Fairy Tail RP

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    Clockwork: Information

    Noheme
    Noheme

    Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- God Slayer- Legal Guild Ace- S-Rank- A-Rank- Character History!- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- Player 
    Lineage : Armoured Beast
    Position : None
    Posts : 1116
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Experience : 872,660

    Character Sheet
    First Skill: N/A
    Second Skill: N/A
    Third Skill:

    Clockwork: Information Empty Clockwork: Information

    Post by Noheme 15th January 2017, 6:02 pm


    Job Title: Clockwork: Information
    Rank: S
    Player Requirements: At least two A-ranks or one S-rank
    Job Requirements: At least 22000 words total, defeat the boss, at least one present player must have completed “Clockwork: Invasion”
    Job Location: Shadow Island
    Job Description: After defeating MAMA, you now have coordinates to a station of these mysterious clockwork creatures. It appears to be somewhere on the Shadow Island, hiding in the darkness and far away from the eyes of common man, explaining why even the magic council wasn’t able to find them yet. There is also no doubt that this station will be heavily occupied by hostile clockworks that will sacrifice themselves to protect whatever they’re hiding. Best of luck to you, brave soul.

    Enemies:
    Weak: Clockwork drone x5
    These small things look like mechanical oversized wasps. And they are absolutely everywhere! They come at you in groups of at least five, sometimes even more (if the player chooses). They attack with a blade-like stinger at their backside for S-ranked damage and go down in two S-ranked hits. However, if their health gets at the exact or lower point where they could be destroyed with another S-ranked attack, they will charge at you, self-destructing into an explosion that deals 5x S-ranked damage, so you’d better be careful!

    Normal: Clockwork Nightmare
    Oh, this one looks familiar! It’s another version of MAMA that you defeated in the Gardens of Eden in order to get here. The appearance is pretty much exactly the same, but this one has a different arsenal. And in case you don’t remember how these look, imagine a stretched out and mangled human corpse that was somehow mechanised. This time, it holds absolutely no guns at all, only flamethrowers. A lot of them! When things thing fires them all at once, it can incinerate just about everything in it’s near vicinity. It can also cast shadow-based spells and teleport itself every few posts. The flamethrowers deal S-ranked damage while melee and spells deals 2x S-ranked damage. It will go down in 5 S-ranked hits, so you’d best destroy it fast.

    Strong: Twisted Clockwork Knight
    A giant humanoid death machine. That’s a pretty good way of describing this beast. It’s larger than your regular house and holds a halbert that it can use for some pretty fast attacks. And because of it’s size, you should probably avoid it’s feet and fists as well, as it will try to crush you. There is also a mechanical backpack on the knight with several blade-like appendages extending from it. While these things are not long enough to attack anything on the ground, the knight will use them to swiftly end anything and everything that can fly or jump really high. Any and all attacks from this titan will deal 2x S-ranked damage and can take up to 20 hits of S-ranked damage before it goes down. This enemy can only be rolled once, all strong rolls afterwards will transform into two normal ones.

    Boss: CWGB - Clockwork Walking Gate Behemoth
    You finally got to the core of this camp that’s crawling with twisted clockwork beings and what awaits you? Yet another behemoth of a mechanical beast, something that could remind you of a giant Ape that was equipped with an entire armor. It moves slowly, but has extreme firepower! Rotating guns that can shoot in nearly all directions, dealing A-ranked damage upon hit, flamethrowers that can quickly incinerate anything and deal S-ranked damage, rockets that fire into the air and then come crashing down onto your location, dealing 1,5x S-ranked damage and finally, a shockwave that can be used every few posts that can zap everything in the nearby area for 2x S-ranked damage. All melee attack this giant does with it’s fists will also deal 2x S-ranked damage. It will take 15 hits of S-ranked damage to bring this thing down, but that’s not all. Once it’s HP reaches zero, it will initiate a “last resort” sequence that will launch a giant wave of pure magical energy, dealing 10x H-ranked damage to everything that is 50 or less meters away. Since you probably won’t survive that, you’d better run. It will also teleport in a random clockwork enemy every few posts, so you should probably demolish it as fast as possible. Once defeated, you can grab a peculiar device along with another set of coordinates from the mechanical remains that will be sitting right next to a broken teleporter, source of all the hostile clockworks that you’ve seen so far. Time to head out for your final target and stop these creatures for good!

    Reward: 90k Jewels


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    Clockwork: Information Empty Re: Clockwork: Information

    Post by Guest 15th January 2017, 6:41 pm


      Current date/time is 22nd November 2024, 8:57 pm