Primary Magic:
Firework magic
Secondary Magic:
Jeweled Zodiac Slayer (Lacrima)
Caster or Holder:
Caster
Description:
A long time ago, while Summer was still in the village. There was a festival coming up, Summer trained long and hard for the festival due to her potency to be able to contort her body in any way she wanted to. During this period however she started to spend lots of time with one of her best friends at the time, Jian. Because of this, her other best friend known as Hung got really jealous and decided a little plot of revenge for the poor girl.
On the night of the festival, Summer was performing her part of the social gathering when Hung got his plan to work, he got himself a set of the fireworks that the villagers have all helped make with their own hands and set one off, aiming straight for Summer. While the performance happened, Summer was hit with the firework and was rendered unconscious. Instead of dying however, Summer lived, but at one cost: being able to control the power of fireworks.
It isn’t exactly like fire magic in the sense that she doesn’t use flames but it can be very dangerous and explosive when it comes into contact with fire or anything else that could set off explosions. Because of the usage of this, she will smell of gunpowder all the time. She doesn’t need gunpowder to use her magic either which is always a plus.
Initially, Summer will use it for anything as it has many many uses other than for fighting since fireworks can also be used in festivities. What will happen all the time before she uses it however, her hands or feet will always be covered in different coloured sparks, representing all the different colours of fireworks. Mainly she will either use her hands/feet or her weapon while using her magic.
Every now and then, Summer's form will flicker from her normal form to her zodiac form, simply because of how in sync she is with the Chinese zodiac, proving her regalia and connections with all 12 of them.
Strengths:
Burning
Fireworks can severely burn someone who comes into contact with it.
Fire
If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.
The Night
Fireworks are their strongest at night or at dusk by 50%, they are their weakest during the day time or dawn but it can still burn someone regardless.
Slayers
While some slayers can still consume the explosions from the fireworks expert, they will be damaged by 50% whilst they eat it.
Weaknesses:
Pre-warning
There will always be some warning before Summer uses her magic because of the sparks that will suddenly appear on her hands or feet.
Water
Summer cannot cast firework magic in the water as it dims her magic power, also, it washes all the gunpowder off for a posts.
Fire
If fireworks come into contact with fire or flames, the fireworks will either intensify it or simply make an explosion depending on how big it is. This is both a strength and a weakness as it can go in her favour or it can backlash and hurt people that she doesn’t want to hurt.
Smell
You will know she was or has been around and casting the spells because of the gunpowder-like smell that she produces while casting. This doesn’t mean that she is currently in that area however.
The Day
Fireworks are at their weakest during the daytime or at dawn by 50%. This doesn’t mean that she can’t burn someone because she can. It will just not be as strong as it would be compared to nighttime.
Lineage:
- Grace of the Chinese Zodiac:
Grace of the Chinese Zodiac
Wielder:
Salrynn
Description:
Once upon a time, in a little village, lived a mother and father who came from two families that hated each other very much, the Xiao’s and the Guiyang’s were always like that for years and years. So when Summer’s mother and father ran off, they took themselves to a little village and resided there from there on.
Like Summer herself, they both grew up admiring their oriental values and with that, they embraced the chinese zodiac heavily as it was in their blood to do so. Eventually, they passed on these traditions to Summer and continued to tell the budding gymnast about the tale of the chinese zodiac. The 12 animals had to go through some sort of race to organize the zodiac. Being little, Summer embraced this side of her very much because it was a part of her bloodline…
“Rat, ox, tiger, rabbit, dragon, snake, horse, goat, monkey, rooster, dog and pig. Go, watch over the only young Guiyang and keep her safe in the name of the zodiac… she has my blessing.”- Abilities:
Zodiac Auras
Being part of a bloodline of the Chinese zodiac means the user can sense everyone within a 30 meter radius that is placed into the 12 categories of the Chinese zodiac. If you are associated with the chinese zodiac (their birth year places them in a category of the Chinese zodiac) then your aura will be sensed by Summer herself (which is effective for mages who like to camouflage/mask their scent/go invisible). This does not work on the undead (as they have died) and this does not work on anything that was man made (machines, cyborgs etc) as they were created by man and were not given life in terms of birth. However, the ones with all the senses will have this sense too if they are within the 30 metre radius, those invisible to all the senses will remain unseen.
