Magic
Magic Name: Takeover Light Divinity ⁽ᵀʰᵉ ⁿᵃᵐᵉ ᵒᶠ ᵗʰᶦˢ ᵐᵃᵍᶦᶜ⁾
Magic Type: Takeover Primary (Strength/MP) Ancient Auxiliary (Strength) ⁽ᵂʰᵃᵗ ᵗʸᵖᵉ ᵒᶠ ᵐᵃᵍᶦᶜ ᶦˢ ᶦᵗ, ᶜᵃˢᵗᵉʳ, ᴴᵒˡᵈᵉʳ, ᵀᵃᵏᵉᵒᵛᵉʳ, ᵉᵗᶜ. ᵇᵉ ˢᵘʳᵉ ᵗᵒ ⁿᵒᵗᵉ ʷʰᶦᶜʰ ᵐᵃᵍᶦᶜ ᵗʸᵖᵉ ᶦˢ ʷʰᵃᵗ ᶦⁿ ᵗʰᶦˢ ᶜᵃᵗᵉᵍᵒʳʸ.⁾
Description: Takeover Light Divinity is a type of magic designed from the base of a God Soul. The user assumes the form of the deity and wields its magic. This is meant to enhance the senses and magical potential or fortitude without overtly changing shape or form in unintended ways, since that is a common effect of Takeover Magic. However because Takeover Magic does usually alter the appearance, Miya deliberately uses some effects to change her image in a personally desired fashion. Eventually, she hopes to have no end to her self-confidence and no longer have to focus on improving herself; though she would never intend to cease amelioration of herself, by becoming an idol someday she might be able to inspire others. Thus is her dream. ⁽ᴰᵉˢᶜʳᶦᵇᵉ ʸᵒᵘʳ ᵐᵃᵍᶦᶜ ᶦⁿ ᵈᵉᵗᵃᶦˡ: ᶠᶦʳˢᵗ ᵇᵉᶦⁿᵍ ᵃ ᵈᵉˢᶜʳᶦᵖᵗᶦᵒⁿ ᵒᶠ ʷʰᵃᵗ ᵗʰᵉ ᵐᵃᵍᶦᶜ ʰᵉ/ˢʰᵉ ᶦˢ ᵘˢᶦⁿᵍ, ᵃⁿᵈ ᵗʰᵉⁿ ᵃ ˢᵉᶜᵒⁿᵈ ᵖᵃʳᵃᵍʳᵃᵖʰ ᵒᶠ ʰᵒʷ ʰᵉ/ˢʰᵉ ᵘˢᵉˢ ᶦᵗ.⁾
Unique Abilities: ⁽ᴸᶦˢᵗ ᵗʰᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ ᶦᵗ ᵖʳᵒᵛᶦᵈᵉˢ, ᵐᵃᵏᵉ ˢᵘʳᵉ ᵗᵒ ˢᵉᵖᵃʳᵃᵗᵉ ᵉᵃᶜʰ ᵃᵇᶦˡᶦᵗʸᵎ ᴬᵇᶦˡᶦᵗᶦᵉˢ ᵃʳᵉ ˡᶦᵏᵉ ᵖᵃˢˢᶦᵛᵉ ᵗʳᵃᶦᵗˢ, ᵒʳ ᵃ ʰᶦᵈᵈᵉⁿ ᵖᵒʷᵉʳ ᵗʰᵃᵗ ᶜᵃⁿ ᵇᵉ ᵃᶜᵗᶦᵛᵃᵗᵉᵈ ᶠᵒʳ ᵃ ᵛᵉʳʸ ˡᶦᵐᶦᵗᵉᵈ ᵃᵐᵒᵘⁿᵗ ᵒᶠ ᵗᶦᵐᵉ. ᵀʰᵉˢᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ ᵃʳᵉ ᵁⁿᶦᵠᵘᵉ ᵗᵒ ʸᵒᵘʳ ᶜʰᵃʳᵃᶜᵗᵉʳˢ ˢᵖᵉᶜᶦᶠᶦᶜ ᵘˢᵉ ᵒᶠ ᵗʰᵉ ᵐᵃᵍᶦᶜᵎ ᴬˢ ᵃ ˢᵗᵃʳᵗᶦⁿᵍ ᴰ ʳᵃⁿᵏ ᶜʰᵃʳᵃᶜᵗᵉʳ, ʸᵒᵘ ᶜᵃⁿ ʰᵃᵛᵉ ³ ᵘⁿᶦᵠᵘᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ.
✧ Self-Pulse: Miya's physical and magical power is directly tied to her self-esteem. When she's having a day with a good mental state, she is more inclined to be able to perform better and accomplish harder tasks. This is not a complete relationship, but its existence cannot be denied. Since she rarely feels depressed or worthless, this aspect of her power mostly is noted when gauging between when she feels especially confident or just meh.
✧ Rainbow Across the Sky: Miya has the power to fly if she wants. She can manifest silver wings or just fly without any aid.
Spells: ᴬˢ ᵃ ˢᵗᵃʳᵗᵉʳ ᶜʰᵃʳᵃᶜᵗᵉʳ ᵃᵗ ᴰ ʳᵃⁿᵏ, ʸᵒᵘ ˢᵗᵃʳᵗ ᵒᶠᶠ ʷᶦᵗʰ ⁴ ˢᵖᵉˡˡˢ.
