The current list of Guild Masters are pretty well trusted individuals (If I do say so myself.) and it takes quite a load off admins when members are switching guilds to have that many extra people around capable of doing a simple job.
GM group control
MifuneThe White Wizard
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Position : None
Posts : 1004
Guild : Guildless
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Mentor : Oykai
Experience : 500
Character Sheet
First Skill: Death Wish
Second Skill:
Third Skill:
- Post n°1
GM group control
I think it's time Guild Masters be given back control of their respective groups, to add and remove members.
The current list of Guild Masters are pretty well trusted individuals (If I do say so myself.) and it takes quite a load off admins when members are switching guilds to have that many extra people around capable of doing a simple job.
The current list of Guild Masters are pretty well trusted individuals (If I do say so myself.) and it takes quite a load off admins when members are switching guilds to have that many extra people around capable of doing a simple job.
ErisLich of hell
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Lineage : Devil's Conquest
Position : None
Posts : 1471
Guild : Grim Heresy [GM]
Cosmic Coins : 5
Dungeon Tokens : 0
Experience : 0
Character Sheet
First Skill: Sunset Eclipse - The Sandstorm GS
Second Skill: Titan Eclipse • Devil Pact
Third Skill:
- Post n°2
Re: GM group control
You'd think it'd be common sense. Not to mention it doesn't take away anything from the admins, who are still able to add and subtract group members regardless.
But one character that IC had a destroy all humans complex getting into Fairy Tail and suddenly it's a no go. Which is an In Character matter. Not to mention that that is just personality. How one acts or masks their activities is again, all IC.
So long as it was made clear that a character application needs to be approved first, which itself isn't even relevant to being added to a/the group, then there's really no issues.
There's just outright no reason to withhold color-giving ability, except perhaps in specific cases where someone abuses it and goes on a color-tossing spree. Which is unlikely, and very easy to correct if it happens. (People can leave a color / group on their own.)
But one character that IC had a destroy all humans complex getting into Fairy Tail and suddenly it's a no go. Which is an In Character matter. Not to mention that that is just personality. How one acts or masks their activities is again, all IC.
So long as it was made clear that a character application needs to be approved first, which itself isn't even relevant to being added to a/the group, then there's really no issues.
There's just outright no reason to withhold color-giving ability, except perhaps in specific cases where someone abuses it and goes on a color-tossing spree. Which is unlikely, and very easy to correct if it happens. (People can leave a color / group on their own.)
Deception | Despair | Domination
H 1 S 7 A 7+1 B 8+1 C 9 D 11
d a m n a t i o n
KirahunterThe Phoenix
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Lineage : Keeper of War
Position : None
Posts : 1358
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 25
Experience : 1,250
Character Sheet
First Skill: Seith - Human Possession
Second Skill: Stardust
Third Skill:
- Post n°3
Re: GM group control
When I was running the Zuo Show being able to hand out LS colors directly was very useful. I know it made my day when I could see new members in the cbox get excited about their new found colors. If someone abuses it it is an easy fix, it is VERY easy to find who did it(I mean since they basically sign their name by giving someone their guild colors), and such an abuse could easily be taken care of by removing individual permissions. Blanket solutions like taking away ALL GM's color powers always hit well behaving users worse then abusers. I endorse this movement.
I mean the permission is tied to individuals right, I don't remember there being a Guild Master usergroup? That being the case it becomes easy to take it out of the hands of anyone who can't handle the power, while leaving it in the hands of those who can handle it.
I mean the permission is tied to individuals right, I don't remember there being a Guild Master usergroup? That being the case it becomes easy to take it out of the hands of anyone who can't handle the power, while leaving it in the hands of those who can handle it.
[20:44:53] Kirahunter : also I like the sound of my own voice
[20:44:59] Kirahunter : so I had to say something
Missions Completed
D- 6 (150 exp)
C- 1 (50 exp)
B- 1 (1,050 exp)
A- 0
S- 0
Total:1250
Character
Primary Magic
Guest- Guest
- Post n°4
Re: GM group control
Staff doesn't want characters, who aren't approved yet, being added into groups; this is the main reason why the rights were taken away. If (and I'm assuming things here so don't kill me) Heero had not added what seemed to be a "dark mage" into a legal guild, maybe we wouldn't have had this issue to start.
