Magic
Primary Magic: Dark Irregulars Magic: Phantasmal Soul Reaper
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: The Dark Irregulars Magic style is a larger group magic styles that all utilise soul energy or as they call it psychí in it's most direct translation as their medium for their magic usually by creating soul energy in the same way a fire wizard can create fire they also have the ability to gather the ambient energy left behind by any living being that has moved through any given area then storing it within themselves for later use this reservoir of soul energy is an emergency back-up for the most part when they run low on magical power to create their own psychí within the Dark Irregulars set of styles one of the more common if one can call any Dark irregulars magic style common is known as Phantasmal Soul Reaper which focuses more on using of for offensive purposes such as creating fists and buzzsaws for offensive attacks combined with the Dark irregular magic staples of teleportation and movement augmentation techniques and several debuff spells.
Michael uses the Phantasmal Soul Reaper style in the way it always should utilising the teleporting and movement spells to get to the ideal distance to unleash devastating bombardments of offensive pressure and debuffs while controlling the flow of combat by remaining just out of reach or in reach depending on the desired result allowing him to use his offensive tools as flexible as possible further enhanced by his lineage giving some cover over this style's weaknesses
Strengths:
.Unpredictable vectors of attack
Given the very nature of this style and Dark Irregulars magic as a whole it allows for attacks from to come from nearly all angles if used by a sufficently creative user.
.High Movement.
Given the abundance of teleportation and movement spells this style is highly mobile and hard to pin down
.You can't hide from a ghost by slamming a door
Some of the spells in this style are able to pass through non magical objects.
Weaknesses:
.No defence
The lack of defence in this style can be best summed as this there is no defence spells at all with the only modecum of defence coming from using offensive spells to block attacks
.Requires fair amounts of space
This style of magic requires a great deal of space to move around it without such space most of the spells are easily defended against and the lack of movement room is crippling defensively
. Friendly fire
with many of the spells on offer from this style the ability to accidently murder your allies along with your opponents becomes a resounding reality.
.Long Cooldowns
While not apparent on lower level abilities many of the higher level abilities within this style of magic have longer than usual cooldowns
Lineage: Chimera Blood:
Description: A long time an ago, a hero slew a Chimera invading a small town. The great hero drank some of the Chimera’s blood to show dominance over the mythical creature. But it changed him greatly, giving the hero the ability the strength of a lion, flight of an eagle, and scales of a snake. The hero’s descendants were given the exact same traits as he did.
Ability: A transformation that allows the user to use one of the chimera’s ability, flight of an eagle from wings and a sight increase(flying ability and enhanced perception enough to detect the movement of a mouse in tall grass from a hundred meters away), strength of a lion(double strength), or scales of a snake(30% damage resistance). Causing great carnage if used correctly.
Usage: Each of the three transformations last 4 posts. 5 post cooldown that is shared after using a form which prevents the user from just flipping between forms too quickly.
Unique Abilities:
A Dark Irregulars strength is unending
Michael has learned the art of gathering ambient soul energy from his surroundings and storing it in himself for emergency use(gives 10% back up Mp)
Phantasmal edge
Due to prolonged contact with psychí energy Michael can momentarily charge his body with magical energy giving an 25% melee bonus damage
The Scream from Heaven or Hell
Active
Unique to each wizard is their trigger to access their psychi reservoir in Michael's case he unleashes a thunderous howl signifying to all around him by Heaven or Hell he will not kneel before any tyrant nor anyone who would dare deny him his right to exist.
Spells:
Name: Ether Walk
Rank: D
Type: Movement
Duration: Instant
Cooldown:2 posts
Description:
The Spell is cast by speaking the name and the user snapping their fingers a faint dark purple aura covers them then they teleport .the spell activates instantly once the casting is complete teleporting the cast 15 meters into an unoccupied space within line of sight.
Strengths:
.Movement
This spells gives incredible range of movement in a very real three dimensional way.
.Speed
This spell is incredibly quick to cast.
.Low Magic Drain
For it's utility it is surprisingly low cost
Weaknesses:
.Very Limited Range
The spell has very limited range in terms of reach
.Limited by line of sight
The spell requires line of sight to work.
.Can't go through magical objects
Any kind of magically made object can prevent the teleportation through it.
.Must end in an unoccupied space
The space where you teleport must be unoccupied by an object that takes up the space or a person.
Name: Wraith Knuckle
Rank: D
Type: Force Offense
Duration:Instant
Cooldown: 2
Description: The spell is cast by calling it's name and snapping their fingers followed up by driving their fist forward at their target at which point the magic circle opens and a spectral armored fist shoot forward at the target stretching out for up to 20m before dissipating it at 15m or further damage is halved moves with a speed of 5m/s if it hits within the first 10m it can knock back the opponent 10m of equal or lower rank.
