Username: Thorn
Secondary Magic Name: Metal Dragon Slayer
Evidence of Accomplishment: got lacrima in raffle was told can make this without a training thread
Description: - Metal Dragon Slayer Magic is a form of Dragon Slayer Magic which grants the user characteristics unique to Metal Dragons, allowing them to incorporate the element of Metal (and, by extension, of steel) into their body, granting them the ability to change parts of their body (or the entirety of it) into metal, which can be shaped in a number of forms for different purposes, and to produce iron objects.
The Magic relies around the use of iron for both offense and defense, with the user being capable of creating a wide array of weapons from their body to attack the opponents both in melee and from a distance, and to cover their body with iron in order to drastically increase their defensive power, whilst simultaneously heavily boosting their offensive power. And lastly, this form of lost magic produces iron that isn't normal. It is stronger.
Strengths:
-This type of magic makes thorn very durable, as well as the impact of his attacks.
-It improves her own natural strength and defense.
-Thorn is able to consume metal in order to regenerate her own magical energy until she reaches dragon force. A powerful bodily change that covers his body in thick iron scales, with also increasing his spell power by 50% and boosting all stats into the next range on the character scaling.
Weaknesses:
- Dragon Force is also a weakness as well as a strength due to its drawback. While powerful, thorn left with only 5% MP once it ends. This means that, should thorn fail to finish her opponent through the duration, she’ll be left in a very difficult position once it runs out.
- Dragon Slayer magic causes the user to suffer from severe motion sickness. For this reason, thorn is unable to fight if she is on any kind of transportation.
- Fire can potentially cause it lose its density and become slower and deal less damage and prevent piercing or cutting damage from coming through
Abilities: -- maximum of two. Must relate to the magic. See magic rules for further rules on limits
Name: Iron Dragon's Thorns
Rank: D
Type: Offensive
Duration: Instant
Cooldown: 3 Post
Description: Thorn slams his right fist into the ground and a magic circle appears where she struck. Large iron thorns shoot up through the ground at random points at a range of 20 meters, each with a 2 meter gap between them and each being 2 meters tall and a meter wide at the base. Each thorn deals D-rank damage as it emerges from the ground. The thorns cannot be broken by physical attacks of C-rank or below, but will be destroyed immediately by any non-physical magic attack. The thorns will remain on the field until they are destroyed.
Strengths:
- Creates large iron thorns that deal D-rank damage and can surprise the opponent.
- The thorns cannot be destroyed by physical attacks of C-rank or below.
Weaknesses:
- Any non-physical spell will destroy the thorns.
- As the thorns are randomly created there is a much higher chance that they will miss their target.
- This spell will not affect opponents who are in the air
Name: Scales of the Iron Dragon
Rank: C
Type: Iron, Defensive
Duration: 4 Post
Cooldown: 5 Post
Description:
Scales Of The Iron Dragon is a spell that gives Gamon the ability to shift his skin into hard iron scales that is used in a defensive perspective. These scales can cover Gamon's whole body and happens to get thicker around larger areas of muscle and bone. These can be used to clash with other hard objects in a offensive way but is mainly used to defend himself. This spell can take 3 C rank spells before it breaks
Strengths:
-Scales are thicker in areas with lots of muscle and bone.
-Fire Magic cannot penetrate easily, nor can metal. Resistant by 25%.
-These scales can cover Thorns whole body.
Weaknesses:
-Can be easily penetrated by ice.
-Thorn moves slower depending on how large the shield is. The bigger, the more durable however.
-Slightly Vulnerable to his backside, but Thorn can avoid this scenario.
-Electricity magic can easily conduct through the Thorn.
Name: Iron Dragon's Roar
Rank: C
Type: Iron Offensive
Duration: Instant
Cooldown: 6
Description:
Thorn positions himself with his legs at shoulders width apart, then takes a deep inhale before releasing a powerful blast of Metallic Dragon Slayer magic that can reach up to 50 meters away at a speed of 50 m/s and reaches 5 meters wide after the first 2 meters of travel. Due to the sheer force of the blast, anyone caught in it within the first 20 meters will be dealt B-rank damage plus additional C-rank damage.
Strengths:
- Can follow an enemy if Thorn turns her head.
- The Roar has a range of 100 meters, travels at a speed of 50 m/s and a width of 5 meters, making it very difficult to dodge if an opponent is in its line of fire.
- It takes little time to charge up before use, thus can be used as a quick but powerful game changer.
Weaknesses:
- The metallic Dragon’s Roar is essentially a single target spell meaning that unless two opponents are stood side by side there is little chance of hitting more than one opponent with this spell.
- Even though the stream can move from the user turning their head the blast can still be dodged easily if the enemy is ready.
- A fast opponent could strike Thorn in the gut as she’s inhaling, stopping the spell before it is even cast and immediately taking advantage of his stunned state.