Zodiac's Call
The Zodiac bless anyone with the correct means to do so, this means that Summer is blessed by the zodiac themselves and that they will always watch over the young female. When being watched over, the chinese zodiac will take every hit for Summer and instead manages to cut melee damage by a quarter. The other three quarters will still hit Summer as the chinese zodiac animals will only be seen briefly while they are hit. This is mainly incase someone tries to take her down with melee combat as Summer prefers to fight with her hands, her feet and her weapon while utilising the occasional spell here and there.
Float of the Zodiac
Thanks to the great dragon himself of the zodiac, Summer is able to float 5m off the floor for one post and she won’t be able to float again for 4 posts. With this, Summer is able to utilise her spells and melee attacks but cannot perform her gymnastic moves whatsoever to dodge, which is ALWAYS a downside as she relies on her gymnastic moves a lot. While floating, Summer’s speed increases by 25% and drops back to normal when she stops floating.
Zodiac Strength
In grassy areas, Summer could simply crouch down and Summer will then be as camouflaged as a tiger for the duration that she is crouched into the grass. Mages can still sense her really easily though, this is just easier for her to make surprise attacks.
Zodiac's Calm Affinity
Being attuned to the power of the zodiac, Summer has an affinity for making everyone within a 25 metre radius to feel much calmer, this won’t stop their anger completely, but it will make everyone within that radius less likely to /want/ to attack her at full force.
- Plot Abilities:
- Zodiac Spirits
Without knowing, Summer has the ability to access a realm that is specifically for the ones chosen by the Chinese Zodiac. Summer may be one of blessed ones, but there is more to that than it looks. As her powers grow, so is her ability to speak to the animals of the chinese zodiac themselves, they can even show themselves to Summer if they deem necessary, and quite possibly show themselves to anyone they want to. Every thread that Summer is involved in, Summer can communicate with these zodiacs and listen to their advice (or nagging)
Realm access
In social threads, Summer may access this realm in her own choosing and even show it off to her friends so long as they hold her hand when they go through the portal, they can stop holding hands when they are in the realm. Summer may only bring 5 people into her realm at once (excluding the royals, which is explained in the next ability)
Zodiac Royalties
Along with Summer, there will also be royalties that are associated with the chinese zodiac, while they don’t rule the whole realm like Summer does, they are classed as someone who the chinese zodiac look upon in their respective right. There is one problem though… Summer has to find them in order to activate their connection to the zodiac realm. When she does, a tattoo will form on a part of their body that will connect them to that animal. They don’t have the benefits that Summer have, but they will be able to access the realm in their own free will.
Unique Abilities:
- Unique Abilities:
- Extreme Explosion
Because Summer always smells of gunpowder, if she comes into contact with fire. Her whole body will emanate into multi-coloured sparks which extends to 100 meters, this acts like an AoE with anyone at the centre of the explosion is dealt user ranked damage, those not in the centre are dealt 75% of their ranked spell damage. Luckily it will only last 2 posts before the sparks go away (It will stink the entire place/area out of gunpowder however). The cooldown is 2 posts.
Burning Resistance
Summer is resistant to burn-based attacks/spells by 50% apart from Scalding since that is water-based burning.
Contortionist
Summer is extremely flexible, she can contort her body and can use this flexibility in order to hide in small places or for dodging potential.
Blinding Light
Due to fireworks being so bright, Summer has the potential to blind others at will by turning herself into a bright light thanks to the power of fireworks, she can blind anyone near her (40 meters) for 1 post. This will not affect anyone that is higher in rank in her, nor does it affect anyone that is a light magic user. (If it is an unholy, dark magic user, this will affect people who are 1 rank higher than her.)
Dangerous Games
Summer has an increased damage output by 25% because whenever she prepares to attack, it will sound like the start of a firework, and when her attacks make contact with an opponent, it will make a small fireworks explosion. There is a major downside to this however: everyone will know when she attacks by the sounds that the hits will produce, which makes it much easier for others to dodge.
