Reality
Secondary Magic:
Bleeding Rose
Holder
Summary
Miyuki was once powerless, no more magically inclined than the weakest of shoddily made weapons. Her brother was constantly picked on when she wasn't around, and her family life was simply horrible. Then came the day she was kidnapped from her home by men who intended to raise her as a whore and sell her off for profits. It was that day that Miyuki made a prayer to the gods, not just one, but to all of them while crying for nothing more than to go home. In her prayer, she wished not only for freedom, but for the power to change the world. One of the gods, more specifically the goddess of creation, heard her plea and saw her heart to be pure and untainted by the hate that most children would have developed and decided to grant her her wish with the promise that she would complete a trial. Miyuki, having woke up in a house with no one else in it didn't hesitate to run until she saw a mountain with a shrine at the top. Making her way there, she saw the shrine had a statue of the goddess of creation and reacted to her presence. Miyuki's trial was to use her power not only to change the world, but to create a world that was free of the destruction of man's existence. This task was performed over the course of a month, during which time, the goddess of creation ensured that Miyuki's work was good and not corrupted. Miyuki had created a world separate from the one everyone else lives in... this world was called 'The Inner Sanctum' and was a place where she was the one and only god. The goddess of creation labeled Miyuki her first and only disciple, and gave her 'The Inner Sanctum' as a token of favour, making Miyuki the only one who could effect that world's laws. From then on, Miyuki has had the magical ability to change the world we all live in, in smaller ways than the world she holds dominion over. While Miyuki can't turn gravity into gravy, she can augment small potions of the world around her. The minor, non-PvP abilities Miyuki possesses is:
For all of Miyuki's magic, she requires a medium through which the magic flows. This is normally a type of sword, or something of similar shape. If Miyuki is unable to find such an item, she will be unable to use her magic.
Strengths:
Weaknesses:
Gold Rush
Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?" Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability
The user's active ability are the following:
Usage
Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
Secondary Magic:
Bleeding Rose
Holder
Summary
Miyuki was once powerless, no more magically inclined than the weakest of shoddily made weapons. Her brother was constantly picked on when she wasn't around, and her family life was simply horrible. Then came the day she was kidnapped from her home by men who intended to raise her as a whore and sell her off for profits. It was that day that Miyuki made a prayer to the gods, not just one, but to all of them while crying for nothing more than to go home. In her prayer, she wished not only for freedom, but for the power to change the world. One of the gods, more specifically the goddess of creation, heard her plea and saw her heart to be pure and untainted by the hate that most children would have developed and decided to grant her her wish with the promise that she would complete a trial. Miyuki, having woke up in a house with no one else in it didn't hesitate to run until she saw a mountain with a shrine at the top. Making her way there, she saw the shrine had a statue of the goddess of creation and reacted to her presence. Miyuki's trial was to use her power not only to change the world, but to create a world that was free of the destruction of man's existence. This task was performed over the course of a month, during which time, the goddess of creation ensured that Miyuki's work was good and not corrupted. Miyuki had created a world separate from the one everyone else lives in... this world was called 'The Inner Sanctum' and was a place where she was the one and only god. The goddess of creation labeled Miyuki her first and only disciple, and gave her 'The Inner Sanctum' as a token of favour, making Miyuki the only one who could effect that world's laws. From then on, Miyuki has had the magical ability to change the world we all live in, in smaller ways than the world she holds dominion over. While Miyuki can't turn gravity into gravy, she can augment small potions of the world around her. The minor, non-PvP abilities Miyuki possesses is:
• While Miyuki is not wearing her magic limiter, she is able to alter the density of the surface of water (non-spells) so she, and others can walk over it.
• While Miyuki is not wearing her magic limiter, she is able to alter the gravity (non-spells) 1mm off her skin so she may levitate, and fly at will. Miyuki does NOT gain a speed boost from this flight ability, it is nothing more than her being able to fly. If an opposing player has a spell/ability that would make any other player not be able to fly (even if it's gravity magic) Miyuki is also not be able to fly.
