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    Lunar Magic [Custom]

    Rintaro
    Rintaro

    Midnight Guardian


    Midnight Guardian

    Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Shinigami Protection
    Position : None
    Posts : 69
    Guild : Lamia Scale
    Cosmic Coins : 0
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    Age : 26
    Experience : 0

    Character Sheet
    First Skill: Lunar
    Second Skill:
    Third Skill:

    Completed Lunar Magic [Custom]

    Post by Rintaro 18th January 2015, 10:45 am

    Lunar Magic

    Lunar Magic [Custom] Animatedwo_jkeooq91
    Primary Magic: Lunar Magic
    Secondary Magic:
    Caster or Holder: Caster
    Description: Lunar magic was once a very common form of magic so common in fact that a small country was formed by the lunar mages. The lunar mages were a peaceful tribe who lived in harmony with nature. Their most prominent allies were the wolves that lived in the surrounding area - even some of the more well known rune knights would have a hard time facing a lunar warrior in their prime and with their allies. While in the past lunar magic was common now there is only one user born a year and out of twelve born only one normally  lives to adulthood. The main reason so few lunar mages are born is because of the weakened state of the gene that allows a person to manipulate and shape the special weave of cosmic energy that lunar energy is. To possess the gene you must be a direct descendant of another lunar mage.

    To use lunar magic the user channels energy from the moon and uses their body as a medium then bend the energy into a physical form or as a catalyst for  their hand to hand combat techniques. Hence, no magic can be used in absence of moonlight. However, at nightfall the abilities of a Lunar mage outweigh those of other magics - but only after dusk. Advanced users may use the disenchantment properties of moonlight to cancel opponents' magic. Lunar mages can transform into a wolf at will, but this is strictly non-combat.

    Strengths:

    • Physical Combat - Going with the nature of nighttime creatures, Lunar magic is heavily physical-combat orientated. An example would be the close-combat techniques wolves use when fighting.
    • Wolven Senses - Heightened senses, scent recognition, night vision etc.
    • Minor Creation - Fists have their limits, so basic weapons can be woven out of moonlight as to enable more adaptability in combat.


    Weaknesses:

    • Users of lunar magic are unable to use their magic during the day leaving lunar mages with only hand to hand combat.
    • Being able to transform leaves the user a target for persecution as a monster.
    • Lunar mages' sharpened senses can render them weak to sound, scent or sight based magics.
    • Chronic exhaustion after extensive use.
    • Certain spells that use cosmic energy require the moon to be in the casters' line of sight.


    Lineage:

    Abilities:

    Spells:
    D-Rank:


    Last edited by Rintaro on 1st May 2016, 6:05 am; edited 27 times in total
    Yvonne
    Yvonne

    Holy Darkness


    Holy Darkness

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Infinity Crown
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    Age : 28
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    Character Sheet
    First Skill: Celestial Crown
    Second Skill:
    Third Skill:

    Completed Re: Lunar Magic [Custom]

    Post by Yvonne 25th January 2015, 2:29 pm

    Rintaro wrote:
    Lunar Magic

    Lunar Magic [Custom] Animatedwo_jkeooq91
    Primary Magic: Lunar Magic
    Secondary Magic:
    Caster or Holder: Caster
    Description: Lunar magic was once a very common form of magic so common in fact that a small country was formed by the lunar mages. The lunar mages were a peaceful tribe who lived in harmony with nature. Their most prominent allies were the wolves that lived in the surrounding area - even some of the more well known rune knights would have a hard time facing a lunar warrior in their prime and with their allies. While in the past lunar magic was common now there is only one user born a year and out of twelve born only one normally  lives to adulthood. The main reason so few lunar mages are born is because of the weakened state of the gene that allows a person to manipulate and shape the special weave of cosmic energy that lunar energy is. To possess the gene you must be a direct descendant of another lunar mage.

    To use lunar magic the user channels energy from the moon and uses their body as a medium then bend the energy into a physical form or as a catalyst for  their hand to hand combat techniques. Hence, no magic can be used in absence of moonlight. However, at nightfall the abilities of a Lunar mage outweigh those of other magics - but only after dusk. Advanced users may use the disenchantment properties of moonlight to cancel opponents' magic.

    Strengths:

    • Physical Combat - Going with the nature of nighttime creatures, Lunar magic is heavily physical-combat orientated. An example would be the close-combat techniques wolves use when fighting.
    • Counterspelling - As seen in the Moon Drip, moonlight has disenchanting properties. While moon drip had a large ritual for a large effect, the versions used by Lunar mages are much weaker but consequently can be executed on the fly. This doesn't mean later on rituals like Moon Drip can be used.
    • Minor Creation - Fists have their limits, so very basic weapons can be woven out of moonlight as to enable more adaptability in combat.