Spells:
- Signature spells:
Name:
Firework Shot
Rank:
D
Type:
Fireworks, Offensive, Single Hitting
Duration:
Instant
Cooldown:
0 (Non-pvp/PvE)
Once per post (Pvp)
Description:
Summer's hands or feet will spark before shooting off fireworks that can shoot off at 60 meters, for the hands, she will shove a hand or both of her hands in front of herself, for her feet, she will perform a kick, or a variety of kicks if in a PvE setting. This spell deals D rank damage and will emanate a small fireworks explosion once it hits something or someone.
Strengths:
Choice
Summer can use her hands or feet for this, making this a versatile spell.
Weaknesses:
Choice
Even though Summer can use her hands or her feet for this spell, she cannot do both at the same time.
Smoke
This spell can leave a stream of smoke behind, it can spread, covering an area for 10m
Dodging
This spell can be easily dodged by others because it isn’t missile-based.
Name:
Rain of Sparks
Rank:
Summer’s Rank (Currently A)
Type:
Fireworks, Offensive, Area of effect
Duration:
Instant
Cooldown:
2 Posts
Description:
Shoving her hand into the air in a rather aggressive fashion, Summer will shoot a firework into the air before slamming her hand down onto the floor. From there, burning sparks will rain around Summer, covering a 150m wide area, dealing A ranked damage to everyone that is hit within that radius.
Strengths:
Burn damage
This can deal severe burn damage, often resulting in people suffering 3rd degree burns from the firework sparks as it rains down on them.
Weaknesses:
Allies
This could also hurt allies in range of the spell.
Smoke
The smoke that will be left behind from this spell can most possibly tell that that Summer has been around.
Pushing
If an enemy is smart enough, then they only need to push Summer into the sparks as well, this can deal A rank to her.
- D ranked spells:
Name:
X-Burn
Rank:
D
Type:
Fireworks, Offensive, Multi-hit
Duration:
Instant
Cooldown:
2 posts
Description:
Signing with her arms to imitate an 'X' sign, fireworks will release in an x sign with a radius of 45m, travelling at 33.75 Meters and hitting anyone within that radius with 75% of D rank damage. When the spell ends, it will explode into an X-lettered firework.
Strengths:
The explosion
The explosion at the end may be for aesthetics, but it sure is pretty.
Weaknesses:
Predictable
This spell is pretty predictable, how else?? the cross means everything.
Aesthetics
The explosion at the end are pure aesthetics, it cannot harm anyone (even if it will feel warm on the face)
Name:
Sparx
Rank:
D
Type:
Fireworks, offensive, multi-hit
Duration:
2 posts
Cooldown:
3 posts
Description:
Think of sparklers on a night full of fireworks?? This is basically that, except Summer's hands OR feet will be sparking like sparklers. When they spark the way they do, it adds 25% unarmed melee damage to ever slap, punch, kick or even a poke that she could make.
Strengths:
Up close and personal for burning
This spell can leave burns behind, so Summer can basically burn someones face in general if she so desired (the burn marks require OOC permission if they were to stay perma)
Touching
Even touching her arms/hands or legs at that current time is dangerous, proceed with caution.
Weaknesses:
Choice
She can only decide from one or the other, she cannot choose both, meaning she has to choose carefully in battles.
Weapon usage
Summer cannot use her weapon while fighting with this spell, so she will most likely use her shoulder to try keep it safe or drop it while fighting with her hands and feet.
Charging
This spell takes some time to charge up.
Range
This spell has no range, relying purely on melee range.
Touching
Since only a touch could hurt anyone, allies need to be careful too.
Name:
Jumping Jack!
Rank:
D
Type:
Fireworks, Utility
Duration:
Instant
Cooldown:
2 posts
Description:
Jumping high into the air, Summer will then release fireworks off the floor and 30m into the air, just to give her that much more ground and so she can release a devastating attack or spell if she so desires.
Strengths:
Helpful
This can help Summer jump higher so she can perform a deadly punch to the face or so she can dodge an enemies attack much easier.
Strength
Because of Summer's strength, she can also do this while carrying someone.
Weaknesses:
Multiple people
She can't carry multiple people, so can only do this spell with one person if she is carrying them.
