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    Requip: Gunner

    Valkryes
    Valkryes

    Player 
    Lineage : Shadows of Anarchy
    Position : None
    Posts : 28
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 31.25

    Character Sheet
    First Skill: Requip: Gunner
    Second Skill:
    Third Skill:

    Requip: Gunner Empty Requip: Gunner

    Post by Valkryes 20th July 2016, 6:52 pm

    Primary Magic: Requip: Gunner
    Secondary Magic: N/A
    Caster or Holder: Holder

    Description:

    Requip: Gunner

    Magic that allows the user to summon various magic firearms (as well as various other items, such as clothing) in or outside of battle by use of a pocket dimension. The user stores these weapons in their pocket dimension, which can then be accessed at will. However, the space available within their pocket dimension is limited; to what extent is determined by the user's magical ability. Each firearm has its own distinct special ability and advantage, meaning they are best used to adapt a flexible fighting style.

    Valkryes has a very flexible fighting style; something that is a reflection of the magic she uses. She is prone to switching weapons mid-battle, trying her best to keep up with the flow of the fight. She doesn't have one requip she likes to stick to, at least, not yet.




    Strengths:

    [ Non-Stop ]
    - Since these guns utilize magic, they don't have the same requirements as a normal firearm. One of their biggest advantages is that they don't require reloading ammo. This means there's no worrying over whether a gun will die on you mid-fight.

    [ Flexible ]
    - Valkyres has a weapon for almost every situation, meaning she can change her fighting style on the fly. All it takes is a simple requip to turn the tables.




    Weaknesses:

    [ Limited Space ]
    - Pocket Dimension space, where all weapons are located, is limited. The weapons that can be summoned via Requip must be carefully chosen. Weapons not in the pocket dimension space cannot be summoned via Requip unless they are moved to the pocket dimension.

    [ Friendly/Inaccurate Fire ]
    - Aiming isn't always as accurate as it should be. Even with a natural ability for sharp-shooting, it is very easy to miss a mark or even hit a comrade.

    [ Range Issues ]
    - Some weapons, such as the Sniper Rifle, at at a severe disadvantage when it comes to range. The Sniper Rifle is very effective at long-ranged combat, but it is virtually useless in close-quarters. This poses a serious problem if the user is unable to Requip and change weapons.




    Lineage:
    [ Shadows of Anarchy ]

    [ Description ]
    Copied from the Sacred Library.
    - A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.

    [ Ability ]
    - User has the ability to control and command shadows within a 50 meter radius.
    - Shadows may take on a physical form to attack when prompted. The attack is equal to the rank of the user's melee damage in power + 50%.
    - Shadow control is considered 1 effect at any given time.
    - Attack strength is increased based on speed power/magic damage buffs.
    - Shadows can also be used to form a shield, which can block attacks equal to a shield/barrier spell of the user's rank.
    - The shadows of people and connected equipment cannot be controlled.

    [ Usage]

    Attack
    - Duration: 5 posts
    - Cooldown: 6 posts

    Defense
    - Duration: 2 Attacks of equal or lower rank
    - Cooldown: 4 posts




    Unique Abilities:

    [ Eye on the Prize ]
    When using Requip: Gunner, Valkryes's eyesight seems to grow sharper, and her aim seems to improve. It's much easier for her to hit her mark exactly where it will hurt the most.
    This ability grants 5% more damage when using Requip: Gunner. That percentage is increased by 5% with every rank gained.

    [ Final Stand ]
    When Valkyres's health falls below 25%, her attack is temporarily boosted by 30%. This percentage is increased by 5% with every rank gained. However, all weapons gain an extra post needed for cooldown whenever Final Stand is in use.

    [ Radar ]
    Valkryes can sense and pin-point any sentient life within 100 meters of her current location in crowded or obstacle-filled environments. However, she has no way of knowing anything about those whom she senses. She mostly uses this ability when sniping as a way to watch her own back and never hesitates to shoot whomever gets too close to her blindspots.





    Spells:


    Name: Pistol
    Rank: D
    Type: Requip - Weapon

    Duration: 2 posts
    Cooldown: 3 posts

    Description:

    [ Pistol ]
    A small firearm that fits comfortably in the user's hand.

