Magic
Primary Magic: Animal Summoning Magic
Secondary Magic: N/A
Caster or Holder: holder
Description: The user is able to summon animals collected in a ring called 'dobutsu shokan', similar to celestial magic the collected animals make a pact with the holder and will fight for them when summoned from the spirit world. The holder can only summon animals they have made a pact with.
Strengths:
- Animals cannot die (but if badly injured will return to the summoners ring)
- Animals can talk
- Animals can be summoned at any time
Weaknesses:
- Animals aren't able to be multi-elemental
- Animals fight best in natural habitat
- Can only summon animals that the holder has a pact with
Abilities/Powers:
Animal communication: the holder can talk to the animals through speech
Multiple Animal Summoning: the holder can summon many animals at a time
Animal Travelling: the holder can travel with animals e.g. through swimming, flying, or riding.
Companion animal Summoning: is able to summon small animal e.g. mouse, bird and they can be used for spying and setting traps.
Name: Animal Summoning Magic: 'Eagle Wing Attack'
Name: Animal Summoning Magic: 'Wolfs Deafening Howl'
Name: Animal Summoning Magic: 'Bears Rumbling Earth'
Name:Animal Summoning: 'Butterfly Sheild'
Flight, Calcifer and Karma (ignore the deer)
Primary Magic: Animal Summoning Magic
Secondary Magic: N/A
Caster or Holder: holder
Description: The user is able to summon animals collected in a ring called 'dobutsu shokan', similar to celestial magic the collected animals make a pact with the holder and will fight for them when summoned from the spirit world. The holder can only summon animals they have made a pact with.
Strengths:
- Animals cannot die (but if badly injured will return to the summoners ring)
- Animals can talk
- Animals can be summoned at any time
Weaknesses:
- Animals aren't able to be multi-elemental
- Animals fight best in natural habitat
- Can only summon animals that the holder has a pact with
Abilities/Powers:
Animal communication: the holder can talk to the animals through speech
Multiple Animal Summoning: the holder can summon many animals at a time
Animal Travelling: the holder can travel with animals e.g. through swimming, flying, or riding.
Companion animal Summoning: is able to summon small animal e.g. mouse, bird and they can be used for spying and setting traps.
Name: Animal Summoning Magic: 'Eagle Wing Attack'
- Spoiler:
- Rank: D
Type: Poison|Summon
Description:It summons an eagle named Flight who is Bald Eagle and has the ability to shot poison darts from his wings, it also has gold caps on its claws which can also deliver poison. When the eagle is summoned it can use it's 'eagle wing attack' aswell as fighting as per normal which claws and beak. The eagle can move at the same speed as a normal eagle and the same eyesight.
Strengths:
- poison can take affect just by touching the opponents skin
- 'eagle wing attack' can be used from long range
- poison affects enemies vision and lasts 2 posts
- poison administered by darts and gold caps
Weaknesses:
- healing spells can decrease the effect of the poison
- tracking or fast motion spells can knock out animal
Duration:5 posts
Cooldown:5 posts
Name: Animal Summoning Magic: 'Wolfs Deafening Howl'
- Spoiler:
- Rank: D
Type: Sound|Summon
Description: It summons a wolf named Karma who has the ability to howl at a frequency that can deafen opponents for a short period of time. The howl will only work on people considered enemies by the holder. The wolf can use the howl aswell as fight per normal with teeth and claws. Karma can move at the same speed as a normal wolf, with the same sense but it slightly larger.
Strengths:
- can be used for short distance and long distance
- only affects enemies
- defeaning effect takes 2 posts
Weaknesses:
- does not affect enemies using sound seals of a higher rank
- if the animal is hit by a spell before the howl is finished deafening effect decreases
Duration:6 posts
Cooldown: 6 posts
Name: Animal Summoning Magic: 'Bears Rumbling Earth'
- Spoiler:
- Rank: D
Type: Earth|Summon
Description: It summons a brown bear name Calcifer who has the ability to stomp the earth which creates a small earthquake knocking over/out enemies. The earthquake will affect anyone in a 10 radius. The bear can move at the same speed as a normal bear and is the same size and can claw and slash at enemies as per a normal bear.
Strengths:
- affects anyone in a 10m radius
- can knockout weak npc, stun strong npc and pc's, nothing to bosses
Weaknesses:
- can affect allies
- can be avoided by flying or being out of the 10m radius
Duration:3 posts
Cooldown:4 posts
Name:Animal Summoning: 'Butterfly Sheild'
- Spoiler:
- Rank: D
Type:Sheild|Summon
Description:It summons an bright blue butterfly name Oceane who has the ability to sheild the holder and allies from enemy attack. The butterfly can fly faster than a normal butterfly. and has the ability to enlarge itself to any size below 10m squared to sheild.
Strengths:
- can enlarge itself to any size below 10m squared
- wings have an elastic quality and will bounce the attack back to caster
Weaknesses
- cannot sheild attacks from c-rank and up
- enlarging itself takes more magical power the larger it is
- two weak spots the point below it's body in between the wings and the point above it's body in between the two wings.
Duration:3 posts
Cooldown:3 posts
Flight, Calcifer and Karma (ignore the deer)
- Spoiler:
Last edited by Riopony on 24th December 2012, 3:29 am; edited 9 times in total