Username:Sol
Secondary Magic Name: Gravity Magic
Evidence of Accomplishment:https://www.fairytail-rp.com/t20986-new-found-knowledge-sol-and-stein-secondary-magic-training
Description: - This magic allowed the user to manipulate Gravity and those under the influence of it. It allows the user such feats as increase the gravity in the area to crushing levels or condense it into deadly spheres of kinetic force. At the height of power the magic can create miniature black holes to suck in and destroy everything around it
Strengths:
Weaknesses:
Abilities: -- maximum of two. Must relate to the magic. See magic rules for further rules on limits
Secondary Magic Name: Gravity Magic
Evidence of Accomplishment:https://www.fairytail-rp.com/t20986-new-found-knowledge-sol-and-stein-secondary-magic-training
Description: - This magic allowed the user to manipulate Gravity and those under the influence of it. It allows the user such feats as increase the gravity in the area to crushing levels or condense it into deadly spheres of kinetic force. At the height of power the magic can create miniature black holes to suck in and destroy everything around it
Strengths:
- This magic allows the user to use gravity in many different ways from crushing people to lessening the gravity keeping them grounded the potential is limitless.
- Because Gravity is all around spells utilizing it are almost invisible to the untrained eye.
- Enemies that use flight for battle will be hard pressed to stay in the air due to the user being able to increase or decrease gravity.
Weaknesses:
- While Earth is not strong agsint this magic any type of Metal magic is superior as Metal can handle gravity to an extent better then other elements.
- Because how vast the use of Gravity can be the user has to be careful not to hit allies with their spells.
- If the opponent adjusted to the gravitational changes they can use that to their advantage.
- This magic can cause mass destruction with little effort meaning the user must take caution not to completely demolish important structures.
Abilities: -- maximum of two. Must relate to the magic. See magic rules for further rules on limits
- Deep Rooted- since the user has control over in the gravity around them they have a harder time being knocked back or knocked down from spells. spells ranked lower and equal to the user won’t move them and spells one rank higher will knock then back half as well and two ranks higher will have full effect
- Perfect Sphere- due to being able to control the gravity around them, the user can cause any weather effects of equal rank to be halved and those of a lower rank complety nullified.making them unable to get wet from rain or have snow stick to them.
natural weather is treated the same as lower rank spells- Spells:
Name:Gravidon
Rank: D
Type: Defensive
Duration:Instant
Cooldown: 2 Post
Description: the user will extend their hand out and then drop their arm causing all the gravity in front of them to increase dramatically. This will cause any spells in front of them to be crushed into the ground and be rendered ineffective. This spell can cover 10 meters in front of the user and can crush 2 D rank spells or 1 C rank spells before the gravity fades back to normal
Strengths:- The useage of this spell is simple as all the user must do you activate it is drop their arm.
- This spell is almost invisible so knowing its in effect is hard to spot
- Since this spell isn’t very straining it can be used often.
Weaknesses:- Despite being simple to use repeated use gives the move away to skilled opponents.
- While this spell can guard the front very well it cannot guard the users back.
- Metal Magic spells are strong against this spell
- This spell does nothing if the opponent is close to the user as they won’t be able to trigger it easily.
Name: Gravirei
Rank: C
Type: Offensive
Duration: 2 Turns
Cooldown: 3 Post
Description:the user will suddenly increase the gravity in the area around them to crushing levels to cause the opponent and anything around them to collapse and get crushed to the ground, this will also bring any enemys in the air pummeting to the ground. This intense gravity will cause C rank damage and also impede movement by 20%. The range of the increased Gravity is 15 meters all around the user and also above them.
Strengths: .- This spell is is very simple and requires no obvious movements
- The only indication of the user casting this spell is a faint purple glow around their hands
- The user does not have to see who he is attacking to use this effectively as it hit’s the area all around the user.
