Magic
Primary Magic: Heavenly Palm Secondary Magic: 2nd Generation Sky Dragon Slayer Caster or Holder: Caster Description: Dragon Slayer magic is a form of lost magic that allows the caster to partially transform his or her body in to a Dragon, for the purpose of producing spells capable of Slaying Dragons. From their bodies they can produce vast amounts of their respective elements and sometimes transform fully in to the element, offering a wide variety of ways in which they can use their element. Furthermore, Dragon Slayers possess the ability to devour their respective elements, as long as the source was not produced by them, in order to replenish themselves. Shen Hakuhei is an artificial Dragon Slayer, otherwise known as a Second Generation Dragon Slayer, which means he has the Lacrima of a Dragon implanted within his body. The Lacrima permits him to partially transform his body and use Dragon Slayer magic without requiring a Dragon to teach him.
Shen is a Gale Dragon Slayer, who utilizes the element of air as his weapon. He has the ability to produce and bend air to his will to generate strong gale force winds for both offensive and defensive purposes. As it is quite possibly one of the most versatile elements, there are a variety of ways in which air can be used. The Gale Dragon Slayer is not as geared for Support like the Sky Dragon Slayer is and instead focuses more on the offensive spectrum of Air Magic. Though most Dragon Slayers suffer from Motion Sickness, due to Shen's primary magic he is not afflicted with this weakness. Strengths:
- Dragon Slayer magic deals 2X Damage to all Dragon-type enemies.
- As the Gale Dragon Slayer, Shen is immune to damage from air-elemental attacks..
- Dragon Slayers possess enhanced overall senses, propelling Shen's spacial awareness even further, and makes him capable of tracking an individual or group.
Weaknesses:
- High levels of pollution prevent the Dragon Slayer from Devouring air to replenish himself. Furthermore toxins in the air have the potential to deal massive amounts of damage to the slayer if he attempts to replenish his magic. Though he may still be capable of Devouring the air to replenish his magic, he will lose as much HP as he gains in MP.
- Dragon Slayers cannot devour elements produced by God or Demon Slayers.
- God and Demon Slayers are capable of Devouring the Dragon Slayer's magic.
- Air magic is typically weak against Fire magic. Air fuels flames and in clashes, Air spells have the potential to make fire spells even stronger.
Since pushback is a big deal in your magic, I'd suggest making a weakness stating "Targets 1 rank higher than Shen's spell used are half-effective (in distance pushed back) while Targets 2 ranks higher than Shen's spell used are not effected by the pushback"
Unique Abilities:
- Gale Palm: All of Shen's physical attacks and physical spells are boosted with Dragon Slayer magic, carrying all Dragon Slayer effects over to his Heavenly Palm Magic. All strikes and physical spells are boosted with an elemental affinity, providing a current of circulating air around Shen's hands and feet that twists and warps everything Shen strikes, as well as increases all knock-back from physical strikes by 50% making Shen's fighting style more explosive and deadly.
- Dragon Force: As a 2nd Generation Slayer, Shen Hakuhei is capable of entering Dragon Force at will, however it is a significantly weaker form of Dragon Force than his first generation cousins are capable of. When entering Dragon Force, parts of Shen's body will grow scales, veins will bulge from his face and air will circulate violently around him, generating a strong breeze in the area. In this form, all stats (With the exception of Damage Reduction) are buffed by 50% and all spells will overcome other spells of the same rank and element. This form requires 5% MP per turn to maintain, and prevents regeneration from occurring while active (with the exception of Healing spells cast upon him from other mages, or the MP acquired from devouring enemy spells) Dragon Force can only be activated once per post and must also be active in order to use B-Rank Dragon Slayer Spells and higher, with the exception of Signature spells. Regular Dragon Force is unattainable.
