that magically float to lock on and track up to two foes. When the trigger is squeezed the gun fires two short range but high powered blasts that can follow a target before hitting. Unlike a spell that moves at a far range and lower speed this is the opposite it moves only ten meters in total range but travels at twenty meters per second. The dual blasts can follow those it has targeted until it travels its short range, making it ideal for moving around some cover or keeping a target on the move. When struck the target is dealt the users rank in magical damage up to a max of C rank.
Strengths:
-Splitting- This ability can lock onto two targets and follow them a short range to hit.
Weaknesses:
-Short Range- While fast, this ability has a very limited range that can't be increased.
-Number dependent- If the ability doesn't target two foes then the spell only deals D rank damage at most.
- Ability 2:
Name: Rail Line
Rank: B (Max)
Duration: 1 Post
Cooldown: 4 Posts
Description: The user compresses energy from the gun and charges it for a moment then unleashes a blast of powerful arcane magic. This ability fires off a shot that travels far range, 20 meters at D rank, 35 at C and 40 at B rank. The round travels at half the range per second (Rounded down). When it hits a target the round explodes in a ten meter spread, dealing the users rank in damage (B max) However, the user can imbue the weapon with their own personal magic. By offering up enough magic to power a spell of the weapons current rank (Max B rank spell mp cost) this blast also deals an additional half rank of damage.
Strengths:
High Impact- By offering up the users own magic they can increase the damage the weapon deals by half the users spell rank in damage. (Max half of a B rank spell)
Weaknesses:
Draining- To use the best part of this ability the user must offer up their own magic to use.
Straight- The weapon leaves a streak of energy traveling through the air in a straight line that can't be moved, thus making those aware able to dodge the blast if they are expecting the attack.