Primo Generatione Cecidit dea Slayer
Primary Magic: First Generation Fallen Goddess Slayer
Secondary Magic: Soon (HSDS Lac)
Caster or Holder: Lost, Caster
Description:
God/Goddess Slayer Magic
Form of an ancient spell in which the caster is able to attain the abilities of a God/Goddess, using a specific element as their type. The certain elemental type of God/Goddess Slayer Magic can be conjured from the caster's body and be used for various purposes, mainly in combat. It is said that the original usage of this Magic was to slay God/Goddess. In addition, the color of each God/Goddess Slayer's element has a black tint, regardless of what it may be. Similar to Dragon Slayer Magic and Devil Slayer Magic, the caster is able to eat their own element and also use it for combative purposes. However, it appears that they cannot eat their own "God/Goddess-like" element.
Fallen Goddess Slayer
Fallen Goddess Slayer Magic incorporates the element of shadows into the user's body, allowing them to produce black shadows from any part of their body, which are mostly used as a means for offense. The user is also able to consume external sources of shadows in order to replenish their strength and rid themselves of fatigue, there by making them resented to shadow-based attacks, much like a Shadow Dragon Slayer. However, a Fallen Goddess Slayer is able to eat the shadows produced by a Shadow Dragon Slayer, with the reverse being normally impossible for said Dragon Slayer. In addition, Goddess Shadows do not hide, rather they have been described to be more like reapers that destroy everything living thing in their path.
Shadow/Darkness Element
Fallen Goddess Slayer has the control over the shadows them self combined with darkness. Witch gives them the capability to deal double damage against holy, gods/goddesses, and angel type non-human beings. The shadows that are used by the Fallen Goddess Slayer are very more wild an powerful then any normal shadow mages or shadow dragon slayer's shadows would ever be. Plus they have one little extra ability that turns there black tented shadows into a bright blue that cane cause the illusions of living nightmares that are made from the blue shadows. So not only can they englup ones body into the shadows but their mind into those same shadows as well. Which makes the Fallen Goddess Slayer to be a fearsome opponent to very have to face and most wish they never do.
Strengths:
☁ Blue Shadows that can cause nightmares to come to live (the blue shadows leak down from Noa's eyes like tears would, which begins the effect of the nightmare appearing and it causes damage though illusions and the nightmares usually makes others freak out. When in effect she can't choose who is an isn't effect so her allies could be cough in it as well.)
Weaknesses:
☁ Cannot consume shadows of a counter part Demon Slayer to regen MP
☁ Nightmares can't be made to come to life where there is sunlight
Lineage:
Description: The Gods of death, the Shinigami control the afterlife; sending each spirit to its rightful destination, while making sure that everyone dies at the right time. Every person has their own unique Shinigami. Occasionally, a Shinigami will develop a bond with a living mortal, and will assist them to the best of their abilities when they are most needed; sometimes lending the mortal their powers at the cost of their life span.
Ability: The user is able to summon the help from their Shinigami in battle or to assist them solving a dangerous solution. Shinigamis cannot kill or fatally wound enemies, but can take what would be a fatal blow, or give their bound user time to act. The Shinigami lasts until killed, having 50% of the HP the user has. It can deliver melee attacks equal to the user's rank in melee damage and is considered to wield a legendary weapon.
Usage: 5 post duration with a 10 post cooldown if the shinigami is slain or if the duration runs out.
Slayer Abilities:
☁ 10% Buff to physical stats(strength, speed etc)
☁ 10% Buff to senses(hearing, smell etc)
☁ The ability to enter force after consuming enough of the element
☁ The ability to consume their element to regain MP
☁ A resistance to their element shown by the following chart:
2 ranks above: 0%
1 rank above: 10%
Same rank: 25%
1 rank below: 30%
2 ranks below: 50%
1 rank above: 10%
Same rank: 25%
1 rank below: 30%
2 ranks below: 50%
- Special Ability:
First Gen. Goddess Slayers have learned the magic from the Goddess of their respective element.☁ Goddess Force ☁
A Slayer must consume at least 70% magical energy from his respective element in order to achieve Force, however, their total magical energy must equal to 150% or higher. In other words, the Slayer can still use magic, but if it does not equal to at least 150% magical energy after consuming 70% magical energy, they must consume an appropriate amount to reach it. If the Slayer can achieve this within the next 5 posts, Force is activated. If they cannot, the magical energy is rapidly consumed by the Slayer's body, causing any magical energy that was above their maximum to go down to the max. The Slayer can then try to do this again, if the opportunity is there.Goddess Force highly increases the power of the Goddess Slayer's magic, physical endurance, speed, and strength by 30% rather than 10%
The spell power of each rank is increased to 150%.
In Goddess Force, the Slayer gains an aura of their element that engulfs their body. Physical attacks deal status effects from their respective element. ( Frostbite, Burn, Poison, etc. )
During Goddess Force the Slayer does not lose any mp from casting spells, but after it wears off is left with 5% mp.