Name: Opalescent Hair ⁽ᴺᵃᵐᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ ⁾
Rank: D ⁽ᵂʰᵃᵗ ʳᵃⁿᵏ ᶦˢ ʸᵒᵘʳ ˢᵖᵉˡˡˀ ᴰ, ᶜ, ᴮ, ᴬ, ˢ, ᵒʳ ᴴ⁾
Type: Partial Takeover ⁽ˢᶦⁿᵍˡᵉ ᵀᵃʳᵍᵉᵗ, ᴹᵘˡᵗᶦᵖˡᵉ ᵀᵃʳᵍᵉᵗ, ᴬʳᵉᵃ ᵒᶠ ᴱᶠᶠᵉᶜᵗ, ᴮᵘʳˢᵗ. ᴼⁿᵉ ᶜᵃⁿ ᵃˡˢᵒ ᵖᵘᵗ ᵗʰᵉ ˢᵘᵇᵗʸᵖᵉ ˡᶦᵏᵉ ᴾᵃʳᵗᶦᵃˡ/ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳ ʰᵉʳᵉ ᵃˢ ʷᵉˡˡ⁾
Damage: ⁽ᴾᵘᵗ ᵗʰᵉ ᵃᵐᵒᵘⁿᵗ ᵒᶠ ᵈᵃᵐᵃᵍᵉ ᵗʰᵉ ˢᵖᵉˡˡ ᵈᵉᵃˡˢ ʰᵉʳᵉ, ˢᵉᵉ ᵗʰᵉ ᵐᵃᵍᶦᶜ ʳᵘˡᵉˢ ᶠᵒʳ ʰᵒʷ ᵐᵘᶜʰ ᵈᵃᵐᵃᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ᵈᵉᵃˡˢ⁾
Range: ⁽ᴾᵘᵗ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Speed: ⁽ᴾᵘᵗ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Duration: 3 ⁽ᴴᵒʷ ˡᵒⁿᵍ ᵈᵒᵉˢ ᵗʰᵉ ˢᵖᵉˡˡ ˡᵃˢᵗˀ⁾
Downside: ⁽ᴬⁿ ᵒᵖᵗᶦᵒⁿᵃˡ ᶠᶦᵉˡᵈ, ᵃ ᵈᵒʷⁿˢᶦᵈᵉ ᵃᵖᵖˡᶦᵉˢ ᵗᵒ ᵗʰᵉ ˢᵖᵉˡˡ ˢᵖᵉᶜᶦᶠᶦᶜᵃˡˡʸ ᶦⁿ ᵒʳᵈᵉʳ ᵗᵒ ᵃᵗᵗᵉᵐᵖᵗ ᵗᵒ ᶦⁿᶜʳᵉᵃˢᵉ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ. ʸᵒᵘ ᶜᵃⁿ ᵒⁿˡʸ ᶦⁿᶜʳᵉᵃˢᵉ ᵉᶦᵗʰᵉʳ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ ᶠᵒʳ ᵃ ˢᵖᵉˡˡ, ˢᵒ ᵒⁿˡʸ ¹ ᵗʳᵘᵉ ᵈᵒʷⁿˢᶦᵈᵉ ᶦˢ ⁿᵉᵉᵈᵉᵈ, ⁿᵃᵗᵘʳᵃˡˡʸ ʸᵒᵘ ᶜᵒᵘˡᵈ ᵃᵈᵈ ᵐᵒʳᵉ ᶦᶠ ʸᵒᵘ ᵃʳᵉ ᶦⁿᶜˡᶦⁿᵉᵈ ʷᶦᵗʰ ⁿᵒ ᶠᵘʳᵗʰᵉʳ ᵉᶠᶠᵉᶜᵗ.⁾
Description: Miya absorbs any light, dulling her skin and rendering her a bit fuzzy to see since she fails to reflect as many rays. This is not a very strong impression, though, and very soon she pushes all of the collected light into her hair. It looses its solid steel, silvery hue and instead gains opalescent properties and gradients from blue to pink to back again. If there is no light around, she can expend her own inner light, in which case she would have to be in complete darkness. There would not be much change in how it worked though. With her hair like this she is more sensitive to changes in the atmosphere, since her hair will prickle, curl, and sort of flop down according to its sense. ⁽ᴴᵒʷ ᵗʰᵉ ˢᵖᵉˡˡ ᶦˢ ᶜᵃˢᵗ, ʷʰᵃᵗ ᶦᵗ ˡᵒᵒᵏˢ ˡᶦᵏᵉ, ʷʰᵃᵗ ᶦᵗ ᵈᵒᵉˢ, ᵉˣᵗʳᵃ ᶦⁿᶠᵒ. ⁾
Abilities: ᵀʰᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ ᵗʰᶦˢ ᵀᵃᵏᵉᵒᵛᵉʳ ˢᵖᵉˡˡ ʰᵃˢ.
✧ Ability 1: The light reflects off of her hair and can entrance some, blind others, or have some other effect such as nothing at all.
✧ Ability 2: ᴼⁿˡʸ ᶠᵒʳ ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳˢ.
✧ Buff: Physical Strength
Name: Silver Voice ⁽ᴺᵃᵐᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ ⁾
Rank: D ⁽ᵂʰᵃᵗ ʳᵃⁿᵏ ᶦˢ ʸᵒᵘʳ ˢᵖᵉˡˡˀ ᴰ, ᶜ, ᴮ, ᴬ, ˢ, ᵒʳ ᴴ⁾
Type: Passive Effect ⁽ˢᶦⁿᵍˡᵉ ᵀᵃʳᵍᵉᵗ, ᴹᵘˡᵗᶦᵖˡᵉ ᵀᵃʳᵍᵉᵗ, ᴬʳᵉᵃ ᵒᶠ ᴱᶠᶠᵉᶜᵗ, ᴮᵘʳˢᵗ. ᴼⁿᵉ ᶜᵃⁿ ᵃˡˢᵒ ᵖᵘᵗ ᵗʰᵉ ˢᵘᵇᵗʸᵖᵉ ˡᶦᵏᵉ ᴾᵃʳᵗᶦᵃˡ/ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳ ʰᵉʳᵉ ᵃˢ ʷᵉˡˡ⁾
Damage: ⁽ᴾᵘᵗ ᵗʰᵉ ᵃᵐᵒᵘⁿᵗ ᵒᶠ ᵈᵃᵐᵃᵍᵉ ᵗʰᵉ ˢᵖᵉˡˡ ᵈᵉᵃˡˢ ʰᵉʳᵉ, ˢᵉᵉ ᵗʰᵉ ᵐᵃᵍᶦᶜ ʳᵘˡᵉˢ ᶠᵒʳ ʰᵒʷ ᵐᵘᶜʰ ᵈᵃᵐᵃᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ᵈᵉᵃˡˢ⁾
Range: ⁽ᴾᵘᵗ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Speed: ⁽ᴾᵘᵗ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Duration: N/A ⁽ᴴᵒʷ ˡᵒⁿᵍ ᵈᵒᵉˢ ᵗʰᵉ ˢᵖᵉˡˡ ˡᵃˢᵗˀ⁾
Downside: ⁽ᴬⁿ ᵒᵖᵗᶦᵒⁿᵃˡ ᶠᶦᵉˡᵈ, ᵃ ᵈᵒʷⁿˢᶦᵈᵉ ᵃᵖᵖˡᶦᵉˢ ᵗᵒ ᵗʰᵉ ˢᵖᵉˡˡ ˢᵖᵉᶜᶦᶠᶦᶜᵃˡˡʸ ᶦⁿ ᵒʳᵈᵉʳ ᵗᵒ ᵃᵗᵗᵉᵐᵖᵗ ᵗᵒ ᶦⁿᶜʳᵉᵃˢᵉ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ. ʸᵒᵘ ᶜᵃⁿ ᵒⁿˡʸ ᶦⁿᶜʳᵉᵃˢᵉ ᵉᶦᵗʰᵉʳ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ ᶠᵒʳ ᵃ ˢᵖᵉˡˡ, ˢᵒ ᵒⁿˡʸ ¹ ᵗʳᵘᵉ ᵈᵒʷⁿˢᶦᵈᵉ ᶦˢ ⁿᵉᵉᵈᵉᵈ, ⁿᵃᵗᵘʳᵃˡˡʸ ʸᵒᵘ ᶜᵒᵘˡᵈ ᵃᵈᵈ ᵐᵒʳᵉ ᶦᶠ ʸᵒᵘ ᵃʳᵉ ᶦⁿᶜˡᶦⁿᵉᵈ ʷᶦᵗʰ ⁿᵒ ᶠᵘʳᵗʰᵉʳ ᵉᶠᶠᵉᶜᵗ.⁾
