Magic
Primary Magic: Electricity
Secondary Magic: n/a
Caster or Holder: Caster
Description: Electricity is one of the elemental magics, with very destructive power that can be used for offense or defense. Electricity is a form of plasma, which is one of the 4 states of matter.
Strengths:
Weaknesses:
Primary Magic: Electricity
Secondary Magic: n/a
Caster or Holder: Caster
Description: Electricity is one of the elemental magics, with very destructive power that can be used for offense or defense. Electricity is a form of plasma, which is one of the 4 states of matter.
Strengths:
- Can stun opponents
- Strong against Metal mages, Water mages or flying opponents
- Fast moving spells
Weaknesses:
- Weak against elements and objects that have insulation, such as rubber or even wind
- Weak against Earth mages
- Can be redirected by metalic objects like a lightning rod
- Can hurt allies
- Lineage :
- Demonic Carnage:
Description: A princess unknowingly gave birth to a child of the Fallen Angel, causing the newborn to have the ability of transforming into a demon at will. Although the descendants of the newborn possess weaker demonic transformations compared to the son of the princess, the demonic transformation can still cause havoc and destroy whole villages.
Ability: The user transforms into a demon with horns, wings, and markings that glow in a bright neon green color. In this form the user’s magic capabilities become unusable. Though their magic is not accessible, they gain immense surge in physical speed (50%), strength (75%), and durability (+50% HP). They also gain the ability to shoot blasts of dark energy from their body that deals user ranked spell damage.
Usage:4 post duration with a 6 post cooldown. Can't use magic during use of this ability. Bonus HP is taken first before true HP but temporary HP cannot recover while inactive and if you exit and reenter the state, the temporary HP is where it left off as.
- Unique Abilities:
Amplified:
From training with electric magic, Elisa has gained 25% resistance to hostile electric spells and a temporary speed increase dependent on her rank when she's hit by a lightning spell. The speed boost lasts for a duration of 5 posts with a 6 post cooldown. The buff does not stack while duration is in efect.
D rank 10%
C rank 20%
B rank 30%
A rank 40%
High Voltage: Electric spells cast by Elisa can cause temporary paralysis in targets who are her rank or lower. Paralysis has a 1 post duration with a cooldown of 3 posts.
Lightning Rod: While Elisa is within 15 meters of an ally, all lightning spells that are cast at allies are redirected and target Elisa
- static touch:
Name: Static touch
Rank: D
Type: electric, offensive
Duration:1 post
Cooldown: 2
Description: Elisa stores an electrical charge in her hand, which is than released upon first contact with her opponent which reduces either speed OR strength by 20% while dealing D rank damage. The debuff is based on where Elisa touched her opponent, I.E the leg will reduce speed, the arms will reduce strength. It has no range because it requires Elisa to physically be touching the target.
Strengths:- Can be used to escape close situations
Weaknesses:- Requires close contact, potentially leaving her open to attack
- Doesn't effect undead creatures or creatures who don't have muscles
- Force Lightning:
Name: Force Lightning
Rank: D
Type: electric, offensive
Duration: instant
Cooldown: 4
Description: Elisa generates electrical barrier around her which unleashes a surge of electrical energy 8 meters in front of her, damaging the target and stunning them for 1 post.
Strengths:- Can be effective in close quarter areas, like a corridor.
Weaknesses:- Only effects the area directly in front of her
- Can hit allies
- A few steps in either direction can effectively dodge the spell
- C ranks are only affected for half a post, B ranks and higher are not affected
- Thunderbloom:
Name: Thunderbloom
Rank: D
Type: electric, Multiple Hit
Duration: instant
Cooldown: 2
Description: Elisa generates 5 orbs of electricity around her that take the shape of a flower, the flowers are than released in quick succession. Each flower has a range of 10 meters. Each flower individually deals 25% D rank damage with 125% maximum damage
Strengths:- The spell moves fast
Weaknesses:- Each flower is weak on its own
- Inaccurate, misses a lot
- static ball:
Name: Static Ball
Rank: D
Type: electric, offensive AOE
Duration:1 post
Cooldown: 2
Description: Elisa generates a sphere of electrical energy in her hand which is than released at the target, upon impact the sphere expands in a radius of of 5 meters, enemies within the 5 meter radius are damaged. Main target is dealt 100% of D rank damage while everyone else takes 75% of D rank damage
Strengths:- Strong in crowded areas
Weaknesses:- It effects a small area, simply moving out of the effected area will make it useless
- Can hit allies
Last edited by Elisa Silverair on 9th September 2016, 2:17 am; edited 6 times in total