• While Miyuki is not wearing her magic limiter, she is able to alter the placement of light particles within the immediate area around her, causing it to either become brighter or darker. This cannot be done if an opposing player uses a spell that makes it brighter or darker.
• While Miyuki is not wearing her magic limiter, she is able to alter the weight of any weapon she holds so she may use it with ease. Due to reading endless books on weapons, as well as practicing with nearly all types of weapons in an attempt to blow off time, Miyuki also has the skill to wield any weapon. Weapons that have magical abilities that specifically state only their original owners may use, retain the fact that only their owner may use it. In order for Miyuki to use the ability of any weapon she gets her hands on, she would have to already have known the weapon was able to do it.
• While Miyuki is not wearing her magic limiter, she is able to alter the density of her muscles and their strength to smash through walls, and lift incredible weights with just on arm. This is a plot-only ability, not giving her the ability to break equipment/barriers/shields or anything of significance in PvP. It does not let her hit harder, or do anything other than be cosmetic.
• While Miyuki is not wearing her magic limiter, she is able to alter weather patters for a 1 mile radius, +1.5 miles per rank above D Rank. This is a 100% cosmetic ability and CANNOT be used to enhance anything that effects combat whether PvP or not.
• Miyuki is able to alter herself and turn into a fox regardless of wearing the magic limiter or not. This has no combat benefits at all.
• Miyuki is able to augment individual parts, or all of her body to appear as whatever she so pleases so long as it isn't being used for combat purposes.
• Miyuki is able to link her mind and body with others and allow them to feel what she feels, or vice versa. This is done by Miyuki augmenting the reality, in that all being are connected. This can only be done for plot purposes, and never during combat.
• While Miyuki is not wearing her magic limiter, she is able to alter the gravity (non-spells) 1mm off her skin so she may levitate, and fly at will. Miyuki does NOT gain a speed boost from this flight ability, it is nothing more than her being able to fly. If an opposing player has a spell/ability that would make any other player not be able to fly (even if it's gravity magic) Miyuki is also not be able to fly.
• While Miyuki is not wearing her magic limiter, she is able to alter the placement of light particles within the immediate area around her, causing it to either become brighter or darker. This cannot be done if an opposing player uses a spell that makes it brighter or darker.
• While Miyuki is not wearing her magic limiter, she is able to alter the weight of any weapon she holds so she may use it with ease. Due to reading endless books on weapons, as well as practicing with nearly all types of weapons in an attempt to blow off time, Miyuki also has the skill to wield any weapon. Weapons that have magical abilities that specifically state only their original owners may use, retain the fact that only their owner may use it. In order for Miyuki to use the ability of any weapon she gets her hands on, she would have to already have known the weapon was able to do it.
• While Miyuki is not wearing her magic limiter, she is able to alter the density of her muscles and their strength to smash through walls, and lift incredible weights with just on arm. This is a plot-only ability, not giving her the ability to break equipment/barriers/shields or anything of significance in PvP. It does not let her hit harder, or do anything other than be cosmetic.
• While Miyuki is not wearing her magic limiter, she is able to alter weather patters for a 1 mile radius, +1.5 miles per rank above D Rank. This is a 100% cosmetic ability and CANNOT be used to enhance anything that effects combat whether PvP or not.
• Miyuki is able to alter herself and turn into a fox regardless of wearing the magic limiter or not. This has no combat benefits at all.
• Miyuki is able to augment individual parts, or all of her body to appear as whatever she so pleases so long as it isn't being used for combat purposes.
• Miyuki is able to link her mind and body with others and allow them to feel what she feels, or vice versa. This is done by Miyuki augmenting the reality, in that all being are connected. This can only be done for plot purposes, and never during combat.
For all of Miyuki's magic, she requires a medium through which the magic flows. This is normally a type of sword, or something of similar shape. If Miyuki is unable to find such an item, she will be unable to use her magic.