Strengths:
.Fast
The spell is fast therefore hard to avoid
.Good Range
This spell has impressive range
.Knock Back
It has the chance to knock back an opponent
Weaknesses:
.Can't alter movement
Once the fist starts moving it can't change directions meaning once someone gets out of the way there is no way it can hit you.
. Can't pass through objects
Unlike many spells this spell can't go through any object regardless of any additional effects that would say otherwise
.Best up close
The loss of power the further out it reaches can cause many issues
.Requires line of sight
This spell in fact does require line of sight on the target it is aimed at and can't be fire into the air the hopes of hitting say an invisible target
Name: Soul Shock
Rank: D
Type: Drain spell
Duration: Instant
Cooldown: 4
Description: The caster calls out the name of the spell and drives their now glowing hand hand into the target causing a massive jolt spectral energy to rip into the target draining them of 10% of their MP it is able to drain an enemy spell of equal level at one level it halves it's effects and two levels higher it no longer effects the opposing spell.
Range: touch
Strengths:
.Utility
This spell has some utility as both an offensive spell and a defensive spell
.Drains MP
Rather than damaging health this spell drains MP
.Hard to dodge
Given it's working range this spell is harder to counter due to it's point blank nature.
Weaknesses:
.No range
Given this is a touch spell it has no range beyond the reach of the user's arm
.Long Cool down
This spell has a long cool down thus making every use that much more important
.Must make contact with flesh
When draining MP from a person this spell even simple cloth can stop this spell without abilities to pass through said materials
.The MP is lost to the ether
Despite the nature of spells like this the caster does not absorb any kind of MP from it rather the MP is just scattered to the four winds.
Name Phantasmal Shotgun
Rank: D
Type: Phantom Multi Hit Offence
Description: The caster snaps their fingers causing the spell circle to appear in front of the caster whilst calling the name of the spell the user strikes as hard as they can causing 6 skull shaped bullets of purple phantasmal energy to shoot out each dealing 5 HP damage with a range of spread rate of 1m per 5m and a max distance of 20m
Duration: Instant
Cooldown: 2
Strengths:
.Potential High Damage
The spell can potentially do more damage than a normal offensive spell of the same level
.Can Hit Multiple Targets
The spell is able to hit multiple targets
. Can pass through non magic objects
The spell is able to pass through non magic constructs naturally
Weaknesses:
.Potential low damage
While this spell is able to deal higher damage than a spell of it's level it also has the potential to deal very little damage depending on how many bullets hit the target
.Most effective Point Blank
To gain the most use out of this spell the caster must be uncomfortably close to their target
.Weak at Long Range
This spell becomes progressively weaker the further the target is from the point of origin as the bullets spread out more
.No accuracy
This spell has next to no accuracy and thus precise aim with it is impossible.
Name: Agony Whip
Rank: D
Type: Drain Spell
Duration: instant
Cooldown: 3
Description: The user calls out the spells name and swings his hands out in a slashing motion causing a purple and black tendril to lunge out from the suddenly formed magical circle lashing the enemy with it's draining psyche power draining them for 10% MP on hit having a range of 20 feet the spell however does require line of site to activate this spell does have a minimum range of 5 feet to work.
Strengths:
MP drain
this spell drains MP power from the opponent
Ranged
This spell has range and thus can hit at a distance
Hard to Dodge
This spell is hard to dodge if the user has line of site on their target
Weaknesses:
Longer cooldown
The spell has longer cooldown for it's rank
Line of site required
The spell requires line of site on the target
Limited Range
The spell does have limited range
Minimum Distance
The spell has a minimum distance thus can't be used at point blank range
Name: Three in the Dark Driller
Rank: C
Type: Offense multi-hit
Duration:Instant
Cooldown:3
Description: The user slams their hands together before pushing calling out the spells name the magical circle appears and the user then either drives their fist of foot through it causing them to be engulfed in deep purple drill shaped vortex with three black orbs at the base and the tip being formed where the user made connection with the magic circle the drill will then lunge forward with the user inside the drill moving 70 feet forward rotating at 20mps and moving forward at 15mps if it connects with the target it will deal half c rank damage 1 to 7 times depending on how close to the starting point was the target dealing half c rank damage per hit.
