Name: Wabbajak
Type: Artifact Warhammer
Description:
- +100% magic (Artifact)
Practically unusable by anyone other than Borro, it is incredibly heavy, but rather than using magic to be able to wield it, Borro uses his own immense strength to swing the hammer. As a bonus, the prongs at the end of the hammer also allow it to be used as a weak piercing weapon.
Weaknesses:
-Can be destroyed by S rank spells
Is a rather slow weapon that leaves the user vulnerable with a missed attack. Being a warhammer, it is also less effective in tight areas.
Abilities:
[b]Name: Neutral-izer
Type: Artifact(+) Amour (Gloves)
Description: Fingerless metal plated black gloves with minus signs on the palm side and plus signs on the opposite side.
Strengths:
- +75% Magic Resist (Artifact(+))
-Has very powerful effects against non-elemental effects (Non-fire, water(ice), earth, wind, lightning)
-Useful when synched with Borro's spells
Weaknesses:
-Can be destroyed by S rank spells
-Can only be used while not holding onto a weapon
-Do not work on spells higher ranked than Borro
Abilities:
Type: Artifact Warhammer
Description:
- Spoiler:
- +100% magic (Artifact)
Practically unusable by anyone other than Borro, it is incredibly heavy, but rather than using magic to be able to wield it, Borro uses his own immense strength to swing the hammer. As a bonus, the prongs at the end of the hammer also allow it to be used as a weak piercing weapon.
Weaknesses:
-Can be destroyed by S rank spells
Is a rather slow weapon that leaves the user vulnerable with a missed attack. Being a warhammer, it is also less effective in tight areas.
Abilities:
- Spoiler:
- Name: Weighted Dice
Rank: D
Type: Un-Luck
Description: This is an affect that happens every other attack done by Borro when activated. At the same time that the attack is begun, a die is rolled to decide a special bonus affect that will be infused into the hammer, boosting its potential. 1 = Fire. 2 = Ice. 3 = No gravity on enemy hit (1 post). 4 = Target must laugh uncontrollably for one post. 5 = Magic Seal (1 post no magic) 6 = Double Damage on next attack.
Strengths:
-Is a useful and spontaneous way to gain a slight edge on the opponent.
-Even if dodged, some effects can still have their uses
Weaknesses:
-Unpredictable, lowering its uses to be strategic
-Only every other attack
Name: Rule Breaker
Rank: D
Type: Cheat
Description: When activated, the player holding this weapon is temporarily immune to limitations of rule based magic, such as his own magics and other magics such as Dark Ecriture.
Strengths:
-Allows for temporary control over a dictated environment
-Works in great combination for Borro's magic
Weaknesses:
-Lasts 2 posts
-Cooldown of 4 posts
[b]Name: Neutral-izer
Type: Artifact(+) Amour (Gloves)
Description: Fingerless metal plated black gloves with minus signs on the palm side and plus signs on the opposite side.
Strengths:
- +75% Magic Resist (Artifact(+))
-Has very powerful effects against non-elemental effects (Non-fire, water(ice), earth, wind, lightning)
-Useful when synched with Borro's spells
Weaknesses:
-Can be destroyed by S rank spells
-Can only be used while not holding onto a weapon
-Do not work on spells higher ranked than Borro
Abilities:
- Spoiler:
Name: Charge Manipulation
Rank: D
Type: Non-elemental
Description: When a spell is sent out, Borro can "catch" the spell with his bare hands, either with his palms or with the back of his hands. If he catches with his palms, the Minus side, the spells will become dramatically weaker if elemental, and will if non-elemental the spell will instead heal Borro. If caught on the Plus side, the spell will become doubled in strength if elemental, while non-elemental status effects (ex. blind) are doubled. If a spell is only caught with one hand, then only half of the effect takes place while the other half continues as normal. After caught, a spell can be directed in any direction.
Strengths:
-Strong potential against non-elemental magic
-Can boost the strength of allies spells if caught
Weaknesses:
-A spell can only be caught every 2 posts
-Spells of higher rank than Borro cannot be caught
Name: Penalty Blow
Rank: D
Type: Rule
Description: Whenever an enemy is struck by Borro, they can be subjected to a rule stated by Borro for 3 posts. After that rule is complete, it affects Borro for 1 post.
Strengths:
-Can be used to exploit an enemies weakness
-Useful when both against a single enemy or against multiple foes
Weaknesses:
-Eventually affects Borro as well
-Rules cannot stack on single opponents
Last edited by Borro on 17th February 2013, 4:02 pm; edited 6 times in total