Name: Prism Armor
Rank: Artifact
Type: Armor
Description: The Prism armor is comprised of two parts. The first is the fitted body suit that extends from the users neck down to the attached boots has been created by combining enchanted mesh like fibers as well as a metal alloy that is extremely flexible and elastic allowing the user to have quick and nimble movements if desired and while the enchanted mesh gives the wearer the durability of a plated armor. The next part of this armor set is the pieces of fitted armor that encases from toes to heel of the foot, the upper part of the shin to the lower part of the quadriceps. Then the piece that encases the groin area and butt which is connected to the armor that protects the upper torso segmenting off at the neck and the shoulders. The shoulders down to his wrist had separated pieces of armor that covered cap of the shoulder and then around the meatiest parts of the bicep with a elongated piece on the underside of the arm protecting the tricep all the way to the elbow. This armor comes with a helmet which can materialize and dematerialize at the whim of the user. The armor has several carvings hidden within the suit itself that transcribe and gives the armor its abilities.
Weaknesses:
Abilities:
Rank: Artifact
Type: Armor
Description: The Prism armor is comprised of two parts. The first is the fitted body suit that extends from the users neck down to the attached boots has been created by combining enchanted mesh like fibers as well as a metal alloy that is extremely flexible and elastic allowing the user to have quick and nimble movements if desired and while the enchanted mesh gives the wearer the durability of a plated armor. The next part of this armor set is the pieces of fitted armor that encases from toes to heel of the foot, the upper part of the shin to the lower part of the quadriceps. Then the piece that encases the groin area and butt which is connected to the armor that protects the upper torso segmenting off at the neck and the shoulders. The shoulders down to his wrist had separated pieces of armor that covered cap of the shoulder and then around the meatiest parts of the bicep with a elongated piece on the underside of the arm protecting the tricep all the way to the elbow. This armor comes with a helmet which can materialize and dematerialize at the whim of the user. The armor has several carvings hidden within the suit itself that transcribe and gives the armor its abilities.
- Armor:
- The armor helps reduce damage as any armor
- The design of this armor allows protection as well as freer mobility
Weaknesses:
- While it protects like any armor it acts like light armor so its durability is less then that of a heavier plated armor
- If the carvings in the suit are somehow damaged they would have to be fixed or it may hinder the abilities.
- The segments between the plated sections are weak points and could be used a bypass point to damage the wearer.
Abilities:
- Prism refraction: When the wearer of this armor is hit by a spell comprised of light the damage of that spell is reduced by 15% and increases by 5% per rank. This ability caps out at S rank and scales with users rank.
- Prismatic Impulse:
The speed of the user increases by 25% and caps out at A with an overall 40% boost in speed and scales one rank below the user.