But that's just my two cents, don't hold me on it.
Hell, I couldn't agree more to have those rights back. There's a shit ton of years-inactive members still in the FT group and it bothers me to no end, but there isn't anything I can do about it. It'd also help clean out those who changed guilds and don't know they can remove their own selves from groups they're "subscribed" to.
But that's just my two cents, don't hold me on it.
Hell, I couldn't agree more to have those rights back. There's a shit ton of years-inactive members still in the FT group and it bothers me to no end, but there isn't anything I can do about it. It'd also help clean out those who changed guilds and don't know they can remove their own selves from groups they're "subscribed" to.
Rosetta Crawford- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Embodiment of the 13th
Position : None
Posts : 3499
Guild : Blue Pegasus
Cosmic Coins : 0
Dungeon Tokens : 0
Mentor : Sky Emperor Shangdi
Experience : 367,824.5
Character Sheet
First Skill: Ten No Kichi
Second Skill:
Third Skill:
- Post n°5
Re: GM group control
I can get behind this. However, I think that perhaps before adding them there should be a check to make sure they've been approved.
Or there is another radical idea: make it so staff can add the colour (not just admins. I'm sure this should be possible) that way when they approve an app they can automatically go and add the colour.
Or there is another radical idea: make it so staff can add the colour (not just admins. I'm sure this should be possible) that way when they approve an app they can automatically go and add the colour.
ErisLich of hell
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Lineage : Devil's Conquest
Position : None
Posts : 1471
Guild : Grim Heresy [GM]
Cosmic Coins : 5
Dungeon Tokens : 0
Experience : 0
Character Sheet
First Skill: Sunset Eclipse - The Sandstorm GS
Second Skill: Titan Eclipse • Devil Pact
Third Skill:
- Post n°6
Re: GM group control
Speed Demon Zack wrote:I can get behind this. However, I think that perhaps before adding them there should be a check to make sure they've been approved.
Or there is another radical idea: make it so staff can add the colour (not just admins. I'm sure this should be possible) that way when they approve an app they can automatically go and add the colour.
Or GM's themselves could approve relevant apps.
Especially for Invite Only guilds, where the GM's approval is necessary to begin with.
Deception | Despair | Domination
H 1 S 7 A 7+1 B 8+1 C 9 D 11
d a m n a t i o n
AliannahOmen Angel
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Lineage : Omen Angel
Position : None
Faction : The Rune Knights
Posts : 2673
Guild : Guildless
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 27
Mentor : Deniel
Experience : 1,362,393
Character Sheet
First Skill: Calling of Heaven and Hell
Second Skill: Fallen Angel Take Over
Third Skill:
- Post n°7
Re: GM group control
As Marshy has stated it was removed due to abuse of adding people before their character was approved and also if the character was not, I guess, fit for the guild.
It is true that it would be useful, but one sour apple can ruin the entire experience and make it so that the person taking a bite will not want to take another bite. (Me and my metaphors)
It is true that it would be useful, but one sour apple can ruin the entire experience and make it so that the person taking a bite will not want to take another bite. (Me and my metaphors)
KirahunterThe Phoenix
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Lineage : Keeper of War
Position : None
Posts : 1358
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 25
Experience : 1,250
Character Sheet
First Skill: Seith - Human Possession
Second Skill: Stardust
Third Skill:
- Post n°8
Re: GM group control
And then one sour apple can have their privileges removed. There isn't a Guild Master usergroup, that power is given out to individuals.
[20:44:53] Kirahunter : also I like the sound of my own voice
[20:44:59] Kirahunter : so I had to say something
Missions Completed
D- 6 (150 exp)
C- 1 (50 exp)
B- 1 (1,050 exp)
A- 0
S- 0
Total:1250
Character
Primary Magic
ErisLich of hell
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Lineage : Devil's Conquest
Position : None
Posts : 1471
Guild : Grim Heresy [GM]
Cosmic Coins : 5
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Experience : 0
Character Sheet
First Skill: Sunset Eclipse - The Sandstorm GS
Second Skill: Titan Eclipse • Devil Pact
Third Skill:
- Post n°9
Re: GM group control
Goddess Alyia wrote:As Marshy has stated it was removed due to abuse of adding people before their character was approved and also if the character was not, I guess, fit for the guild.
