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    Earth Style: Sword Master Magic

    DOPPO
    DOPPO

    Coeval Titanic


    Coeval Titanic

    Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- A-Rank- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Get A Pet!- Character Application Approved!- Join A Faction!- Novice [250]- Player 
    Lineage : Aspect of Terra
    Position : None
    Posts : 1035
    Guild : Rune Knights
    Dungeon Tokens : 0
    Mentor : N/A
    Experience : 2,243,068

    Character Sheet
    First Skill: [Second Generation] Ice Dragon Slayer Magic
    Second Skill: - - -
    Third Skill:

    Earth Style: Sword Master Magic Empty Earth Style: Sword Master Magic

    Post by DOPPO 24th December 2016, 4:32 pm

    Magic

    Primary Magic: Earth Style: Swordsman
    Secondary Magic: - - -
    Caster or Holder: Holder
    Description: It is as simple as it sounds. Ezra wields a long, two handed blade with the ability to slice opponents and deal good damage. However, with his own power, Ezra can cast a series of dangerous, earth oriented spells that deal good damage. This magic was originally born from Ezra's previous magic, ReQuip: Weapons Master, as he had taken a liking to swordsmanship and the experience in battle you get from it. A singular weapon and a slow but powerful series of earth spells, the two go hand and hand to form Earth Style: Swordsman Magic. It primarily uses stone, but extends to other elements such as mud, dust, sand, and other elements you can find in the earth.

    Strengths:

    • Because of obvious elemental advantages, this magic has the advantage to melee and lightning/electric wizards, dealing more damage and taking less damage from each of their possible attacks.


    • Unlike your typical swordsman, the magic focuses on controlling the environment, maintaining HP and MP, and taking as little damage while dealing as much damage as possible with the sacrifice of speed.


    Weaknesses:

    • Naturally, Ezra's spells are less effective to water wizards.


    • This magic sacrifices speed for heavy hits and defense.


    • Water Wizards have a tendency to deal more damage to him.


    Lineage:

    Unique Abilities:

    • Earth Style: God's Defense - At the beginning of any thread or duel, God's Defense is applied. Like most defenses in this magic, it has a basic defense (Can take up to 3 A-ranks, and 1.5 S-ranks, or the equivalent before shattering and suffering an 8 post cooldown.), however, has no duration, it shatters when it shatters. Because this is labeled as 'God's' defense, any darkness/shadow, poison, soul/death-oriented magics do 50% less damage or their original effects are reduced by 50%. When God's Defense is applied, only God Slayers and God Characters (That are stated to be Gods) can deal additional damage to this defensive ability, all other damage buffs used against this defense are ineffective unless they come from a spell that is of equal or higher rank. However, God Slayers and Water wizards deal 50% more damage.


    • Earth Style: God's Blessing - At the beginning of any thread or duel, God's Blessing is automatically applied when another self defense UA or spell has been shattered. This UA is a basic self defense ability. It can take up to 3 A-ranks and 1.5 S-ranks before shattering, or the equivalent. This has no duration, just an 8 post cooldown after the damage has been taken. Because it is labeled 'God's Blessing', Ezra has been given a buff very unusual for earth mages. Ezra can increase his speed by 40%. However, God Slayers and Water Wizards can reduce that buff by 15% just by focusing their intent to brawl on Ezra.


    • Earth Style: Second Chance - At the beginning of any thread or duel, Second Chance is automatically applied after Earth Style: God's Blessing has shattered or other defensive spells that have shattered. There is no duration, but an 8 post cooldown. It can take up to 3 A-ranks and 1.5 S-ranks before shattering, or the equivalent. Because the UA is labeled 'Second Chance', enemies cannot use the same type of spell (Defensive, Offensive, Fire, etc) spell twice while this UA is activated. This UA can be prevented from activating by covering Ezra is water from a wizard who specializes in it, preventing the chain of UAs.


    • Ezra takes 50% less damage from Lightning and Electricity wizards. Earth cancels that element out! However, Ezra does not deal additional damage to those wizards.


    • Ezra is not effected by the following status aliments if they are of equal or lower rank; burn, frozen, poison, stunned, knock back, and physical debuffs. If of higher rank, only suffers 35% of damage intended, or only suffers half of a duration for stuns.



    D-Rank Spells:
    C-Rank Spells:
    B-Rank Spells:
    A-Rank Spells:
    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
    Dungeon Tokens : 0
    Age : 336
    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Earth Style: Sword Master Magic Empty Re: Earth Style: Sword Master Magic

    Post by desirée 16th December 2017, 5:58 pm

    Earth Style: Sword Master Magic XEibTrW


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    Earth Style: Sword Master Magic IY2eFxu


      Current date/time is 22nd November 2024, 3:36 pm