Fire Dragon Slayer Magic
Primary Magic: Fire Dragon Slayer Magic [3rd Generation]
Secondary Magic: Fire Dragon Slayer Lacrima
Caster or Holder: Caster/Lost Magic
Description: Fire Dragon Slayer Magic that grants the user various characteristics typical of a fire dragon: lungs capable of spewing flames, scales that grant protection against fire, and nails covered in flames. Consequently, Fire Dragon Slayer Magic allows the user to produce and control fire from any part of their body, which can be used both in melee and as ranged form of offense. The generated flames can be manipulated in a wide variety of ways, their "type" can be changed at will, and they can even be given a somehow material consistency. Such fire seems to have a "blunt" effect to it, seemingly causing hitting damage alongside burnings. The fire produced by this type of Magic produces much more heat then a standard one with even the user's body temperature being capable of melting iron; not only that, but the user's fire is stricly connected to their feelings, meaning the more emotional they get, the more their flames will increase exponentially in temperature, something that is referred to as the "Flame of Emotion".
Strengths:
Fire Creation/Generation/Increase – Fire Dragon Slayer Magic gives the user the ability to create fire through parts of their body, allowing themselves to use this with battle capabilities as well as fire within their surroundings. Consuming and increasing their flames increases range and power within their attacks.
Burning/Melting – The user can burn almost anything, through heating parts of objects or the bodies, they can leave serious burns or even cause them to combust into ash. Depending upon on most spells used it can leave minor burns (D-C Rank) or even permanent burns and markings(A and Above Ranks)
Fire Solidification – Fire Dragon Slayer Magic has the ability to manipulate the “feel” or sensation of fire, allowing them to give the fire a loose jello feel to a metal-like hardness. Allowing their flames to become more versatile within both combative and supportive roles.
Electrical Resistance – Governing the ability to conduct heat on whim allows them a small safeguard to Electrical spells given through a small “Air Lens” created around their bodies can block off electricity.
Weaknesses:
Water Element - Water elemental spells have an advantage to this magic as to its oppositional in elemental effectiveness. Being its weakness Water spells could drench and put out fires that the Fire Slayer produces.
Iron Element - Halting the heat of the Fire Slayers places Iron spells in a more defensive position toward this magic. Halting the flames and heat from the magic could put Iron elemental users in a advantage.
Ice Element - Now normal Ice spells would probably not work against the Fire Dragon Slayer, but the Ice spells of another Slayer would be enough to be at a even advantage. Suppressing the heat of the Fire Slayer could halt future attacks but miss usage of the spells would put them at a disadvantage. (Personally I think this is a strength but it's more of a 50/50 so I placed it as a Weakness.)
Passive Abilities/Powers:
Enhanced Smell and Hearing
Enhanced Strength
Enhanced Reflexes
Immense Durability
Master Hand to Hand Combatant
Can eat any form of Un-mixed Fire and Un-mixed Fire magic
Additional Fire Element Damage
Fire Resistance
60% from D rank Fire Magic
40% from C rank Fire Magic
30% from B and A Fire Magic
20% from S rank Fire magic
Dragon Force
- As a 3rd Generation Dragon Slayer, Mari has the ability to activate Dragon Force at will. Without the need of consuming a large of her own element. (Though stronger emotions do drastically increase its power.) Once Dragon Force is activated Mari is consumed in a burning red aura that's the size of a average car, the scolding force is strong enough to cause C rank damage toward anyone within the burning aura. The activation of Dragon Force basically doubles Mari's Strength, Speed and Durability in battle, as well as magic strength, increasing them a rank above their own.
Duration/CoolDwn: 5Pst Dur/10Pst CoolDwn
Lineage Passive Abilities:
Glory of the Slayer
Once activated Mari enters a berserk state, which not only strengthens her physically and her magic power, but also changes her personality of an blood crazed killer
Mari's passive strength is increased by 50% and with every strike that connects increases her strength by another 25%
Lineage lasts for 6 posts and can be used only once per thread
- A Rank:
Name: Crimson Lotus: Fire Dragon's Fluorescent Wildfire (紅蓮蛍光山火事 Guren Karyū Keikō Yama Kaji)
Rank: A
Type: Fire Slayer/ Offensive
Description: Mari enters a crouch stance that places her into the earth creating a small crater beneath her feet before placing her palms together. Generating an abundant amount of fire between her palms condenses and forced toward her opponent before a multitude of homing missiles created from her attack are shoot toward her opponent from all directions. Thousands of fireballs are sent around 65MPH continuously bombarding the opponent with burning sensations as well as explosions upon impact. Knocking the opponent into the air, surrounds them in a flurry of knock back attacks that leads to another strike from any direction for a attack that leaves them hanging for about 30seconds within the air before the attack ends.
