Secondary Magic: None
Caster or Holder: Caster
Description: Lunar magic was once a very common form of magic so common in fact that a small country was formed by the lunar mages. The lunar mages were a peaceful tribe who lived in harmony with nature their most prominent allies were the wolves that lived in the surrounding area even some of the more well known rune knights would have a hard time facing a lunar warrior. TO use lunar magic the user channels energy from the moon and uses their body as a medium then bend the energy into a physical form or as a catalyst for their hand to hand combat techniques. While in the past lunar magic was common now there is only one user born a year and out of twelve born only one is lucky to live to adulthood. The main reason so few lunar mages are born is because of the weakened state of the gene that allows a person to become a lunar mage to possess the gene you must be a direct descendant of another lunar mage.
Strengths:Lunar mages are capable of mixing their animal form's natural killing instruments with their human body.
During the Full moon when the flow of cosmic energy is at its strongest Spells can cause the most damage.
Most lunar mages are build to fight with hand to hand combat.
Weaknesses:
Lunar mages are deemed monsters by the public and illegal branches of society
Certain Spells require the user to be outside under the glow of the moon most specifically healing spells and beginner level spells.
Lunar mages are susceptible to sound, smell, and sight based magic.
Abilities/Powers: Beast form: Lunar mages are born with both a human and animal form. When the mage reaches the age of 4 ( seriously because you don't have to in school to know the difference between human and animal.) they begin to change from human form to animal form every night as soon as the moon rises. Most lunar mages are unable to control this affliction and deem it a curse. For some however it is possible for them to gain control over this power by accepting the beast form as part of themselves and not as a separate entity that they become.
- Spoiler:
- Spells D Ranked
Name: Surging lupine claw strikes.
Rank: D
Type: offensive magic
Description: Daemon channels a small amount of cosmic energy into his hands and feet not enough to cause them to glow but enough to increase striking power. While active this technique give Daemon the passive ability to claw at his target drawing blood with each strike even if it's an open palm strike or a simple kick.
Strengths:
Causes bleeding effect.
If up to four strikes connect the user activates another spell activates causing the bleed effect to double.
Weaknesses: Can cause damage to self if the user is careless.
The four strikes must be consistent in order to activate the hidden spell.
during the day the claws only appear on the fingertips and toes instead of covering the entire hand.
Name: Raising falcon and Wolf's tail
Rank: D
Type: lunar offensive
Description: Daemon rushes his opponent and punches them into the air than unleashes a three spinning kick combo before pumping cosmic energy into his left leg before spinning upward before delivering a powerful axe kick to the person's skull.
Strengths: If the user connects the punch all other strikes are unblock able.
Leaves D and C ranked mages out cold after the final strike hits.
Weaknesses: Leaves the user wide open for a counter attack should the upper cut miss.
Can cause slight physical injury to the user.
B A S SS ranks can handle the axe kick without passing out.
Name: Lupine counter strike
Rank: D
Type: Offensive magic
Description:Daemon's most basic counter technique Daemon takes a D ranked attack than attempts to slam his fist into the target's stomach sending the damage he acquired back at them .
Strengths: Deals c ranked damage if the strike connects.
Leaves the target winded.
Weaknesses:
This move requires the user to be damaged first
leaved the user open for two posts.
Can't be used in back to back posts .
Name: Healing palm
Rank: D
Type: Lunar Supportive
Description:By focusing cosmic energy into his right hand Daemon is capable of healing D to C rank wounds by contact.
Strengths:
Quick and efficient way to heal allies.
Require minimal effort on the users part.
Weaknesses: The User cannot use attack spells during the same post as using this spell.
Can only work with his right hand due to His Auto mail arm being designed for wide spread spells and defense.
- Spoiler:
Name: Healing lick(wolf form only)
Rank: C
Type: support lunar
Description: Daemon shifts into his lupine form and proceeds to lick an injured ally. His tongue is infused with a healing form of cosmic energy when applied to an injured surface the wound is cleaned and healed.
Strengths: Instantly heals d- c ranked wounds.
Slows the bleeding of b wounds
Weaknesses: Not many people would allow a wolf to lick them
Ineffective against A-S ranked wounds.
The lick tends to cover the applied area with drool making it hard to use weapons or armor.
Name: Demonic wolf blade
Rank: C
Type: offensive lunar
Description: First stance of the wolf blade style. Daemon stands ready to draw from it's sheath and rushes at his enemy charging Kusanagi with cosmic energy before pulling the blade from it's sheath and letting out an arcing slash in front of him.
Strengths: Shatter armor and tears through bodies that the blade and slash come into contact with.
heightens the users reflexes and allows to dodge any physical attack for three posts.
Weaknesses: Leaves the user more vulnerable to magic based attacks for three posts.
must be used with the users normal arm due to it being able to channel cosmic energy to a finer point than the auto mail arm.
Requires 1/16 of the users HP
Name: sleeping wolf blade
Rank: C
Type: offensive lunar
Description: third stance of the wolf blade style. Daemon slashes his opponent in the arms and legs preventing them from moving before channel a marginal amount of cosmic energy into the tip of the blade than pricks their chest pushing the cosmic energy into them causing a paralysis effect.
Strengths: If Daemon uses Demonic and Hunting wolf blade before this technique he will automatically unleash Ookamiburēdosutairu no kakushi sutansu: Rendaringu kiba on the enemy effectively dealing S ranked damage.
Leaves the user on the ground unable to move.
Weaknesses: The final strike has the same range as the blade.
If the final strike misses than Ookamiburēdosutairu no kakushi sutansu: Rendaringu kiba doesn't activate.
Requires 1/16 of the users Hp.
