Magic
Primary Magic: Arrow Magic
Secondary Magic:
Caster or Holder: Caster (Portrayed as Holder)
Description: Arrow magic is a type of magic that allows the caster to create different kinds of arrows on the spot to be used with a bow or held like a knife to use as a melee weapon. It uses many aspects and uses and mostly used for utility.
Ivara adapted this to appear like she is using it as a holder magic to cause others to change the way she is perceived in battle. She also uses the magic to coat literal arrows instead of using the normal magic arrows.
Strengths:
- Very useful at single target attacks.
Weaknesses:
- Not very good at multi target combat.
- Arrows can be redirected with wind magic.
Lineage:
Eagle Vision:
Description: In an ancient civilization, there were three enormous eagles that carried wisdom and knowledge. They shared it with those who were worthy and intelligent enough not to abuse it. When they felt their life was almost coming to an end, they bestowed their gifts onto three young mages who they deemed worthy. The mages and their descendants gained the ability to see incredibly far, but also to gain incredible sudden insight. They can read body language like no other and find hidden messages in conversations.
Ability: User can see through lies, has extended vision range (telescopic vision) and capabilities, and can further understand a person through the minute movements and twitches of the living body.
Usage: Passive.
Unique Abilities:
- Silent Step: Not really pertaining to the type of magic but something that Ivara taught herself; The ability to make every single step be it sprinting or tip toeing completely silent.
- Arrow Conjuring: Ivara can summon 5 regular arrows out of thin air with ease.(Can only be done once every 2 posts)
Spells:
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
Primary Magic: Arrow Magic
Secondary Magic:
Caster or Holder: Caster (Portrayed as Holder)
Description: Arrow magic is a type of magic that allows the caster to create different kinds of arrows on the spot to be used with a bow or held like a knife to use as a melee weapon. It uses many aspects and uses and mostly used for utility.
Ivara adapted this to appear like she is using it as a holder magic to cause others to change the way she is perceived in battle. She also uses the magic to coat literal arrows instead of using the normal magic arrows.
Strengths:
- Very useful at single target attacks.
Weaknesses:
- Not very good at multi target combat.
- Arrows can be redirected with wind magic.
Lineage:
Eagle Vision:
Description: In an ancient civilization, there were three enormous eagles that carried wisdom and knowledge. They shared it with those who were worthy and intelligent enough not to abuse it. When they felt their life was almost coming to an end, they bestowed their gifts onto three young mages who they deemed worthy. The mages and their descendants gained the ability to see incredibly far, but also to gain incredible sudden insight. They can read body language like no other and find hidden messages in conversations.
Ability: User can see through lies, has extended vision range (telescopic vision) and capabilities, and can further understand a person through the minute movements and twitches of the living body.
Usage: Passive.
Unique Abilities:
- Silent Step: Not really pertaining to the type of magic but something that Ivara taught herself; The ability to make every single step be it sprinting or tip toeing completely silent.
- Arrow Conjuring: Ivara can summon 5 regular arrows out of thin air with ease.(Can only be done once every 2 posts)
Spells:
- D Rank:
Name: Travelers Arrow: Mark
Rank: D
Type: Utility
Duration:3
Cooldown:5
Description: Ivara whispers the last part of the spell "Mark" and it creates an arrow that can be used in conjunction to the spell "Travelers Arrow: Move" It is used to set up an area that can be teleported to within the duration of the spell. The mark can only be usable within 15 meters of the caster.
Strengths:
- Able to set a target to teleport to.
Weaknesses:
- Has a long cooldown.
- A waste of mana if not used with the spell "Travelers Arrow: Move"
Name: Travelers Arrow: Move
Rank: D
Type: Utility
Duration: 1
Cooldown: 6
Description: To cast the spell, Ivara must whisper "Move" and she will be teleported to the area that she used the spell "Travelers Arrow: Mark".
Strengths:
- Allows for strategic teleportation in conjunction to her other spells.
Weaknesses:
- Must use the spell "Travelers Arrow: Mark" before being able to cast it.
- Ivara is immobile for the next post after teleporting.
Name: Pinning Arrow
Rank: D
Type: Chained
Duration: 3
Cooldown:6
Description: To cast this spell Ivara must whisper "Pin" and it shall create an arrow that once fired will pin a target down without harming them. The way to avoid being pinned is by dodging the arrow being fired or breaking the arrow with a D rank spell.
Strengths:
- If pierced through the target it will pin them to the nearest solid object.
Weaknesses:
- Does no damage.
- Arrows can be broken with 1 D rank spell.
Name: Twin Shot
Rank: D
Type: Offensive
Duration: Instant
Cooldown:2
Description: To cast this spell, Ivara must whisper "Twins" and it causes the next fired arrow to split into two for multiple targets or hit the same target twice.
Strengths:
- Can hit multiple targets at once.
Weaknesses:
- Each arrow does 66% damage
- Has a higher chance of missing when fired.
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
Last edited by Ivara Sharpe on 6th February 2016, 6:30 pm; edited 1 time in total