Strengths:
⛺ Potentially very powerful
Weaknesses:
⛺ Requires a sword for most the spells to be cast
⛺ If the swords are stolen, Miyuki has no magic
⛺ If the swords are stolen, Miyuki has no magic
Gold Rush
Centuries ago, a tribe came to Fiore from a continent that is so incredibly far away that to this day those who ventured to find it have failed; the tribe members claimed to have come from a place called "Egypt". Wherever the tribe went, they prospered beyond belief; to each country and continent they went to, they rose to become the most powerful group of people there. Eventually, they were captured by all dark guilds at the time for their fortune and ability to prosper, and when the tribe refused to cooperate, they were all killed. Luckily, some were not captured, so your bloodline still lives on today. However, you must be wondering - "How did they do it?" Well, it's quite simple.
The tribe from Egypt, which were known as Egyptians, were cast away from their homeland by raiders with absolutely nothing. An Egyptian goddess, who was saddened by what could potentially happen to her people, cast a powerful spell over the tribe to make them the luckiest people on the planet (literally!). Because of this, the tribe was able to find a significant more amount of jewels, items to sell, and they were said to be so lucky that they could even cheat death and danger; of course, that wasn't the case when they were completely obliterated...
Ability
The user is given 3 passive abilities and 2 active abilities, though they can only ever choose one ability from the passive and active parts of this lineage. Whenever going on a job, the user must always pick from one of the following abilities:
♦ Increase your own jewel reward by 100%
♦ Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
♦ Increase the jewel reward of you and ONE other participant of the job by 50%
♦ Increase your own jewel reward by 100%
♦ Find a custom weapon, item, or armor (rank depends on the difficulty of the job; you get to choose the type of item)
♦ Increase the jewel reward of you and ONE other participant of the job by 50%
The user's active ability are the following:
♦ The user is able to sacrifice their EXP gained from jobs for additional jewels
♦ The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
♦ The user's luck will become at its peak (as though you needed any more...) and will now have great things overall happen to them. This ranges from getting a simple kiss from that one special person, to having your opponent stumble, causing them to, even if narrowly, miss the direction they were sending their spell at.
Usage
Lineage has three passive abilities and two active abilities; you MUST pick one of the passive abilities at the start of any job. The second active ability of this lineage can only be used once per thread, with a duration of 4 posts; again, you can only pick one of the two active abilities.
Whenever the second passive ability of this lineage is used, the rank of the weapon/item/armor is found at the following job ranks:
♦ D-Rank: Nothing
♦ C-Rank: Strong
♦ B-Rank: Strong+
♦ A-Rank: Strong+
♦ S-Rank: Legendary
♦ SS-Rank: Legendary+
♦ 10Y: Legendary+
♦ 100Y: Artifact
♦ C-Rank: Strong
♦ B-Rank: Strong+
♦ A-Rank: Strong+
♦ S-Rank: Legendary
♦ SS-Rank: Legendary+
♦ 10Y: Legendary+
♦ 100Y: Artifact
Whenever the first active ability of this lineage is used, the jewels gained for the amount of exp sacrificed is as the following:
♦ 25 EXP: 1,000 (D-Rank)
♦ 50 EXP: 2,500 (C-Rank)
♦ 250 EXP: 7,500 (B-Rank)
♦ 1,250 EXP: 17,000 (A-Rank)
♦ 6,250 EXP: 30,000 (S-Rank)
♦ 18,750 EXP: 45,000 (SS-Rank)
♦ 56,250 EXP: 70,000 (10Y-Rank)
♦ 168,750 EXP: 100,000 (100Y-Rank)
♦ 50 EXP: 2,500 (C-Rank)
♦ 250 EXP: 7,500 (B-Rank)
♦ 1,250 EXP: 17,000 (A-Rank)
♦ 6,250 EXP: 30,000 (S-Rank)
♦ 18,750 EXP: 45,000 (SS-Rank)
♦ 56,250 EXP: 70,000 (10Y-Rank)
♦ 168,750 EXP: 100,000 (100Y-Rank)
- Unique Abilities:
- ⛺ Unlimited Forge:
Miyuki is able to create unlimited amounts of blades of all shapes and sizes. During PvP, this is limited to one use per four posts, the blades have the durability and damage equal to a requip of Miyuki's rank. Regardless of PvP OR PvE, these weapons have no abilities at all. Miyuki also has absolute control over her blades and is able to control them flawlessly without needing to hold them. Any blade created through the use of 'Unlimited Forge' can be controlled while not wielded. During PvP, this is limited to 1 blade at a time. If Miyuki's magic is rendered unusable by any effect, this ability will remain active. However, instead of unlimited weapon, Miyuki will be limited to 1 blade at a time regardless of PvP or PvE. ((Caps at S Rank))
⛺ Unlimited Will:
Miyuki has a passive +5% MP regen during non-PvP, and +3% during PvP. While it's raining (must be naturally occurring, not induced by a spell/ability), she has +10% MP Regen, but this is also during non-PvP. Miyuki is able to store +100% MP during PvP, and +200% MP during non-PvP. This MP she can store must be generated over time, and she will start threads with the normal amount of MP. If Miyuki's magic is rendered unusable by any effect, this ability will remain active. However, she will have a +5% MP regen during PvP, or a +10% MP regen during non-PvP regardless of weather conditions.
