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    Torva Messor

    Torva Messor
    Torva Messor

    Player 
    Lineage : None
    Position : None
    Posts : 7
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 32
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Torva Messor Empty Torva Messor

    Post by Torva Messor 12th February 2016, 5:41 pm

    Magic

    Primary Magic: Gunner Re-quip
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Holder
    Description: Gunner Re-quip is a type of Magic which allows Torva to store Magic guns in different pocket dimensions so Torva can easily summon them at anytime when he requires it.However, there is a limit to the amount of items that can be stored in his pocket dimension, which is usually connected to the Torvas own Magical ability. Also, each gun which is summoned has its own special ability and advantage depending on the Torvas situation.
    1Strengths:

    • Ranged versatility
    • crowd control
    • variety of elemental properties  based weapons

    Weaknesses:

    • Weak Defensive Capabilities

    • Range disadvantages (e.g. shotgun)

    • No armor

    • bad hand to hand combat

    Lineage: Progeny of Nyx
    Description: Eons ago, the eternal mother of the Night fell in love with a human. Transforming into human form, she eloped with the young mortal and lived with him until the end of his days. Their union bore three healthy kids, one of them specially rare. He had had been endowed with her mother's power, a progeny of Nyx.
    Ability: Those who were not skipped by this lineage gets the ability "Night Form". For a brief duration, the user will meta-morph into a humanoid being of pure dark matter. Their body was molded from the fragment of the cosmos, making them virtually indestructible for a few moments.
    Usage: Night form can only be activated at night and twice per thread. During this time, your body is virtually immune to magic attacks which are equal to your rank or less (75% damage reduction). Physical attacks won't reach you for they will just pass right through you unless they are enhanced through magic somehow which will still be weakened by the damage reduction given, the drawback is you can't use any attacks or magic during this time.  Effect lasts for 2 posts with a 4 post cooldown and can't be deactivated or cancelled.
    A lesser version can be used passively in which their body is simply darker than normal,  half normal looking half night-like.  It reduces damage by 25% in general at night and lets you move 50% faster in shadow while still not able to attack or use magic.

    Unique Abilities: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you are able to have 3 unique abilities, refer to the magic rules for abilities higher than D rank.)

    • Hawkeye: Gives drastically enhanced visual prowess
    • Light Weight: Gives 50% movement speed and makes no noise while moving
    • Trigger Finger: Every Time he re-quips he gets an extra shot (for bolt action hes allowed to reload instantly since he cant make an additional shot)  





    Spells: Dragon Fire
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: Dragon Fire
    Rank: D
    Type: ( Fire, Offensive )
    Duration: Ammo: 12
    Cooldown: 13 post
    Description: ( How the spell is cast: Pulled out of pocket portal , what it looks like: large steel grey shot gun with a drum, end of the barrel has the skull of a draconoid with its mouth open, has a grip stock, burst shot of 3  , what it does: Shoots in a cone and applies fire damage, has a pushback effect ,
    Speed:
    Range:Close Range
    AoE: Cone
    Modes of Fire: Semi, burst (3)
    Active: Reign of Fire: Consumes all Ammo. damage = Base damage reduced 50% for each clipped consumed. Doubles passive.
    Passive: Grievous Wounds: reduces all healing by 25%
    Strengths:


    • Close range burst damage
    • 2 modes of fire
    • push back


    Weaknesses:


    • weak defensive capabilities
    • useless at long range
    • burst mode makes ammo deplete quickly
    • active depletes all ammunition in one  shot



    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)







    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: Kindred
    Rank: D
    Type: ( Light and Dark, Offensive )
    Duration: Ammo: 9 per gun
    Cooldown: 19 post
    Description: ( How the spell is cast: Pulled out of pocket portal , what it looks like: twin .50 caliber magnum pistols one with a light aura and the other with a purple aura, with engravings one on each barrel ( light aura engravings “vita”) (dark aura engraving “morte”)

    what it does: dual based shooting, elemental damage varies from pistol (light and/or dark)   ,
    Speed: N/A
    Range: close range - mid range
    AoE: N/A
    Modes of Fire: Semi
    Active: Reign of Fire: Consumes all Ammo. damage = Base damage reduced 50% for each clipped consumed. Doubles passive.
    Passive: Vita et Morte:  Can continue to shoot after ammunition is exhausted by giving up 10% of max health for each shot fired and Damage is also increased by 20%.
    Strengths:


    • Versatile Range
    • Additional ammo
    • Dual Wielding


    Weaknesses:


    • Drains health
    • Weak defensive capabilities
    • useless at long range
    • Both hands are pre-occupied


    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)




    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name:  Mortal Reminder  
    Rank: D
    Type: ( Lightning , Offensive )
    Duration: Ammo: 5
    Cooldown:6  post
    Description: ( How the spell is cast: Pulled out of pocket portal , what it looks like: A sniper rifle with bipod, witha 96x zoom in scope, black steel with a lightning based camo.
    what it does: long distance shooting , shoots lightning based projectiles,
    Speed: N/A
    Range: Long range
    AoE: N/A
    Modes of Fire: Bolt Action
    Active: Striking a Nerve: if the next shot fired hits it stuns the the enemy for 1 post, 3 post cooldown
    Passive: Mortal Slayer: Ignores all armor of enemies of equal rank. reduced by 25% for each rank below.
    Strengths:


    • Long ranged
    • Armor Piercing
    • Crowd Control


    Weaknesses:


    • scoping is drastically less effective at close range
    • Weak defensive capabilities
    • Bolt Action: has a 1 post CD between shots
    • Both hands are pre-occupied



    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)



    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name:  Hidden Fangs  
    Rank: D
    Type: ( Explosive, Offensive, Saboteur,Trap )
    Duration: ammo: 4 (Until Triggered)
    Cooldown: Once exhausted can't use until next scene
    Description: ( How the spell is cast: Pulled out of pocket portal and placed on the ground ,
    what it looks like: A flat Disk with blades that protrude from its side
    what it does: triggered when anyone comes in a small radius. The Blades rotate and the disk pops up, explodes and sends blades to fly  in every direction.
    Speed: N/A
    Range: small
    AoE: small burst area
    Active: Nasty Bite: When triggered, Hidden fangs will explode launching the blades out which will cause the opponents to lose 75% movement and take bleed/DoT for 3 post. Slow is reduced by 20% for each level under targets up to max of 15%
    Passive: Camo: When Hidden fangs are placed they will camouflage with the enviorment until triggered.
    Strengths:


    • Camo
    • Slow
    • Bleed


    Weaknesses:


    • Cant be manually activated
    • Can be completely avoided
    • Provides no physical protection
    • Limited amount



    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    avatar
    Guest
    Guest

    Torva Messor Empty Re: Torva Messor

    Post by Guest 15th February 2016, 7:06 am

    Hey there! Your app is slightly confusing to me, I suggest reading over the magic rules and any information pertaining to requip magic. Once you fix your app up, reapply on the primary magic approval thread and another moderator will take a look at it. ^^ If you need any help, please don't hesitate to message a moderator or hop into the chatbox if you see people on.
    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
    Dungeon Tokens : 0
    Age : 336
    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Torva Messor Empty Re: Torva Messor

    Post by desirée 16th December 2017, 4:52 pm

    Torva Messor XEibTrW


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    Torva Messor IY2eFxu


      Current date/time is 22nd November 2024, 10:00 am