Lasts for 7 posts.
- Ability One:
vivus Umbra (Living Shadow): Noa can transform her whole body completely into shadows. Her transformed form can be either anatomically identical to their normal form, aside of being made of shadow, in which case it contains all organs and is somewhat resistance to physical attacks.
Effect: Has a body made up of shadows where physical attack can pass right though giving Noa a 20% resistance to physical damage. During non-combat she can shape the shadows of her being into any shape she wants. Like Noa's body turns into a large shadow that creeps along the wall and onto the door, then passes though the key hole and drops down to the form before reforming into her normal body.
- Ability Two:
Certamina Umbra (Shadow Combat): Noa has infused manipulation of shadows/darkness with physical combat to create a devastating form of martial arts. They can use both direct and indirect attacks, utilizing every patch of darkness or shadow available to dash around with as that patch.
Effect: Increases Noa's melee range by 2 meters with the use of her own shadow.
- Ability Three:
vestigia occultorum (Hidden Steps): Noa can hide herself within the shadows of others and remain undetected from whoever's shadow she happen to be hiding in. They can use this technique to spy on individuals without leaving behind physical evidence.
Effect: Merge/hide within the shadows of others, during combat Noa regens 1% hp per post and she can't return to the same person's shadow for 3 posts. Now if there was someone or something that can sense auras/presences can sense Noa hiding in the shadows.
- Ability Four:
Cecidit cornu manifestatione (Fallen Wing Manifestation): Gives Noa a pair of wings made out of pure darkness and shadows perfectly mixed together that she controls. They have a wingspan of 4.572 meters (15 feet).
Effect: Flight, but can't be used as an offensive ability.
- Ability Five:
Name: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Effect:
- Ability Six:
Name: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Effect:
- Ability Seven:
Name: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Effect:
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration: (How long does the spell last?)
Cooldown: ( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
- Signature:
- ☁
Name: Cecidit in loculo ex Dea (Casket of the Fallen Goddess)
Rank: Noa's Rank {C}
Type: Shadow/Darkness, Offensive
Duration: Instant
Cooldown: 2
Description: Noa snaps her fingers witch causes the shadows all around to envelop the target with a powerful torrent like fear before taking the form of a casket made of shadows and darkness. The casket is covered in several black rose made of pure dark witch explode the whole casket once they are all formed on it. The explosion causes C-rank damage to the person or being within it and the range to were the casket can be formed is 12 meters from her own self.
Strengths:
-The casket can be formed around a person or being no matter the size of it.
Weaknesses:
-Single target only.
-Can damage allies if not aimed right.☁
Name: Cecidit autem ignis flatu dea (Spark Blast of the Fallen Goddess)
Rank: D
Type: Shadow/Darkness, Offensive
Duration: Instant
Cooldown: Once Per Post
Description: Noa puts her hand out in front of her with her hand flat like as if she was touching a wall. As a very unstable orb appears in front of her hand that is always shifting around his shape while sparking like a fire would but in stand of lighting out the area around it, it causes the area around its self to darken even more. Then once she puts her other hand be hide the other one the sparking an shifting orb blasts outwards from her self. The blast causes D-rank damage to all that are stroke in its path, which has a range of 15 meters and width of 10 meters.
Strengths:
-Fast casting spell.
Weaknesses:
-Can damage allies.
-Can't be casted without the use of both hands (like if they were bound apart or removed).☁
- D-rank:
- ☁
Name: Cecidit dea metebantur (Reaping of the Fallen Goddess)
Rank: D
Type: Shadow/Darkness, Offensive
Duration: 3
Cooldown: 4
Description: Noa slaps her hands together an slowly pulls them apart causing a cloud of shadows and darkness to appear before her. Then once she grabed a hold it the shadows an darkness turned into that of a handle that looks like that of a staff. While Noa is swinging it outwards she forces magic power at the top point of the staff. A blade begins to show that is made of condensed shadows that because very sharp to the touch and takes the form of a scythe. The scythe is three meters tall and the shadow blade is two meters long, it can withstand 1.5 D-rank damage before the blade shatters and the staff crumbles away. The scythe can be used to slashed at a target for half D-rank damage, with a max of three slashes and caps out its damage to a single target at 1.5x D-rank damage.- Scythe Appearance:
-Increase reach by 3 meters
Weaknesses:
-Causes no damage to anything that's not a person or a being.
-Light/Holy based weapon/spell was to clash/strike/hit; one of same rank would stop the weapon from being able to use one of it's three slashes and if one of higher rank would cause the weapon to completely break and go on cooldown +1 post.☁
Name: Iacta manum ceciderunt de dea (Drop Fist of the Fallen Goddess)
Rank: D
Type: Shadow/Darkness, Offensive
Duration: Instant
Cooldown: 2
Description: Shadows quickly began to gather around the bottom of Noa's fist at that moment it became a second fist. It quickly dropped down as she began to swing a punch at a target. To those around her the shadow fist on the ground just looked like a normal shadow. The shadow fist can change its angle to the left or right by half up to a half a meter in either directions. The normal fist causes half D-rank damage while the second fist also causes half D-rank damage but if it was a strike to the head, gut, or middle of the targets back then it will cause them to be knocked back three meters.
