- Spoiler:
- "Due to a severe lack of inactivity and interest from a majority of the populace, the Rune Knights are no longer a playable faction on this site. If you were a Rune Knight, and your character is ruined by this change on site, you may have a free character change that does not count towards the maximum character changes per account.
All RK members that were still logging on to site, we deeply apologize. If you have made a post in the last month, In Character, please PM me and we will give you 50k jewels on top of the free character change option.
Sorry for all those that were planning on being a Rune Knight any time in the future, I know a sudden change of plans sucks."
Let me highlight particular things stated in this announcement. "Due to a severe lack of inactivity and interest from a majority of the populace..." I don't understand where this came from. The Rune Knight playerbase is tight knit, I admit, but though tight knit, we are active. It take a very ignorant person to call us inactive, seeing as if someone would pay attention to such a faction, it isn't at all inactive. Evidence shall be given later on in the discussion. As for the lack of popularity, allow me to elaborate: Lamia Scale, Pharoh's Call, and Laughing Coffin. All of these guilds meet the criteria that the Rune Knights made when they were shut down to PCs. All of these guilds lack popularity and populous, but none of them are closed or invite only. However, they do have dedicated and loyal members, like the RK, so why are they one only one to get shut down?
Moving on, another highlight for that statement is: "If you have made a post in the last month, In Character, please PM me and we will give you 50k jewels on top of the free character change option."
Let me be blunt. 50k is NOT enough to repay the dedicated, loyal members of the RK, for royally fucking up their plots, characters, and plans. I will tell you this, no one in the RK was unharmed from this announcement. Fifty thousand jewels is pocket money for destroying people's characters.
"If you were a Rune Knight, and your character is ruined by this change on site, you may have a free character change that does not count towards the maximum character changes per account." By saying this, staff agrees that they have divinely destroyed many characters, so badly that it was assumed that the playerbase would be willing to scrap them entirely. And you seriously think, KNOWING that, that 50k is enough?
Another point to this is that none of the previous RK members were warned of this change. By warning them, members could've prepared accordingly for such a impacting change. Don't kick people out of a faction without letting them know until it's already done.
Continuing off of that, staff has failed to get the input of members before this change. Let me provide insight, my plans for the Rune Knights was to become Field Marshall. I had the support of the Rune Knights and even began preparing events, socials, topics, and edits to the system. Other members had critical plots with the Rune Knights, and others had also planned to revive it and get it active. However, all of these people were denied those chances without warnings, when all of these things could've solved the issue.
What I, or rather, WE request:
- Granted a chance to revive the Rune Knights, reopen it to the public.
- If we are not granted a chance to revive it again, we request the following guilds to be considered being shut down in the near, near future: Sleeping Forrest, Pharoh's Call, Lamia Scale, and Laughing Coffin.
- We request over half a million jewels to repent for the loss of character plots, characters, socials, and other roleplaying, IC/OOC content. As well as player choice with items and OOC bonuses to scale up to the user's value. (Lacrimas, Glows, Custom lineages, etc) However, members can only pick one or two, depending on the item.
Please add on within reasonable boundaries.
Last edited by Isaac on 28th June 2016, 3:44 pm; edited 1 time in total