The location was the arena and the foe was none other than Mura Kensho, someone who had shared in the privilege of fighting against Takumi before just as Yuki had, though the opponent had more experience with fighting the ice mage than Yuki herself. By that same coin, it seems that Yuki had done far better against him though. She almost felt a kinship to Mura, but it was too bad her opponent was a member of Fairy Tail. Regardless, the figure did not relent. She stepped forwards through the other exit of the arena, the indirect sunlight cast upon the hood of her cloak as she stepped from shadow. At one side of her was the buckler and the other was the cavalry rifle, loaded and ready to go. Slid against her thigh was a belt of knives and hefted upon her back and bound in cloth was the Kriegsmesser. Yuki was ready for this fight.
Yuki Chimei vs Mura Kensho
Seryth Essora- - - - -
Lineage : Soldier of Chaos
Position : None
Posts : 254
Guild : Fairy Tail
Cosmic Coins : 0
Dungeon Tokens : 0
Experience : 368.75
Character Sheet
First Skill: Plasma Make
Second Skill: n/a
Third Skill:
- Post n°1
Yuki Chimei vs Mura Kensho
Mura KenshoThe Ghost Slayer
- - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Pluto's Oathbreaker
Position : God of Mettle
Partner : Mythica
Faction : The Luminous Covenant
Posts : 2597
Guild : Fairy Tail (GM)
Cosmic Coins : 155
Dungeon Tokens : 21
Age : 25
Experience : 10,355
Character Sheet
First Skill: Spirit Completion Magic
Second Skill: Onmyōdō
Third Skill: Second Origin
- Post n°2
Re: Yuki Chimei vs Mura Kensho
After inhaling and letting out a sigh of calm, Mura stepped out from the other side of the arena. He was wielding Harusame and the Futsu no Mitama-sword on his waist, alongside his oracle bracer and necklace. Those were equipments that would have a role in the battle as he wasn’t naked, of course. “So she’s been fighting Takumi as well…” he reminded himself, while walking up, “Hmm… this’ll be fun.” Once reaching the platform that they would fight on, he lifted his face up to the sky above him, feeling the breeze pass his head. Such calm state was important during a battle, and he didn’t always have the chance to adjust that. He quickly spotted Yuki on the other side, lifting up a hand to her. “Hey. I hope that you’re ready,” he greeted her, before revealing the burning spirit behind him; Kyuken, the samurai ghost and the source of Mura’s spells today.
- Stats and Stuff:
HP: 220 (10% increase from UA)
MP: 120 (20+ increase from Bear Claws (necklace))
Melee Damage: 18(Base: 10, +4 from Harusame in right hand, +4 from Futsu-sword in the left)
6hp reduction from Bear Claws in every hit (Duration=120hp)
Speed: 25 mph (11 m/s)
Seryth Essora- - - - -
Lineage : Soldier of Chaos
Position : None
Posts : 254
Guild : Fairy Tail
Cosmic Coins : 0
Dungeon Tokens : 0
Experience : 368.75
Character Sheet
First Skill: Plasma Make
Second Skill: n/a
Third Skill:
- Post n°3
Re: Yuki Chimei vs Mura Kensho
Yuki's eyes of cerulean hue focused intently on Mura Kensho as the other made his entrance to the arena, no emotion evident behind the hook of the black cloak. Her cool features studied the opponent which she had challenged as the Kriegsmesser's large blade whirled from her backside and into a steady grip. Yuki's free hand raised up in a greetings to Mura like he himself had done. She watched his spirit, though this wasn't the main focus of her eyes, as she quickly sheathed the messer's blade Yuki withdrew the carbine and aimed down the iron-sights while pushing off into a circling movement around Mura. She would fire quick shots of iron bullet towards Mura, though this was merely a test and the first phase of her planning.
- BATTLE UI:
- ||||||||||/100% Mana (MP) | ||||||||||||||||||||/200 Health (HP)Buffs/EffectsActive EfectsPOST DAMAGE: 0ITEMS USED:
- Cavalry Rifle (3 Dam)
- Kriegsmesser (13 Dam)
- Buckawn (3 DR)
- Immitation Cloak (3 DR)
- Cavalry Rifle (3 Dam)
Mura KenshoThe Ghost Slayer
- - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Pluto's Oathbreaker
Position : God of Mettle
Partner : Mythica
Faction : The Luminous Covenant
Posts : 2597
Guild : Fairy Tail (GM)
Cosmic Coins : 155
Dungeon Tokens : 21
Age : 25
Experience : 10,355
Character Sheet
First Skill: Spirit Completion Magic
Second Skill: Onmyōdō
Third Skill: Second Origin
- Post n°4
Re: Yuki Chimei vs Mura Kensho
Having noticed the sudden equipment of Yuki's, the samurai steadied his stance. She responded to his hand-saluting move before, then suddenly went into action! "Alright, here she comes..." he spoke to himself, quickly unsheating Harusame. It was a good choice of his, as she suddenly fired bullets at him with a very strange weapon that he'd never recalled before. He decided to start out by blocking with Harusame, swiftly clashing the bullets back. That was when he found it approximately not as difficult as he might've thought that it would've been at the beginning, which lead him to conclude that she might've gotten up with a plan.