Strengths:
-The second fist can cause a knock back.
Weaknesses:
-Knock back; someone of one rank higher will only go back 1 meter but any rank higher aren't knocked back at all.
-Has to be melee range.☁
Name: Suffocatis et cecidit diva (Suffocation of the Fallen Goddess)
Rank: D
Type: Shadow/Darkness, Offensive/Supportive
Duration: 2
Cooldown: 3
Description: Noa extends her shadow to link with that of her target's shadow, then just forces her magic power into the part where their shadows are linked an causes their own shadow to warp around their body with blinds them from any and all movement for one post. While one part of the their shadow turns into a hand and creeps up to their throat. Then begin to strangle the target that causes damage depending on the range of the spell; within 1-5 meters it causes 1.5x D-rank damage, within 6-10 meters it causes D-rank damage, and half D-rank damage.
Strengths:
-Able to blind movement
Weaknesses:
-The farther her own shadow goes the weaker it becomes.
-Light/Holy based spell of a higher rank was to hit the link of their shadows will stop the spell.
-Anyone infused or made of light/holy element wouldn't be effect at all by the movement bind.☁
Name: CREPITUS cecidit dea (Explosion of the Fallen God)
Rank: D
Type: Shadow/Darkness, Offensive
Duration: Instant
Cooldown: 2
Description: Noa holds her hand out flat and forces her magic power to her palm and aims it at the target. Witch causes their shadow to become a very unstable force that begins to wave around as darkness surrounds them and infuses with their shadow. Then the shadow it's self explodes in a radius of 10 meters around the target, causes D-rank damage to the target while 75% D-rank damage to everyone/everything within the radius. The target must be within 12 meters from her self.
Strengths:
-Fast casting spell.
Weaknesses:
-Can damage allies.
-Anyone of the same rank that are on the outer edge of the explosion will not take damage but will send them back one meter.☁
- C-rank:
- ☁
Name: VULNUS cecidit dea est botrus (Mightly Slash of the Fallen Goddess)
Rank: C
Type: Shadow/Darkness, Offensive
Duration: Instant
Cooldown: 3
Description: Noa raises her arm up into the air and straight back down really fast. While a dark aura begins to the arm right before she swings it back down. Which had cause some kind of giant slash in the air made of a mixture of shadows an darkness that slashes into the flesh of a person or being. It causes C-rank damage to anyone or anything hit by it.
Strengths:
-Able to slash into someone with just her arm.
Weaknesses:
-Has to be in melee range
-If the spell misses will cause Noa to have to regain her magic energy leaving her open for one post due to the fact of how much raw power this spell uses.☁
Name: Et cecidit custodia dea (Cage of the Fallen Goddess)
Rank: C
Type: Shadow/Darkness, Defensive
Duration: 5
Cooldown: 6
Description: Noa holds her hands out towards each of her sides as the shadows an darkness comes rushing out from under her self. The shadows and darkness takes the form of a giant cage that stands 10 meters wide and 10 meters high. The Cage can stand 2x C-rank damage before breaking and returning to nothingness.
Strengths:
-Can be used to protect multiple people or to trap opponent(s) in a small place. {Max of 5 in total}
Weaknesses:
-Can't cast magic within the cage.
-Light/Holy based spell of one rank higher will break the whole cage with one strike.☁
Name: Cecidit dea poenas a (Punishment of the Fallen Goddess)
Rank: C
Type: Shadow/Darkness, Offensive
Duration: Instant
Cooldown: 3
Description: Shadows quickly began to gather around the bottom of Noa's hand at that moment it became a second hand. It quickly dropped down to the ground an slides across the ground. To those around her the shadow fist on the ground just looked like a normal shadow. The shadow hand can go as far as 25 meters away from her and reacts to the action of the hand that it had dropped from. The shadow hand causes C-rank damage to those the hand slap's on their butt after the hand rises up from the an Noa makes a slapping motion with her own hand.
Strengths:
-Due to the shadow hand bending in really well on the ground its very good for a sneak attack.
Weaknesses:
-Causes no damage to allies but in stand creates their mood to be change to very lustful for one post.
-Due to the shadow hand reacting to the actions of the hand its link to the hand is pretty much useless till it gets to the target.☁
- B-rank:
???
- A-rank:
???
- S-rank:
???
- H-rank:
???
Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name: (Name of the Spell)
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: (Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells: (What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
- C-rank:
- ☁ 1.5 of Rank ☁
- B-rank:
- ☁ 1.5 of Rank ☁
- A-rank:
- ☁ 1.5 of Rank ☁
- S-rank:
- ☁ 1.5 of Rank ☁
- H-rank:
- ☁ 1.5 of Rank ☁
Last edited by Noa Kuroki on 6th December 2016, 9:04 am; edited 3 times in total