Primary Magic: Take-Over Magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster Magic
Description: Allows the user to take over the power of a creature or person and use it to fight. It can increase the power, strength, and speed of the Caster, sometimes adding a new skill such as flying or swimming. It can only take over the power of beings that the user truly knows.
Strengths:
•It greatly increases the stats of the user such as strength, enhanced speed and etc.
•It gives the user bonus spells while in a certain form.
•It gives the user special abilities while in a certain form.
Weaknesses:
•The user may lose out of control when the user is inexperienced.
•It has at least 3-5 posts for it's cooldown
•If the user is greatly damaged while in a certain form, the user will revert back to normal.
Abilities/Powers:
•Each form has a certain ability.
Spells
Cait Sith Form
Undine Form
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster Magic
Description: Allows the user to take over the power of a creature or person and use it to fight. It can increase the power, strength, and speed of the Caster, sometimes adding a new skill such as flying or swimming. It can only take over the power of beings that the user truly knows.
Strengths:
•It greatly increases the stats of the user such as strength, enhanced speed and etc.
•It gives the user bonus spells while in a certain form.
•It gives the user special abilities while in a certain form.
Weaknesses:
•The user may lose out of control when the user is inexperienced.
•It has at least 3-5 posts for it's cooldown
•If the user is greatly damaged while in a certain form, the user will revert back to normal.
Abilities/Powers:
•Each form has a certain ability.
Spells
Cait Sith Form
- Spoiler:
- Name: Take-Over Cait Sith (Claws and Ears)
Rank: D
Type: Normal
Description: The user levitates and choose the Take-Over Cait Sith form. Since this is low-level Take-Over, the user will not lose control of itself but instead receive full control
Strengths:
•The User will receive the ability to run and attack fast.
•The User can also jump and pounce on the opponent.
•This spell has 5 Post duration.
Weaknesses:
•This spell needs 7 posts to cooldown
•The user will only receive minor bonuses because this is a low-level take-over magic spell.
•When the user receives great damage, the user will revert back to normal.
Spells
Active- Spoiler:
- Name: Sharp Claws
Rank: D
Type: Normal
Description: When the weapon of the user are claws, the user will slash the wind to make the claws sharp.
Strengths:
•The damage will be greatly increased.
•This spell may cause bleeding to the opponent that will cause some minor damages which only last for 2 posts.
•The user may easily climb mountains when using this spell
Weaknesses:
•The claws can be broken
•Claws only lasts for 3 Posts
•Claws need 4 post for cooldown
•Ranks that are higher than the user may use magics to break through this spell but needs to cast fast.
Passive- Spoiler:
- Name: Enhanced Hearing
Rank: D
Type: Normal
Description: While in the form of Cait-Sith, the user will receive increased hearing which increases as rank increases.
Rank D - 10m
Rank C - 15m
Rank B - 20m
Rank A - 30m
Rank S - 50m
Strengths:
•The user will be able to hear from far distances making it a good attribute for listening in what other people are talking about.
•Since the user can hear clearly, the user will have better chances at dodging
•The user may also detect the sound particles of an object when it is moving.
Weaknesses:
•The user may cause damage to itself when hearing loud sounds.
•The user cannot de-activate this spell but high ranked mages can control the sound particles that enters the ears
•The user may need earphones when he/she is inexperienced in this passive spell.
Undine Form
- Spoiler:
- Name: Take-Over Undine (Mermaid's Tail)
Rank: D
Type: Water
Description: The user levitates and choose the Take-Over Undine form. Since this is low-level Take-Over, the user will not lose control of itself but instead receive full control
Strengths:
•The User will receive the ability to swim fast.
•The User will also receive the ability to control water.
•This spell has 5 Post duration.
Weaknesses:
•This spell needs 7 posts to cooldown.
•The user will only receive minor bonuses because this is a low-level take-over magic spell.
•When the user receives great damage, the user will revert back to normal.
Spells
Active- Spoiler:
- Name:Water Slicer
Rank: D
Type: Water
Description: The user casts scythe-like blades of water and, with a swipe of his/her arm, sends the blades to slash the user's opponent. This technique is known to be able to slice through solid rock.
Strengths:
•The User can cause any kinds of damage depending on the slicing force of the hand.
•The User can use this spell to slice rocks.
•This Spell can also cause bleeding that gives minor damages to the opponent which only last for 2 posts.
Weaknesses:
•This spell needs 4 posts to cooldown
•The water will disperse when it hits a debris.
•When the water is hit by Fire, Lightning, Gravity or Ice. It will disperse
Passive- Spoiler:
- Name: Water Power
Rank: D
Type: Water
Description: When in underwater or when the weather is rainy, the user will have increased damage in using water magics.
Rank D - 10 %
Rank C - 15 %
Rank B - 20 %
Rank A - 25 %
Rank S - 30 %
Strengths:
•The user may cause large damage to opponents.
•The opponent may get stunned when gets knocked back to a hard debris which lasts for 1 post. The user may not move or attack when stunned.
•The opponent may get inflicted by bleed which will last for 3 posts when hit by Water Slicer.
Weaknesses:
•When trapped in a large sphere, damage of spells won't be increased.
•The opponent may cover the head of the user using a certain magic to block the raindrops so that it wont increase damage of spells.
•The drops of rain must touch the skin of the user to increase damage of his/her spells.
Last edited by Asada Shino on 28th January 2013, 4:35 am; edited 3 times in total