"Alright, one of these might steam the situation," he quickly spoke as wind suddenly appeared heavier around his blade. The almost invisible wind would follow his sword, while he went for Yuki, "Sword Breath!" The sword was then moved towards her belly, although the actual blade was 3 meters away from her position, but the strong wind could easily reach her if not for her continuous movement...
"Alright, one of these might steam the situation," he quickly spoke as wind suddenly appeared heavier around his blade. The almost invisible wind would follow his sword, while he went for Yuki, "Sword Breath!" The sword was then moved towards her belly, although the actual blade was 3 meters away from her position, but the strong wind could easily reach her if not for her continuous movement...
- Stats:
HP: 200
MP: 120
Post damage: 40 (honestly, I'm not familiar with this post damage... what is it? o.e just wrote how much damage my previous attack does)
Ability Used:
Name: Sword Breath (Keniki)
Rank: B (Character's Rank For Now)
Duration: 5 posts
Cooldown: 6 posts
Description: The wielder of Harusame can extent its lenght by a thin blade of air that moves simultaneously with the movement of the sword itself. Therefore, when using this ability, Mura can reach even further with his melee attacks by specific lenghts:
D-Rank: 2 Meters - C-Rank: 5 Meters - B-Rank: 10 Meters
Strengths:
1. The user can reach enemies positioned further away by using this ability.
2. The air blade is pretty transparent and difficult to spot.
Weaknesses:
1. The ability isn't effective against Wind Magic.
2. The air-part of the blade deals no damage to other weapons (the sword is 1 meter long + the air blade's lenght. Any weapon hit with the air blade gains no effects).
3. Magics that are effective against Wind Magic are also effective against this ability.
Seryth Essora- - - - -
Lineage : Soldier of Chaos
Position : None
Posts : 254
Guild : Fairy Tail
Cosmic Coins : 0
Dungeon Tokens : 0
Experience : 368.75
Character Sheet
First Skill: Plasma Make
Second Skill: n/a
Third Skill:
- Post n°5
Re: Yuki Chimei vs Mura Kensho
Should the woman continue to simply test her foe in such a way then she would likely lose, causing her to abandon parts of her overall plan to be reformed into a truncated plan and now that this was done it was about time to enter into Phase One of the revised plan. Mura's quick approach had been in the revised plan, and so Yuki acted accordingly, flinging the carbine at him while synonymous leaping away which would result in the blade knocking the mahogany stock away and to the floor. The wind blade narrowly missed thanks to the foresight of the revised plan, though she didn't do so intentionally as Yuki knew nothing of the extra blade. Afterwards, the cloaked for of Yuki thrust off into a quick and precise lung towards the left side of Mura, bringing the giant blade across his shoulder in a slashing motion.
- BATTLE UI:
||||||||||/100% Mana (MP) | ||||||||||||||||||||/200 Health (HP)
Buffs/Effects
Active Efects
POST DAMAGE: 13 Slash?
ITEMS USED:
Kriegsmesser (13 Dam)
Buckawn (3 DR)
Immitation Cloak (3 DR)
Mura KenshoThe Ghost Slayer
- - - - - - - - - - - - - - - - - - - - - - - - -
Lineage : Pluto's Oathbreaker
Position : God of Mettle
Partner : Mythica
Faction : The Luminous Covenant
Posts : 2597
Guild : Fairy Tail (GM)
Cosmic Coins : 155
Dungeon Tokens : 21
Age : 25
Experience : 10,355
Character Sheet
First Skill: Spirit Completion Magic
Second Skill: Onmyōdō
Third Skill: Second Origin
- Post n°6
Re: Yuki Chimei vs Mura Kensho
She appeared to had foreseen his actions, which left him at an edge; he had to act against this plan of hers, or she would have complete control over the battle. The swift dodge of hers wasn't bad, though; he had to admit that. Also, the weird weapon that she had, the one which could shoot out, was most likely to be his greatest obstacle as he was very familiar with swords. Suddenly, the giant blade charged towards his shoulder in a swift movement from Yuki; despite the lenght between them, she was quite to reach his body. He smoothly moved Harusame between his shoulder in order to take on the giant, heavy blade, which managed to touch his shoulder with absorbed damage. Before causing a pause to happen, he rapidly moved the Futsu sword towards Yuki, while her other sword would be taken care of by Harusame. A heavenly light followed the amtiquity on his left hand, which launched a giant slash that would most likely crash the ground beneath them.
- Info:
HP: 220 (13 damage taken on Harusame by enemy's weapon + extra endurance to user from magic ability (+20 HP))
MP: 120
Harusame Durability: 87 HP
Futsu Durability: 100 HP
Post damage: +40
Ability Used:
Name: Art of The Sword God: Heaven/Earth Scattering (Kenjin No Ryú: Tentsuchi Chirashi)
Rank: B (Character's Rank For Now)
Duration: Instant
Cooldown: 2 posts
Description: The user utilizes the power of the antiquity to create an auric extention of the blade, which scales in lenghts/speed per rank. The extended blade is then launched at the opponent, plus scattering the skies and the ground beneath them.
D-Rank: 2 Meters/5 m/s - C-Rank: 5 Meters/10 m/s - B-Rank: 15 Meters/ 20 m/s
Strengths:
1. It helps the user to reach further positioned enemies.
Weaknesses:
1. It can be nullified/blocked by a defensive spell of the same rank, which increases the cooldown by +1 post.
2. It's not that fast and can bed dodged quite