Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Trick Magic

    Cam B
    Cam B

    Player 
    Lineage : None
    Position : None
    Posts : 51
    Guild : RK
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 437.5

    Character Sheet
    First Skill: Trick Magic
    Second Skill:
    Third Skill:

    Completed Trick Magic

    Post by Cam B 23rd April 2016, 11:57 am

    Magic



    Primary Magic: Trick Magic (Really just spatial magic but he prefers this as a name)

    Secondary Magic: N/A

    Caster or Holder: Lost Type


    Description: Cameron has learned how to use spatial magic, from a tomb his great ancestor Loki left behind. This Magic revolves around the manipulation of space, which can allow the user to harass the asset for battle, travel, accessing alternate dimensions, and so on.This Magic is also used in conjunction for summoning concrete material or bending the fabric of space. In order to learn this magic Cameron had to read the Tomb of Ragnarok. A book left behind by his ancestor Loki, that has caused hundreds of mage’s in his family history to go insane. Making Cameron, in fact, the first user of this magic in his family tree.

    In battle Cameron would create weapons or constructs to fit the situation. Never relying on brute force. He thinks then uses his magic, saving magic by making the area suit him. In order for him to set up a situation for his needs he will need to analyze his opponents a bit. So take him out hard and fast, while you can is the key. The longer the battle, the bigger the advantage Cam will try to gain on you.



    Strengths:

    -The Versatility of this magic is simply amazing allowing him to adapt to match an opponent or situation.

    -The combinations of some spells will simply leave others in the dust.

    Weaknesses:

    -Celestial Spirits: They are made from celestial energy when occupying earth-land territory, making themselves immune to his magic fields.

    -Sound Magic: Sounds distorts his magic by jacking up the molecules of his field. Causing a sound spell of equal rank to stop his fields easily.

    -Consumption: In order to use certain combinations. Cameron has to use more MP than what other mages would have to dig out.


    Lineage: Blood of the Trickster God


    Unique Abilities:

    -Myspace: Cameron is attuned to his space around him, taking personal space literally. Having a passive field that he can sense what happens inside of it, magical or otherwise. The space is small and expands as he grows in magical power (rank). This field does not sense magic or people higher than his rank.
    D:3 meter radius
    C:9 meter radius
    B:14 meter radius
    A:20 meter radius
    H:30 meter radius

    -Spatial Lock: Cameron has a small thin layer of magic, on top of his clothes and skin. That works as an amazing filter, holding in air, recycling air, and cleaning it. He can breath underwater, or in space without issue. On the downside because the layer is so thin. It does not filter out magically enhanced stuff. (I.e regular poison gas is fine, magical poison gas is deadly. So if he is breathing fine then starts choking. Something is wrong.)

    -Acrobatic: While using his weapons Cameron has trained a lot. Making him pretty nimble, he can do backflips with one hand, while firing with another, and other amazing acrobatic feats.



    Spells


    D Rank:



    Last edited by Cam B on 23rd May 2016, 1:40 pm; edited 12 times in total


    _____________________________________________________________________________________


    EXP till next rank: 225/1200
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Completed Re: Trick Magic

    Post by Anastasia Isayev 23rd April 2016, 1:04 pm

    Hello there, Cam B! I'm Anastasia and I'm here to grade your magic
    Anything you see in this color are what I request of you to fix/change/ask clarification for.

    Cam B wrote:
    Magic



    Primary Magic: Trick Magic

    Secondary Magic: N/A

    Caster or Holder: Lost Caster


    Description: Trick Magic is a form of Lost magic. This magic was invented and written by his ancestor Loki. As far as Cameron knows he is the only one that has been able to decipher and read the book left behind, to learn the magic. This magic revolves around several blends of Illusions, effects, manipulation, and some summoning magic. In some ways it really makes this magic more unique to Cam than anyone else. All the beings that are summoned with this magic, are beings that serve his father in one way or another.


    Cameron’s use of this magic can be very baffling. Often doing his best to confuse people in order to make a more advantage situation for his side. Alone this magic is not great in direct fighting needing the power of his summons to deal damage. Instead this magic takes planning and forethought to make it useful in combat. Out side of battle this magic can be very useful helping him gain advantage. His quick tounge and sharp wit adds a certain edge to it.


    Strengths:

    -Able to use multiple magic systems at once

    -Great for one one one situations

    -Some attacks cannot be dodged if conditions are met
    Unfortunately, all spells must have the ability to be dodged. So please change this strength


    Weaknesses:

    -Conditions: Some spells have things that must be accomplished first in order for the magic to be used. Giving an enemy some time before bigger magic can be used.

    -Lack of attack power: This magic can be tricky to say the least in a direct confrontation. If his summons are beat Cam gets in a really tight situation. Without being able to cause damage to his enemies.