Dodging
She still can't dodge everything with this spell.
Jumping
Summer will have to jump first before even attempting to use this spell.
Predictable
Sometimes, it's incredibly easy to know where Summer may or may not land.
Pulling
Someone could easily just grab Summer by the leg and pull her down before she can even start the spell.
Name:
Haters gonna hate!
Rank:
D
Type:
Fireworks, Utility, Distraction
Duration:
Instant
Cooldown:
2 posts
Description:
Doing a bit of a dance, Summer will express that haters are gonna hate, before going into a half splits, by the time this happens, an incredible explosion of fireworks will spark out 60m away, may or may not deal 75% D ranked damage to others within 30m radius, but this is very unlikely. It is designed to be a distraction, so Summer can then run up to her enemy with them put off guard.
Strengths:
Expression
This expressive way to do the spell can make the target even more confused and distracted, this is what Summer wants, it's the whole point of the spell.
A E S T H E T I C S
Summer can show off her marvelous dance skills, which is nice aesthetically??
Weaknesses:
Panic
If the explosion happened on a street or a busy place, it may cause people to panic and run around like headless chickens.
Awkward...
It... may look a bit awkward before the explosion happens.
More
The more it's used, the less effective it is probably going to be, and it will probably look like Summer cried wolf if it happened without her triggering it.
Inside of buildings
Since the spell is so sudden, it may cause smaller stuff to be completely wrecked, it might even be randomly placed in a house and everything would be ruined inside that house... oops.
Name:
Neck snap
Rank:
D
Type:
Fireworks, Offensive, Spoopy
Duration:
Instant
Cooldown:
3 posts
Description:
Sparks will begin to emanate around Summer's neck, to the point that she will bend her neck and it will look like it literally snapped in an instant. The fireworks will also lift Summer slightly off the floor when she bends her neck, giving off the illusion that she is floating. With this, Summer will immediately fly towards the target and then place one of her feet across the targets chest, dealing D ranked burn damage and potentially scaremongering them at the same time.
For spoopy purposes, she might scream for the target to play with her, although this is purely optional.
Strengths:
Spoopy
A really spoopy spell, very good for scaring people if they are a scaredy pants.
Fears
Can trigger fears in people if they fear that kind of thing.
Weaknesses:
Fears
Others might not fear what Summer pulled off, nor will they probably see it as a spoopy spell.
Setting
Might not work well in a well lit setting, although it will still be spoopy.
Fainting
May cause allies to faint if they didn't expect it.
Name:
Finger Flicking
Rank:
D
Type:
Fireworks, Offensive
Duration:
Instant
Cooldown:
3 posts
Description:
Going up to someone, the female will place a finger on someones chest before flicking her finger upwards, causing a surge of fireworks to enter the target and burning them from the inside for D ranked damage.
Strengths:
Inside
Burns the insides, hells yeahs.
Confusing
It'll be confusing at first since nobody will know what THE HELL Summer is doing.
Weaknesses:
Touching
Requires Summer to actually touch the target in order for it to work.
Difficulty
Can be a difficult spell to pull off, considering it will be very easy to push Summer away.
Backing away
Some people may back away from this spell, knowing full well whats gonna happen.
- C ranked spells:
- Name:
Flash bang
Rank:
C
Type:
Fireworks, utility, area of effect
Duration:
3 posts
Cooldown:
4 posts
Description:
Taking advantage of the smokiness of her magic, Summer will aggressively throw a firework onto the floor, generating much more smoke than usual, this will cover a small room. If there is no room or if it is an open area, it will cover 60 meters of ground. This gives the chance of everyone within the smoke to go into a severe coughing fit, one which could potentially last for the duration of the spell.
Strengths:
Smokescreen
For 2 posts, flash bang will have a smokescreen effect, blinding anyone C rank or below, anyone B rank and above will have blurry vision for 2 posts instead.
Eyes
This spell doesn’t affect the eyes, meaning no damage or temporary blindness.
Coughing fits
This spell has a chance to make everyone go straight into a coughing fit, anyone in the smoke should roll a dice. If the dice rolls a 1-3, they are affected. If the rolls show a 4-6 however, no coughing will happen.