⛺ Inner Sanctum:
Once per thread Miyuki is able to rewrite the world around her, transporting all players present in the thread to a world she created. In this world, Miyuki is the one and only god/goddess and has absolute domain of it. When created, Miyuki sets forth a list of laws for this world specifying the differences between it and the real one. Anything not specified; such as gravity, air pressure, oxygen levels, etc...; will be considered the same as the real world. During PvP, the use of this ability, must be discussed with all players in the thread and the laws of the world must be agreed upon OOC. In a site event, the use of this ability must be discussed with the event boss or whomever is in charge of the event, and as in PvP, the laws of the world must be agreed upon. The greatest benefit of this world is that a nuclear bomb could go off inside, and it wouldn't effect the real world in the least. In order to escape this world, Miyuki must reject you from it, you must kill Miyuki, OR even easier, you may ask OOC for me to rebuke you from it and I'll do it on my next post. This last one isn't a claim, but rather me signing a contract that it will be done. Regardless of PvP or PvE, this ability uses up 30% of Miyuki's magic power upon use; but it cannot be negated, canceled out, shut down, or stopped unless otherwise agreed upon OOC.
⛺ Unlimited Power:
Miyuki cannot be killed by anything except God Slayers, Dragon Slayers, or Dragons themselves. During PvP, if Miyuki's HP drops to 0%, she still won't die, but all of her spells/active abilities/passive abilities will be put on permanent cooldown until the end of the thread. This includes the active abilities of weapons/armours/pets and any summon/requip she has active at the time.
⛺ Resonance:
Once per seven posts Miyuki is able to create an exact replica of herself with HP equal to her HP at the time she used this ability. This double is able to cast any spell that Miyuki can, with each cast removing MP from Miyuki's MP pool. This double has access to all of Miyuki's abilities, but not equipment. This double is able to act on its own accord. Unlike summons, this double doesn't have any active or passive ability (since those cost no mana).
- D Rank:
- Hii:
- Hii
D Rank
Enchantment
3 Posts
4 Posts CD
Summary
Miyuki alters the reality of the property of her weapons, forming magic runes on their bodies and imbuing them with a single effect. All of Miyuki's weapons are covered in red runes written in a strange language. When those weapons hits a target it lights opponents on fire to make each melee attack deal 25% magic damage per post for 3 posts, increased by 1 post with each successful hit.
Strengths:⛺ Provides a bit of bonus damage
Weaknesses:⛺ Doesn’t work under water
⛺ Cannot be used with “Koori”
- Chi:
- Chi
D Rank
Enchantment
3 Posts
4 Posts CD
Summary
Miyuki alters the reality of the property of her weapons, forming magic runes on their bodies and imbuing them with a single effect. All of Miyuki's weapons are covered in Brown runes written in a strange language. When her weapons impacts something, that object's weight is increased by 3x.
