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    Edwin Vancleef

    Player 
    Lineage : Other Half
    Position : None
    Posts : 54
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    W.I.P pet Empty W.I.P pet

    Post by Edwin Vancleef 30th January 2017, 12:46 am

    Pet4later:

    Name: Mantle of zeus
    Rank: legendary
    Type: Armor(worn like shoulder pads)
    Description: Worn like a cloak, this armor covers the length of the wearer's chest and shoulders. It is made of overlapping gold colored scales that give off a faint light of there own, it is unsure if the scales are from a dragon or another scaled beast. While it seems faulty for it’s lack of coverage, the magic from it flows on the user covering their whole body. This however was named after the lightning god zeus due to the protection it grants the user, a almost seemingly divine power.

    Strengths:
    -Can only be worn by those who are lightning mages
    -It’s lack of coverage can betray the idea that it’s a faulty armor
    -Comes packed with healing for the owner and whoever they want healed

    Weaknesses:
    -Can be used by other lightning mages, enemies included
    -The armor breaking prevents its abilities from being used
    -The armor’s only defensive traits is itself and the healing it offers
    -It’s shiny and bright colors make sneaking around harder

    Abilities:
    Godlike health:

    God’s favour:


    Strong item

    Name: Lightning mages spark
    Rank: Strong
    Type: necklace
    Description:
    Image:
    A piece of larcima carved into a sphere surrounded with conductive metal which can be shaped into whatever a lightning mage may desire(in this case it is a dragon). The metal serves as a connection to the larcima and the lightning mage, which holds excess charge to boost the lightning mages natural abilities.
    Strengths:
    -Small and easy to conceal, its not the easiest thing to spot
    -Grants a lightning mage a formidable boost to their natural abilities
    -it’s effects can only be used by a lightning mage

    Weaknesses:
    -While hard to spot, it is not hard to remove with the right timing
    -Other lightning mages, including enemies, can make use of the necklaces abilities
    -It’s effects are tied to the user’s electricity, when the wearer runs out of mana the necklace stops working until they have mana again
    -It gives off a blue light, which if not hidden right it can reveal the wearer(not the best for stealth)

    Abilities:
    Lightning mage’s gambit:

    Built up current:


    C-rank spells

    Name: Thunder Demon’s Thunder Head
    Rank: C
    Type: Lightning Terrain Alter
    Duration: 3
    Cooldown: 5
    Description: The user generates a lightning bolt in there hand and launches it into the sky above them. The lightning bolt explodes in the sky and right after dark clouds begin to form, the sound of thunder can be heard. With this, naturally caused lightning will randomly strike down in a 10 meter radius around the user. The user has a natural feeling of when lightning will strike, and can move in order to either consume the lightning or choose to be struck by it. Being struck by the lightning doesn’t hurt the user at all, but instead grants them a minor boost in the damage they deal(50% C-rank) for the next post.

    Strengths:
    -The user can create a natural thunderstorm to give a favorable terrain advantage
    -The lightning that comes down can be consumed as it is considered natural forming lightning
    -The user can choose to be hit by the lightning instead for other effects as they are not hurt by it

    Weaknesses:
    -Wind god/demon slayers can actually consume the dark clouds and cancel the spell early
    -The lightning that comes down can also be beneficial to other lightning slayers as they will also get a natural feeling to where the lightning lands
    -Water or rain in the area will increase the severity of the lightning strikes, which can deal damage to the user(50% C-rank damage dealt)
    -The spell itself requires the skies to be available to them, so this spell is not an option indoors

    Name: Thunder Demon’s Travel
    Rank: C
    Type: Lightning utility
    Duration: instant
    Cooldown: 3
    Description: When the user casts one of their lightning spells that travels outward, they can choose to cast this spell with it in which they disappear from sight, merging with the spell temporarily before landing in a 2 meter radius at the end of it. The user during this is untraceable and undamageable while they are traveling as the spell unless the spell itself is stopped or negated.

