Job Title: Mouth Of Oblivion: Solo (One Time Only) Series Jobs.
Player Requirements: Must be: At the very least, C-Rank, Aera Tylidae, and must have Secondary magic.
Job Requirements: You must Slay all 6 Bosses, 5K word count.
Job Location: Forgotten Desert
Job Description:
In a dream after the long years of training in the desert, you find yourself back there once more, Finding 6 Major Demons. Each demon demands to fight the God Summoner, and each Looks and Acts Different. After each battle, you regain 20% MP and HP.
Enemies: ~Boss #1 - Herald of the Apocalypse~
This Boss is the Fifth demon in the succession of the four riders of the apocalypse. This one, however, is far weaker than his cousins, and has no special abilities. He is a massive, 30ft tall demon, who wields a plain spear. His attacks deal C-Rank Damage, and he will attack in 3 ways: An AoE swing, three thrusts, or a slash, all dealing C-Rank Damage. (Total = 3 C-Rank Damage.)
~ Boss #2 - Fetid Horror~
This boss is an abomination, straight up. He is a walking amalgamation of corpses, all forming one monstrosity. Each phase (Of which there is three,) takes a whopping 5 C-rank damage, and can re-absorb corpses to gain health back. (Every 10 corpses = 1 C-Rank Health.) Its attacks are simple swings, but each attack leaves toxic droplets on the battlefield, dealing 1 C-Rank Damage, (The swipes deal 2 C-rank Damage.) over 2 posts, and over three posts if contact is made between the player and this boss. This boss takes 2x damage from Fire and Light Based attacks. It stands at a whopping 50ft in height.
~ Boss #3- Dracolich: Heth'mournk~
This Dracolich became the "ambassador" from the High Lich Kishtacks, and is a morbid, rotting form of what once was a proud dragon. It is mostly skeleton, and is hard to hit, but if hit, it takes 2x Damage from all attacks, while boasting a 20 C-Rank Health in total damage. If you manage it, there is a crystal called a Phylactery inside the chest of this monstrous being. If hit, any attack will deal 3x damage. It has one attack beyond his tail and claws, and it is called "Fetid Breath", which deals 1 C-Rank's worth of damage, and deals 1 C-Rank Damage over 5 Posts. This Being also takes 2x damage from Light damage.
~ Boss #4- Baal's Littler, easier brother.~
This boss is totally worthless, it takes 2 C-Rank Damage to "kill", and deals 1 C-Rank Damage. Once killed, he rises up again, except this time, he's grown to 45 ft in height, and attacks with fire magic. Each attack deals 3 C-Rank Damage over 3 Posts, and he still takes 2 C-Rank damage to kill. He has no special weaknesses.
~ Boss #5- Hisoka, the Psycho Jester.~
While you never actually get to kill this boss, he leaves with a... creepily satisfied smile on his face, after 5 C-Rank damage. He is a tall man, with blood red hair, and has the symbols of the Classical Card Deck (Spades, hearts, etc...) tattooed on his face. He attacks with magic that allows him to move as if gum has him trapped, and can reflect projectiles with rubber magic. He is not afraid to get up close, however, nor to take damage, though he both prefers to, and not to, take damage. He will deal 3 C-Rank damage with reflected projectiles, and will deal 5 C-Rank Damage with Close Quarters Combat attacks.
~ Boss #6- Salvationist Krishna (stage one.)
Krishna became obsessed with his ideal "Salvation", and wants to take you out, in order to have no obstacles in reforming the world. He deals damage through playing his flute, and will debuff you, removing speed, strength, and defense by 10% each. His flute deals 7 C-Rank Damage in Sound Damage, and he himself takes 5 C-Rank Damage to "kill." When he is "killed", his corpse disappears into haunting laughter. Krishna is a sexy boy, being of about 18 years, and he is dresses like Robin Hood, essentially, if Robin Hood was exceptionally dapper. He never walks, rather, he floats on the wind like flower petals.