Weaknesses:
Coughing fits
The coughing fits can still affect allies and the user. As stated it will be determined by dice rolls.
Detection
If someone has a spell or a UA that can detect mages, then this spell will not affect them (unless they are sent into a coughing fit)
The end of the spell
Coughing fits lasts one post and the smokescreen effect lasts for two posts, the smoke fading away slowly in another 2 posts.
Absorption
If someone is able to absorb this type of spell, then the smoke will all go away (the cooldown will still persist)
Affecting ranks
This blinding will only affect C rank or below, B rank or above will experience a blurry vision.
Name:
Catherine Wheel
Rank:
C
Type:
Fireworks, offensive, multi-target
Duration:
Instant
Cooldown:
3 posts
Description:
Bringing out her trusty ringblade, Summer will cover the weapon in fireworks before throwing it and allowing it to come back to her like a boomerang. The blade comes back to Summer when it is 80m away from her before travelling back to her, the weapon travels with a speed of 67.5 meters. This deals 75% of C ranked damage on the way there and back, and great for multiple enemies.
Strengths:
Combination
Uses her magic and the use of her weapon quite effectively.
Boomerang effect
Comes back like a boomerang.
Multiple enemies
Great for multiple people!
Weaknesses:
Weapon usage
Spell can only be used with a ringblade, no other weapon.
Grabbing
If someone tried to grab the ringblade (excluding Summer) they will be dealt D ranked burn damage, this means allies have to be careful too.
Dropping
If someone hits Summer while she is preparing the spell, the weapon will drop and Summer will have to start again.
Single Targets
Just not as effective on single targets, it's great on multiple targets.
Name:
Summon: Firefly
Rank:
C
Type:
Fireworks, Summon, Single target, AoE
Duration:
3 posts
Cooldown:
4 posts
Description:
Holding out the palm of her hand, Summer will concentrate on it until a little spark with wings is summoned, these little beings are known as fireflies. This little firefly transforms into many different colours to represent the fact that the being was summoned using firework magic.
Passive
Fireflies are usually the thing to go for if you need a light to show your way through. This firefly is the same. It's multicoloured lights which has a radius of 60m can show the way through dark places.
Active
The firefly can enter someone's mouth and can actively burn someone through their insides, dealing C ranked damage before exiting through the stomach, thanks to magic.
Strengths:
Lights
Can lead the way through a dark dungeon for example
Both harmless and dangerous
The firefly is both harmless (the passive) and dangerous (the active), giving this little firefly a lot of flexibility to go with it.
Weaknesses:
Active
Can only enter through the mouth in order to start the C ranked burn damage.
Slayers
If certain slayers are smart enough, the firefly could easily be consumed instead.
Independent behaviour
The firefly has independent behaviour and not obedient like most summons, they will do what they please and may even ignore Summer's command if she wants someone burned through their active.
Name:
Raging Bull
Rank:
C
Type:
Fireworks, Offensive, Charge up
Duration:
3 posts
Cooldown:
4 posts
Description:
Inhaling and exhaling, Summer will start to charge up her magic, sparks slowly emanating all around her with each post, by the third post, she releases all that charge as she rams into someone like a bull would charge, dealing 1.75x C ranked damage to whoever she charges at.
Strengths:
More damage
Can deal more damage than a normal spell.
Weaknesses:
Straight line
Can only charge in a straight line.
Reset
If someone hit her or distract her, then the spell is reset and cooldown will begin.
- B ranked spells:
- Name:
Human Firework
Rank:
B
Type:
Fireworks, offensive, single target
Duration:
Instant
Cooldown:
4 posts
Description:
Grabbing an enemy, Summer will smother them in gunpowder before throwing them high into the air. While the enemy is in the air, Summer will then click her fingers before the target explodes just like a firework! The firework deals B ranked damage and if the user cannot break their fall, then they will be dealt C ranked damage upon them hitting the floor. Summer cannot activate the explosion if she runs off past 200 meters.
Strengths:
Combos
This can lead up to some pretty nice combos.
Damage
This deals B rank damage and can deal C rank damage if the target doesn’t break their fall somehow.