    [ Active Ability ]
    Line of Fire: Ten shots (composed of compressed magical energy) are fired off in rapid succession. These shots land in a straight line (either vertical of horizontal), with 1' of space between each shot. Once all ten shots have landed, they simultaneously combust, causing a 3m x 2m (~10' x 6') explosion.
    Cooldown: 2 Posts

    [ Passive Ability ]
    Plan B: If the Line of Fire fails (meaning the shots don't line up/don't combust), the user receives a 15% defense boost during the next post.

    [ Range ]
    - Must be fired from 15 meters away or less.

    [ Speed ]
    - 7.5 m/s

    [ Strengths ]:
    - Covers a large area with a singular attack

    [ Weaknesses ]:
    - All ten shots must line up for this attack to work. If the shots do not line up, they will not combust.
    - In addition, the affected area cannot be changed. The explosion will always cover a 10'x5' area.




    Name: Pistol: Bullet Rain
    Rank: D
    Type: Special Requip - Offensive

    Duration: Instant
    Cooldown: 2 posts

    Can only be used while Pistol Requip is active.

    Description:

    [ Bullet Rain ]
    A barrage of bullet-sized magic bursts are discharged. Each burst isn't very powerful on its own, but when they hit in rapid succession, they can make for a powerful attack.
    This attack does 1.25x D-Rank damage, with the damage divided by the number of bullets fired
    If used as a multi-target attack, this attack can stun an opponent of equal or lower rank for 1 post.

    [ Range ]
    15 meters

    [ Speed ]
    7.5 m/s

    [ Strengths ]:
    - Can be used as as single or multi-target attack, but is most effective as a single-target attack.
    - Though it is a weak attack when used on multiple targets, it can stun the opponent.

    [ Weaknesses ]:
    - Each individual burst is quite weak. This fact is high-lighted when the attack is used on multiple targets.
    - Since this attack deals with multiple projectiles, it is difficult to aim. In a crowded space, friendly-fire can't be avoided.
    - This attack can't stun if used on a single target.
    - Can only be used while Pistol Requip is active.





    Name: Rifle
    Rank: D
    Type: Requip - Weapon

    Duration: 3 posts
    Cooldown: 4 posts

    Description:

    [ Rifle ]
    A long firearm capable of firing powerful shots. It is most effective when used at a distance.

    [ Active Ability ]
    Homing Shot: A singular, high-power burst of magical energy is fired at a faraway, pre-determined target. The concentrated burst will home in on its target before exploding upon impact. This attack has a 2m x 2m (~ 6.5' x 6.5') blast radius.
    Cooldown: 2 Posts

    [ Passive Ability ]
    No Escape: If the target is unable to move, the blast does 35% more damage.

    [ Range ]
    Must be fired from 20 meters away.

    [ Speed ]
    15 m/s

    [ Strengths ]:
    - The burst can cause an explosion. While it may not do a ton of damage, it leaves those around it dazed and in a cloud of debris.
    -
    [ Weaknesses ]:
    - The homing ability is ineffective on higher-ranked wizards.
    - The blast created upon impact is weaker than it appears to be.
    - The weapon requires two hands to operate. It cannot be used if both hands are not available.




    Name: Salvo
    Rank: D
    Type: Defensive

    Duration: 2 Posts (Can take 2 attacks of equal or lower rank.)
    Cooldown: 3 posts

    Description:

    [ Salvo ]
    Multiple burst of magic energy are released to form a shield that can face incoming attacks head-on. This shield can nullify an attack of equal or lower rank upon impact.

    [ Strengths ]:
    - The user doesn't have to wait for the attack to come to them. They can shoot it down before it's too close for comfort.

    [ Weaknesses ]:
    - It doesn't last very long and can only take 2 D-Rank attacks.
    - Some attacks may be too big/wide-spread to nullify with this attack.


    Last edited by Valkryes on 22nd July 2016, 10:58 am; edited 5 times in total
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Requip: Gunner Empty Re: Requip: Gunner

    Post by Anastasia Isayev 20th July 2016, 11:47 pm

    Hello, fellow requipper!
    Yeah, I use requips too so I feel the most qualified in grading this :D
    But you picked the best magic type on the site.
    Anyway, if you see anything written in this color, that means I request edits from you. So let's get started, shall we?
    Valkryes wrote:Primary Magic: Requip: Gunner
    Secondary Magic: N/A
    Caster or Holder: Holder

    Description:

    Requip: Gunner

    Magic that allows the user to summon various magic firearms (as well as various other items, such as clothing) in or outside of battle by use of a pocket dimension. The user stores these weapons in their pocket dimension, which can then be accessed at will. However, the space available within their pocket dimension is limited; to what extent is determined by the user's magical ability. Each firearm has its own distinct special ability and advantage, meaning they are best used to adapt a flexible fighting style.