Strengths:
- The increased heat coming from the attack would create it own “Air Lens” nullifying any electrical spells that equals or is below its rank.
- Can be used in both a long and close range setting
- Can strike an opponent 5 meters away from Mari's position
Weaknesses:
- length of 35 meters from physical position
- Is stationary while this is in use so it can place the user in a bind if fighting multiple enemies at close range.
- Light radiated from the spell can be consumed by Light Slayer's
- Iron Spells can nullify this spell must be S rank
Duration/Cooldowns 1 dur/7 Cooldwn
Name: Crimson Lotus: Fire Dragon's Devouring Inferno (紅蓮火竜むさぼりインフェルノ Guren Karyū Musabori Inferuno)
Rank: A
Type: Fire Slayer/ Offensive
Description: Mari punches her fists together before a large 8ft magic creast appears beneath her. As her clothing and hair flow along with the release of power she pulls her hands away slightly opening them revealing small balls of concentrating heat and continue to increase in size. Lifting her hands above and behind her she places her hands together once more combining the power within both hands into a massive blob of concentrated heat and would even melt onto the ground melting anything beneath it before thrusting her hands forward she releases a concentrating beam of heat about 10ft in diameter, with flames spiraling around it as it blasts through anything within its path. The blasts length is about 45 meters in front of Mari’s physical position and can even be split as she pulls both arms away from each other. Upon contact it erupts into a large explosion of 30ft in diameter.
Strengths:
- The increased heat coming from the beam would create it own “Air Lens” nullifying any electrical spells that equals or is below its rank.
- Pure heat makes this spell almost unblockable through physical means
- Can be split and pulled in opposite directions for the most area damage or fighting multiple enemies.
- Can break through darkness spells as its a source of light bright enough to break through spells B rank and below
Weaknesses:
- Length of 45 meters
- Is stationary while this is in use so it can place the user in a bind if fighting multiple enemies at close range.
- Light radiated from the spell can be consumed by Light Slayer's
- Iron Spells can nullify this spell must be S rank
Duration/Cooldowns 1 dur/6 Cooldwn
Name: Crimson Lotus: Fire Dragon's Kick (紅蓮火竜
キック Guren Karyū Kikku)
Rank: A
Type: Fire Slayer/ Offensive
Description: Cocking both her arms back and bending her knees a magic crest appears beneath her as a surge of magical energy is instantly erupted from Mari ignites her feet in roaring bright flames and dashes toward her opponent. Within seconds of contact through a roundhouse kick, she releases a barrage of kicks that enhanced with her magic strike the enemy with dozens of blunt burning strikes everywhere on their person. Each kick releases a powerful explosion on contact.
Strengths:
- Against wind based defenses the strikes can become bigger and stronger
- Can break through metal based magic that is B rank or below
Weaknesses:
- Weak against multiple targets as it focuses on only one
- Can be broken by S+ rank water based attacks
- Also can be stopped by S+ ranked metal based attacks/defensive spells
- Stationary when attacking
Duration/Cooldowns1 Post Duration/ 6 Post Cooldwn
Name: Fire Dragon's Roar (火竜の咆哮 Karyū no hōkō)
Rank: A
Type: Fire Slayer/ Offensive
Description: Mari first inhales, gathering fire in his/her mouth, and then releases such fire in the direction of their opponent, creating a large, exploding fireball which damages and burns his/her foes. This spell can apparently be performed in two ways. One involves the user putting his/her hands before his/her mouth in a pose resembling that of a trumpeter before releasing his/her fire, prompting it to be expelled between his/her fingers. The flames produced by this version start out as a very thin line, enough to be fit between the user's fingers, before suddenly enlarging to strike the opponents. The other, simpler and seemingly faster way simply has the user gather flames and then shoot them out, with no seeming stance required, and a much larger beam of fire being produced directly from the user's mouth. Striking with a diameter of 25ft and can be used to cover distances that are around 90 meters in length.