Description: Since Miya has a sort of dark, honeyed voice with a low register, she typically has to put in effort to construe the high pitched, enthusiastic tone she idolizes. This spell is meant to make her not have to use so much effort whenever she speaks; she has devised a way to have it constantly active so that it becomes a passive effect. When speaking with this voice, she feels closer to her standard of beauty, which typically translates to confidence and contentedness. More than covering up her old voice, she often tries weird promised remedies or cures or does experiments to change her original voice, which can damage her vocal chords and her voice. This spell also tries to cover that up. The magical effect this spell has is a passive increase to physical strength, and she stole this spell from the archivies of a library in her hometown. ⁽ᴴᵒʷ ᵗʰᵉ ˢᵖᵉˡˡ ᶦˢ ᶜᵃˢᵗ, ʷʰᵃᵗ ᶦᵗ ˡᵒᵒᵏˢ ˡᶦᵏᵉ, ʷʰᵃᵗ ᶦᵗ ᵈᵒᵉˢ, ᵉˣᵗʳᵃ ᶦⁿᶠᵒ. ⁾
Name: Pearl Eyes ⁽ᴺᵃᵐᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ ⁾
Rank: D ⁽ᵂʰᵃᵗ ʳᵃⁿᵏ ᶦˢ ʸᵒᵘʳ ˢᵖᵉˡˡˀ ᴰ, ᶜ, ᴮ, ᴬ, ˢ, ᵒʳ ᴴ⁾
Type: Partial Takeover ⁽ˢᶦⁿᵍˡᵉ ᵀᵃʳᵍᵉᵗ, ᴹᵘˡᵗᶦᵖˡᵉ ᵀᵃʳᵍᵉᵗ, ᴬʳᵉᵃ ᵒᶠ ᴱᶠᶠᵉᶜᵗ, ᴮᵘʳˢᵗ. ᴼⁿᵉ ᶜᵃⁿ ᵃˡˢᵒ ᵖᵘᵗ ᵗʰᵉ ˢᵘᵇᵗʸᵖᵉ ˡᶦᵏᵉ ᴾᵃʳᵗᶦᵃˡ/ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳ ʰᵉʳᵉ ᵃˢ ʷᵉˡˡ⁾
Damage: ⁽ᴾᵘᵗ ᵗʰᵉ ᵃᵐᵒᵘⁿᵗ ᵒᶠ ᵈᵃᵐᵃᵍᵉ ᵗʰᵉ ˢᵖᵉˡˡ ᵈᵉᵃˡˢ ʰᵉʳᵉ, ˢᵉᵉ ᵗʰᵉ ᵐᵃᵍᶦᶜ ʳᵘˡᵉˢ ᶠᵒʳ ʰᵒʷ ᵐᵘᶜʰ ᵈᵃᵐᵃᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ᵈᵉᵃˡˢ⁾
Range: ⁽ᴾᵘᵗ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Speed: ⁽ᴾᵘᵗ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Duration: 3 ⁽ᴴᵒʷ ˡᵒⁿᵍ ᵈᵒᵉˢ ᵗʰᵉ ˢᵖᵉˡˡ ˡᵃˢᵗˀ⁾
Downside: ⁽ᴬⁿ ᵒᵖᵗᶦᵒⁿᵃˡ ᶠᶦᵉˡᵈ, ᵃ ᵈᵒʷⁿˢᶦᵈᵉ ᵃᵖᵖˡᶦᵉˢ ᵗᵒ ᵗʰᵉ ˢᵖᵉˡˡ ˢᵖᵉᶜᶦᶠᶦᶜᵃˡˡʸ ᶦⁿ ᵒʳᵈᵉʳ ᵗᵒ ᵃᵗᵗᵉᵐᵖᵗ ᵗᵒ ᶦⁿᶜʳᵉᵃˢᵉ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ. ʸᵒᵘ ᶜᵃⁿ ᵒⁿˡʸ ᶦⁿᶜʳᵉᵃˢᵉ ᵉᶦᵗʰᵉʳ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ ᶠᵒʳ ᵃ ˢᵖᵉˡˡ, ˢᵒ ᵒⁿˡʸ ¹ ᵗʳᵘᵉ ᵈᵒʷⁿˢᶦᵈᵉ ᶦˢ ⁿᵉᵉᵈᵉᵈ, ⁿᵃᵗᵘʳᵃˡˡʸ ʸᵒᵘ ᶜᵒᵘˡᵈ ᵃᵈᵈ ᵐᵒʳᵉ ᶦᶠ ʸᵒᵘ ᵃʳᵉ ᶦⁿᶜˡᶦⁿᵉᵈ ʷᶦᵗʰ ⁿᵒ ᶠᵘʳᵗʰᵉʳ ᵉᶠᶠᵉᶜᵗ.⁾
Description: Miya compels her eyes to glaze over with a shimmer that impacts her vision and causes both a magical and physical manifested change. They become less clearly a dark, almost turquoise, and instead appear to shift from a pearly pink and blue and silver back to teal and so on and so forth. She also can more clearly see through illusions or others magic, though she is still susceptible to their charms. It is an imperfect manner of perceiving glamours, but its main focus is to improve how she feels about herself through changing her appearance. This self-esteem boost directly translates to increased fortitude. ⁽ᴴᵒʷ ᵗʰᵉ ˢᵖᵉˡˡ ᶦˢ ᶜᵃˢᵗ, ʷʰᵃᵗ ᶦᵗ ˡᵒᵒᵏˢ ˡᶦᵏᵉ, ʷʰᵃᵗ ᶦᵗ ᵈᵒᵉˢ, ᵉˣᵗʳᵃ ᶦⁿᶠᵒ. ⁾
Abilities: ᵀʰᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ ᵗʰᶦˢ ᵀᵃᵏᵉᵒᵛᵉʳ ˢᵖᵉˡˡ ʰᵃˢ.
✧ Ability 1: Miya channels magic into her eyes that spills over into her body, enhancing her power moderately.
✧ Ability 2: ᴼⁿˡʸ ᶠᵒʳ ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳˢ.