    Valkryes has a very flexible fighting style; something that is a reflection of the magic she uses. She is prone to switching weapons mid-battle, trying her best to keep up with the flow of the fight. She doesn't have one requip she likes to stick to, at least, not yet.




    Strengths:

    [ Non-Stop ]
    - Since these guns utilize magic, they don't have the same requirements as a normal firearm. One of their biggest advantages is that they don't require reloading ammo. This means there's no worrying over whether a gun will die on you mid-fight.

    [ Flexible ]
    - Valkyres has a weapon for almost every situation, meaning she can change her fighting style on the fly. All it takes is a simple requip to turn the tables.




    Weaknesses:

    [ Limited Space ]
    - Pocket Dimension space, where all weapons are located, is limited. The weapons that can be summoned via Requip must be carefully chosen. Weapons not in the pocket dimension space cannot be summoned via Requip unless they are moved to the pocket dimension.

    [ Friendly/Inaccurate Fire ]
    - Aiming isn't always as accurate as it should be. Even with a natural ability for sharp-shooting, it is very easy to miss a mark or even hit a comrade.

    [ Range Issues ]
    - Some weapons, such as the Sniper Rifle, at at a severe disadvantage when it comes to range. The Sniper Rifle is very effective at long-ranged combat, but it is virtually useless in close-quarters. This poses a serious problem if the user is unable to Requip and change weapons.




    Lineage:
    [ Shadows of Anarchy ]

    [ Description ]
    Copied from the Sacred Library.
    - A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.

    [ Ability ]
    - User has the ability to control and command shadows within a 50 meter radius.
    - Shadows may take on a physical form to attack when prompted. The attack is equal to the rank of the user's melee damage in power + 50%.
    - Shadow control is considered 1 effect at any given time.
    - Attack strength is increased based on speed power/magic damage buffs.
    - Shadows can also be used to form a shield, which can block attacks equal to a shield/barrier spell of the user's rank.
    - The shadows of people and connected equipment cannot be controlled.

    [ Usage]

    Attack
    - Duration: 5 posts
    - Cooldown: 6 posts

    Defense
    - Duration: 2 Attacks of equal or lower rank
    - Cooldown: 4 posts




    Unique Abilities:

    [ Eye on the Prize ]
    When using Requip: Gunner, Valkryes's eyesight seems to grow sharper, and her aim seems to improve. It's much easier for her to hit her mark exactly where it will hurt the most.
    This ability grants 5% more damage when using Requip: Gunner. That percentage is increased by 5% with every rank gained.

    [ Final Stand ]
    When Valkyres's health falls below 25%, her attack is temporarily boosted by 30%. This percentage is increased by 5% with every rank gained. However, all weapons gain an extra post needed for cooldown whenever Final Stand is in use.

    [ Radar ]
    Valkryes can sense and pin-point any sentient life within 100 meters of her current location in crowded or obstacle-filled environments. However, she has no way of knowing anything about those whom she senses. She mostly uses this ability when sniping as a way to watch her own back and never hesitates to shoot whomever gets too close to her blindspots.





    Spells:
    Alright, I'm going to start by addressing that you'll need to first summon your weapon. Each weapon has an active ability and a passive ability. You can also have spells that are additional activated abilities called "Special Requip" spells, as well. Currently, all of your spells look remarkably like Special Requip spells without actually having a weapon. Please create weapons to use these spells (yup, creating a weapon, itself is a spell).

    So please make those before you continue on.
    If you have any questions on how to make requip spells, you can refer to my magic in my signature

    Pistol:


    Rifle:


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Valkryes
    Valkryes

    Player 
    Lineage : Shadows of Anarchy
    Position : None
    Posts : 28
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 31.25

    Character Sheet
    First Skill: Requip: Gunner
    Second Skill:
    Third Skill:

    Requip: Gunner Empty Re: Requip: Gunner

    Post by Valkryes 21st July 2016, 12:05 am

    Alright, thank you! I couldn't find any clear instructions on how exactly spells work with Requip, so I really appreciate the help. I'll get those edits made asap.