    -Sound Magic: Powerful sounds can disrupt the brain causing trick magic to be ineffective because the target(s) are focused on something else, not the trick. So a sound spell of the same rank or higher cancels out any illusion magic spell. Even if used by an ally.


    Lineage: Blood of the Trickster God (Will be here eventually when someone checks it)


    Unique Abilities:

    -Precision: Cameron is used to watching the movements of people and calculating the odds and likelihood of other things. Giving him a passive 20% chance to hit anything he targets. A passive 20% chance to hit a target means 1/5 chances of hitting. I think you mean a passive 20% bonus chance to hit anything. Though, my recommendation for this ability would be to change it as:
    PvE: You control whether your hit the NPC or not
    PvP: You aren't in control of whether your attack lands or not
    So either you're in full control of a hit or someone else is, which makes this ability kinda pointless, to be honest.



    -Magic Dam: A Trickster is strong in mind, body, and spirit. Keeping the flow of their magic in check is imperative. So as a part of his training for this magic his mana now recovers faster. Giving him 4% MP recovery per post.
    Sorry to say, but I'm going to have to ask you to scale this with your rank such as:
    D Rank: 1% MP recovery per post
    C Rank: 2% MP recovery per post
    B Rank: 3% MP recovery per post
    A Rank: 4% MP recovery per post
    S Rank: 5% MP recovery per post



    -Hidden nature: Thanks to some quirks Cameron has picked up from reading his books. His mind, spirit, and even magic all have a weird tint to them. That makes them unreadable to others. This affects makes it impossible for an enemy to pick up a weakness from Cameron’s magic, his character, or lineage without him telling them.
    Cool effect, however, I'd ask you to make a statement that those of higher rank than Cameron are still able to discern Cameron's weaknesses.

    Spells:


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Cam B
    Cam B

    Player 
    Lineage : None
    Position : None
    Posts : 51
    Guild : RK
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 437.5

    Character Sheet
    First Skill: Trick Magic
    Second Skill:
    Third Skill:

    Completed Re: Trick Magic

    Post by Cam B 3rd May 2016, 9:49 pm

    bump


    _____________________________________________________________________________________


    EXP till next rank: 225/1200
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Completed Re: Trick Magic

    Post by Anastasia Isayev 4th May 2016, 4:27 pm

    Cam B wrote:
    Magic



    Primary Magic: Requip Arts: Deviant Trickster Style

    Secondary Magic: N/A

    Caster or Holder: Holder


    Description: Cameron has tried a whole ton of different magics up till this point. Finding a magic that he actually felt comfortable with was the hard part. Magic being like a living organism at times put him in a lot of sticky situations. It was not until he saw the most sexiest man alive pull a white looking rifle from thin air did he think. “How freaking awesome is that!!!” The man left long before Cam had a chance to ask him questions. So he asked around and learned that mages able to pull things from empty space existed. Although a common ability, to pull objects from space. The issue was, what came out was based on the mage instead. So pulling out a pretty white rifle may would be impossible for him.


    This brand of requip specializes in summoning weapons and armors to cause distractions and learn from an opponent. His weapons are used to do bonus damage, and his armor is used to protect him. Much like any requip mage that you may have met before. A lot of support items use Dark, Light, or Space manipulation attributes to give him more of an edge. The objects he uses can take on different colors and minor shape adjustment, while having the same effects. Making the items he uses appear different to the unobservant types.



    Strengths:

    -The Versatility of this magic is simply amazing allowing him to adapt to match an opponent.

    - He has no natural elemental resistance. Compared to most elemental mages that can only use one element.

    -Most of the weapons do not cost magic to reload. So he can save MP instead of having to recast the same spell.


    Weaknesses:

    -Predictable: Everyone under the sun knows hot Requip works most of the time. The fact that this magic is so commonly used makes it easier for people to predict what he may do attack wise.


    -Unarm him: As this is a holder type magic. Taking the weapon out of his hand can leave him defenseless for a bit.


    -The massive amount of magic it costs him to use some combinations. Some spells may not require a lot of mana, the mana needed to summon a weapon on the other hand.


    Long range attacks : Most ranged weapons that Cam use gives people the advantage to dodge.


    Lineage: Blood of the Trickster God (Will be here eventually when someone checks it)


    Unique Abilities:

    -Mine: You may be able to knock a weapon out of his hand or disarm him. But any time someone else touches something that belongs to him. It looses all effects of the item, including damage, and other powers. The item/object pops back into the pocket dimension.


    -Immune: All the weapons and items, are in tune with Cameron’s aura. Making him immune to their effects.


    -Acrobatic: While using his weapons Cameron has trained a lot. Making him pretty nimble, he can do backflips with one hand, while firing with another, and other amazing acrobatic feats.