✧ Buff: Physical Strength
Name: Sagiri Vision ⁽ᴺᵃᵐᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ ⁾
Rank: D+ ⁽ᵂʰᵃᵗ ʳᵃⁿᵏ ᶦˢ ʸᵒᵘʳ ˢᵖᵉˡˡˀ ᴰ, ᶜ, ᴮ, ᴬ, ˢ, ᵒʳ ᴴ⁾
Type: Full Takeover ⁽ˢᶦⁿᵍˡᵉ ᵀᵃʳᵍᵉᵗ, ᴹᵘˡᵗᶦᵖˡᵉ ᵀᵃʳᵍᵉᵗ, ᴬʳᵉᵃ ᵒᶠ ᴱᶠᶠᵉᶜᵗ, ᴮᵘʳˢᵗ. ᴼⁿᵉ ᶜᵃⁿ ᵃˡˢᵒ ᵖᵘᵗ ᵗʰᵉ ˢᵘᵇᵗʸᵖᵉ ˡᶦᵏᵉ ᴾᵃʳᵗᶦᵃˡ/ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳ ʰᵉʳᵉ ᵃˢ ʷᵉˡˡ⁾
Damage: ⁽ᴾᵘᵗ ᵗʰᵉ ᵃᵐᵒᵘⁿᵗ ᵒᶠ ᵈᵃᵐᵃᵍᵉ ᵗʰᵉ ˢᵖᵉˡˡ ᵈᵉᵃˡˢ ʰᵉʳᵉ, ˢᵉᵉ ᵗʰᵉ ᵐᵃᵍᶦᶜ ʳᵘˡᵉˢ ᶠᵒʳ ʰᵒʷ ᵐᵘᶜʰ ᵈᵃᵐᵃᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ᵈᵉᵃˡˢ⁾
Range: ⁽ᴾᵘᵗ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Speed: ⁽ᴾᵘᵗ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Duration: 5 ⁽ᴴᵒʷ ˡᵒⁿᵍ ᵈᵒᵉˢ ᵗʰᵉ ˢᵖᵉˡˡ ˡᵃˢᵗˀ⁾
Downside: ⁽ᴬⁿ ᵒᵖᵗᶦᵒⁿᵃˡ ᶠᶦᵉˡᵈ, ᵃ ᵈᵒʷⁿˢᶦᵈᵉ ᵃᵖᵖˡᶦᵉˢ ᵗᵒ ᵗʰᵉ ˢᵖᵉˡˡ ˢᵖᵉᶜᶦᶠᶦᶜᵃˡˡʸ ᶦⁿ ᵒʳᵈᵉʳ ᵗᵒ ᵃᵗᵗᵉᵐᵖᵗ ᵗᵒ ᶦⁿᶜʳᵉᵃˢᵉ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ. ʸᵒᵘ ᶜᵃⁿ ᵒⁿˡʸ ᶦⁿᶜʳᵉᵃˢᵉ ᵉᶦᵗʰᵉʳ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ ᶠᵒʳ ᵃ ˢᵖᵉˡˡ, ˢᵒ ᵒⁿˡʸ ¹ ᵗʳᵘᵉ ᵈᵒʷⁿˢᶦᵈᵉ ᶦˢ ⁿᵉᵉᵈᵉᵈ, ⁿᵃᵗᵘʳᵃˡˡʸ ʸᵒᵘ ᶜᵒᵘˡᵈ ᵃᵈᵈ ᵐᵒʳᵉ ᶦᶠ ʸᵒᵘ ᵃʳᵉ ᶦⁿᶜˡᶦⁿᵉᵈ ʷᶦᵗʰ ⁿᵒ ᶠᵘʳᵗʰᵉʳ ᵉᶠᶠᵉᶜᵗ.⁾
Description: Miya tries to become an image of what she idolizes, a vision she holds high. Her hair takes on an opalescent appearance, her eyes shimmer, and she gains the high, steady voice that she desires. The new aspects generate a burst of confidence and enthusiasm that impacts her magic. ⁽ᴴᵒʷ ᵗʰᵉ ˢᵖᵉˡˡ ᶦˢ ᶜᵃˢᵗ, ʷʰᵃᵗ ᶦᵗ ˡᵒᵒᵏˢ ˡᶦᵏᵉ, ʷʰᵃᵗ ᶦᵗ ᵈᵒᵉˢ, ᵉˣᵗʳᵃ ᶦⁿᶠᵒ. ⁾
Abilities: ᵀʰᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ ᵗʰᶦˢ ᵀᵃᵏᵉᵒᵛᵉʳ ˢᵖᵉˡˡ ʰᵃˢ.
✧ Ability 1: A wavering illusion of light glides over here skin to set her aside from outer atmospheres and protect her from the effects of auras or emitted intents.
✧ Ability 2: Her confidence manifests as feeling of temporary immortality, actively increasing her endurance by a little bit. ᴼⁿˡʸ ᶠᵒʳ ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳˢ.
✧ Buff: Physical Strength
Magic Name: Takeover Light Divinity ⁽ᵀʰᵉ ⁿᵃᵐᵉ ᵒᶠ ᵗʰᶦˢ ᵐᵃᵍᶦᶜ⁾
Magic Type: Takeover Primary (Strength/MP) Ancient Auxiliary (Strength) ⁽ᵂʰᵃᵗ ᵗʸᵖᵉ ᵒᶠ ᵐᵃᵍᶦᶜ ᶦˢ ᶦᵗ, ᶜᵃˢᵗᵉʳ, ᴴᵒˡᵈᵉʳ, ᵀᵃᵏᵉᵒᵛᵉʳ, ᵉᵗᶜ. ᵇᵉ ˢᵘʳᵉ ᵗᵒ ⁿᵒᵗᵉ ʷʰᶦᶜʰ ᵐᵃᵍᶦᶜ ᵗʸᵖᵉ ᶦˢ ʷʰᵃᵗ ᶦⁿ ᵗʰᶦˢ ᶜᵃᵗᵉᵍᵒʳʸ.⁾
Description: Takeover Light Divinity is a type of magic designed from the base of a God Soul. The user assumes the form of the deity and wields its magic. This is meant to enhance the senses and magical potential or fortitude without overtly changing shape or form in unintended ways, since that is a common effect of Takeover Magic. However because Takeover Magic does usually alter the appearance, Miya deliberately uses some effects to change her image in a personally desired fashion. Eventually, she hopes to have no end to her self-confidence and no longer have to focus on improving herself; though she would never intend to cease amelioration of herself, by becoming an idol someday she might be able to inspire others. Thus is her dream. ⁽ᴰᵉˢᶜʳᶦᵇᵉ ʸᵒᵘʳ ᵐᵃᵍᶦᶜ ᶦⁿ ᵈᵉᵗᵃᶦˡ: ᶠᶦʳˢᵗ ᵇᵉᶦⁿᵍ ᵃ ᵈᵉˢᶜʳᶦᵖᵗᶦᵒⁿ ᵒᶠ ʷʰᵃᵗ ᵗʰᵉ ᵐᵃᵍᶦᶜ ʰᵉ/ˢʰᵉ ᶦˢ ᵘˢᶦⁿᵍ, ᵃⁿᵈ ᵗʰᵉⁿ ᵃ ˢᵉᶜᵒⁿᵈ ᵖᵃʳᵃᵍʳᵃᵖʰ ᵒᶠ ʰᵒʷ ʰᵉ/ˢʰᵉ ᵘˢᵉˢ ᶦᵗ.⁾
Unique Abilities: ⁽ᴸᶦˢᵗ ᵗʰᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ ᶦᵗ ᵖʳᵒᵛᶦᵈᵉˢ, ᵐᵃᵏᵉ ˢᵘʳᵉ ᵗᵒ ˢᵉᵖᵃʳᵃᵗᵉ ᵉᵃᶜʰ ᵃᵇᶦˡᶦᵗʸᵎ ᴬᵇᶦˡᶦᵗᶦᵉˢ ᵃʳᵉ ˡᶦᵏᵉ ᵖᵃˢˢᶦᵛᵉ ᵗʳᵃᶦᵗˢ, ᵒʳ ᵃ ʰᶦᵈᵈᵉⁿ ᵖᵒʷᵉʳ ᵗʰᵃᵗ ᶜᵃⁿ ᵇᵉ ᵃᶜᵗᶦᵛᵃᵗᵉᵈ ᶠᵒʳ ᵃ ᵛᵉʳʸ ˡᶦᵐᶦᵗᵉᵈ ᵃᵐᵒᵘⁿᵗ ᵒᶠ ᵗᶦᵐᵉ. ᵀʰᵉˢᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ ᵃʳᵉ ᵁⁿᶦᵠᵘᵉ ᵗᵒ ʸᵒᵘʳ ᶜʰᵃʳᵃᶜᵗᵉʳˢ ˢᵖᵉᶜᶦᶠᶦᶜ ᵘˢᵉ ᵒᶠ ᵗʰᵉ ᵐᵃᵍᶦᶜᵎ ᴬˢ ᵃ ˢᵗᵃʳᵗᶦⁿᵍ ᴰ ʳᵃⁿᵏ ᶜʰᵃʳᵃᶜᵗᵉʳ, ʸᵒᵘ ᶜᵃⁿ ʰᵃᵛᵉ ³ ᵘⁿᶦᵠᵘᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ.
