Blackthorne's Magic | |
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Parasitic Infection Secondary Magic N/A Caster or Holder Caster Description When brought back to life by the Cult of Sin, Blackthorne discovered that he could harness parasites within his body to his own ends. He houses a myriad of parasites from leeches to worms to amoeba. He houses these creatures as they feed upon his flesh and mana, keeping them strong and keeping the rot from being brought back to life gave him. Not only does he have control over parasites, he also has the ability to manipulate his aura, causing damaging buffs and debuffs to everyone around him. Unique Abilities
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Strengths - Capable of a lot of HP/MP draining effects, whether beneficial or malignant.- Capable of utilizing Auras to also effect a wide area, utilizing the power from the parasites to fuel his power. - Parasites can still be used in areas of no magic. | Weaknesses - Holy magic deals additional damage (10%) to Blackthorne- Can only use Parasites once in areas with no magic due to not being able to feed them MP. - Auras do not work in no-magic-zones - If the infected target is hit by a fire spell of equal or higher rank (of the parasite used), the parasites are removed. |
Technological Superiority Description: Once there was a half-human, half-bat hybrid who was attacked at a young age by a powerful demon known as Brutal Terra. She was saved by a scientist who built her a new body, which basically meant rebuilding everything except the brain and half her head as that was how much the demon did. This body was highly powerful and highly useful. Using it the woman known simply as Crimson became a great thief. Somehow though, possibly due to the strange materials used to fuel her machine parts, her descendants (how these occurred is another mystery what with all the robotics) gained a strange ability. They could form part of her machinery at will in exchange for their magical abilities. Ability: Users of this lineage gain access to the four primary abilities of Crimson. These abilities are equal to their rank. The first is enhanced strength and speed by 25%. The second is her arm cannon which replaces the hand on the left arm and can fire a burst of user-ranked energy. The third is robotic wings, giving them the ability to fly as fast as they would normally be able to run, and the final is a cloaking device allowing them to turn invisible for 2 posts at a time before becoming visible for 4 post between uses. Usage: In exchange for their magic for 6 posts the user gains Crimson's Cannon, Crimson's Cloak, Crimson's Wings and Crimson's Buffs. The cannon can fire at will and these are all equal to the user's rank in spell damage. Lasts as 8 posts with a 10 post cooldown and no magic can be used while it is active. Individual parts can be used on their own with with a 2 post duration for each used(if two or more parts are used at the same time then the duration is increased by 2 for both together but if used at separate times the parts will be on separate durations) with a cooldown equal to the duration + 2 posts, but for each active part it will reduce total spell power (damage), ranges and effects by 25% (For 100%/complete negation with 4 items active). |
Last edited by Blackthorne on 18th December 2016, 6:22 pm; edited 3 times in total