Job Title: Settling Scores [GH]
Rank: A
Player Requirements: 14,000 total word count.
Job Requirements: Eliminate the Unruly Gang.
Job Location: Albion Prime
Job Description: A new local gang has cropped up and is attempting to step on territory owned by Grim Heresy under the guise of one of the city's many underground organizations. GH having hands in most the pockets throughout Albion Prime, most know their boundaries and their place in society. Tasked by Eris through the Augurs or otherwise, The newcomers need to be taught a lesson, or eliminated entirely.
Enemies:
Weak:
Welps-
B-rank. 250hp | 25 damage per hit, quick attacks using light weapons or 50 damage per shot with firearms, 16 shots, or with heavy weapons.
Normal:
Thugs-
A-rank. 350hp | 35 damage per hit with quick attacks, 80 damage per shot with firearms, 20 shots, or with heavy weapons. Grenades dealing AoE damage for 200 in a 20 meter area.
Augmented for 25% damage resistance and 100% more speed.
Strong:
Leaders-
S-rank with 500hp | 50 damage per hit with quick attacks, 100 damage per shot with firearms or heavy weapons. Grenades dealing AoE damage for 200 in a 20 meter area. Carries clusters, and throws three at a time.
Augmented for 40% damage resistance and 200% more speed.
Boss:
Boss-
S-rank with 700hp | 70 damage per hit with quick attacks, 150 damage per shot with firearms or heavy weapons. Grenades and clusters as the Leaders.
Augments providing 50% damage resistance and 200% more speed.
Augments providing twitch reflexes with pinpoint accuracy and trajectory control, prediction, and automated reaction features aiding in the avoidance of attacks too quick for a normal human brain to follow.
Reward: -
Rank: A
Player Requirements: 14,000 total word count.
Job Requirements: Eliminate the Unruly Gang.
Job Location: Albion Prime
Job Description: A new local gang has cropped up and is attempting to step on territory owned by Grim Heresy under the guise of one of the city's many underground organizations. GH having hands in most the pockets throughout Albion Prime, most know their boundaries and their place in society. Tasked by Eris through the Augurs or otherwise, The newcomers need to be taught a lesson, or eliminated entirely.
Enemies:
Weak:
Welps-
B-rank. 250hp | 25 damage per hit, quick attacks using light weapons or 50 damage per shot with firearms, 16 shots, or with heavy weapons.
Normal:
Thugs-
A-rank. 350hp | 35 damage per hit with quick attacks, 80 damage per shot with firearms, 20 shots, or with heavy weapons. Grenades dealing AoE damage for 200 in a 20 meter area.
Augmented for 25% damage resistance and 100% more speed.
Strong:
Leaders-
S-rank with 500hp | 50 damage per hit with quick attacks, 100 damage per shot with firearms or heavy weapons. Grenades dealing AoE damage for 200 in a 20 meter area. Carries clusters, and throws three at a time.
Augmented for 40% damage resistance and 200% more speed.
Boss:
Boss-
S-rank with 700hp | 70 damage per hit with quick attacks, 150 damage per shot with firearms or heavy weapons. Grenades and clusters as the Leaders.
Augments providing 50% damage resistance and 200% more speed.
Augments providing twitch reflexes with pinpoint accuracy and trajectory control, prediction, and automated reaction features aiding in the avoidance of attacks too quick for a normal human brain to follow.
Reward: -