Strengths:
- This spell can strike far distances and multiple enemies
- If Wind magic is used against the spell, the empowered winds can increase the size of the fire themselves increasing the size of the roar itself
- Deals more damage if caught within the path of the roar
Weaknesses:
- Can be subdued by a Metal Elemental spell that is higher than A rank
- Cannot use other spells while attempting or using the spell
- Has a range of 90 meters
Duration/Cooldowns 1 dur/5 Cooldwn
- B Rank:
- Name: Fire Dragon's Eruption (火竜ス噴火 Karyū no Funka)
Rank: B
Type: Fire Slayer/ Offensive
Description: Snapping her fingers toward her opponent a large magic crest appears beneath them of a 10ft diameter. Generating magic through the magic crest a pillar of fire bursts from beneath the opponent that reaches the height of 2 meters. A continuous barrage of fire damage strikes them upward into the air, while streams of fire continuously whip around the pillar, striking the opponent constantly bombarding them with explosions within the pillar itself.
Strengths:
- Could smoulder earth type attacks that are B rank or lower
- Wind magic could increase the size of the attack as well as increase its power. Dependent on spell rank it could potentially increase the rank strength of spell
Weaknesses:
- Must use a B rank speed spell to properly dodge the attack
- Water mages could douse the spell with a water based spell of B rank or higher
- Metal mages who can place themselves within a absolute defense rank B+ can take half damage
Duration/Cooldowns 1 dur/ 6 Cooldwn
Name: Fire Dragon's Spark Flare (火竜スパークフレア Karyū no Supākufurea)
Rank: B
Type: Fire Slayer/ Offensive
Description: Punching her fists together creating a large magic crest beneath her feet with a 12ft radius. Pulling her head back inhaling the air. She quickly exhales through her nostrils causing a thin black shimmering smoke to spread quickly outward in a 35ft radius and even 50ft through a lesser spread. Before clicking her teeth as if a flint causing a small spark that ignites the thin smoke that continues to explodes outward starting out 3ft from Mari’s physical position and doubles after every explosion. Combusting everything within the radius as well as stilling the air with black smoke and ash, leaving a large incision in the ground of a ring every explosion leaving multiple arcs in the earth larger as they expand outward.
Strengths:
- Large area attack with a 35 to 50ft radius
- Able to attack multiple enemies
Weaknesses:
- No effect toward enemies within the air
- Wind mages can blow the smoke away to an extent and could lower the damage toward them
- Metal mages who can place themselves within a absolute defense rank A+ can take half damage
Duration/Cooldowns 1 dur/ 5 Cooldwn
Name: Fire Dragon's Magnificent Flame (火竜壮大な炎 Karyū Sōdaina honō)
Rank: B
Type: Fire Slayer/ Offensive
Description: This is a more advanced version of Mari’s previous spell “Fire Dragon’s Brilliant Flame”. It starts the same with Mari engulfing both her hands in fire before colliding them above her head together. This time it creates a ball of fire twice the size of its counterpart “Brilliant Flame”, before she moves her arms away from each other back to her sides she splits the ball of fire in two, creating two “Brilliant Flames”, one in each hand.
She can either collide both flames onto her enemy creating a massive explosion twice the size of “Brilliant Flames”. Destroying anything within a 65ft radius, while blowing anything away and erupting in flames outside of that radius. Or she can throw the flames separately to do half the damage.
Strengths:
- Can strike multiple targets
- Can use "Fire Dragon's Jaw Thrust" to extend reach
- Explosion range of 65ft
Weaknesses:
- Range of the spell 40ft
- Water spells can nullify the spell A+
- Iron Spells can nullify spell A+
- Power decrease if split, equals two C rank attacks
Duration/Cooldowns 1 Dur/ 5 Cooldwn
Name: Fire Dragon's Scales (火竜 秤 Karyū no Hakari)
Rank: B
Type: Fire Slayer/ Defensive
Description: Giving a slight roar a magic circle will appear beneath Mari as her entire body slightly glow a translucent crimson. Her skin starts to peel as fire travels from her hands down to her feet. Her skin is left with a rose scale tint on parts of her body that release sparks every so often. Her forearms, thighs, back, under eyes and stomach show the most scaled parts on her body. These scales would be thought of as a body armor that is able to resist four B rank spells or anything equivalent to that. As well as reduce the strength of A rank spells by half. Any non-magical attacks are recoiled with B rank damage.