Weaknesses:
Invulnerable
While Summer has the target grabbed, they could attack her with their magic because they aren’t bound.
Watchful eye
Summer has to watch how high they are because they could simply go on the floor for C ranked damage if Summer isn’t watching.
Allies
The targets allies could simply break their fall by catching them in order to break their fall, or have some magic that could provide the same results.
Ranks
The falling damage doesn’t affect A ranks or higher.
Name:
Cage Fighting
Rank:
B
Type:
Fireworks, offensive, defensive, area of effect
Duration:
4 posts
Cooldown:
5 posts
Description:
Shooting fireworks around her, Summer will ignite a full fledged multicoloured wall that surrounds her and any allies/enemies. It has a radius of 95m and nobody can enter or leave for 4 posts. During this time, if anyone touches the wall, they will be dealt B ranked unarmed melee damage. This can result in a fight that could hurt anyone that is outside or inside the cage and for anyone who prefers to fight dirty.
Strengths:
Stuck
Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.
Spells
Spells can still work in this wall.
Weaknesses:
Stuck
Can’t enter, can’t leave. This is both a strength and a weakness as it can be very dangerous for her and anyone that is in the wall.
Water
This can be doused out with water, in the event of this happening, the cooldown will begin.
Fire
Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.
Allies
Allies will be trapped too, and they will have no way out, just like everyone else.
Name:
Sparked Claws
Rank:
B
Type:
Fireworks, offensive, spell weapon
Duration:
3 posts
Cooldown:
5 posts
Description:
Summer will place her hands in the air as fireworks in the shape of claws will suddenly appear on her knuckles which are a distance of 15m, these claws can deal an increased melee damage % of 35% while dealing 10% extra burn damage. However, if fire comes into contact with the claws, they will make her explode still as it will travel down the claws, and water is a pretty big weakness for it too.
Strengths:
Length
The claws are pretty long for, well, claws.
Burns
This deals severe burning damage to anyone that is hurt by them.
Weaknesses:
Allies
Allies can get hurt by this, and it's easier for them to get hurt too.
Weapon Limitation
Summer cannot use any weapons while the claws are out.
Water
Water can douse these weapons and then normal cooldown will begin.
Fire
Fire will be able to touch Summer easier, giving Summer a higher chance that she will explode.
Proof of Slot: https://i.imgur.com/0zIyw05.png
Name:
Gabriella's Firework Blessing
Rank:
B
Type:
Fireworks, Holy, AoE, Wall
Duration:
4 posts
Cooldown:
5 posts
Description:
Upon fighting against the angels with a man known as Brad Clad, the angel Gabriella blessed Summer with a new type of spell that she can use in her arsenal. It only made sense that this was a holy spell too. When Summer casts this spell, a pentagram made of sparks will appear below the fireworks mage and anyone within a 95m radius nobody can enter and nobody can leave the pentagram. Spells will still work, but due to the holy nature of this spell, it can make spells deal half the damage that they are supposed to, unless it is Summer's magic, Summer's magic deals 15% less instead of 50%.
Strengths:
Stuck
Nobody can enter and nobody can leave, with A+ ranks being the exception.
Dark/unholy Mages
This affects dark and unholy mages that are A rank, beware.
Unaffected
Summer is unaffected by the damage reduction
Weaknesses:
Allies
Allies are effected by the damage reduction.
Timing
Because it's not a special ability or anything of the sort, Summer has to time this very carefully.
Water
This can be doused out with water, in the event of this happening, the cooldown will begin.
Fire
Fire can make the wall explode which will burn anyone within 10m of the wall, anyone caught in this explosion will be dealt C ranked damage.
A+ ranks
Mages ranked A and above can happily come and go as they please.
- A ranked spells:
Name:
Festival!
Rank:
A
Type:
Fireworks, Crowd control, Area of effect
Duration:
4 posts
Cooldown:
5 posts
Description:
Summer will begin to shout something akin to welcoming an audience of sorts before her whole body starts to glow in firework sparks. Suddenly, a lot of figurines made of fireworks will arrive and cover a radius of 150m surrounding the user. When she shouts begin, the firework figures will begin to celebrate and dance, as if they were in an actual celebration/party that involved fireworks. With this in mind, the dances that the figures will dance to is up to Summer (even the macarena if that was her thing) the thing is though, because of how many figures there will be, it will be very difficult to move around and whenever you get touched by one of them figures, allies and enemies alike will receive A rank unarmed melee damage.
