In the town of Hargeon, a rather strange man was seen in the streets. He wore a ninja's outfit and spoke to no one. The mask on his face was that of a coyote, and the small slits for eyes caused many to feel uncomfortable. He was reported to the guard several times, but was gone by the time anyone had arrived to his last location... Night had fallen since his arrival and the guard had stopped looking for him. No one in the town was reported missing, or dead; and the man was nowhere to be found. Little did they know, he had made his way to the most conspicuous building in the entire city.
As night had taken full effect, and the shadows had overrun the castle's interior, the man had made his way to the room of his target. Freshly bathed, smelling of wondrous flora, and seeming quite peaceful in her vulnerable state she was as he stood in the middle of her quarters. The man's stealth was only surpassed by his clan leader's. A stern, powerful, but humble tone resonated through the room to alert the woman she was no longer physically alone. "Lady Nassar." he said calmly, remaining on one knee with his head bowed in submission. Even if the room was being safeguarded by the woman's spirits, they'd be able to tell the unarmed man was of no threat in that position.
"I beg your pardon my Lady. I understand my timing is of inconvenience for you, but I bear a message and orders to deliver it under cover of night. Please excuse the corpses as well." He would slowly reach to the fold of his suit and pull it back to reveal the top of the rolled paper within, showing he had nothing else hidden. He grabbed the page and held it with both hands, presenting the item as though it were a holy relic. He kept his head bowed the entire time, treating Samira as though she were his superior in every way. Just as the rolled up paper would leave his hand, the man would say "My we meet again among fields of embers." before vanishing without a sound. If Samira would look out her window, she'd find sex men at the jagged rocks at the bottom of the castle; all with gold bracers on their wrist and dressed as ninja.
Upon opening the scroll, Samira would notice that there was a massive amount of letters that were all bundled together. The edges of the page were decorated with a lavish design, hand drawn. At the corners of the page were the images of the symbol for Aries, Leo, and Sagitarius all connected at the corners of a triangle. Any Celestial Wizard would know all three were connected by the element of Fire. If Samira held the page up to a flame, the excess letters would vanish to reveal the true letter.
Upon translating the elven writing, Samira would find only a location listed, and an item requestd, along with the letter 'K' written at the very bottom of the page. When she arrived at the only known entrance, she would see a warm fire already lit with some food laying out. A monkey would be sitting near the fire with eyes glowing bright violet, much in the manner that the rat's eyes did before. The monkey would pat the spot next to him, inviting the woman to sit. After that, Kaori would appear in front them with her old mask fully repaired, and an arrow sticking out the front of her shoulder. If Samira had brought the bandages, Kaori would gently take them and break the arrow. Using her telepathy, she'd send it through to the other side while only showing a fraction of the pain she felt. The same method would be used to remove the top portion of her garment and begin bandaging herself. If Samira would assist with it, Kaori would let her.
"I need your help." she would say calmly. "The thing I'm after is part of a weapon that's immeasurably powerful. I need to make sure no one assembles it. I... I can only answer some questions. Others will be too painful." Kaori added, her tone implying that even answering what few questions she could would be painful for her.
- Job:
- Job Title: The Hunter
Rank: B
Player Requirements: B-Ranked Wizard(s) or two C-Ranked Wizards.
Job Requirements: Thread must be 40 posts long. 300 words per post. Must locate the Lost Saint's Treasure Vault buried beneath the Ancient Ruins after defeating the Gemstone Hunter or Harper Goldenshine. This Job May Only Be Completed Once by any Character
Job Location: Ancient Ruins
Job Description: Legend tells that somewhere within the Ancient Ruins; the original Ten Wizard Saints of old, one millenia ago; the ten of them gathered, and collectively hid away their most valuable artifacts and treasures.
For awhile; no one knew how to navigate the old ancient city and labyrinths; but one bold Wizard, Harper Goldenshine, reknowned across Fiore for his treasure hunting skills; claims to know a way to find the treasure. Rumour has it that he and his band of Treasure Hunters; 'The Gem Brothers'; have been searching the Ancient Ruins for days now, and are somewhere within.
Harper is known for misusing artifacts he finds, he could find something truly powerful in the trove of the original ten Wizard Saints; and this is something that the Magic Council is not willing to risk. The Council has sent out requests to the Guilds, both Legal and Dark; with a challenge for the wizards to find the treasure before the Gem Brothers do. The Council has promised too keep the treasure safe on display in Era's Mueseum for future generations to behold; but also has promised to make the Wizard's who might be successful in this endeavor handomsely paid with coin from the Old Saint's Trove itself after it's found.
Count Sparrow himself has also promised that each Wizard who helps recover this piece of Wizarding World history; will get to keep one item from the Old Wizard Saint's trove for their own personal use.
It is a mountain of golden, gilded treasures that stretches the size of fifteen buses. Deep, deep, within the Ancient Ruins. It glistens.
Enemies:
Weak: Rookie Treasure Hunter x3 (C-Ranked, Non Wizard; they carry an array of different style swords with them. They're not very fast; but very sturdy young lads. Their slashes can deal C-Ranked damage in chain slashes. They take 2 hits of B-Ranked damage to down each.)
Normal: Professional Treasure Hunter x5 (B-Ranked, Non Wizard; they carry an array of different styles of guns and cannon weapons on them. Very, very fast, running and shooting is their specialty; along with explosions; a nod to their careers as treasure hunters and master excavation artists. They can deal rapid fire B-Ranked damage to targets, and A-Ranked damage if they use cannons or explosives. Takes 4 hits of B-Ranked damage to take each one of these experienced treasure hunters out. )
Strong: Gemstone Hunter (B-Ranked, Wizard. Uses Crystal-Make Magic. Can instantly deflect or trap any Light or Water spell of up to B-Ranked with a successful block. Can be used to slam, push and trap, or construct weapons out of. This wizard is incredible with all different types of weapons through his 'Make', from Giant Waraxes, to Crystal Bows, too Crystal Swords of different shape and size. Will attempt to trap opponents in crystal prisons and then continue for chain attacks as well. If you fail more than 5 blocks against him over the course of the fight; he will trap you in a Crystal-Make prison and shatter it with an attack for A-Ranked damage. Takes 3 hits of A-Ranked or 6 hits of B-Ranked damage to take this bad, bad hunter down.)
Boss: Harper Goldenshine (A-Ranked, Wizard. Uses Crystal-Make Magic. One of the most famous wizards in Fiore; Harper's 'make' is so fast that it seems to appear instantly from nowhere. He can do anything one can imagine with Crystal-Make; anything from creating a house, too a lion, too a gigantic crystal serpent. He can whirl out crystal blades that can block any spell B-Ranked and below and also use crystal walls that prevent him from taking any damage whatsoever. He also is a fan of creating giant weapons out of thin-air that slam down and shatter on his opponents for A-Ranked damage. Light and Water are useless against him as he will instantly crystalize them as the spells are being weaved. Takes 6 hits of A-Ranked damage or 12 hits of B-Ranked damage to take down The Hunter himself.)
Reward: 10,000 Jewels, One Legendary Item Each and an extra B rank's of Exp (added after bonus calculation)