Strengths:
Fast Casting
This spell is fast to cast and can catch opponents off guard
High Damage potential
This spell has the potential to deal high damage
Fast
The spell once it goes off is incredibly quick and thus harder to dodge
Weaknesses:
Low potential damage
This spell also has the potential for very low damage out
Very Linear
The spell can't change direction once fired off
Dangerous movement
The spell runs the risk of putting the user in a dangerous position as it can easily put them uncomfortably close to their target
No protection
The drill offers no protection to the user while they are inside it thus any attack from a different angle can easily disrupt the spell
Name: Vampiric Drain
Rank: C
Type: Drain spell
Duration:Instant
Cooldown 4
Description: The user slams his clench fists together causing a magical circle to from in front of the user, the user then claws the circle causing three tendrils of purple and black energy to lash out 40 Feet and strike the enemy draining 20% MP from them and healing the user for C rank damage
Strengths:
MP Drain
This spell is a MP Drain Spell
Healing Spell
This spell allows the user to heal some damage
Ranged
This spell has decent range.
Weaknesses:
No damage
The spell has no natural damaging properties
Longer Start up
This spell has a slightly long start up
Limited Range
The spell only has a 40 foot range
Can't pass through soild objects
unlike many other spells in this magic this spell can't pass through even non magical objects
Name: Soul Feast
Rank: C
Type: Support
Duration: 4
Cooldown:5
Description: The user create the magic circle around their feet and selects three target friendlies within 30 feet purple ethereal chains link the three targets to the user for the duration any MP drain from a target the three linked friendlies regain that much MP so long as they remain in the 30 foot range of the caster
Strengths:
Support Spell
This spell is a support spell that can aid friendlies
MP gain
This spell allows the user or allies to gain MP
Ongoing support
The spell can aid friendlies for an extended period of time
Weaknesses:
Limited range
The spell has a limited range when selected targets
The chains are visible and breakable
The chains binding the user to the selected friendly targets can be broken and stop the spell
The chains have weight to them
The user and the friendly targets are bound together and thus if a friendly pulls hard enough on the chain they force the user to move and vice versa
Radius of effect
If the user or friendly moves out of the range of the spell the chains immediately shatter.
Name: Mind Razor
Rank: C
Type: Debuff
Duration: 4 posts
Cooldown: 6 posts
Description: The caster smiles while making eye contact with the target
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: B
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: B
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: B
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: B
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: A
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: A
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: A
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: A
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: S
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: S
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: S
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: H
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: Scaling
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: D Signature
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Primary Magic: Dark Irregulars Magic: Phantasmal Soul Reaper
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: The Dark Irregulars Magic style is a larger group magic styles that all utilise soul energy or as they call it psychí in it's most direct translation as their medium for their magic usually by creating soul energy in the same way a fire wizard can create fire they also have the ability to gather the ambient energy left behind by any living being that has moved through any given area then storing it within themselves for later use this reservoir of soul energy is an emergency back-up for the most part when they run low on magical power to create their own psychí within the Dark Irregulars set of styles one of the more common if one can call any Dark irregulars magic style common is known as Phantasmal Soul Reaper which focuses more on using of for offensive purposes such as creating fists and buzzsaws for offensive attacks combined with the Dark irregular magic staples of teleportation and movement augmentation techniques and several debuff spells.
Michael uses the Phantasmal Soul Reaper style in the way it always should utilising the teleporting and movement spells to get to the ideal distance to unleash devastating bombardments of offensive pressure and debuffs while controlling the flow of combat by remaining just out of reach or in reach depending on the desired result allowing him to use his offensive tools as flexible as possible further enhanced by his lineage giving some cover over this style's weaknesses
Strengths:
.Unpredictable vectors of attack
Given the very nature of this style and Dark Irregulars magic as a whole it allows for attacks from to come from nearly all angles if used by a sufficently creative user.
.High Movement.
Given the abundance of teleportation and movement spells this style is highly mobile and hard to pin down
.You can't hide from a ghost by slamming a door
Some of the spells in this style are able to pass through non magical objects.
Weaknesses:
.No defence
The lack of defence in this style can be best summed as this there is no defence spells at all with the only modecum of defence coming from using offensive spells to block attacks
.Requires fair amounts of space
This style of magic requires a great deal of space to move around it without such space most of the spells are easily defended against and the lack of movement room is crippling defensively
. Friendly fire
with many of the spells on offer from this style the ability to accidently murder your allies along with your opponents becomes a resounding reality.
.Long Cooldowns
While not apparent on lower level abilities many of the higher level abilities within this style of magic have longer than usual cooldowns
Lineage: Chimera Blood:
Description: A long time an ago, a hero slew a Chimera invading a small town. The great hero drank some of the Chimera’s blood to show dominance over the mythical creature. But it changed him greatly, giving the hero the ability the strength of a lion, flight of an eagle, and scales of a snake. The hero’s descendants were given the exact same traits as he did.
