Name: Mitsumaki (Mits-you-ma-key)
Rank: Weak
Species: Witch
Type: Combat Pet
Description:
Mitsumaki is quite jovial and bubbly, the girl is incredibly caring for those she trusts or likes and will do her utmost to protect them. There will be times when she becomes needy however. She was trapped within Remus' "Negative Zone" and had somehow managed to free herself from the magical restraints in the void space. After escaping she had realised that she was tethered to the zone and when returning to Remus they had made an agreement stating that if she were to stick by him he would release her.
Abilities:
Rank: Weak
Species: Witch
Type: Combat Pet
Description:
Mitsumaki is quite jovial and bubbly, the girl is incredibly caring for those she trusts or likes and will do her utmost to protect them. There will be times when she becomes needy however. She was trapped within Remus' "Negative Zone" and had somehow managed to free herself from the magical restraints in the void space. After escaping she had realised that she was tethered to the zone and when returning to Remus they had made an agreement stating that if she were to stick by him he would release her.
Abilities:
- Spoiler:
Name: Searing Wheels
Rank: D
Type: Fire Offensive
Duration: Instant
Cooldown: 3
Description: The witch utilizes her former teachings in fire magic and places both of her hands on the ground, she then pulls them from the floor and into the air. During this time two fire wheels six feet in height rush into the enemy at 15mph. If the enemy is hit by the wheels they will inflict D-Ranked damage.
Strengths:- Wheels are quite fast
- Possesses a type of backing force with the blow which pushes back enemies 15ft lower than the owners rank
Weaknesses:- Can be dodged as they travel in a straight line
- Because of how lowly constructed the magic it wont allow a burning DoT
- Can be put out by water mages on the same rank or higher than the owner
Name: Transference
Rank: C
Type: Supportive
Duration: 2 Posts
Cooldown: 5 Posts
Description: Mitsumaki uses her magical energy to support Remus both with his magical power and inner health. Her hands glow red and black as she places them on his back pouring her energy into him, the process takes all of two seconds before the effects are applied. Every post allowed for the spell's use Remus will gain 10% HP & 4%MP thanks to the amount of magical energy bestowed upon him by the witch.
Strengths: - Allows for the regen of power and health
Weaknesses:- Can be negated if the spell is interrupted
- Due to the nature of this spell only a 10%/4% increase is allowed
- Wheels are quite fast
Last edited by Shazam! on 28th December 2016, 7:07 pm; edited 1 time in total