- Dragon Slayer Perks:
All slayers receive the following: 10% Buff to physical stats(strength, speed etc) 10% Buff to senses(hearing, smell etc)
The ability to enter force after consuming enough of the element The ability to consume their element to regain MP A resistance to their element shown by the following chart: 2 ranks above: 0% 1 rank above: 10% Same rank: 25% 1 rank below: 30% 2 ranks below: 50%
- D-Rank Spell:
Name: Gale Dragon's Journey Rank: D Type: Utility Duration: Instant Cooldown: 1 post Change to 2 postsDescription: Shen Hakuhei transforms himself in to a gust of wind, taking the form of a transparent Chinese style Dragon and takes flight, moving extremely fast for a short distance. This form provides an advantageous form of movement, that allows him to move through enemies and obstacles provided they're not completely air tight and makes it so he's capable of reaching areas he would normally be incapable of reaching almost instantaneously. In this form he cannot deal or receive any damage, or cast additional spells, serving only as a method of moving swiftly throughout the battlefield. Out of combat, this spell can be used as a means of transportation from one location to another. Distance and speed traveled needed. Can have further distance/speed if used out of combat.Strengths:
- Provides a means of escape.
- Provides a means of transportation.
Weaknesses:
- The Dragon Form makes it easy to see where he's going.
- The Dragon form cannot travel through air tight barriers.
- Shen can only travel in straight lines.
- C-Rank Spell:
Name: Gale Dragon's Ascension Rank: C Type: Defensive / Offensive Duration: Instant Cooldown: 2 posts Change to 3 postsDescription: Shen reaches his hand towards the desired target location up to 30 meters away with his palm facing down and then raises his hand, generating an updraft of air that circulates violently and lifts everything and everyone within a 30 meter radius in to the air. The air circulates so violently that it puts a great amount of strain on the enemies bodies and also creates the danger of debris and other people knocking in to one another, dealing C-Rank damage to everyone caught within the updraft. The Gale Dragon's Ascension is capable of lifting people up to 50 meters in to the air. Shen can lift himself with the updraft, or remain rooted on the ground based on the situation. Since this is an AoE, 1 target is dealt 100% of the damage while the other targets in the vicinity take 75% of the damage Strengths:
- Affects a large area.
- This spell lifts everything within the target area and can be used over things such as Sand or Water to generate additional elemental effects.
Weaknesses:
- This spell affects allies and enemies equally.
- Giant enemies, such as large monsters or bosses cannot be lifted in to the air but still receive damage.
- Mages capable of manipulating their weight are capable of countering this spell.
- B-Rank Spell:
Name: Gale Dragon's Landing Rank: B Type: Offensive Duration: Instant Cooldown: 3 posts Change to 4Description: Shen Hakuhei thrusts his palm downward, generating a tremendously powerful downdraft in a target area up to 50 Meters away from himself, in a 50 Meter diameter. The down draft takes the form of a transparent Chinese style Dragon that will descend from the Clouds towards the earth. The wind will mimic the sound of a Dragon's roar as it descends and all beings will be forced down to the Earth, dealing B-Rank damage to all those caught within the Downdraft. The burst of air is so powerful that it will cause buildings to crumble and the Earth to quake, leaving a large crater where it was cast. Shen Hakuhei is unaffected by the Downdraft. Same as before, 100% damage to 1 target and the others take 75% damage. Please indicate thatStrengths:
- Grounds everyone except Shen Hakuhei
- Affects a large area.
Weaknesses:
- This spell will affect allies as well as enemies.
- Mages using spells A-Rank or higher to fly will not be grounded.
- Other Wind mages are capable of using B-Rank flight spells to negate the grounding effect.
- Requires Dragon Force to be active.