Ability: A transformation that allows the user to use one of the chimera’s ability, flight of an eagle from wings and a sight increase(flying ability and enhanced perception enough to detect the movement of a mouse in tall grass from a hundred meters away), strength of a lion(double strength), or scales of a snake(30% damage resistance). Causing great carnage if used correctly.
Usage: Each of the three transformations last 4 posts. 5 post cooldown that is shared after using a form which prevents the user from just flipping between forms too quickly.
Unique Abilities:
A Dark Irregulars strength is unending
Michael has learned the art of gathering ambient soul energy from his surroundings and storing it in himself for emergency use(gives 10% back up Mp)
Phantasmal edge
Due to prolonged contact with psychí energy Michael can momentarily charge his body with magical energy giving an 25% melee bonus damage
The Scream from Heaven or Hell
Active
Unique to each wizard is their trigger to access their psychi reservoir in Michael's case he unleashes a thunderous howl signifying to all around him by Heaven or Hell he will not kneel before any tyrant nor anyone who would dare deny him his right to exist.
Spells:
Name: Ether Walk
Rank: D
Type: Movement
Duration: Instant
Cooldown:2 posts
Description:
The Spell is cast by speaking the name and the user snapping their fingers a faint dark purple aura covers them then they teleport .the spell activates instantly once the casting is complete teleporting the cast 15 meters into an unoccupied space within line of sight.
Strengths:
.Movement
This spells gives incredible range of movement in a very real three dimensional way.
.Speed
This spell is incredibly quick to cast.
.Low Magic Drain
For it's utility it is surprisingly low cost
Weaknesses:
.Very Limited Range
The spell has very limited range in terms of reach
.Limited by line of sight
The spell requires line of sight to work.
.Can't go through magical objects
Any kind of magically made object can prevent the teleportation through it.
.Must end in an unoccupied space
The space where you teleport must be unoccupied by an object that takes up the space or a person.
Name: Wraith Knuckle
Rank: D
Type: Force Offense
Duration:Instant
Cooldown: 2
Description: The spell is cast by calling it's name and snapping their fingers followed up by driving their fist forward at their target at which point the magic circle opens and a spectral armored fist shoot forward at the target stretching out for up to 20m before dissipating it at 15m or further damage is halved moves with a speed of 5m/s if it hits within the first 10m it can knock back the opponent 10m of equal or lower rank.
Strengths:
.Fast
The spell is fast therefore hard to avoid
.Good Range
This spell has impressive range
.Knock Back
It has the chance to knock back an opponent
Weaknesses:
.Can't alter movement
Once the fist starts moving it can't change directions meaning once someone gets out of the way there is no way it can hit you.
. Can't pass through objects
Unlike many spells this spell can't go through any object regardless of any additional effects that would say otherwise
.Best up close
The loss of power the further out it reaches can cause many issues
.Requires line of sight
This spell in fact does require line of sight on the target it is aimed at and can't be fire into the air the hopes of hitting say an invisible target
Name: Soul Shock
Rank: D
Type: Drain spell
Duration: Instant
Cooldown: 4
Description: The caster calls out the name of the spell and drives their now glowing hand hand into the target causing a massive jolt spectral energy to rip into the target draining them of 10% of their MP it is able to drain an enemy spell of equal level at one level it halves it's effects and two levels higher it no longer effects the opposing spell.
Range: touch
Strengths:
.Utility
This spell has some utility as both an offensive spell and a defensive spell
.Drains MP
Rather than damaging health this spell drains MP
.Hard to dodge
Given it's working range this spell is harder to counter due to it's point blank nature.
Weaknesses:
.No range
Given this is a touch spell it has no range beyond the reach of the user's arm
.Long Cool down
This spell has a long cool down thus making every use that much more important
.Must make contact with flesh
When draining MP from a person this spell even simple cloth can stop this spell without abilities to pass through said materials
.The MP is lost to the ether
Despite the nature of spells like this the caster does not absorb any kind of MP from it rather the MP is just scattered to the four winds.
Name Phantasmal Shotgun
Rank: D
Type: Phantom Multi Hit Offence
Description: The caster snaps their fingers causing the spell circle to appear in front of the caster whilst calling the name of the spell the user strikes as hard as they can causing 6 skull shaped bullets of purple phantasmal energy to shoot out each dealing 5 HP damage with a range of spread rate of 1m per 5m and a max distance of 20m
Duration: Instant
Cooldown: 2
Strengths:
.Potential High Damage
The spell can potentially do more damage than a normal offensive spell of the same level
.Can Hit Multiple Targets
The spell is able to hit multiple targets
. Can pass through non magic objects
The spell is able to pass through non magic constructs naturally
Weaknesses:
.Potential low damage
While this spell is able to deal higher damage than a spell of it's level it also has the potential to deal very little damage depending on how many bullets hit the target
.Most effective Point Blank
To gain the most use out of this spell the caster must be uncomfortably close to their target
.Weak at Long Range
This spell becomes progressively weaker the further the target is from the point of origin as the bullets spread out more
.No accuracy
This spell has next to no accuracy and thus precise aim with it is impossible.