    Strengths:
    -A handy movement spell which can close a gap or go for a clean getaway
    -While the user travels in the spell, they are untraceable and cannot be harmed unless the spell itself is stopped

    Weaknesses:
    -Nothing more than a movement spell, this is a little worse as it needs to be combined with another spell to be useful
    -The user can be easily seen normally before and after the spell cast. Also, the time they are untraceable and invulnerable is very short
    -a lightning slayer consuming the lightning spell that the user is traveling in creates a awkward situation with varying results, none the less it’s not something the user wants usually

    Name: Thunder Demon’s Shocking Slash
    Rank: C
    Type: Lightning offensive AoE
    Duration: instant
    Cooldown: 3
    Description: The user charges up lightning with their hand or a medium(like a sword) before launching it outward. Once launched, a projectile that resembles a blade shoots out that’s 4 meters long and 1 meter thick, going as far as 20 meters. When this spell lands it not only deals 100% C-rank damage from the initial impact, but also explodes into a 3 meter diameter AoE that deals 75% C-rank damage to all caught in it(excluding the ones who were hurt by the initial blast).

    Strengths:
    - A wide slash that can be cast at a moment's notice
    -There is no sign that the the slash explodes into a AoE until it actually happens

    Weaknesses:
    -It’s cackling energy and bright appearance makes it noticeable when it is being cast
    -Once it has been seen in action, enemies can learn of the AoE and do well to avoid it
    -The spell only releases it’s AoE blast if it collides with something and does not go off if the spell hits nothing in the 20 meter distance it travels

    Name: Thunder Demon’s Charge
    Rank: C
    Type: Lightning buff
    Duration: 4
    Cooldown: 5
    Description:  The user for two posts channels there magic inside of them, and for these posts they do this they cannot cast any other non-sig spells or else they put this spell on CD without any benefits. But if they are able to do this successfully, then for the next two posts all of the user’s spells and non-spell physical blows deal an additional 75% C-rank damage while there distances and the speed  they travel are increased by 50%(if applicable). During the two posts of channeling the user’s magic aura range of where they can be sensed increases at first by 50% on the first post, then doubles on the second post. This increase reverts to normal once the channeling is done.

    Strengths:
    -The user can charge up power within themselves and if they can wait for the two posts get a impressive power boost.
    -The user can fortunately still rely on their sig spells while channeling
    -In a bad situation, they are still free to cast there other spells

    Weaknesses:
    -The user has to wait two posts before they can gain this impressive power boost
    -The user is still limited in choices even with access to their sig spells
    -If the user casts a non-sig spell during the two post channel time the spell goes automatically on cooldown
    -While channeling, the user’s aura grows with each post before the buffs can be had. This can give mages a easier time to sense him or know that the user is charging up on mana for something
    Nessa Cordelia Lux
    Nessa Cordelia Lux

    Starlight Maiden


    Starlight Maiden

    Administrator- Moderator- Developer/GFX Artist- Main Account- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Custom Slayer- Neutral Guild Ace- Z-Rank- Y-Rank- X-Rank- H-Rank- S-Rank- A-Rank- Wanderer- EXP Grinder- Working Together- Forever Solo- Christian Minecraft Server- I Have Friends...- Teaming Up!- Limited Edition- Hired Help- Idolize- Achiever- Expert Achiever- Over Achiever- Buddy Buddy- Obligatory Beach Episode- Shipped- Sticking Around- Dank Memer- Fan Artist- Taskmaster- Halloween gfx'ers- Halloween Social- Halloween job event participant - Haiku Contest Participant- Richie Rich- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Supreme Grand Master [5000]- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 2nd Place Event/Contest Winner- X-Mas Event Participant- Hero- Summer Special Donor- Summer Special Participant- Have Seijin On Your Friends List- Have Onida On Your Friend's List- Have an Admin as a friend!- Have aeluri On Your Friend's List- Best GFX Artist Award- Player 
    Lineage : Vassal of the Cosmos
    Position : None
    Posts : 6990
    Guild : Fairy Tail
    Cosmic Coins : 145
    Dungeon Tokens : 0
    Experience : 26,209

    Character Sheet
    First Skill: Starlight Maiden
    Second Skill: Valkyrie Summoner
    Third Skill: Moon Goddess Slayer

    W.I.P pet Empty Re: W.I.P pet

    Post by Nessa Cordelia Lux 2nd July 2020, 8:54 am

    Spoiler:


    Archived due to player inactivity.


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    W.I.P pet 60582_s


      Current date/time is 5th November 2024, 4:08 pm