Name: hunting wolf blade
Rank: C
Type: offensive lunar
Description: The second stance of the wolf blade style. Daemon runs around the enemy with a feral look in his eye as he jumps over and around them slashing and clawing at them with terrible speed.
Strengths: The feral look has intimidation effect of c and lower ranked mages.
Causes both piercing and bleeding damage to foes ( Activates a DOT effect when the target is hit by the claw strikes)
Weaknesses: Each strike does D ranked damage yet adds up with each strike.
Leaves the user winded and requiring a post to rest.
The strikes can be dodged by higher ranks.
- Spoiler:
Name: Divine Pulse
Rank: B
Description: Daemon's Ultimate healing spell Unlike Healing lick and Healing palm Daemon channels a massive amount of Lunar magic in to his left arm and switches it's mode from a concentrated burst to a long ranged spray. When Daemon's arm reaches it's maximum capacity he points it to the sky and fires the energy into the air the as it falls to the ground the lunar energy looks like sparkling rain drops healing all that come into contact with it.
Strengths: Heals up to 1/4 of injuries during initial heal then heals up to one fifth of damage for the next seven turns.
Range= 25 meters exactly half the range of his lineage.
Weaknesses: Drains up to half of his overall magic
Forces Him to remain Still for a post to gather energy.
Doesn't discriminate between friend or foe. ( It'll heal everyone :/)
Name: Primal Defense
Rank: B
Type: passive lunar
Description: A skilled Lunar mage is capable of moderate resistance to specific elements due to their extreme training in horrific environments such as frigid mountain peaks, cliffs above jagged rocks, and the beast infested forests scorching Deserts .
Strengths: Grants users 5 posts of resistance to flames, cold, and poisons.
effects doubles depending on location examples include ( Deserts and Snowy mountains)
Weaknesses: the counter starts at the beginning thread or Daemon's first post in the thread.
Once the counter hits zero Daemon suffers from Environmental damage which stems from his Automail arm.
Daemon loses access to his automail based spells.
Name: Divine Beast mode
Rank: B
Type: passive lunar
Description: Daemon pushes his body near it's absolute limit every day while training with both energies that flow through his body. Thanks to this training Daemon is able to control how much of either energy he can push to the surface while suppressing the other. Daemons body is cocooned is an sphere of light as the sphere disappear Daemon's hair remains the same length yet turns silver along with his eyes. His body becomes leaner with slightly more muscle while his outfit turns a monks attire complete with a Khakkhara ( Buddhist staff) In this form Daemon is more focused on defense and healing and fending off Light attributed monsters/mages.
Strengths: Healing spells do double the initial healing and do damage to all dark aligned creatures.
The user gains immunity to Light based attacks.
Weaknesses: the user becomes weak to Dark attributed attacks.
Requires one post for proper energy gathering.
Enough Damage can cause the form to cancel ( B ranked magic.
- Spoiler:
Name: Lupine Counter stance: piercing fang palm
Rank: A
Type: offensive lunar
Description: Daemon suffers A ranked damage or it's equivalent in lower ranked spells than unleashes a barrage of claw strikes and kicks ending with a powerful double claw strike to the opponents rib cage.
Strengths: A devastating attack that can destroy the targets ribs or any other part that needs to be destroyed so long as it's natural.
If every attack connects it becomes S ranked damage.
Weaknesses: Any attack can be dodged by a higher ranked foe.
Leaves the user tired after use and must rest for a post.
Name: Ookamiburēdosutairu no kakushi sutansu: Rendaringu kiba
Rank: A
Type: offensive lunar
Description: The forbidden technique created by Daemon using the memory of his father cleaving a massive millennium old tree in half then slicing the trunk into a hundred pieces before filling his auto mail arm to it's maximum then fired a massive barrage of cosmic bullets in the shape of fangs over a thirty foot radius.
Strengths: Nearly impossible to the dodge.
Can kill any lower ranked mage if hit with sword strike.
Weaknesses: instantly overheats his automail arm making it useless for the rest of the thread.
Leaves the user drained and they must rest for at least two posts.
Attack doesn't discriminate against friend or foe.
- Spoiler:
Name: Summoning full moon
Rank: S
Type: Supportive lunar
Description: The greatest supportive spell in a lunar mages arsenal. The user sends a prayer to Lady Luna to bring forth the effects of a clear full moon night for the user.
Strengths: Instant access to the full power of a lunar mage.
all lower ranked spells get 1 rank boost in power.
Weaknesses: The user is not allowed to move for the post of activation .
Increases the users sensitivity to sound sight and smell based magics'.
The moon must be in the sky for this power to activate.
Name: Demonic beast mode
Rank: S
Type: passive lunar
Description: Unlike Daemon's ability to transform into a wolf this power stems from the demonic blood that surges through his veins. Daemon first tapped into this form when he as a young child. His hair turned jet black and grew to reach his shoulders while his eyes shifted from yellow to purple. His body remained what the same except for the kanji on his forehead which said Inugami and the black demonic symbols on his right arm acting as a suppresser for his full strength which if used could easily kill the young mage.
Strengths: Enhances the user's physical strengths and senses ( every physical attack is an A rank)
Instills a curse effect to lower ranked attack spells. ( curse slowly saps away enemies magic 1% per successful hit)
Weaknesses: Leaves the user weaker to light based magic
prevents the user from using healing techniques.
The user can lose himself and go ballistic attacking both friend and foe. ( 50/50 chance )
Leaves the user poisoned after use due to the toxic nature's effect of the moon rock alloy based automail claw.
Last edited by Daemon Spade on 20th August 2015, 3:31 pm; edited 44 times in total