Strengths:⛺ Has the potential to make weapons and armour too heavy for opponents. PvP encounters may vary…
Weaknesses:⛺ The spell requires the opponent to either be an NPC, or be willing to RP being weighed down which only good RP’rs would do.
⛺ Cannot be used with “Rai”
- Koori:
- Koori
D Rank
Enchantment
3 Posts
4 Posts CD
Summary
Miyuki alters the reality of the property of her weapons, forming magic runes on their bodies and imbuing them with a single effect. All of Miyuki's weapons are covered in Cyan runes written in a strange language. When opponents are touched by the enchanted weapon the wound created will freeze over, with the ice expanding over time, eventually consuming the target and turning them into an ice statue. Against players this reduces their speed by 30% and is modified based on the rules of debuffs. This will last for 3 posts, and is increased by 1 post for each hit after the first.
Strengths:⛺ Marvelous new statues to add to the ice castle!
Weaknesses:⛺ Doesn’t turn players into ice statues, just slows them
⛺ Cannot be used with “Hii”
⛺ Cannot be used in volcanic regions
- Rai:
- Rai
D Rank
Enchantment
3 Posts
4 Posts CD
Summary
Miyuki alters the reality of the property of her weapons, forming magic runes on their bodies and imbuing them with a single effect. All of Miyuki's weapons are covered in Yellow runes written in a strange language. When her blades come in contact with an opponent, that opponent builds up a static charge. When a D Rank opponent has built up 3 static charges, he/she/it is paralyzed for 1 post. For each rank above the rank of this spell an opponent is, that opponent requires +3 charges to be paralyzed. Static charges cannot be built up when an opponent is paralyzed.
Strengths:⛺ Potential to paralyze
Weaknesses:⛺ Requires more hits to paralyze opponents of higher rank
⛺ Cannot be used with “Chi”
- C Rank:
- Hagane:
Hagane
C Rank
Normal Summon
4 Posts
5 Posts
Summary
A 5' 3" tall girl who weight 2.5tons due to being made entirely of metal. She has two large guns for weapons, each gun having a range of 30 meters but the round can continue much farther. Each round will begin losing accuracy at a rate of 1% per 5 meters it continues traveling, and dissipate entirely once it's lost 50% accuracy. Hagane can also fight very well in hand-to-hand scenarios.
Active Ability: Metal Sound
Hagane releases an ungodly sound that destroys all C Rank or lower equipment within 30 meters. When used out of PvP, this ability may cause opponent's ears to bleed, or other sound-related effects.
Passive: Steel Body
Hagane is incapable of drowning or suffocating due to not being organic at all. She has a natural 35% defensive boost, but if Miyuki pays 5% of her maximum HP this can be increased to 50%. Naturally in PvP this will be altered depending on the rank of the incoming attack, and it's reduced by 10% if the incoming attack is fire based.
Strengths:⛺ Very tanky summon
Weaknesses:⛺ Weak against fire
⛺ Cannot swim...
- Mizu:
Mizu
C Rank
Normal Summon
4 Posts
5 Posts
Summary
40 feet long, and 15 feet high; Mizu's back is covered with spines that are actually made entirely of water. It's capable of breathing underwater, and will use its 10 inch long claws to slash at any opponent that crosses its path.
Active: Tsunami
Mizu is capable of creating a 40 meter long, 20 meter high linear wave of pure water. This wave will appear from the ground whether or not water is present, and deals 1.5x ability rank damage. However, if performed while physically inside a body of water such as a lake, large river, or ocean the damage is increased by .5 C Rank. If cast in volcanic or sub-arctic regions, this ability has its damage reduced by .5 C Rank.
Passive: Umigami
Mizu is able to control all forms of water, magical or not. If magical, Umi is able to redirect the spells in any direction so long as it's C Rank or lower.
Strengths:⛺ Very powerful summon, especially when near water or facing water-based opponents.
Weaknesses:⛺ Due to being so damn big, Mizu cannot be summoned in confined spaced.
