Primary Magic: Body Control
Secondary Magic: not interested
Caster or Holder: Caster
Description: It is a unique type of magic which ironically can only be possessed by non-humans. It allows the user to change certain aspects about there body. Such as enlarging the string that holds it together, or healing up any permanent damage to the body.
Strengths:
- the user morphs there body
- the user turned his or her body into a weapon
- the user is caused no harm from the use of this magic
Weaknesses:
- the body can break if magic is used to often
- often means showing weak spots or making weak spots more open
Abilities/Powers:
D-rank Spells:
Secondary Magic: not interested
Caster or Holder: Caster
Description: It is a unique type of magic which ironically can only be possessed by non-humans. It allows the user to change certain aspects about there body. Such as enlarging the string that holds it together, or healing up any permanent damage to the body.
Strengths:
- the user morphs there body
- the user turned his or her body into a weapon
- the user is caused no harm from the use of this magic
Weaknesses:
- the body can break if magic is used to often
- often means showing weak spots or making weak spots more open
Abilities/Powers:
D-rank Spells:
- Hand Grenade:
- Name: Hand grenade
Rank: D
Type: explosion
Description: The user quickly detaches there hand and feet, although feet are optional due to the fact the removing your feet is stupid. The User then tosses the hands at the opponent. Each explosion causes D-rank damage, so if the opponent is hit with both hands, it causes 2 D-rank explosions.
Strengths:
- if the user users both hands and feet, can equal up to 4 D-rank attacks.
- each explosion hits a 5 foot radius
Weaknesses:
- Once exploded, it takes 1 post for the items to be grown back.
- if you use your feet, that’s 1 post not being able to walk.
Duration/Cooldowns
- the user does not have to do all the explosions simultaneously, but after the second explosion starts the 3 post cool down
- Hands of the Flail:
- Name: Hands of the Flail
Rank: D
Type:
Description: the user clenches her hands into fists. Each hand then expands until each one has turned into a ball that is approximately 1 feet in radius each. Spike then grow on the hand, 10 spikes per hand. The user then chucks both hands at the opponent, trying to bash them into the opponent. Each hit does D-rank damage. Right before the cool down starts, the 20 spikes shot out of the hands, raining down on the opponent. (Must roll 10 attack dice, 2 spikes per roll)
Strengths:
- causes blunt weapon damage.
- shoots out spikes towards the opponent.
- so also causes sharp weapon damage.
Weaknesses:
- the flails will only go with in a 10 meter radius of the users body
- both hands are busy attacking the opponent, leaving them wide open.
- reveals the string that holds together Biancas body, which can be cut with a Strong (+) sharp weapon, or a B-rank or higher blast.
Duration/Cooldowns
- the flail lasts 3 post, however turn into regular hands once the needles are fired.
- 4 post cool down
- Resin revival :
- Name: Resin Revival
Rank: D
Type: Health
Description: When the User gets hurt, he or she can Morph the Resin around it, multiplying the cells of the surrounding Resin. The spell heals all D-rank damage (in that specific place), some of C-rank damamge (in that specific place), and none of B-rank or higher damage.
Strengths:
- can heal parts of C-rank damage
- heals all of D-rank damage
- takes only part of a post to heal
Weaknesses:
- can not heal B-rank or higher damage.
- can only heal a specific piece of her body (the head, the waist, the upper arm, a joint, ect…)
Duration/Cooldowns
- spell takes less then 1 post to heal
- 3 post cool down
- String of Life:
- Name: String of Life
Rank: D
Type: Bondage/whip
Description: The Strings that hold together Bianca’s body are Fused with the Lacrimas in her head, and then are released. The limb used will then fall into a clutter of parts. However, the Strings (2 per limb in use, up to 2 limbs can be used at a time) are still controlled by Bianca. The Strings are turned into Strong weapons, and can be used either to Whip people, choke them (though not till death), or bind them.
Strengths:
- the user turns into 2-4 strong ranked weapons
- can be used to lash at the opponent
- can be used to choke/bind the opponent
- the strings can go anywhere with in a 15 meter radius of the user.
Weaknesses:
- the spell leaves the users limbs in a defenseless pile on the ground
- if the user has caught the opponent in a bounding/ choke, they can not use the other strings to whip.
- The strings can be cut by a Strong (+) or higher weapon, or a B-rank blast, and this time there is nothing protecting it
Duration/Cooldowns
- if the opponent is bound/choked, it lasts for 1 post.
- lasts 4 posts
- 4 post cool down