    _____________________________________________________________________________________

    Requip: Gunner Valkryes_sig__by_silver_latias-daawz5e
    Character Info [Valkryes]   / /   Magic Info [Requip: Gunner]
    "Shoot me down; of course I'm the sinful one here. But now, I've found a reason to feel no fear.
    You lead me down a dark path, but I'm who you blame for the aftermath.
    You've broken me down and I am left alone here to cry. Can someone, please someone, end this now!"
    - Karma
    Valkryes
    Valkryes

    Player 
    Lineage : Shadows of Anarchy
    Position : None
    Posts : 28
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 31.25

    Character Sheet
    First Skill: Requip: Gunner
    Second Skill:
    Third Skill:

    Requip: Gunner Empty Re: Requip: Gunner

    Post by Valkryes 21st July 2016, 1:19 pm

    Edits have been made. I'm not quite sure if I got it right this time, but we'll see.


    _____________________________________________________________________________________

    Requip: Gunner Valkryes_sig__by_silver_latias-daawz5e
    Character Info [Valkryes]   / /   Magic Info [Requip: Gunner]
    "Shoot me down; of course I'm the sinful one here. But now, I've found a reason to feel no fear.
    You lead me down a dark path, but I'm who you blame for the aftermath.
    You've broken me down and I am left alone here to cry. Can someone, please someone, end this now!"
    - Karma
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Requip: Gunner Empty Re: Requip: Gunner

    Post by Anastasia Isayev 21st July 2016, 6:45 pm

    Valkryes wrote:Primary Magic: Requip: Gunner
    Secondary Magic: N/A
    Caster or Holder: Holder

    Description:

    Requip: Gunner

    Magic that allows the user to summon various magic firearms (as well as various other items, such as clothing) in or outside of battle by use of a pocket dimension. The user stores these weapons in their pocket dimension, which can then be accessed at will. However, the space available within their pocket dimension is limited; to what extent is determined by the user's magical ability. Each firearm has its own distinct special ability and advantage, meaning they are best used to adapt a flexible fighting style.

    Valkryes has a very flexible fighting style; something that is a reflection of the magic she uses. She is prone to switching weapons mid-battle, trying her best to keep up with the flow of the fight. She doesn't have one requip she likes to stick to, at least, not yet.




    Strengths:

    [ Non-Stop ]
    - Since these guns utilize magic, they don't have the same requirements as a normal firearm. One of their biggest advantages is that they don't require reloading ammo. This means there's no worrying over whether a gun will die on you mid-fight.

    [ Flexible ]
    - Valkyres has a weapon for almost every situation, meaning she can change her fighting style on the fly. All it takes is a simple requip to turn the tables.




    Weaknesses:

    [ Limited Space ]
    - Pocket Dimension space, where all weapons are located, is limited. The weapons that can be summoned via Requip must be carefully chosen. Weapons not in the pocket dimension space cannot be summoned via Requip unless they are moved to the pocket dimension.

    [ Friendly/Inaccurate Fire ]
    - Aiming isn't always as accurate as it should be. Even with a natural ability for sharp-shooting, it is very easy to miss a mark or even hit a comrade.

    [ Range Issues ]
    - Some weapons, such as the Sniper Rifle, at at a severe disadvantage when it comes to range. The Sniper Rifle is very effective at long-ranged combat, but it is virtually useless in close-quarters. This poses a serious problem if the user is unable to Requip and change weapons.




    Lineage:
    [ Shadows of Anarchy ]

    [ Description ]
    Copied from the Sacred Library.
    - A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.

    [ Ability ]
    - User has the ability to control and command shadows within a 50 meter radius.
    - Shadows may take on a physical form to attack when prompted. The attack is equal to the rank of the user's melee damage in power + 50%.
    - Shadow control is considered 1 effect at any given time.
    - Attack strength is increased based on speed power/magic damage buffs.
    - Shadows can also be used to form a shield, which can block attacks equal to a shield/barrier spell of the user's rank.
    - The shadows of people and connected equipment cannot be controlled.

    [ Usage]

    Attack
    - Duration: 5 posts
    - Cooldown: 6 posts

    Defense
    - Duration: 2 Attacks of equal or lower rank
    - Cooldown: 4 posts




    Unique Abilities:

    [ Eye on the Prize ]
    When using Requip: Gunner, Valkryes's eyesight seems to grow sharper, and her aim seems to improve. It's much easier for her to hit her mark exactly where it will hurt the most.
    This ability grants 5% more damage when using Requip: Gunner. That percentage is increased by 5% with every rank gained.