- A-Rank Spell:
Name: Dance of Eight Heavenly Dragons Rank: A Type: Offensive Duration: 2 posts Cooldown: 5 posts from the time all Dragon's disappear. Description: Shen generates a tremendous amount of air around him that he then manipulates in to the form of eight Chinese style Dragons. Each Dragon is like a whirlwind, made up of highly compressed circulating air that warps and annihilates everything they come in to contact with. The creation of these Dragons generates an explosive force around Shen that knocks back everyone within 30 meters. Once created, each Dragon can be sent after an individual target, targeting up to 8 enemies at once and either bite them, or explode near them. The Dragons will open their gigantic mouths and attempt to swallow their target(s) (Or bite depending on the size of the target) dealing A-Rank damage to each target. When the Dragon's make contact with an enemy, they will Hold that enemy in their jaws until the spell ends or until the enemy can escape with an appropriate level spell. The Dragon's bodies are roughly 10 meters in diameter and their heads are 12 and they can extend up to 100 meters from the point that they have been spawned. Shen is capable of directly interacting with these dragons while they are spawned, allowing him to ride them if the need arises. - Spoiler:
Strengths:
- A powerful spell that is capable of Damaging up to 8 enemies at once.
- The bodies of each Dragon can be used as a battering ram to blow down barriers and knock back swarms of NPC enemies.
Weaknesses:
- Each Head can be severed from their bodies with a B-Rank level spell, causing the Dragon affected to disappear entirely.
- Damage does not stack if multiple heads target the same enemy.
- A-Rank Shields can defend against all 8 Heads, but will be broken upon receiving all 8.
- Enemies Held by the Dragon Heads can only be held for 1 post.
- Requires Dragon Force to be active.
- S-Rank Spell:
Name: Gale Dragon's Song of the Wind and Sky Rank: S Type: Offensive Duration: Instant Cooldown: 6 posts Change this to 8Description: Shen concentrates and breathes deeply for a moment and then inhales an extreme amount of air which generates a strong current of air that moves towards him. The air accumulates within his lungs and is compressed, expanding his chest slightly. Shen's breath goes as far as to draw the breath from the lungs of his opponents who are within a 50 Meter radius, making everyone in the area feel as if they've had the wind knocked out of them and causing them to gasp for air during this process. When Shen has consumed enough air, he will release the Gale Dragon's Roar, an extremely powerful cyclone comparable to an F5 tornado that will utterly annihilate everything in its path leaving a wide crater in its wake. The Dragon's roar travels up to 100 Meters and expands to have a 75 Meter radius at its max range generating an enormous area of effect. Strengths:
- This spell has a massive AOE
- This spell travels at 150 MPH Not a strength. Put this in the description of the spell
Weaknesses:
- This spell affects enemies and allies equally.
- Shen is incapable of adjusting the course of the spell, or canceling it once fired.
- Shen requires at least 3 seconds preparation to accumulate enough air in his lungs.
- Requires Dragon Force to be active.
- Signature Spell:
Name: Dueling Dragon's Stance Rank: S-Rank [Signature] Type: Offensive Duration: N/A Make this instantCooldown: N/A Make this "Once Per Post"Description: Shen Hakuhei generates two long and slender cyclones of air that take the form of two 10 meter long, 1 meter wide Chinese style Dragon's that circle Shen Hakuhei for as long as he maintains them. These Dragons are guided by Shen Hakuhei's hand movements and can be used to strike his opponents at a distance of up to 15 meters in quick succession. The Dragons travel as fast as Shen is capable of waving his arms which allows him to perform quick combos with them, striking opponents physically and knocking them back and then finishing up by throwing wind Dragon's towards them. The Dragon's deal a significant amount of blunt force damage, equal to an artifact level weapon and can be created and dispelled as quickly as Shen is capable of throwing palm strikes. Strengths:
- The Dueling Dragons permit Shen to fight enemies with martial arts at a greater distance.
- The Dragons can be created and dispelled rapidly for greater combos.
Weaknesses:
- Each Dragon can only land a hit on an individual target once per post.
- Dragons can only hit enemies outside of 5 meters.
- Artifact Level Items can be used to counter the Dragons.
|