✧ Self-Pulse: Miya's physical and magical power is directly tied to her self-esteem. When she's having a day with a good mental state, she is more inclined to be able to perform better and accomplish harder tasks. This is not a complete relationship, but its existence cannot be denied. Since she rarely feels depressed or worthless, this aspect of her power mostly is noted when gauging between when she feels especially confident or just meh.
Spells: ᴬˢ ᵃ ˢᵗᵃʳᵗᵉʳ ᶜʰᵃʳᵃᶜᵗᵉʳ ᵃᵗ ᴰ ʳᵃⁿᵏ, ʸᵒᵘ ˢᵗᵃʳᵗ ᵒᶠᶠ ʷᶦᵗʰ ⁴ ˢᵖᵉˡˡˢ.
Name: Opalescent Hair ⁽ᴺᵃᵐᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ ⁾
Rank: D ⁽ᵂʰᵃᵗ ʳᵃⁿᵏ ᶦˢ ʸᵒᵘʳ ˢᵖᵉˡˡˀ ᴰ, ᶜ, ᴮ, ᴬ, ˢ, ᵒʳ ᴴ⁾
Type: Partial Takeover ⁽ˢᶦⁿᵍˡᵉ ᵀᵃʳᵍᵉᵗ, ᴹᵘˡᵗᶦᵖˡᵉ ᵀᵃʳᵍᵉᵗ, ᴬʳᵉᵃ ᵒᶠ ᴱᶠᶠᵉᶜᵗ, ᴮᵘʳˢᵗ. ᴼⁿᵉ ᶜᵃⁿ ᵃˡˢᵒ ᵖᵘᵗ ᵗʰᵉ ˢᵘᵇᵗʸᵖᵉ ˡᶦᵏᵉ ᴾᵃʳᵗᶦᵃˡ/ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳ ʰᵉʳᵉ ᵃˢ ʷᵉˡˡ⁾
Damage: ⁽ᴾᵘᵗ ᵗʰᵉ ᵃᵐᵒᵘⁿᵗ ᵒᶠ ᵈᵃᵐᵃᵍᵉ ᵗʰᵉ ˢᵖᵉˡˡ ᵈᵉᵃˡˢ ʰᵉʳᵉ, ˢᵉᵉ ᵗʰᵉ ᵐᵃᵍᶦᶜ ʳᵘˡᵉˢ ᶠᵒʳ ʰᵒʷ ᵐᵘᶜʰ ᵈᵃᵐᵃᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ᵈᵉᵃˡˢ⁾
Range: ⁽ᴾᵘᵗ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Speed: ⁽ᴾᵘᵗ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Duration: 3 ⁽ᴴᵒʷ ˡᵒⁿᵍ ᵈᵒᵉˢ ᵗʰᵉ ˢᵖᵉˡˡ ˡᵃˢᵗˀ⁾
Downside: ⁽ᴬⁿ ᵒᵖᵗᶦᵒⁿᵃˡ ᶠᶦᵉˡᵈ, ᵃ ᵈᵒʷⁿˢᶦᵈᵉ ᵃᵖᵖˡᶦᵉˢ ᵗᵒ ᵗʰᵉ ˢᵖᵉˡˡ ˢᵖᵉᶜᶦᶠᶦᶜᵃˡˡʸ ᶦⁿ ᵒʳᵈᵉʳ ᵗᵒ ᵃᵗᵗᵉᵐᵖᵗ ᵗᵒ ᶦⁿᶜʳᵉᵃˢᵉ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ. ʸᵒᵘ ᶜᵃⁿ ᵒⁿˡʸ ᶦⁿᶜʳᵉᵃˢᵉ ᵉᶦᵗʰᵉʳ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ ᶠᵒʳ ᵃ ˢᵖᵉˡˡ, ˢᵒ ᵒⁿˡʸ ¹ ᵗʳᵘᵉ ᵈᵒʷⁿˢᶦᵈᵉ ᶦˢ ⁿᵉᵉᵈᵉᵈ, ⁿᵃᵗᵘʳᵃˡˡʸ ʸᵒᵘ ᶜᵒᵘˡᵈ ᵃᵈᵈ ᵐᵒʳᵉ ᶦᶠ ʸᵒᵘ ᵃʳᵉ ᶦⁿᶜˡᶦⁿᵉᵈ ʷᶦᵗʰ ⁿᵒ ᶠᵘʳᵗʰᵉʳ ᵉᶠᶠᵉᶜᵗ.⁾
Description: Miya absorbs any light, dulling her skin and rendering her a bit fuzzy to see since she fails to reflect as many rays. This is not a very strong impression, though, and very soon she pushes all of the collected light into her hair. It looses its solid steel, silvery hue and instead gains opalescent properties and gradients from blue to pink to back again. If there is no light around, she can expend her own inner light, in which case she would have to be in complete darkness. There would not be much change in how it worked though. With her hair like this she is more sensitive to changes in the atmosphere, since her hair will prickle, curl, and sort of flop down according to its sense. ⁽ᴴᵒʷ ᵗʰᵉ ˢᵖᵉˡˡ ᶦˢ ᶜᵃˢᵗ, ʷʰᵃᵗ ᶦᵗ ˡᵒᵒᵏˢ ˡᶦᵏᵉ, ʷʰᵃᵗ ᶦᵗ ᵈᵒᵉˢ, ᵉˣᵗʳᵃ ᶦⁿᶠᵒ. ⁾
Abilities: ᵀʰᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ ᵗʰᶦˢ ᵀᵃᵏᵉᵒᵛᵉʳ ˢᵖᵉˡˡ ʰᵃˢ.