Strengths:
- Versatile for both attacking and defending
- Non-Magic attacks are rendered useless
- Allows the use of other spells while in use
- Increases attacks done to Ice mages by 50%
Weaknesses:
- Water based attacks are able to still strike full damage upon the user
- Iron spells can reduce physical attacks by half
- Iron based attacks are able to still strike full damage upon the user
- Mostly effective when facing enemies in melee combat
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Duration/Cooldowns 5 dur/ 6 Cooldwn
Name: Fire Dragon's Skewer (火竜 串 Karyū no Kushi)
Rank: B
Type: Fire Slayer/ Offensive
Description: Jumping onto her hands as a magic crest appears on the ground and she splits her legs outward and the bottom of her feet looking outward. Her feet become engulfed within an instant before her heels ignite and send her entire body begins to spin wildly in a counter clockwise motion. Instead of the usual blunt strikes as her other spells the flames provide both a piercing and slashing attack. The tips of her toes provide a piercing attack and caught within it would get them caught in a vortex of fire. And the bottom of her feet as it drags the fire it produces a slashing force through the fire able to cut through most objects, as she spins at a speed of 40MPH.
Strengths:
- Able to cut through magic that is C rank and below
- Able to strike multiple enemies
- Wind spells can increase the range
Weaknesses:
- Range of 25ft from physical position
- Water Spells above A can nullify this spell
- Iron spells above A can nullify this spell
- Ineffective against flying enemies
Duration/Cooldowns 1 dur/ 5 Cooldwn
Name: Fire Dragon's Burning Path (Karyū no Pasubāningu 火竜パスバーニング)
Rank: B
Type: Fire Slayer/ Offensive
Description: Mari raises one foot, and stamps onto the ground, creating a crater with her foot as she builds a massive amount of heat in her mouth, causing her cheeks to swell up. In the next instant Mari bursts forth, running at least 40MPH breathing flames like a true Dragon. Mari can run for up to 15 seconds, cooking anything in her path she wants as she can spin, flip, and leap around while breathing the constant stream of flames around. This spell will easily bake through 'Weak' opponents, and will deal significant (50% less) damage to C-Ranked opponents, catching anything flammable on opponents, instantly.
Strengths: Mari essentially becomes a running, jumping, twirling flamethrower moving at the speed of your average car for 25 seconds. She can use this to barrel through a crowd of enemies easily. Or for a quick burst of speed to catch up to opponents. Able to melt through C-Ranked Ice Magic without a problem, melting it like butter instantly. Able to melt through A-Ranked Ice Magic with 10 seconds of constant exposure. Able to cause B-Ranked Wind spells to backfire in Wind Wizard's face by igniting their wind while running by them. Able to cause A-Ranked Wind spells to ignite if Mari breaths all 15 seconds of flames towards the A-Ranked wind effect while running around.
Weaknesses: Mari is very vulnerable from behind, although she's moving very fast she can be hit from behind if you're somehow quick enough to get behind her during this spell. B-Ranked and A-Ranked Water and Iron Effects can both stop Mari in her tracks during this spell's flamethrower run.
Duration/CooldownsThe Flamethrower Run Lasts 20 seconds as Mari moves at blurring speeds and bakes things for that duration of time. Cooldown of 3 full posts after the post it was used on.
- C rank:
Name: Fire Dragon's Stream
Rank: C
Type: Fire Slayer/Offensive
Description: Throwing herself into a crouching position she engulfs her legs in a roaring fire before jumping toward her opponent horizontally with her legs spread outward. The flames stretch out into large streams of fire that are lengthened to around about 34ft and is slammed or striked vertically downward or horizontally into her opponent before a multitude of streams continue to slam into the enemy. Each strike releases a explosion that can cause serious knock back damage toward the enemy. The lengened streams could also be use to strike incoming projectiles before they reach Mari herself.
Strengths:
- Can be used for both offensive and defensive uses
- Knock back power of 20ft
- Able to melt Ice magic C rank or lower
Weaknesses:
- Can be nullified by water spells of the same rank and higher
- Can be nullified by metal spells of the same rank and higher
- Can only be used within 34ft
Duration/Cooldwn 1 Dur/ 3 Cooldwn
Name: Fire Dragon's Iron Fist
Rank: C
Type: Fire Slayer/Offensive
Description: Punching her fists together Mari summons a magic crest that appears before her. Instantly her right fist becomes engulfed in flames before she charges toward her opponent and releases a devastating punch. On contact the flames would feel as if like iron onto the person as well as burning hot flames causing a slight explosion that would send her opponents flying backward from her physical position.