    Spells


    D Rank:


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Cam B
    Cam B

    Player 
    Lineage : None
    Position : None
    Posts : 51
    Guild : RK
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 437.5

    Character Sheet
    First Skill: Trick Magic
    Second Skill:
    Third Skill:

    Completed Re: Trick Magic

    Post by Cam B 7th May 2016, 6:08 am

    bump


    _____________________________________________________________________________________


    EXP till next rank: 225/1200
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Completed Re: Trick Magic

    Post by Anastasia Isayev 7th May 2016, 1:49 pm

    Most of the grading/talks were in skype.
    So with all that said and done...
    Trick Magic JvQoGEt


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Completed Re: Trick Magic

    Post by Anastasia Isayev 20th May 2016, 2:35 pm

    Unlocked upon User's Request
    Cam B wrote:
    Magic





    Primary Magic: Trick Magic (Really just spatial magic but he prefers this as a name)


    Secondary Magic: N/A


    Caster or Holder: Lost Type



    Description: Cameron has learned how to use spatial magic, from a tomb his great ancestor Loki left behind. This Magic revolves around the manipulation of space, which can allow the user to harass the asset for battle, travel, accessing alternate dimensions, and so on.This Magic is also used in conjunction for summoning concrete material or extraterrestrial beings to their stead, such as being able to conjure up armor and weapons or allow Celestial Spirits access to the human world.


    When Cameron uses this magic, he prefers to summon more interesting Celestial Spirits to help with menial things, or too keep him company. He requips to fight using the more serious weapons, for when he gets bored. Messing with areas that he can set up, to make a fight more interesting or devastating. All depending on how you look at.



    Strengths:


    -The Versatility of this magic is simply amazing allowing him to adapt to match an opponent.


    - He has no natural elemental resistance. Compared to most elemental mages that can only use one element.


    - The combinations of some spells will simply leave others in the dust.



    Weaknesses:


    -Celestial Spirits: They are made from celestial energy when occupying earth-land territory, making themselves immune to his magic fields. The only way they can be affected is by Cam somehow going to the Spirit realm.


    -Light Magic: Light is not really a physical element. So affecting it with his magic is nearly impossible. Especially at lower levels.


    -Shadow/Dark Magic: Same as Light Magic.


    -Trying to target someone: In order for the user to create a target specific area of space it makes the user immobile. On the other hand if he creates a large space it affects his allies as well. In battle this could be very detrimental.


    Lineage: Blood of the Trickster God (Will be here eventually when someone checks it)



    Unique Abilities:


    -Myspace: Cameron is attuned to his space around him, taking personal space literally.  Having a passive field that he can sense what happens inside of it, magical or otherwise. The space is small and expands as he grows in magical power (rank). This field does not sense magic or people higher than his rank.

    D:3 meter radius

    C:9 meter radius

    B:14 meter  radius

    A:20 meter  radius

    H:30 meter radius


    -Celestial Spirits: This magic also counts the user as a Celestial Spirit Mage. Give him the power to summon and use stellar spirits.


    -Acrobatic: While using his weapons Cameron has trained a lot. Making him pretty nimble, he can do backflips with one hand, while firing with another, and other amazing acrobatic feats.




    Spells



    D Rank:


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Completed Re: Trick Magic

    Post by Anastasia Isayev 21st May 2016, 4:04 pm

    I'm back, you know me, let's get started.
    Cam B wrote:
    Magic



    Primary Magic: Trick Magic (Really just spatial magic but he prefers this as a name)

    Secondary Magic: N/A

    Caster or Holder: Lost Type


    Description: Cameron has learned how to use spatial magic, from a tomb his great ancestor Loki left behind. This Magic revolves around the manipulation of space, which can allow the user to harass the asset for battle, travel, accessing alternate dimensions, and so on.This Magic is also used in conjunction for summoning concrete material or bending the fabric of space. In order to learn this magic Cameron had to read the Tomb of Ragnarok. A book left behind by his ancestor Loki, that has caused hundreds of mage’s in his family history to go insane. Making Cameron, in fact, the first user of this magic in his family tree.

    In battle Cameron would create weapons or constructs to fit the situation. Never relying on brute force. He thinks then uses his magic, saving magic by making the area suit him. In order for him to set up a situation for his needs he will need to analyze his opponents a bit. So take him out hard and fast, while you can is the key. The longer the battle, the bigger the advantage Cam will try to gain on you.



    Strengths:

    -The Versatility of this magic is simply amazing allowing him to adapt to match an opponent or situation.

    -The combinations of some spells will simply leave others in the dust.

    Weaknesses:

    -Celestial Spirits: They are made from celestial energy when occupying earth-land territory, making themselves immune to his magic fields.

    -Sound Magic: Sounds distorts his magic by jacking up the molecules of his field. Causing a sound spell of equal rank to stop his fields easily.