✧ Ability 1: The light reflects off of her hair and can entrance some, blind others, or have some other effect such as nothing at all.
✧ Ability 2: ᴼⁿˡʸ ᶠᵒʳ ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳˢ.
✧ Buff: Physical Strength
Name: Silver Voice ⁽ᴺᵃᵐᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ ⁾
Rank: D ⁽ᵂʰᵃᵗ ʳᵃⁿᵏ ᶦˢ ʸᵒᵘʳ ˢᵖᵉˡˡˀ ᴰ, ᶜ, ᴮ, ᴬ, ˢ, ᵒʳ ᴴ⁾
Type: Passive Effect ⁽ˢᶦⁿᵍˡᵉ ᵀᵃʳᵍᵉᵗ, ᴹᵘˡᵗᶦᵖˡᵉ ᵀᵃʳᵍᵉᵗ, ᴬʳᵉᵃ ᵒᶠ ᴱᶠᶠᵉᶜᵗ, ᴮᵘʳˢᵗ. ᴼⁿᵉ ᶜᵃⁿ ᵃˡˢᵒ ᵖᵘᵗ ᵗʰᵉ ˢᵘᵇᵗʸᵖᵉ ˡᶦᵏᵉ ᴾᵃʳᵗᶦᵃˡ/ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳ ʰᵉʳᵉ ᵃˢ ʷᵉˡˡ⁾
Damage: ⁽ᴾᵘᵗ ᵗʰᵉ ᵃᵐᵒᵘⁿᵗ ᵒᶠ ᵈᵃᵐᵃᵍᵉ ᵗʰᵉ ˢᵖᵉˡˡ ᵈᵉᵃˡˢ ʰᵉʳᵉ, ˢᵉᵉ ᵗʰᵉ ᵐᵃᵍᶦᶜ ʳᵘˡᵉˢ ᶠᵒʳ ʰᵒʷ ᵐᵘᶜʰ ᵈᵃᵐᵃᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ᵈᵉᵃˡˢ⁾
Range: ⁽ᴾᵘᵗ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Speed: ⁽ᴾᵘᵗ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Duration: N/A ⁽ᴴᵒʷ ˡᵒⁿᵍ ᵈᵒᵉˢ ᵗʰᵉ ˢᵖᵉˡˡ ˡᵃˢᵗˀ⁾
Downside: ⁽ᴬⁿ ᵒᵖᵗᶦᵒⁿᵃˡ ᶠᶦᵉˡᵈ, ᵃ ᵈᵒʷⁿˢᶦᵈᵉ ᵃᵖᵖˡᶦᵉˢ ᵗᵒ ᵗʰᵉ ˢᵖᵉˡˡ ˢᵖᵉᶜᶦᶠᶦᶜᵃˡˡʸ ᶦⁿ ᵒʳᵈᵉʳ ᵗᵒ ᵃᵗᵗᵉᵐᵖᵗ ᵗᵒ ᶦⁿᶜʳᵉᵃˢᵉ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ. ʸᵒᵘ ᶜᵃⁿ ᵒⁿˡʸ ᶦⁿᶜʳᵉᵃˢᵉ ᵉᶦᵗʰᵉʳ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ ᶠᵒʳ ᵃ ˢᵖᵉˡˡ, ˢᵒ ᵒⁿˡʸ ¹ ᵗʳᵘᵉ ᵈᵒʷⁿˢᶦᵈᵉ ᶦˢ ⁿᵉᵉᵈᵉᵈ, ⁿᵃᵗᵘʳᵃˡˡʸ ʸᵒᵘ ᶜᵒᵘˡᵈ ᵃᵈᵈ ᵐᵒʳᵉ ᶦᶠ ʸᵒᵘ ᵃʳᵉ ᶦⁿᶜˡᶦⁿᵉᵈ ʷᶦᵗʰ ⁿᵒ ᶠᵘʳᵗʰᵉʳ ᵉᶠᶠᵉᶜᵗ.⁾
Description: Since Miya has a sort of dark, honeyed voice with a low register, she typically has to put in effort to construe the high pitched, enthusiastic tone she idolizes. This spell is meant to make her not have to use so much effort whenever she speaks; she has devised a way to have it constantly active so that it becomes a passive effect. When speaking with this voice, she feels closer to her standard of beauty, which typically translates to confidence and contentedness. More than covering up her old voice, she often tries weird promised remedies or cures or does experiments to change her original voice, which can damage her vocal chords and her voice. This spell also tries to cover that up. The magical effect this spell has is a passive increase to physical strength, and she stole this spell from the archivies of a library in her hometown. ⁽ᴴᵒʷ ᵗʰᵉ ˢᵖᵉˡˡ ᶦˢ ᶜᵃˢᵗ, ʷʰᵃᵗ ᶦᵗ ˡᵒᵒᵏˢ ˡᶦᵏᵉ, ʷʰᵃᵗ ᶦᵗ ᵈᵒᵉˢ, ᵉˣᵗʳᵃ ᶦⁿᶠᵒ. ⁾
Name: Pearl Eyes ⁽ᴺᵃᵐᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ ⁾
Rank: D ⁽ᵂʰᵃᵗ ʳᵃⁿᵏ ᶦˢ ʸᵒᵘʳ ˢᵖᵉˡˡˀ ᴰ, ᶜ, ᴮ, ᴬ, ˢ, ᵒʳ ᴴ⁾
Type: Partial Takeover ⁽ˢᶦⁿᵍˡᵉ ᵀᵃʳᵍᵉᵗ, ᴹᵘˡᵗᶦᵖˡᵉ ᵀᵃʳᵍᵉᵗ, ᴬʳᵉᵃ ᵒᶠ ᴱᶠᶠᵉᶜᵗ, ᴮᵘʳˢᵗ. ᴼⁿᵉ ᶜᵃⁿ ᵃˡˢᵒ ᵖᵘᵗ ᵗʰᵉ ˢᵘᵇᵗʸᵖᵉ ˡᶦᵏᵉ ᴾᵃʳᵗᶦᵃˡ/ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳ ʰᵉʳᵉ ᵃˢ ʷᵉˡˡ⁾
Damage: ⁽ᴾᵘᵗ ᵗʰᵉ ᵃᵐᵒᵘⁿᵗ ᵒᶠ ᵈᵃᵐᵃᵍᵉ ᵗʰᵉ ˢᵖᵉˡˡ ᵈᵉᵃˡˢ ʰᵉʳᵉ, ˢᵉᵉ ᵗʰᵉ ᵐᵃᵍᶦᶜ ʳᵘˡᵉˢ ᶠᵒʳ ʰᵒʷ ᵐᵘᶜʰ ᵈᵃᵐᵃᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ᵈᵉᵃˡˢ⁾
Range: ⁽ᴾᵘᵗ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Speed: ⁽ᴾᵘᵗ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Duration: 3 ⁽ᴴᵒʷ ˡᵒⁿᵍ ᵈᵒᵉˢ ᵗʰᵉ ˢᵖᵉˡˡ ˡᵃˢᵗˀ⁾