It is true that it would be useful, but one sour apple can ruin the entire experience and make it so that the person taking a bite will not want to take another bite. (Me and my metaphors)
It shouldn't be important in the first place. It's a complete nonissue whether someone gets their colors first or not, and a GM would nine times out of ten have a much better understanding of what is going on than a foreign admin who just jumped in on the matter. Such as a character having IC motivations for being somewhere and acting to those ends. Unless that mage is a public problem there's no cause at all for them to be denied entry into a guild unless there is other barriers to entry, which a GM would know better, such as a guild only allowing mages of a certain element or who have done something specific IC or passed some test.
That aside, a blanket punishment to all is ridiculous. Like banning all apples because you ate one you disliked.
Deception | Despair | Domination
H 1 S 7 A 7+1 B 8+1 C 9 D 11
d a m n a t i o n
Guest- Guest
- Post n°10
Re: GM group control
One child played with the classroom item incorrectly, all the teachers did was take away that item so said child could not play with it wrongly again. All children in the classroom now have to suffer because of the child's poor choice in manners.
KirahunterThe Phoenix
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Lineage : Keeper of War
Position : None
Posts : 1358
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 25
Experience : 1,250
Character Sheet
First Skill: Seith - Human Possession
Second Skill: Stardust
Third Skill:
- Post n°11
Re: GM group control
This is not a class room this is a website. You can take away the thing from the bad kid without taking it from the good kids.
[20:44:53] Kirahunter : also I like the sound of my own voice
[20:44:59] Kirahunter : so I had to say something
Missions Completed
D- 6 (150 exp)
C- 1 (50 exp)
B- 1 (1,050 exp)
A- 0
S- 0
Total:1250
Character
Primary Magic
redheadedstepchildSlayer
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Posts : 2084
Cosmic Coins : 0
Character Sheet
First Skill: Earth God Slayer
Second Skill: Light Dragon Slayer
Third Skill:
- Post n°12
Re: GM group control
I'm actually with Kira and Eris on this one. The person who messed up isn't even a G.M. any more and if I remember correctly has caused problems on site in the past. But letting G.M.'s have the ability to do something as silly and simple as change name colors to reflect a member being in a guild shouldn't really be an issue. Admins can always go in and change something if it's that big of a deal but they really can't keep up with what's going on as is. Why not let others take a little off their plates?
ElijahBerserker Knight
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Lineage : Gold Rush
Position : None
Posts : 257
Guild : Gold Phoenix
Cosmic Coins : 0
Dungeon Tokens : 0
Experience : 150
Character Sheet
First Skill: Metal God Slayer
Second Skill: N/A
Third Skill:
- Post n°13
Re: GM group control
I'm with Kira and Eris as well, as taking something away from everyone due to one person doing something wrong, is quite weird and it's not how it works even in classrooms. You punish the one who did something wrong, not everyone else who uses the same thing.
FairAurofortis
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Lineage : Monkey King's Descent
Posts : 1798
Guild : Silver Wolf
Cosmic Coins : 2
Dungeon Tokens : 0
Experience : 3,050
Character Sheet
First Skill: Heavenly Body Magic
Second Skill:
Third Skill:
- Post n°14
Re: GM group control
I am agreeing with this. We have a lot of mods on the site now, too, which means that they could keep an eye on it for a trial period until all current GMs can be trusted, so if anything funny happens they should be able to find out and handle it accordingly.
Also this:
Also this:
Elijah wrote:You punish the one who did something wrong, not everyone else who uses the same thing.
Anastasia Isayev- - - - - - - - - - - - - - - - - - - - - -
Lineage : Valkyrian
Position : None
Posts : 2446
Guild : Black Sails GM
Cosmic Coins : 0
Dungeon Tokens : 0
Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
Experience : 321116
Character Sheet
First Skill: Mechanized REquip
Second Skill: Dragons' Champion
Third Skill:
- Post n°15
Re: GM group control
Eris wrote:Speed Demon Zack wrote:I can get behind this. However, I think that perhaps before adding them there should be a check to make sure they've been approved.