    -Consumption: In order to use certain combinations. Cameron has to use more MP than what other mages would have to dig out.


    Lineage: Blood of the Trickster God


    Unique Abilities:

    -Myspace: Cameron is attuned to his space around him, taking personal space literally.  Having a passive field that he can sense what happens inside of it, magical or otherwise. The space is small and expands as he grows in magical power (rank). This field does not sense magic or people higher than his rank.
    D:3 meter radius
    C:9 meter radius
    B:14 meter  radius
    A:20 meter  radius
    H:30 meter radius

    -Spatial Lock: Cameron has a small thin layer of magic, on top of his clothes and skin. That works as an amazing filter, holding in air, recycling air, and cleaning it. He can breath underwater, or in space without issue. On the downside because the layer is so thin. It does not filter out magically enhanced stuff. (I.e regular poison gas is fine, magical poison gas is deadly. So if he is breathing fine then starts choking. Something is wrong.)

    -Acrobatic: While using his weapons Cameron has trained a lot. Making him pretty nimble, he can do backflips with one hand, while firing with another, and other amazing acrobatic feats.



    Spells


    D Rank:


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Cam B
    Cam B

    Player 
    Lineage : None
    Position : None
    Posts : 51
    Guild : RK
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 437.5

    Character Sheet
    First Skill: Trick Magic
    Second Skill:
    Third Skill:

    Completed Re: Trick Magic

    Post by Cam B 23rd May 2016, 1:41 pm

    bump


    _____________________________________________________________________________________


    EXP till next rank: 225/1200
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Completed Re: Trick Magic

    Post by Anastasia Isayev 23rd May 2016, 2:01 pm

    Trick Magic JvQoGEt


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Completed Re: Trick Magic

    Post by Anastasia Isayev 29th May 2016, 2:59 pm

    Opened upon user's request
    Cam B wrote:
    Magic



    Primary Magic: Trick Magic (Really just spatial magic but he prefers this as a name)

    Secondary Magic: N/A

    Caster or Holder: Lost Type


    Description: Cameron has learned how to use spatial magic, from a tomb his great ancestor Loki left behind. This Magic revolves around the manipulation of space, which can allow the user to harass the asset for battle, travel, accessing alternate dimensions, and so on.This Magic is also used in conjunction for summoning concrete material or bending the fabric of space. In order to learn this magic Cameron had to read the Tomb of Ragnarok. A book left behind by his ancestor Loki, that has caused hundreds of mage’s in his family history to go insane. Making Cameron, in fact, the first user of this magic in his family tree.

    In battle Cameron would create weapons or constructs to fit the situation. Never relying on brute force. He thinks then uses his magic, saving magic by making the area suit him. In order for him to set up a situation for his needs he will need to analyze his opponents a bit. So take him out hard and fast, while you can is the key. The longer the battle, the bigger the advantage Cam will try to gain on you.



    Strengths:

    -The Versatility of this magic is simply amazing allowing him to adapt to match an opponent or situation.

    -The combinations of some spells will simply leave others in the dust.

    Weaknesses:

    -Celestial Spirits: They are made from celestial energy when occupying earth-land territory, making themselves immune to his magic fields.

    -Sound Magic: Sounds distorts his magic by jacking up the molecules of his field. Causing a sound spell of equal rank to stop his fields easily.

    -Consumption: In order to use certain combinations. Cameron has to use more MP than what other mages would have to dig out.


    Lineage: Blood of the Trickster God


    Unique Abilities:

    -Myspace: Cameron is attuned to his space around him, taking personal space literally.  Having a passive field that he can sense what happens inside of it, magical or otherwise. The space is small and expands as he grows in magical power (rank). This field does not sense magic or people higher than his rank.
    D:3 meter radius
    C:9 meter radius
    B:14 meter  radius
    A:20 meter  radius
    H:30 meter radius

    -Spatial Lock: Cameron has a small thin layer of magic, on top of his clothes and skin. That works as an amazing filter, holding in air, recycling air, and cleaning it. He can breath underwater, or in space without issue. On the downside because the layer is so thin. It does not filter out magically enhanced stuff. (I.e regular poison gas is fine, magical poison gas is deadly. So if he is breathing fine then starts choking. Something is wrong.)

    -Acrobatic: While using his weapons Cameron has trained a lot. Making him pretty nimble, he can do backflips with one hand, while firing with another, and other amazing acrobatic feats.



    Spells


    D Rank:



    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
    Dungeon Tokens : 0
    Age : 336
    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Completed Re: Trick Magic

    Post by desirée 16th December 2017, 5:17 pm

    Trick Magic XEibTrW


    _____________________________________________________________________________________

    Trick Magic IY2eFxu


      Current date/time is 4th November 2024, 10:35 pm