Downside: ⁽ᴬⁿ ᵒᵖᵗᶦᵒⁿᵃˡ ᶠᶦᵉˡᵈ, ᵃ ᵈᵒʷⁿˢᶦᵈᵉ ᵃᵖᵖˡᶦᵉˢ ᵗᵒ ᵗʰᵉ ˢᵖᵉˡˡ ˢᵖᵉᶜᶦᶠᶦᶜᵃˡˡʸ ᶦⁿ ᵒʳᵈᵉʳ ᵗᵒ ᵃᵗᵗᵉᵐᵖᵗ ᵗᵒ ᶦⁿᶜʳᵉᵃˢᵉ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ. ʸᵒᵘ ᶜᵃⁿ ᵒⁿˡʸ ᶦⁿᶜʳᵉᵃˢᵉ ᵉᶦᵗʰᵉʳ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ ᶠᵒʳ ᵃ ˢᵖᵉˡˡ, ˢᵒ ᵒⁿˡʸ ¹ ᵗʳᵘᵉ ᵈᵒʷⁿˢᶦᵈᵉ ᶦˢ ⁿᵉᵉᵈᵉᵈ, ⁿᵃᵗᵘʳᵃˡˡʸ ʸᵒᵘ ᶜᵒᵘˡᵈ ᵃᵈᵈ ᵐᵒʳᵉ ᶦᶠ ʸᵒᵘ ᵃʳᵉ ᶦⁿᶜˡᶦⁿᵉᵈ ʷᶦᵗʰ ⁿᵒ ᶠᵘʳᵗʰᵉʳ ᵉᶠᶠᵉᶜᵗ.⁾
Description: Miya compels her eyes to glaze over with a shimmer that impacts her vision and causes both a magical and physical manifested change. They become less clearly a dark, almost turquoise, and instead appear to shift from a pearly pink and blue and silver back to teal and so on and so forth. She also can more clearly see through illusions or others magic, though she is still susceptible to their charms. It is an imperfect manner of perceiving glamours, but its main focus is to improve how she feels about herself through changing her appearance. This self-esteem boost directly translates to increased fortitude. ⁽ᴴᵒʷ ᵗʰᵉ ˢᵖᵉˡˡ ᶦˢ ᶜᵃˢᵗ, ʷʰᵃᵗ ᶦᵗ ˡᵒᵒᵏˢ ˡᶦᵏᵉ, ʷʰᵃᵗ ᶦᵗ ᵈᵒᵉˢ, ᵉˣᵗʳᵃ ᶦⁿᶠᵒ. ⁾
Abilities: ᵀʰᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ ᵗʰᶦˢ ᵀᵃᵏᵉᵒᵛᵉʳ ˢᵖᵉˡˡ ʰᵃˢ.
✧ Ability 1: Miya channels magic into her eyes that spills over into her body, enhancing her power moderately.
✧ Ability 2: ᴼⁿˡʸ ᶠᵒʳ ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳˢ.
✧ Buff: Physical Strength
Name: Sagiri Vision ⁽ᴺᵃᵐᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ ⁾
Rank: D+ ⁽ᵂʰᵃᵗ ʳᵃⁿᵏ ᶦˢ ʸᵒᵘʳ ˢᵖᵉˡˡˀ ᴰ, ᶜ, ᴮ, ᴬ, ˢ, ᵒʳ ᴴ⁾
Type: Full Takeover ⁽ˢᶦⁿᵍˡᵉ ᵀᵃʳᵍᵉᵗ, ᴹᵘˡᵗᶦᵖˡᵉ ᵀᵃʳᵍᵉᵗ, ᴬʳᵉᵃ ᵒᶠ ᴱᶠᶠᵉᶜᵗ, ᴮᵘʳˢᵗ. ᴼⁿᵉ ᶜᵃⁿ ᵃˡˢᵒ ᵖᵘᵗ ᵗʰᵉ ˢᵘᵇᵗʸᵖᵉ ˡᶦᵏᵉ ᴾᵃʳᵗᶦᵃˡ/ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳ ʰᵉʳᵉ ᵃˢ ʷᵉˡˡ⁾
Damage: ⁽ᴾᵘᵗ ᵗʰᵉ ᵃᵐᵒᵘⁿᵗ ᵒᶠ ᵈᵃᵐᵃᵍᵉ ᵗʰᵉ ˢᵖᵉˡˡ ᵈᵉᵃˡˢ ʰᵉʳᵉ, ˢᵉᵉ ᵗʰᵉ ᵐᵃᵍᶦᶜ ʳᵘˡᵉˢ ᶠᵒʳ ʰᵒʷ ᵐᵘᶜʰ ᵈᵃᵐᵃᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ᵈᵉᵃˡˢ⁾
Range: ⁽ᴾᵘᵗ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Speed: ⁽ᴾᵘᵗ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Duration: 5 ⁽ᴴᵒʷ ˡᵒⁿᵍ ᵈᵒᵉˢ ᵗʰᵉ ˢᵖᵉˡˡ ˡᵃˢᵗˀ⁾
Downside: ⁽ᴬⁿ ᵒᵖᵗᶦᵒⁿᵃˡ ᶠᶦᵉˡᵈ, ᵃ ᵈᵒʷⁿˢᶦᵈᵉ ᵃᵖᵖˡᶦᵉˢ ᵗᵒ ᵗʰᵉ ˢᵖᵉˡˡ ˢᵖᵉᶜᶦᶠᶦᶜᵃˡˡʸ ᶦⁿ ᵒʳᵈᵉʳ ᵗᵒ ᵃᵗᵗᵉᵐᵖᵗ ᵗᵒ ᶦⁿᶜʳᵉᵃˢᵉ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ. ʸᵒᵘ ᶜᵃⁿ ᵒⁿˡʸ ᶦⁿᶜʳᵉᵃˢᵉ ᵉᶦᵗʰᵉʳ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ ᶠᵒʳ ᵃ ˢᵖᵉˡˡ, ˢᵒ ᵒⁿˡʸ ¹ ᵗʳᵘᵉ ᵈᵒʷⁿˢᶦᵈᵉ ᶦˢ ⁿᵉᵉᵈᵉᵈ, ⁿᵃᵗᵘʳᵃˡˡʸ ʸᵒᵘ ᶜᵒᵘˡᵈ ᵃᵈᵈ ᵐᵒʳᵉ ᶦᶠ ʸᵒᵘ ᵃʳᵉ ᶦⁿᶜˡᶦⁿᵉᵈ ʷᶦᵗʰ ⁿᵒ ᶠᵘʳᵗʰᵉʳ ᵉᶠᶠᵉᶜᵗ.⁾
Description: Miya tries to become an image of what she idolizes, a vision she holds high. Her hair takes on an opalescent appearance, her eyes shimmer, and she gains the high, steady voice that she desires. The new aspects generate a burst of confidence and enthusiasm that impacts her magic. ⁽ᴴᵒʷ ᵗʰᵉ ˢᵖᵉˡˡ ᶦˢ ᶜᵃˢᵗ, ʷʰᵃᵗ ᶦᵗ ˡᵒᵒᵏˢ ˡᶦᵏᵉ, ʷʰᵃᵗ ᶦᵗ ᵈᵒᵉˢ, ᵉˣᵗʳᵃ ᶦⁿᶠᵒ. ⁾
Abilities: ᵀʰᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ ᵗʰᶦˢ ᵀᵃᵏᵉᵒᵛᵉʳ ˢᵖᵉˡˡ ʰᵃˢ.