Reward: Legendary Weapon*
Dropped the Jewel for the Weapon*
Player Requirements: Must be: At the very least, C-Rank, Aera Tylidae, and must have Secondary magic.
Job Requirements: You must Slay all 6 Bosses, 5K word count.
Job Location: Forgotten Desert
Job Description:
In a dream after the long years of training in the desert, you find yourself back there once more, Finding 6 Major Demons. Each demon demands to fight the God Summoner, and each Looks and Acts Different. After each battle, you regain 20% MP and HP.
Enemies: ~Boss #1 - Herald of the Apocalypse~
This Boss is the Fifth demon in the succession of the four riders of the apocalypse. This one, however, is far weaker than his cousins, and has no special abilities. He is a massive, 30ft tall demon, who wields a plain spear. His attacks deal C-Rank Damage, and he will attack in 3 ways: An AoE swing, three thrusts, or a slash, all dealing C-Rank Damage. (Total = 3 C-Rank Damage.)
~ Boss #2 - Fetid Horror~
This boss is an abomination, straight up. He is a walking amalgamation of corpses, all forming one monstrosity. Each phase (Of which there is three,) takes a whopping 5 C-rank damage, and can re-absorb corpses to gain health back. (Every 10 corpses = 1 C-Rank Health.) Its attacks are simple swings, but each attack leaves toxic droplets on the battlefield, dealing 1 C-Rank Damage, (The swipes deal 2 C-rank Damage.) over 2 posts, and over three posts if contact is made between the player and this boss. This boss takes 2x damage from Fire and Light Based attacks. It stands at a whopping 50ft in height.
~ Boss #3- Dracolich: Heth'mournk~
This Dracolich became the "ambassador" from the High Lich Kishtacks, and is a morbid, rotting form of what once was a proud dragon. It is mostly skeleton, and is hard to hit, but if hit, it takes 2x Damage from all attacks, while boasting a 20 C-Rank Health in total damage. If you manage it, there is a crystal called a Phylactery inside the chest of this monstrous being. If hit, any attack will deal 3x damage. It has one attack beyond his tail and claws, and it is called "Fetid Breath", which deals 1 C-Rank's worth of damage, and deals 1 C-Rank Damage over 5 Posts. This Being also takes 2x damage from Light damage.
~ Boss #4- Baal's Littler, easier brother.~
This boss is totally worthless, it takes 2 C-Rank Damage to "kill", and deals 1 C-Rank Damage. Once killed, he rises up again, except this time, he's grown to 45 ft in height, and attacks with fire magic. Each attack deals 3 C-Rank Damage over 3 Posts, and he still takes 2 C-Rank damage to kill. He has no special weaknesses.
~ Boss #5- Hisoka, the Psycho Jester.~
While you never actually get to kill this boss, he leaves with a... creepily satisfied smile on his face, after 5 C-Rank damage. He is a tall man, with blood red hair, and has the symbols of the Classical Card Deck (Spades, hearts, etc...) tattooed on his face. He attacks with magic that allows him to move as if gum has him trapped, and can reflect projectiles with rubber magic. He is not afraid to get up close, however, nor to take damage, though he both prefers to, and not to, take damage. He will deal 3 C-Rank damage with reflected projectiles, and will deal 5 C-Rank Damage with Close Quarters Combat attacks.
~ Boss #6- Salvationist Krishna (stage one.)
Krishna became obsessed with his ideal "Salvation", and wants to take you out, in order to have no obstacles in reforming the world. He deals damage through playing his flute, and will debuff you, removing speed, strength, and defense by 10% each. His flute deals 7 C-Rank Damage in Sound Damage, and he himself takes 5 C-Rank Damage to "kill." When he is "killed", his corpse disappears into haunting laughter. Krishna is a sexy boy, being of about 18 years, and he is dresses like Robin Hood, essentially, if Robin Hood was exceptionally dapper. He never walks, rather, he floats on the wind like flower petals.
Reward: Legendary Weapon*
Dropped the Jewel for the Weapon*