Strengths:
- Strikes the opponent away about 10ft from Mari's physical position
- Fire Damage
- Able to melt Ice magic C rank or lower
Weaknesses:
- Can be nullified by water spells of the same rank and higher
- Can be nullified by metal spells of the same rank and higher
- Useful within 10 meters of physical position
Duration/Cooldwn 1 Dur/ 3 Cooldwn
Name: Fire Dragon's Brilliant Flame
Rank: C
Type: Fire Slayer/Offensive
Description: Mari clenches her fists as she spreads them across from each other, before they become engulfed in a abundance of flames that condense into balls of flames.
"With a flame on the right hand...
and a flame on the left hand...
When you combine the flames together...
Fire Dragon's Brilliant Flame!"
As the words are repeated, Mari's hands are joined together above her head combining both flame engulfed hands together into a much larger fire ball. The size of the attack is about 25ft in diameter, upon contact the strike explodes with a explosion radius of 35ft where the strike makes contact. Leaving burning marks upon those that are caught within the strike and blasts them backward with a 30ft knock back radius.
Strengths:
- Can be used in both long range and close range
- Can use "Fire Dragon's Jaw Thrust" to extend reach
- Burn Effect
Weaknesses:
- Nullified by Iron spells: B rank or above
- Nullified by Water spells: B rank or above
- Cannot use other spells while in effect
- Range of 10 meters
Duration 1 post
Cooldown 4 posts
Name: Fire Dragon's Wing Attack
Rank: C
Type: Fire Slayer/Offensive
Description: The user rushes forward against two opponents. While doing so, he/she produces a large stream of fire from each of his/her arms, which, when it comes in contact with the foes, burns them and at the same time sends them flying away behind him/her due to the blunt force of the produced fire. Such flames take the rough form of a pair of dragon's wings, thus the name of the attack.
Strengths:
- Fire element damage
- Burn effect
- Enemies can be dazed from blunt force
Weaknesses:
- Nullified by Iron spells: B rank or above
- Nullified by Water spells: B rank of above
- Cannot use multiple spells while in use
Duration/Cooldwn 1 Dur/ 2 Cooldwn
Name: Fire Dragons Scorched Earth
Rank: C
Type: Fire Slayer/ Offensive
Description: Mari punches her fists together creating a red magic crest before her and her body engulfed in flames, starts to condense and throwing her arms forward vertically the fire bursts into five missile like flames stretching from her body toward her opponent. Striking them with blunt force with each hit and exploding upon impact. These missiles all travel at a speed of 65Mph, to quickly catch up the speed of those who try running from her.
Strengths: This spell unlike her others is more of a long range spell, allowing her to attack from afar instead of close combat giving her an edge in battle. With blunt force and exceeding fire element damage this attack packs quite a punch. Doing C rank damage to D rank and C rank mages, 50% on B ranks. Able to cut through wind spells and
Weaknesses: Water based attacks both D and C rank can stop the missiles within the air, and causing them to be useless. Along with Iron based attacks, they can stop the missiles without taking much damage. The missiles only travel for about 6 meters from her physical position.
Duration/Cooldowns 1 post / 4 posts
Name: Fire Dragons Crushing Impact
Rank: C
Type: Fire Slayer/ Offensive
Description: Mari begins to crouch as a large red crest appears underneath her. Fire begins to burst from her feet in all directions before propelling herself into the air about 45ft into the air before spin vertically and propels herself down with her leg stretched out toward her opponent and shooting flames from her arms extended over her head, with her foot and leg covered in flames, striking down on the enemy and the ground beneath them crushing them into the man made crater, caused by an explosion of fire once hit on impact.
Strengths: This is very fast, as Mari propels herself twice, only stopping to change her direction for a quick second, adding more impact. The strike deals C rank damage from the fire that engulfs her entire leg and feet. With also a chance of getting damaged with C rank damage from the explosion after contact.
Weaknesses: Though its fast, its a one way trip and very hard to change direction. Can be extinguished with Water Magic, C rank or higher. The explosion can end up backfiring and striking Mari backwards onto the ground.