Name: Agony Whip
Rank: D
Type: Drain Spell
Duration: instant
Cooldown: 3
Description: The user calls out the spells name and swings his hands out in a slashing motion causing a purple and black tendril to lunge out from the suddenly formed magical circle lashing the enemy with it's draining psyche power draining them for 10% MP on hit having a range of 20 feet the spell however does require line of site to activate this spell does have a minimum range of 5 feet to work.
Strengths:
MP drain
this spell drains MP power from the opponent
Ranged
This spell has range and thus can hit at a distance
Hard to Dodge
This spell is hard to dodge if the user has line of site on their target
Weaknesses:
Longer cooldown
The spell has longer cooldown for it's rank
Line of site required
The spell requires line of site on the target
Limited Range
The spell does have limited range
Minimum Distance
The spell has a minimum distance thus can't be used at point blank range
Name: Three in the Dark Driller
Rank: C
Type: Offense multi-hit
Duration:Instant
Cooldown:3
Description: The user slams their hands together before pushing calling out the spells name the magical circle appears and the user then either drives their fist of foot through it causing them to be engulfed in deep purple drill shaped vortex with three black orbs at the base and the tip being formed where the user made connection with the magic circle the drill will then lunge forward with the user inside the drill moving 70 feet forward rotating at 20mps and moving forward at 15mps if it connects with the target it will deal half c rank damage 1 to 7 times depending on how close to the starting point was the target dealing half c rank damage per hit.
Strengths:
Fast Casting
This spell is fast to cast and can catch opponents off guard
High Damage potential
This spell has the potential to deal high damage
Fast
The spell once it goes off is incredibly quick and thus harder to dodge
Weaknesses:
Low potential damage
This spell also has the potential for very low damage out
Very Linear
The spell can't change direction once fired off
Dangerous movement
The spell runs the risk of putting the user in a dangerous position as it can easily put them uncomfortably close to their target
No protection
The drill offers no protection to the user while they are inside it thus any attack from a different angle can easily disrupt the spell
Name: Vampiric Drain
Rank: C
Type: Drain spell
Duration:Instant
Cooldown 4
Description: The user slams his clench fists together causing a magical circle to from in front of the user, the user then claws the circle causing three tendrils of purple and black energy to lash out 40 Feet and strike the enemy draining 20% MP from them and healing the user for C rank damage
Strengths:
MP Drain
This spell is a MP Drain Spell
Healing Spell
This spell allows the user to heal some damage
Ranged
This spell has decent range.
Weaknesses:
No damage
The spell has no natural damaging properties
Longer Start up
This spell has a slightly long start up
Limited Range
The spell only has a 40 foot range
Can't pass through soild objects
unlike many other spells in this magic this spell can't pass through even non magical objects
Name: Soul Feast
Rank: C
Type: Support
Duration: 4
Cooldown:5
Description: The user create the magic circle around their feet and selects three target friendlies within 30 feet purple ethereal chains link the three targets to the user for the duration any MP drain from a target the three linked friendlies regain that much MP so long as they remain in the 30 foot range of the caster
Strengths:
Support Spell
This spell is a support spell that can aid friendlies
MP gain
This spell allows the user or allies to gain MP
Ongoing support
The spell can aid friendlies for an extended period of time
Weaknesses:
Limited range
The spell has a limited range when selected targets
The chains are visible and breakable
The chains binding the user to the selected friendly targets can be broken and stop the spell
The chains have weight to them
The user and the friendly targets are bound together and thus if a friendly pulls hard enough on the chain they force the user to move and vice versa
Radius of effect
If the user or friendly moves out of the range of the spell the chains immediately shatter.
Name: Mind Razor
Rank: C
Type: Debuff
Duration: 4 posts
Cooldown: 6 posts
Description: The caster smiles while making eye contact with the target
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: B
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: B
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: B
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: B
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: A
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: A
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: A
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: A
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: S
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: S
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: S
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: H
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: Scaling
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: ( Name of the Spell )
Rank: D Signature
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Last edited by michaelkeha on 15th May 2017, 8:20 am; edited 18 times in total