Or there is another radical idea: make it so staff can add the colour (not just admins. I'm sure this should be possible) that way when they approve an app they can automatically go and add the colour.
Or GM's themselves could approve relevant apps.
Especially for Invite Only guilds, where the GM's approval is necessary to begin with.
I much agree with the bold
To be honest, I'd rather guilds handle their own character creation applications.
I was on a site where factions dealt with their own character creation applications mainly so:
1) They know who's coming into their faction
2) For Invite-Only Guilds, the GM knows who wants to join or not and can say "yay" or "Nay"
3) Can invite player to skype chat
4) Gives Mods a break.
One way to make this easier is to have the player put the name of their faction in the subject line and let the guilds handle their own character creation. And if they don't get to the character creation, then the person may get tired of waiting and they'll go to another guild. *shrugs* Artificial Selection I guess.
[Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
Wave your banner!
Join the Black Sails today!
The Guild is Set to OPEN! -- This means, feel free to join!
Join the Black Sails today!
The Guild is Set to OPEN! -- This means, feel free to join!
redheadedstepchildSlayer
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Posts : 2084
Cosmic Coins : 0
Character Sheet
First Skill: Earth God Slayer
Second Skill: Light Dragon Slayer
Third Skill:
- Post n°16
Re: GM group control
Lynn wrote:I am agreeing with this. We have a lot of mods on the site now, too, which means that they could keep an eye on it for a trial period until all current GMs can be trusted, so if anything funny happens they should be able to find out and handle it accordingly.
Also this:Elijah wrote:You punish the one who did something wrong, not everyone else who uses the same thing.
We have a lot of mods yes but only 1/3 actually do anything. GM control should be with the GM.
Ravana- -
Lineage : Knight of Frostfire
Position : None
Posts : 112
Guild : Infinity Hydra
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Dungeon Tokens : 0
Age : 30
Experience : 50
Character Sheet
First Skill: Dragon's Bane Sword of Flame
Second Skill:
Third Skill:
- Post n°17
Re: GM group control
The problem is, GM's are not Mods. Sure the Character Application is super easy, but there is still some that are denied by some stupid means.
So would this entitle that GM's could grade ALL applications? What about GM's that are on vacation like Shuhei. Obviously that's a whole weekend of apps for his guild. What about guildless?
I agree with the color control, but approving apps is a step too far. Only reason why I agree with color control, is cause I still have yet to be colored ( but my gm having color control wouldn't help either cause he is in the hospital )
So would this entitle that GM's could grade ALL applications? What about GM's that are on vacation like Shuhei. Obviously that's a whole weekend of apps for his guild. What about guildless?
I agree with the color control, but approving apps is a step too far. Only reason why I agree with color control, is cause I still have yet to be colored ( but my gm having color control wouldn't help either cause he is in the hospital )
KirahunterThe Phoenix
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Lineage : Keeper of War
Position : None
Posts : 1358
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Dungeon Tokens : 0
Age : 25
Experience : 1,250
Character Sheet
First Skill: Seith - Human Possession
Second Skill: Stardust
Third Skill:
- Post n°18
Re: GM group control
Half the current guild masters have been mods or admins at one point or another.
Kanix, IQ, Chaotic(He's BP GM now right?), Hikari, Ardere, Elyx, Harrigan, Izayuki and that's just the current ones. Past GMs that have been staff include but are not limited to:
Zeno, Zenshin, Myself, Heero, Kakuma, Aegis, Legacy, Lyserg, Kihia and Alyia.
Okay I may have counted like two cbox mods but that's beside the point.
Guild Masters are particularly well qualified individuals, and the point isn't to force them to grade all apps; but rather give the power to help mods with just character apps of people applying to their own guilds. This will let them take welcoming new members into their own hands, speed up the application process, and legal guild masters can stop any inevitabilty-going-to-become-dark-mages from joining their guilds.
Kanix, IQ, Chaotic(He's BP GM now right?), Hikari, Ardere, Elyx, Harrigan, Izayuki and that's just the current ones. Past GMs that have been staff include but are not limited to:
Zeno, Zenshin, Myself, Heero, Kakuma, Aegis, Legacy, Lyserg, Kihia and Alyia.