Duration/Cooldowns 1 Post / 3 Posts
Name: Fire Dragon's Rage (Karyū no Gekido 火竜激怒)
Rank: C
Type: Fire Slayer/ Offensive
Description: Mari simply throws her elbows behind herself and bends her knees into a crouching stance as magical energy begins to whirl around her, cracking the ground a bit around where she's standing. A car sized aura of flames erupts around her as her blonde hair flaps around her face wildly. Mari's physical strength is increased tremendously during the duration of this spell as she literally looks like a fireball standing off in front of you. She also is coated in the purest of hot fire, and will set most things on fire.
Strengths: Mari's physical/magical strength doubles, increasing it to one Rank above her Rank for 3 posts. Anything that stands inside her car sized aura of fire with her, whether in combat with her, or if she's to near to it, will take D-Ranked Fire-damage with each passing moment. Wind Magic is completely ineffective against Mari while this technique is active, it will only cause her aura of flames to increase in size and strength if you choose to try.
Weaknesses: Only useable once in a battle. Mari is thrown into a Berserker Rage, and will refuse any help any allies are trying to give her. Has a 50% chance of triggering her Lineage, 'Glory of the Slayer', by accident, driving her into an even more maddening berserker state of mind, and nearly tripling her physical Strength. (Total Physical Strength Increase of 200% if 'Glory of the Slayer' is triggered)
Duration/CooldownsLasts 4 posts. Useable Once per Thread/Battle.
Name: Fire Dragon's After Burn
Rank: C
Type: Fire Slayer/ Supportive
Description: Clapping her hands together a magic crest appears on her chest before her entire body gives off a faded rose radiance before it concentrates into her hands and palms. Placing her hands upon an ally she can concentrate a blast of heat within their body giving them a relaxed feeling. This relaxant allows the person to have an increased rate of oxygen intake following strenuous activity intended to erase the body's "oxygen deficit." Decreasing their Cooldown by one of C rank and lower for 3 posts.
Strengths:
- Increases availability in spells
- Doesn't have to be near the caster to still be effective
Weaknesses:
- Physical touch needed
- Ice spells ranked B+ will cool down the those who are using the spell
- Can only applied to one person per use
Duration/Cooldowns 3 Dur/ 5 Cooldwn
- D rank:
Name: Fire Dragon's Burning Knuckle
Rank: D
Type: Fire/Offensive
Description: Mari punches forward toward her opponent which summons a red magic crest that appears where the strike is at its highest peak. From the magic crest it begins to spark and flutter before a enlarged fist created of smouldering flames that's about the size of a car striking the opponent forcefully with a explosion causing an enlarged knock back that sends them backward 17ft from their physical position.
Strengths:
- Causes burning damage
- Able to strike enemies away from Mari's position
- Able to use other spells while in use
Weaknesses:
- Nullified by Iron spells
- Useless when paralyzed
- Can strike enemies that are 10ft away
Duration/Cooldwn 2 Dur/ 2 Cooldwn
Name: Fire Dragon's Claw
Rank: D
Type: Fire/Offensive/Utility
Description: Mari ignites their feet with flames and proceeds to assault the opponent with a powerful fire-enhanced kick, with the ensuing flames granting the attack more power and speed. He/she can also create flames on the feet, greatly enhancing speed and allowing the user to jet-propel in any direction she wishes. This allows the user to rapidly get close to opponents to engage in melee, even while using another spell.
Strengths:
- Increases speed of the user
- Increases strength of leg/kick based attacks
- Able to use other spells while in use
Weaknesses:
- Nullified by Iron spells
- Useless when paralyzed
- Can be nullified with Water Spells
Duration/Cooldwn 2 Dur/ 2 Cooldwn
Name: Fire Dragon's Ash Cloud
Rank: D
Type: Fire/Offensive
Description: Punching her fists together she'd summon a dragon crest before hear and her right hand would illuminate a light red. She'd swing her arm horizontally and a large wave of fire 25ft from her physical position would erupt from the ground. The length of the wave is 25ft and strikes anything within the wave.
Strengths:
- Long ranged
- Can place a distance toward her enemies
- Flames would rise if hit by a wind attack
Weaknesses:
- Range of 25ft
- Nullified with Water Spells C+
- Can't use other spells when in use
Duration/Cooldwn
Name: Fire Dragon's Sword Horn
Rank: D
Type: Fire/Offensive
Description: Mari punches her fists together, creating a red magic crest in front of her. Mari engulfs her entire body in flames and then propels herself against the opponent at high speed, hitting them with a powerful headbutt. She then proceeds to send the enemy flying up in the air with a pillar of fire produced from her body.