    Weaknesses:

    • Users of lunar magic are unable to use their magic during the day leaving lunar mages with only hand to hand combat.
    • Being able to transform leaves the user a target for persecution as a monster.
    • Lunar mages' sharpened senses can render them weak to sound, scent or sight based magics.
    • Chronic exhaustion after extensive use.
    • Certain spells that use cosmic energy require the moon to be in the casters' line of sight.


    Lineage:

    Abilities:

    Spells:
    D-Rank:

    I have no idea how powerful these spells can be, bearing in mind the huge disadvantages this magic brings so any input or ideas are valued greatly.

    Bump after edits.


    _____________________________________________________________________________________


    Lunar Magic [Custom] QoRmBvD
    Rintaro
    Rintaro

    Midnight Guardian


    Midnight Guardian

    Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Shinigami Protection
    Position : None
    Posts : 69
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Experience : 0

    Character Sheet
    First Skill: Lunar
    Second Skill:
    Third Skill:

    Completed Re: Lunar Magic [Custom]

    Post by Rintaro 28th January 2015, 12:35 am

    Bump


    _____________________________________________________________________________________

    Yvonne
    Yvonne

    Holy Darkness


    Holy Darkness

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Infinity Crown
    Position : None
    Posts : 1161
    Guild : Guildless
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    Dungeon Tokens : 0
    Age : 28
    Experience : 0

    Character Sheet
    First Skill: Celestial Crown
    Second Skill:
    Third Skill:

    Completed Re: Lunar Magic [Custom]

    Post by Yvonne 28th January 2015, 1:27 am

    After all the talking and balancing with Kihia in skype, APPROVED!


    _____________________________________________________________________________________


    Lunar Magic [Custom] QoRmBvD
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    Guest

    Completed Re: Lunar Magic [Custom]

    Post by Guest 25th April 2016, 8:58 am

    Unlocked at user's request.
    original:
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
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    Guild : Black Sails GM
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    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Completed Re: Lunar Magic [Custom]

    Post by Anastasia Isayev 26th April 2016, 3:02 pm

    Alright, so I'm going to assume you only changed your UA. So let's get to it, alright?
    If you see anything in this color that means I request edits.
    Rintaro wrote:
    Lunar Magic

    Lunar Magic [Custom] Animatedwo_jkeooq91
    Primary Magic: Lunar Magic
    Secondary Magic:
    Caster or Holder: Caster
    Description: Lunar magic was once a very common form of magic so common in fact that a small country was formed by the lunar mages. The lunar mages were a peaceful tribe who lived in harmony with nature. Their most prominent allies were the wolves that lived in the surrounding area - even some of the more well known rune knights would have a hard time facing a lunar warrior in their prime and with their allies. While in the past lunar magic was common now there is only one user born a year and out of twelve born only one normally  lives to adulthood. The main reason so few lunar mages are born is because of the weakened state of the gene that allows a person to manipulate and shape the special weave of cosmic energy that lunar energy is. To possess the gene you must be a direct descendant of another lunar mage.

    To use lunar magic the user channels energy from the moon and uses their body as a medium then bend the energy into a physical form or as a catalyst for  their hand to hand combat techniques. Hence, no magic can be used in absence of moonlight. However, at nightfall the abilities of a Lunar mage outweigh those of other magics - but only after dusk. Advanced users may use the disenchantment properties of moonlight to cancel opponents' magic. Lunar mages can transform into a wolf at will, but this is strictly non-combat.

    Strengths:

    • Physical Combat - Going with the nature of nighttime creatures, Lunar magic is heavily physical-combat orientated. An example would be the close-combat techniques wolves use when fighting.
    • Raw Power - As Lunar magic is fuelled by the moon and isn't bound to an element, Lunar magic is more potent hence it does an extra half rank damage per spell and has a half rank more durability.
    • Minor Creation - Fists have their limits, so basic weapons can be woven out of moonlight as to enable more adaptability in combat.


    Weaknesses:

    • Users of lunar magic are unable to use their magic during the day leaving lunar mages with only hand to hand combat.
    • Being able to transform leaves the user a target for persecution as a monster.
    • Lunar mages' sharpened senses can render them weak to sound, scent or sight based magics.
    • Chronic exhaustion after extensive use.
    • Certain spells that use cosmic energy require the moon to be in the casters' line of sight.


    Lineage:

    Abilities:

    Spells:
    D-Rank:


    _____________________________________________________________________________________

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    Wave your banner!  
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    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Completed Re: Lunar Magic [Custom]

    Post by Anastasia Isayev 1st May 2016, 11:15 am

    Lunar Magic [Custom] JvQoGEt


    _____________________________________________________________________________________

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    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!

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