Okay I may have counted like two cbox mods but that's beside the point.
Guild Masters are particularly well qualified individuals, and the point isn't to force them to grade all apps; but rather give the power to help mods with just character apps of people applying to their own guilds. This will let them take welcoming new members into their own hands, speed up the application process, and legal guild masters can stop any inevitabilty-going-to-become-dark-mages from joining their guilds.
[20:44:53] Kirahunter : also I like the sound of my own voice
[20:44:59] Kirahunter : so I had to say something
Missions Completed
D- 6 (150 exp)
C- 1 (50 exp)
B- 1 (1,050 exp)
A- 0
S- 0
Total:1250
Character
Primary Magic
Kariline- - - - - - - - - - -
Lineage : None
Position : None
Posts : 278
Guild : Lamia Scale
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 30
Experience : 900
Character Sheet
First Skill: Take Over Guardian Soul
Second Skill:
Third Skill:
- Post n°19
Re: GM group control
So what about those that apply, and go through the process of putting the link up in the approval thread just to wait a week, but another newb comes on and is instantly approved. There is just alot of gray area with that idea.
Haru-senpai- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Monkey King's Descendant
Position : None
Posts : 3216
Guild : Fairy Tail
Cosmic Coins : 0
Dungeon Tokens : 12
Mentor : Igneel, & Noheme the Fox
Experience : 11,106.25
Character Sheet
First Skill: Fire Dragon Slayer Magic
Second Skill: Dragon Force
Third Skill:
- Post n°20
Re: GM group control
Um. Since my name is being thrown around.
- For the record all I ever did was add people to Fairy Tail when they asked to be added. Or when they made a final decision.
- Or when I noticed a pending App with Fairy Tail at the bottom.....to try and take some of the load off of the Admins. That's what I get for being helpful eh?
If you can't handle these two things.
1. If someone asks Eris or Nimbus to add them. (Or any GM)
2. If they notice a pending App with their Guild at the bottom.
Then don't bother restoring the powers to the GMs.
On topic, these powers should definitely be restored to GM's. I'm sorry if I was the reason the powers were removed in the first place, but...I never really did anything. You guys are like painting this awful picture. In my opinion. Peace out. Love you guys.
- For the record all I ever did was add people to Fairy Tail when they asked to be added. Or when they made a final decision.
- Or when I noticed a pending App with Fairy Tail at the bottom.....to try and take some of the load off of the Admins. That's what I get for being helpful eh?
If you can't handle these two things.
1. If someone asks Eris or Nimbus to add them. (Or any GM)
2. If they notice a pending App with their Guild at the bottom.
Then don't bother restoring the powers to the GMs.
On topic, these powers should definitely be restored to GM's. I'm sorry if I was the reason the powers were removed in the first place, but...I never really did anything. You guys are like painting this awful picture. In my opinion. Peace out. Love you guys.
HikachuGrand Duelist
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Lineage : Knight of Destiny
Position : None
Posts : 3494
Guild : ɢᴀʀᴏᴜ ᴋɴɪɢʜᴛs
Cosmic Coins : 6
Dungeon Tokens : 0
Age : 26
Experience : 212.5
Character Sheet
First Skill: ❅ ᴀʀᴄᴛɪᴄ ɴᴇᴍᴇsɪs
Second Skill: ヽ(*≧ω≦)ノ
Third Skill:
- Post n°21
Re: GM group control
I think it's a good idea to allow the GMs to add the users to their own guild and I don't see why GMs shouldn't grade the character apps. That just means mods won't have a lot of work to do. I know GMs can't be active all the time, so while they're on a break or a hiatus, mods could just take care of the workload, no?
Rosetta Crawford- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Embodiment of the 13th
Position : None
Posts : 3499
Guild : Blue Pegasus
Cosmic Coins : 0
Dungeon Tokens : 0
Mentor : Sky Emperor Shangdi
Experience : 367,824.5
Character Sheet
First Skill: Ten No Kichi
Second Skill:
Third Skill:
- Post n°22
Re: GM group control
Making GMs partially responsible for character apps could work. Though I think we'd need to change the 'character approval' thread to indicate the guild or maybe make a seperate one for each guild.