    [ Final Stand ]
    When Valkyres's health falls below 25%, her attack is temporarily boosted by 30%. This percentage is increased by 5% with every rank gained. However, all weapons gain an extra post needed for cooldown whenever Final Stand is in use.

    [ Radar ]
    Valkryes can sense and pin-point any sentient life within 100 meters of her current location in crowded or obstacle-filled environments. However, she has no way of knowing anything about those whom she senses. She mostly uses this ability when sniping as a way to watch her own back and never hesitates to shoot whomever gets too close to her blindspots.





    Spells:


    Name: Pistol
    Rank: D
    Type: Requip - Weapon

    Duration: 2 posts
    Cooldown: 3 posts

    Description:

    [ Pistol ]
    A small firearm that fits comfortably in the user's hand.

    [ Active Ability ]
    Line of Fire: Ten shots (composed of compressed magical energy) are fired off in rapid succession. These shots land in a straight line (either vertical of horizontal), with 1' of space between each shot. Once all ten shots have landed, they simultaneously combust, causing a 10'x5' explosion.  Need a speed at which this goes

    [ Passive Ability ]
    Plan B: If the Line of Fire fails (meaning the shots don't line up/don't combust), the user receives a 50% defense boost during the next post.  50% is a bit too much.  Please lower to 15% Defense Boost

    [ Range ]
    - Must be fired from 30 meters away or less.  30 meters is a bit far for a D Rank spell.  Unfortunately, D Rank spells generally have a range of 15 meters.  Yup, not realistic for guns, but for the sake of balance, that is what it is.  I also need a speed at which the weapon's projectile goes.  It's usually half of the distance traveled (making the projectile hit target in 2 seconds)

    [ Strengths ]:
    - Covers a large area with a singular attack

    [ Weaknesses ]:
    - All ten shots must line up for this attack to work. If the shots do not line up, they will not combust.
    - In addition, the affected area cannot be changed. The explosion will always cover a 10'x5' area.




    Name: Pistol: Bullet Rain
    Rank: D
    Type: Special Requip - Offensive

    Duration: 1 post Change this to instant
    Cooldown: 2 posts

    Can only be used while Pistol Requip is active.

    Description:

    [ Bullet Rain ]
    A barrage of bullet-sized magic bursts are discharged. Each burst isn't very powerful on its own, but when they hit in rapid succession, they can make for a powerful attack.  Please state that this deals 1.25x D Rank damage, with the damage divided by the number of bullets shot.  Gonna need Range and speed of Bullet Rain

    [ Strengths ]:
    - Can be used as as single or multi-target attack, but is most effective as a single-target attack.
    - Though it is a weak attack when used on multiple targets, it can stun the opponent.  State what the stun does in the Bullet Rain's description.  Stuns usually last for a single post on opponents equal rank or weaker.

    [ Weaknesses ]:
    - Each individual burst is quite weak. This fact is high-lighted when the attack is used on multiple targets.
    - Since this attack deals with multiple projectiles, it is difficult to aim. In a crowded space, friendly-fire can't be avoided.
    - This attack can't stun if used on a single target.
    - Can only be used while Pistol Requip is active.





    Name: Rifle
    Rank: D
    Type: Requip - Weapon

    Duration: 3 posts
    Cooldown: 4 posts

    Description:

    [ Rifle ]
    A long firearm capable of firing powerful shots. It is most effective when used at a distance.

    [ Active Ability ]
    Homing Shot: A singular, high-power burst of magical energy is fired at a faraway, pre-determined target. The concentrated burst will home in on its target before exploding upon impact.  How big is the explosion?  How fast does the projectile go (usually half it's distance, but since this is a rifle, I'll let you have it move 15m/s

    [ Passive Ability ]
    No Escape: If the target is unable to move, the blast does 35% more damage.

    [ Range ]
    - Must be fired from 30+ meters away  Balance strikes again.  While I understand rifles attack from far away, this site has balancing needed for range (for reasons), so this weapon, since it's a rifle.... I'll allow to be shot at 20 meters away.  Big change yeah?  But that's the most I could allow

    [ Strengths ]:
    - The burst can cause a massive explosion. While it may not do a ton of damage, it leaves those around it dazed and in a cloud of debris.
    -
    [ Weaknesses ]:
    - The homing ability is ineffective on higher-ranked wizards.
    - The blast created upon impact is weaker than it appears to be.
    - The weapon requires two hands to operate. It cannot be used if both hands are not available.