Weaknesses: )- Observent and past opponents that have seen the spell before can catch the faint glow around the users hands
- Because this attack effects an area it has a limited range meaning that anything outside the range is not effected
- This attack can harm friends as well as foes
- Metal Magic spells are more resistant to the effects of this spell.
Name: Ion Gravirei
Rank: B
Type: Offensive/Defensive
Duration: 3 Posts
Cooldown:4 Posts
Description: The user will concentrate Gravity into their arm before unleashing it as a destructive beam that reaches out 25 meters and is capable of turning a lush forest into a pile if sawdust in a fraction of a second. The beam is only 1X1 meter wide but the user is capable of making the beam move by turning their arm and body allowing them to sweep all around them. This attack will cause B rank damage and cause those hit by it to be embedded into the earth reducing their movement speed by 35%. This spell can also crush 1 A rank spell , 2 B rank, 4 C rank or 8 D rank spells before the spell is canceled out.
Strengths:- This spell is extremely versatile as it can be used to attack the opponent or crush an oncoming spell.
- Since the user can move the beam by moving their arm they can hita full 360 degrees around themselves.
- Since the gravity crushes anything in its path once the spell has finished it leaves a barren wasteland with no hiding spots.
Weaknesses:- Though the user can sweep their arm to hit around themselves doing so exposes their back to the enemy leaving them vulnerable.
- This spell does not tell between friend and foe so the user must watch to make sure they don’t strike their allies.
- While this spell leaves no hiding spot for the enemy it also leaves none for the user or their allies so caution must be used.
- The force to move the gravity beam is immense and untill the user starts moving their arm they are rooted to the ground firmly.
Name: Dioga Gravidon
Rank: A
Type: Offensive
Duration:2
Cooldown:3 posts
Description: the User will unleash two focused blasts of gravity from their hand that will condense 20 meters away from and become a powerful dark gravity well that is 30 meters in diameter around and above, this gravity well has powerful suction and will draw things that at are within 10 meters of it into it and will cause A rank damage. Because of the power of the gravity well it will effect the air above it as well as the ground beneath it.those that are struck by the spell will have a movement reduction of 40%
Strengths:- This spell has a large area of influence.
- Because of the increased gravity enemys that utilze flying will be hard pressed to remain airborn.
- Since the user is not effected by the gravity well they can utilize and postion the attack in a spot that gives them the most advantage.
Weaknesses:- The spell has an obvious startup as the user must fire off the beams to have them condense and become the well.
- Metal magic spells are more resistant to the effect of this spell then other elements/
- Despite the wide area of effect an observant opponent will spot it coming and be able to potentially avoid it.
- Since this spell has a limited range if one is outside of the field of effect the spell is useless.
Name: Shin Gravirei
Rank: S
Type: Offensive
Duration:2
Cooldown:3 posts
Description: The user will bring their hands together and the gravity in the entire area will start to condense and focus into a black ball of pure gravitational force. Once it has been focused the user will throw it outwards. The sphere will then start to collapse into itself like a black hole and will suck everything within 70 meters around and above it towards it. Those within 40 meters of the sphere will be pulled into it with no effort and be dealt S rank damage. The user is the only one immune to the effects of the black hole and can move around freely.Those hit by the black hole will gain a movement reduction of 50%
Strengths:- This spell has a a vast range meaning that the odds of dodging it are very hard.
- Because the user is immune to the effects of gravity they can continue moving and deal more damage with other spells.
- Despite a small time to form the sphere once it has been formed it is near impossible to stop.
Weaknesses:- Despite the sheer power and range this spell has the user must gather gravity and condense it leaving them open for a few moments.
- if the sphere is hit with a spell of equal rank or enough spells to equal it then the sphere will be destroyed and the effect negated.
- If the user is hit with a strong enough spell before the sphere is fully formed it can cause the spell to fail .
- Despite the spell being extremely powerful it does not tell friend from foe as everything will get sucked into the void.
- The useage of this spell is simple as all the user must do you activate it is drop their arm.
Last edited by Sol on 6th May 2016, 11:05 am; edited 2 times in total