✧ Ability 1: A wavering illusion of light glides over here skin to set her aside from outer atmospheres and protect her from the effects of auras or emitted intents.
✧ Ability 2: Her confidence manifests as feeling of temporary immortality, actively increasing her endurance by a little bit. ᴼⁿˡʸ ᶠᵒʳ ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳˢ.
✧ Buff: Physical Strength
- Spoiler:
- Name: ⁽ᴺᵃᵐᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ ⁾
Rank: ⁽ᵂʰᵃᵗ ʳᵃⁿᵏ ᶦˢ ʸᵒᵘʳ ˢᵖᵉˡˡˀ ᴰ, ᶜ, ᴮ, ᴬ, ˢ, ᵒʳ ᴴ⁾
Type: ⁽ˢᶦⁿᵍˡᵉ ᵀᵃʳᵍᵉᵗ, ᴹᵘˡᵗᶦᵖˡᵉ ᵀᵃʳᵍᵉᵗ, ᴬʳᵉᵃ ᵒᶠ ᴱᶠᶠᵉᶜᵗ, ᴮᵘʳˢᵗ. ᴼⁿᵉ ᶜᵃⁿ ᵃˡˢᵒ ᵖᵘᵗ ᵗʰᵉ ˢᵘᵇᵗʸᵖᵉ ˡᶦᵏᵉ ᴾᵃʳᵗᶦᵃˡ/ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳ ʰᵉʳᵉ ᵃˢ ʷᵉˡˡ⁾
Damage: ⁽ᴾᵘᵗ ᵗʰᵉ ᵃᵐᵒᵘⁿᵗ ᵒᶠ ᵈᵃᵐᵃᵍᵉ ᵗʰᵉ ˢᵖᵉˡˡ ᵈᵉᵃˡˢ ʰᵉʳᵉ, ˢᵉᵉ ᵗʰᵉ ᵐᵃᵍᶦᶜ ʳᵘˡᵉˢ ᶠᵒʳ ʰᵒʷ ᵐᵘᶜʰ ᵈᵃᵐᵃᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ᵈᵉᵃˡˢ⁾
Range: ⁽ᴾᵘᵗ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Speed: ⁽ᴾᵘᵗ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵒᶠ ᵗʰᵉ ˢᵖᵉˡˡ, ˢᵉᵉ ᵗᵃᵇˡᵉˢ ᵃⁿᵈ ᶠᵃᵠ ᵗʰʳᵉᵃᵈ ᶦⁿ ᵗʰᵉ ʳᵘˡᵉˢ ᵃʳᵉᵃ ᶠᵒʳ ᵗʰᵉ ˢᵖᵉᵉᵈ ᵉᵃᶜʰ ˢᵖᵉˡˡ ᵗʸᵖᵉ ʰᵃˢ⁾
Duration: ⁽ᴴᵒʷ ˡᵒⁿᵍ ᵈᵒᵉˢ ᵗʰᵉ ˢᵖᵉˡˡ ˡᵃˢᵗˀ⁾
Downside: ⁽ᴬⁿ ᵒᵖᵗᶦᵒⁿᵃˡ ᶠᶦᵉˡᵈ, ᵃ ᵈᵒʷⁿˢᶦᵈᵉ ᵃᵖᵖˡᶦᵉˢ ᵗᵒ ᵗʰᵉ ˢᵖᵉˡˡ ˢᵖᵉᶜᶦᶠᶦᶜᵃˡˡʸ ᶦⁿ ᵒʳᵈᵉʳ ᵗᵒ ᵃᵗᵗᵉᵐᵖᵗ ᵗᵒ ᶦⁿᶜʳᵉᵃˢᵉ ᵗʰᵉ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ. ʸᵒᵘ ᶜᵃⁿ ᵒⁿˡʸ ᶦⁿᶜʳᵉᵃˢᵉ ᵉᶦᵗʰᵉʳ ʳᵃⁿᵍᵉ ᵒʳ ˢᵖᵉᵉᵈ ᶠᵒʳ ᵃ ˢᵖᵉˡˡ, ˢᵒ ᵒⁿˡʸ ¹ ᵗʳᵘᵉ ᵈᵒʷⁿˢᶦᵈᵉ ᶦˢ ⁿᵉᵉᵈᵉᵈ, ⁿᵃᵗᵘʳᵃˡˡʸ ʸᵒᵘ ᶜᵒᵘˡᵈ ᵃᵈᵈ ᵐᵒʳᵉ ᶦᶠ ʸᵒᵘ ᵃʳᵉ ᶦⁿᶜˡᶦⁿᵉᵈ ʷᶦᵗʰ ⁿᵒ ᶠᵘʳᵗʰᵉʳ ᵉᶠᶠᵉᶜᵗ.⁾
Description: ⁽ᴴᵒʷ ᵗʰᵉ ˢᵖᵉˡˡ ᶦˢ ᶜᵃˢᵗ, ʷʰᵃᵗ ᶦᵗ ˡᵒᵒᵏˢ ˡᶦᵏᵉ, ʷʰᵃᵗ ᶦᵗ ᵈᵒᵉˢ, ᵉˣᵗʳᵃ ᶦⁿᶠᵒ. ⁾
Abilities: ᵀʰᵉ ᵃᵇᶦˡᶦᵗᶦᵉˢ ᵗʰᶦˢ ᵀᵃᵏᵉᵒᵛᵉʳ ˢᵖᵉˡˡ ʰᵃˢ.
✧ Ability 1:
✧ Ability 2: ᴼⁿˡʸ ᶠᵒʳ ᶠᵘˡˡ ᵗᵃᵏᵉ ᵒᵛᵉʳˢ.
✧ Buff:
Last edited by Hirai Miya on 16th December 2018, 10:04 am; edited 4 times in total