Strengths:
- Burn Effect
- Fire Element Damage
- Enemy's can be dazed
Weaknesses:
- Nullified by Iron Spells
- Only useful within 5 Meters
- Won't be able to use other spells while in use
Duration 1 post
Cooldown 3 posts
Name: Fire Dragon's Crushing Talon
Rank: D
Type: Fire/Offensive
Description: Punching her fists together the user creates a red magic crest in front of them and their feet become engulfed in fire. They propel themselves into the air and flip forward into a drop kick, once contact is made they thrust down the opponent into the ground and then stomps them further.
Strengths:
- Fire Element Damage
- Able to be dazed from blunt hit
- Strength increase
Weaknesses:
- Nullified by Iron spells
- Nullified by Water spells
- Only useful within 4 meter's
Duration 1 post
Cooldown 2 posts
Name: Fire Dragon's Burning Palm
Rank: D
Type: Fire Slayer/ Offensive
Description: Slapping her palms together Mari summons a dragon crested magic circle to appear before her. Instantly her right hand becomes engulfed in flames. There are two uses to this spell and the first is more focused, using it up close to her enemies to bring the burning sensation through them with a blunt attack sending the enemies back 15ft from the users physical position. The second the blast could be forwarded through the fire being thrusted into a large dragon palm made of fire to blast at the enemy 20ft from users physical position that are more distant with a blunt sensation and explosion striking them back 20ft.
Strengths:
- Versatile for different distances
- Quick strike through close combat
- Able to push back Wind attacks
Weaknesses:
- Nullified by Water spells C+
- A range of 20ft if shot forward
- Nullified by Iron spell C+
Duration/Cooldowns: 1 Dur/ 2 Cooldwn
Name: Fire Dragon's Jaw Thrust
Rank: D
Type: Fire Slayer/Utility
Description: Mari clenches her fist before herself and a magic crest appears before the front of her fist before instantly engulfing in fire. Cocking her arm back and thrusting it in front of her sending a small dragon head in the materialized by the fire and can be sent 20ft in front of her. Used to latch onto almost anything and can be also used to lengthen attacks to strike further an extra 20ft.
Strengths:
- Versatile
- Lengthens attacks to strike farther
- Can grab to retrieve objects and also bring her closer to them
Weaknesses:
- Range of 20ft
- Easily moved backward to not get caught
- Cut with both Water and Iron spells C+
Duration/Cooldowns: 1 Dur/ 2 Cooldwn
Name: Fire Dragon's Flame Elbow (火竜の炎肘 Karyū no Enchū)
Rank: D
Type: Fire Slayer/Offensive/Utility
Description: Mari flips backward, whirling through the air in too many backflips to count before she lands at a crouch, twisting on her toes and rocketing forwards through the air, spinning like a bottletop as a Red Dragon's head Magic Circle flashes out of her elbow. A rocket like propeller of flames will shoot out of her elbow, propelling her easily 60MPH towards an opponent, or a line of opponents. Mari delivers a crushing, 'flying elbow' to one opponent, or a cluster of opponents standing to close to one another. As her elbow contacts with her opponents face / body, the rocket like stream of flames coming out of her elbow propels her even faster, exploding in flames a few moments after contact. Most opponents are thrown through walls or knocked at least 30ft backward through the air if hit directly by this technique.
Strengths: Is very fast, Mari literally comes flying at you with her elbow pointed towards you, coated in fire; giving you one or two seconds at best before she slams into you. The explosion of Fire deals D-Ranked area damage, and can damage the allies of one opponent if they were standing to near to him when he was hit.
Weaknesses: Mari is propelled forwards, at a high speed; and if she's not careful can send herself flying into something she'd rather not be contending with. Can be extinguished by D-Ranked Water Magic. Only lasts for about 15 seconds, before the rocket propelling stream of flames coming from her elbow gives out. If she strikes her target, it immediately explodes in flames on them, ending the propelling flames and sending them flying.
Duration/Cooldowns: Has a cooldown of 3 posts.
Last edited by Sukiro on 18th January 2014, 9:21 am; edited 29 times in total