-Could be easily disbanded by wind magic of higher rank
going to do the rest latter as cant think of anything right now
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Secondary Magic Name: Metal Dragon Slayer
Evidence of Accomplishment: got lacrima in raffle was told can make this without a training thread
Description: - Metal Dragon Slayer Magic is a form of Dragon Slayer Magic which grants the user characteristics unique to Metal Dragons, allowing them to incorporate the element of Metal (and, by extension, of steel) into their body, granting them the ability to change parts of their body (or the entirety of it) into metal, which can be shaped in a number of forms for different purposes, and to produce iron objects.
The Magic relies around the use of iron for both offense and defense, with the user being capable of creating a wide array of weapons from their body to attack the opponents both in melee and from a distance, and to cover their body with iron in order to drastically increase their defensive power, whilst simultaneously heavily boosting their offensive power. And lastly, this form of lost magic produces iron that isn't normal. It is stronger.
Strengths:
-This type of magic makes thorn very durable, as well as the impact of his attacks.
-It improves her own natural strength and defense.
-Thorn is able to consume metal in order to regenerate her own magical energy until she reaches dragon force. A powerful bodily change that covers his body in thick iron scales, with also increasing his spell power by 50% and boosting all stats into the next range on the character scaling.
Weaknesses:
- Dragon Force is also a weakness as well as a strength due to its drawback. While powerful, thorn left with only 5% MP once it ends. This means that, should thorn fail to finish her opponent through the duration, she’ll be left in a very difficult position once it runs out.
- Dragon Slayer magic causes the user to suffer from severe motion sickness. For this reason, thorn is unable to fight if she is on any kind of transportation.
- Fire can potentially cause it lose its density and become slower and deal less damage and prevent piercing or cutting damage from coming through
Abilities: -- maximum of two. Must relate to the magic. See magic rules for further rules on limits
Name: Iron Dragon's Thorns
Rank: D
Type: Offensive
Duration: Instant
Cooldown: 3 Post
Description: Thorn slams his right fist into the ground and a magic circle appears where she struck. Large iron thorns shoot up through the ground at random points at a range of 20 meters, each with a 2 meter gap between them and each being 2 meters tall and a meter wide at the base. Each thorn deals D-rank damage as it emerges from the ground. The thorns cannot be broken by physical attacks of C-rank or below, but will be destroyed immediately by any non-physical magic attack. The thorns will remain on the field until they are destroyed.
Strengths:
- Creates large iron thorns that deal D-rank damage and can surprise the opponent.
- The thorns cannot be destroyed by physical attacks of C-rank or below.
Weaknesses:
- Any non-physical spell will destroy the thorns.
- As the thorns are randomly created there is a much higher chance that they will miss their target.
- This spell will not affect opponents who are in the air
Name: Scales of the Iron Dragon
Rank: C
Type: Iron, Defensive
Duration: 4 Post
Cooldown: 5 Post
Description:
Scales Of The Iron Dragon is a spell that gives Gamon the ability to shift his skin into hard iron scales that is used in a defensive perspective. These scales can cover Gamon's whole body and happens to get thicker around larger areas of muscle and bone. These can be used to clash with other hard objects in a offensive way but is mainly used to defend himself. This spell can take 3 C rank spells before it breaks
Strengths:
-Scales are thicker in areas with lots of muscle and bone.
-Fire Magic cannot penetrate easily, nor can metal. Resistant by 25%.
-These scales can cover Thorns whole body.
Weaknesses:
-Can be easily penetrated by ice.
-Thorn moves slower depending on how large the shield is. The bigger, the more durable however.
-Slightly Vulnerable to his backside, but Thorn can avoid this scenario.
-Electricity magic can easily conduct through the Thorn.
Name: Iron Dragon's Roar
Rank: C
Type: Iron Offensive
Duration: Instant
Cooldown: 6
Description:
Thorn positions himself with his legs at shoulders width apart, then takes a deep inhale before releasing a powerful blast of Metallic Dragon Slayer magic that can reach up to 50 meters away at a speed of 50 m/s and reaches 5 meters wide after the first 2 meters of travel. Due to the sheer force of the blast, anyone caught in it within the first 20 meters will be dealt B-rank damage plus additional C-rank damage.
Strengths:
- Can follow an enemy if Thorn turns her head.
- The Roar has a range of 100 meters, travels at a speed of 50 m/s and a width of 5 meters, making it very difficult to dodge if an opponent is in its line of fire.
- It takes little time to charge up before use, thus can be used as a quick but powerful game changer.
Weaknesses:
- The metallic Dragon’s Roar is essentially a single target spell meaning that unless two opponents are stood side by side there is little chance of hitting more than one opponent with this spell.
- Even though the stream can move from the user turning their head the blast can still be dodged easily if the enemy is ready.
- A fast opponent could strike Thorn in the gut as she’s inhaling, stopping the spell before it is even cast and immediately taking advantage of his stunned state.
-Could be easily disbanded by wind magic of higher rank
going to do the rest latter as cant think of anything right now
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