⛺ Being used in volcanic regions makes Mizu’s active ability weaker
- Kaze:
Kaze
C Rank
Normal Summon
4 Posts
5 Posts
Summary
Standing at 5' 4" this woman is able to literally walk on air itself. She requires no oxygen as she is basically a wind elemental with a human form. Her standard weapon includes a pair of 10 inch daggers, and a wakizashi.
Active: Boost
Once per post Kaze is able to increase her speed by 60 meters per second for exactly half of a second, allowing her to quickly clear 30 meters in any direction in half of a second.
Passive: Unburden
While Kaze is on the field, Miyuki and all her allies have their speed and agility increased by +25%. During PvP this is modified based on their individual ranks in contrast to Kaze's rank based on the buff rules.
Strengths:⛺ A very fast, and agile summon
Weaknesses:⛺ Being a close-ranged fighter, Kaze is useless at long distance
⛺ Being so light on her feet, Kaze is at a disadvantage against knock-back effects
- Colossus:
Colossus
C Rank
Normal Summon
4 Posts
5 Posts
Summary
A 30 meter tall construction made entirely of steel. It wields a massive shield that's 25 meters tall, as well as a 15 meter long sword that turns into a chain-whip. The colossus is able to bear any quantity of weight, and withstand incredible amounts of damage.
Active: Battle Cry
Letting out a bellowing howl, the Colossus is capable of making all opponents within 30 meters fly backwards 10 meters and land on their backs. In PvP the range is halved for players 1 rank above it, and players 2 ranks will simply be stopped dead in their tracks/unable to move forward while the battle cry is underway. Players 3 ranks above can move forward, but at half speed due to the insane amount of force behind th cry, and players 4 ranks above are 100% unaffected in any way, shape, or form.
Passive: Loyalty
Colossus will answer Miyuki’s call even if her magic is being suppressed, or shut off entirely. However, summoning Colossus while under these circumstances will cause Miyuki to take C Rank damage on top of normal spell costs.
Strengths:⛺ Very powerful summon
Weaknesses:⛺ Summoning Colossus while her magic is shut off or suppressed causes Miyuki to take damage
⛺ Being so damn big, Colossus cannot be summoned in confined spaced
- B Rank:
- Terra Ignis:
Terra Ignis
B Rank
Field Control
6 Posts
7 Posts
Summary
Miyuki begins glowing through bright red cracks in her skin, the temperature will begin rising immeasurably as she alters the reality of the environment that she's in, turning it into a massive land of earth and fire. For 1 mile the world will be covered in streams of magma flowing through fields of brimstone, this is the cosmetic part of this spell.
For 30 meters around Miyuki, all spells are enhanced with Fire element, making it so when they touch something that target takes 25% C Rank damage per post for 4 posts, increased by 1 post for each time that individual is hit.
Earth and Metal spells become molten, but are 100% controllable by their respective mages. Earth, Fire, and Metal element spells have their effects enhanced by 30%. Ice, Water, and Sand magic (as well as all derivatives of them) is weakened by 30%. This spell is unable to distinguish friend from foe, and will apply as either a benefit, or detriment to either party depending on the individual's magic.
Strengths:⛺ Enhances spells with an element based buff
⛺ Enhances spells that share its element
⛺ Can override opposing “Field Control” type spells of equal or lesser rank
⛺ Looks beautiful…
Weaknesses:⛺ Effects both allies and enemies
⛺ Can strengthen enemy spells
⛺ Can weaken friendly spells
⛺ Cannot be used alongside any “Field Control” type spell as it will replace that spell
⛺ Can be overridden by a higher rank “Field Control” type spell
- Terra Aqua:
Terra Aqua
B Rank
Field Control
6 Posts
7 Posts
Summary
Miyuki begins glowing through dark blue cracks in her skin, the air will begin feeling quite moist as she alters the reality of the environment that she's in, turning it into a massive expanse of water. For 1 mile the world will be covered in 100% ocean with no land in sight, this is the cosmetic part of this spell.
For 30 meters around Miyuki, all spells are enhanced with Water element, making it so when they touch something that target takes loses 1MP per post for 1 post, increasing by 1 post each time that target's hit.