    Name: Rifle: Salvo
    Rank: D
    Type: Special Requip - Defensive  Unfortunately, only armor can use defensive Special Requips.  You could just turn this into a regular defensive spell if you'd like

    Can only be used while Rifle Requip is active.

    Duration: Can take 2 attacks of equal or lower rank before becoming ineffective.  Unfortunately, you still need a set duration.  Silly, I know, but that's just how it is
    Cooldown: 4 posts

    Description:

    [ Salvo ]
    Multiple shots are fired in rapid succession at a singular target, which is generally an incoming attack. They can nullify an attack of equal or lower rank upon impact.

    [ Strengths ]:
    - The user doesn't have to wait for the attack to come to them. They can shoot it down before it's too close for comfort.

    [ Weaknesses ]:
    - It doesn't last very long, only being able to take 2 D-Rank attacks.
    - Some attacks may be too big/wide-spread to nullify with this attack.
    - Can only be used while Rifle Requip is active.


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Valkryes
    Valkryes

    Player 
    Lineage : Shadows of Anarchy
    Position : None
    Posts : 28
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 31.25

    Character Sheet
    First Skill: Requip: Gunner
    Second Skill:
    Third Skill:

    Requip: Gunner Empty Re: Requip: Gunner

    Post by Valkryes 21st July 2016, 7:17 pm

    For the Rifle: Salvo spell, does it need to be modified to be useable without a requip if I use it as a normal defensive spell?


    _____________________________________________________________________________________

    Requip: Gunner Valkryes_sig__by_silver_latias-daawz5e
    Character Info [Valkryes]   / /   Magic Info [Requip: Gunner]
    "Shoot me down; of course I'm the sinful one here. But now, I've found a reason to feel no fear.
    You lead me down a dark path, but I'm who you blame for the aftermath.
    You've broken me down and I am left alone here to cry. Can someone, please someone, end this now!"
    - Karma
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Requip: Gunner Empty Re: Requip: Gunner

    Post by Anastasia Isayev 21st July 2016, 9:28 pm

    You can make it be a normal spell, yeah, if you'd like. Your spells don't all have to be specifically requip -- you can have other spells peppered in with it.


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    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
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    Valkryes
    Valkryes

    Player 
    Lineage : Shadows of Anarchy
    Position : None
    Posts : 28
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 31.25

    Character Sheet
    First Skill: Requip: Gunner
    Second Skill:
    Third Skill:

    Requip: Gunner Empty Re: Requip: Gunner

    Post by Valkryes 21st July 2016, 9:40 pm

    Edits have been made.


    _____________________________________________________________________________________

    Requip: Gunner Valkryes_sig__by_silver_latias-daawz5e
    Character Info [Valkryes]   / /   Magic Info [Requip: Gunner]
    "Shoot me down; of course I'm the sinful one here. But now, I've found a reason to feel no fear.
    You lead me down a dark path, but I'm who you blame for the aftermath.
    You've broken me down and I am left alone here to cry. Can someone, please someone, end this now!"
    - Karma
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Requip: Gunner Empty Re: Requip: Gunner

    Post by Anastasia Isayev 22nd July 2016, 10:44 am

    Last bit. Just need a cooldown on all of the active abilities (yeah, they have their own specific cooldowns for the actives, on top of the weapon's cooldown as well as they are kinda a spell within a spell). So just give me cooldowns for the active abilities on each weapon and we should be squared away.


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Valkryes
    Valkryes

    Player 
    Lineage : Shadows of Anarchy
    Position : None
    Posts : 28
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 31.25

    Character Sheet
    First Skill: Requip: Gunner
    Second Skill:
    Third Skill:

    Requip: Gunner Empty Re: Requip: Gunner

    Post by Valkryes 22nd July 2016, 11:02 am

    Cooldowns have been added.


    _____________________________________________________________________________________

    Requip: Gunner Valkryes_sig__by_silver_latias-daawz5e
    Character Info [Valkryes]   / /   Magic Info [Requip: Gunner]
    "Shoot me down; of course I'm the sinful one here. But now, I've found a reason to feel no fear.
    You lead me down a dark path, but I'm who you blame for the aftermath.
    You've broken me down and I am left alone here to cry. Can someone, please someone, end this now!"
    - Karma
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Requip: Gunner Empty Re: Requip: Gunner

    Post by Anastasia Isayev 23rd July 2016, 7:40 pm

    Requip: Gunner BTSjguv


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!

      Current date/time is 22nd November 2024, 4:10 am