Strengths:
Moving
This can severely restrict one's movement.
Dancing
The dances can be decided by the user, meaning Summer can control how fast the dances are or how slow the dances are, this can make it easier or more difficult for people to move around.
Distracting This is a very showy and distracting spell, which can draw people to it, maybe they can even have fun and join in the dances.
Weaknesses:
Fire
Fire can make the figures explode, dealing B rank damage to everyone who is in the crowd that aren’t the firework figurines (Save for Summer), then normal cooldown begins as the explosion made the figurines vanish.
Allies
This can make things difficult to move around in, so allies need to be careful.
Water
This can be doused down by water, then cooldown begins.
Dances
If the dance types are known, people can predict the patterns and not be affected if they follow the dance patterns correctly.
Name:
Waterfall
Rank:
A
Type:
Fireworks, offensive, area of effect
Duration:
2 posts
Cooldown:
6 posts
Description:
Summer will firework sparks to surrounding enemies within a radius of 150m before she throws her hand into the air, this sends everyone who has firework sparks on them into the air and cause a waterfall of sparks, they won’t come down for 2 posts and anyone sent into the air is dealt A rank damage while anyone hit by the sparks is dealt unarmed A ranked melee damage, with this in mind, they will keep pouring out firework sparks to make a very pretty show!
Strengths:
Pretty!
This is a very pretty spell, just… caused by people, this would probably cause people to look at it in awe or stare at it in a gross and confused manner.
Pushing
You can push anyone in and out of the waterfall for constant a rank unarmed melee damage.
Distracting
This is a very showy and distracting spell, which can draw people to it.
Weaknesses:
Limits
Maximum number of people this can be done with is 5.
Allies
This can effect allies too.
Water
Water can douse the waterfall (HA) and make everyone fall down.
Herself
An enemy that isn't effected can push Summer in and out of one of the waterfalls.
Name:
Whistling Rocket
Rank:
A
Type:
Fireworks, offensive, burst
Duration:
Instant
Cooldown:
6 posts
Description:
Placing her hands in front of her, Summer will shoot off multiple (5 total) rockets at a burst range of 75m, if one hits someone, they will be dealt with 75% of A rank damage and will be targeted with a silencing debuff of 2 posts. Silencing the targets means they cannot talk, some users need their voice to use their spells, and so they will be affected severely by the debuff.
Strengths:
Debuff
This works really well on targets who have to use their voice in order to cast their spells.
Damage
This deals damage and can cast a debuff.
Weaknesses:
Non-spoken spells
This isn't great for mages that don't need to speak to use their spells.
Allies
This can effect allies too.
Messing up
Burst damage isn't usually a part of Summer's arsenal, she could pretty much mess up very quickly and lost control of the fireworks.
Silencing
Silencing doesn't affect anyone S+ rank.
Name:
Bunny Ears
Rank:
A
Type:
Fireworks, offensive
Duration:
Instant
Cooldown:
6 posts
Description:
Pulling a target close to her or waiting for the right moment for them to come towards her, Summer will summon firework sparks that will resemble closed fans, shoving them inside the persons head, they deal 50% A rank damage each, before she grabs them using them closed fans and throw them 15m away from her, also dealing B rank damage with how aggressive the throw is when they land and how painful it will feel inside their heads, the moment the target lands on the floor, the B ranked damage will come into play and then the forced bunny ears will vanish, freeing any pain the targets will feel from it.
Strengths:
Uncomfortable
Will most likely make the target uncomfortable
Damage
This deals serious damage.
Weaknesses:
Damage bypass
The B rank damage won't happen if they don't land on the floor.
Out of the wayyyy
This can harm allies in the way.
Vulnerable
Summer is pretty vulnerable from the back while she sticks the spark-like fans in.
https://www.fairytail-rp.com/t14653p475-magic-shop#308615
Last edited by Salrynn on 31st October 2017, 2:13 am; edited 48 times in total