Water, Lightning, and Wind element spells have their effects enhanced by 30%. Earth, Fire, and Ice magic (as well as all derivatives of them) magic is weakened by 30%. This spell is unable to distinguish friend from foe, and will apply as either a benefit, or detriment to either party depending on the individual's magic.
Strengths:⛺ Enhances spells with an element based buff
⛺ Enhances spells that share its element
⛺ Can override opposing “Field Control” type spells of equal or lesser rank
⛺ Looks beautiful…
Weaknesses:⛺ Effects both allies and enemies
⛺ Can strengthen enemy spells
⛺ Can weaken friendly spells
⛺ Cannot be used alongside any “Field Control” type spell as it will replace that spell
⛺ Can be overridden by a higher rank “Field Control” type spell
- Terra Gelus:
Terra Gelus
B Rank
Field Control
6 Posts
7 Posts
Summary
Miyuki begins glowing through bright cyan cracks in her skin, the tempurature will begin dropping immeasureably as she alters the reality of the environment that she's in, turning it into a massive expanse of ice and snow. For 1 mile the world will be covered in thick blizzards and deep snow layered over massive sheets of thick ice, this is the cosmetic part of this spell.
For 30 meters around Miyuki, all spells are enhanced with Ice element, making it so when they touch equipment all B Rank (Strong+) and lower equipment instantly shatters. All A Rank and higher equipment take 30% more damage from all attacks.
Ice, and Wind element spells have their effects enhanced by 30%. Fire, Water, Earth, Metal, and Buff magic (as well as all derrivatives of them) is weakened by 30%. This spell is unable to distinguish friend from foe, and will apply as either a benefit, or detriment to either party depending on the individual's magic.
Strengths:⛺ Enhances spells with an element based buff
⛺ Enhances spells that share its element
⛺ Can override opposing “Field Control” type spells of equal or lesser rank
⛺ Looks beautiful…
Weaknesses:⛺ Effects both allies and enemies
⛺ Can strengthen enemy spells
⛺ Can weaken friendly spells
⛺ Cannot be used alongside any “Field Control” type spell as it will replace that spell
⛺ Can be overridden by a higher rank “Field Control” type spell
- Signatures:
- Redirect:
- Redirect
Max S Rank
Defensive
Instant
1 Use Per Post
Summary
Miyuki uses superior swordsmanship to catch an incoming attack, and send it back to the one who launched it. Much like a barrier, this can stop attacks 1 rank above its own rank at the most.
Strengths:⛺ Amazing defense
Weaknesses:⛺ Only works on 1 attack
⛺ Won't work on attacks 2 ranks above the rank of the skill
- Flash Step:
- Flash Step
D Rank
Mobility
Instant
0 Posts
Summary
Miyuki's speed increases by +20 meters per second for up to 1 second. This can be used to move in a straight line only. If Miyuki is hit while using this spell, she will take damage equal to the attack's normal damage, and then 10 more damage due to her speed.
Strengths:⛺ Quick spell that can be chained
Weaknesses:⛺ Takes more damage while moving
⛺ Cannot turn corners
- Template:
- Code:
[spoiler=][blur][color=#ff33ff][/color][/blur]
[blur][color=#ff33ff] Rank[/color][/blur]
[blur][color=#ff33ff][/color][/blur]
[blur][color=#ff33ff] Posts[/color][/blur]
[blur][color=#ff33ff] Posts[/color][/blur]
[blur][color=#ff33ff]Summary[/color][/blur]
[blur][color=#ff33ff]Strengths:[/color][/blur]
[left][blur][color=#ff33ff][size=18][b]⛺[/b][/size][/color][/blur] [/left]
[blur][color=#ff33ff]Weaknesses:[/color][/blur]
[left][blur][color=#ff33ff][size=18][b]⛺[/b][/size][/color][/blur]
[blur][color=#ff33ff][size=18][b]⛺[/b][/size][/color][/blur] [/left]
[/spoiler]