Magic
Primary Magic: light and dark
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: holder
Description: uses a crystal sword made out of dark and light crystals (given to by father) to cast light and dark magic. light is defensive spells while dark is offensive.
Strengths: light shield reflect creates a small shield that can protect against most attack, light dash increases speed. Light glide gives the ability to glide short distances. light flash teleports short distances. dark claws changes arms to deadly claws. dark slam creates a massive shock wave of dark energy. dark aura fires dark fireballs at an enemy. dark shadow creates a copy that can attack and use dark.
Weaknesses: light shield unable to attack or move. light dash cant use magic while running and weak against physical attacks. light glide is an easy target in the air and not very fast. light flash charges after use. dark claws cant defend while in use and is weak against magic attacks. dark slam uses up almost all magic and takes away some health. dark strike open to attack while firing and can be countered. dark shadow shares health and magic together.
Lineage: KNIGHT OF SPIRITS
Unique Abilities: Other half: gives in to to insanity and goes in and attacks with brute force and cant tell between friend and foe dosnt feel pain but health goes down.
Spells:
Primary Magic: light and dark
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: holder
Description: uses a crystal sword made out of dark and light crystals (given to by father) to cast light and dark magic. light is defensive spells while dark is offensive.
Strengths: light shield reflect creates a small shield that can protect against most attack, light dash increases speed. Light glide gives the ability to glide short distances. light flash teleports short distances. dark claws changes arms to deadly claws. dark slam creates a massive shock wave of dark energy. dark aura fires dark fireballs at an enemy. dark shadow creates a copy that can attack and use dark.
Weaknesses: light shield unable to attack or move. light dash cant use magic while running and weak against physical attacks. light glide is an easy target in the air and not very fast. light flash charges after use. dark claws cant defend while in use and is weak against magic attacks. dark slam uses up almost all magic and takes away some health. dark strike open to attack while firing and can be countered. dark shadow shares health and magic together.
Lineage: KNIGHT OF SPIRITS
Unique Abilities: Other half: gives in to to insanity and goes in and attacks with brute force and cant tell between friend and foe dosnt feel pain but health goes down.
Spells:
Last edited by shade dawn on 11th June 2016, 11:54 pm; edited 2 times in total (Reason for editing : fix name of primary)