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    Crimson Ice Artisan

    Yukinon
    Yukinon

    1 Year Anniversary- Player 
    Lineage : Viktor's Descent
    Position : None
    Posts : 34
    Cosmic Coins : 0
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    Character Sheet
    First Skill: Crimson Ice Artisan
    Second Skill:
    Third Skill:

    Crimson Ice Artisan  Empty Crimson Ice Artisan

    Post by Yukinon 16th January 2016, 3:18 am

    Magic

    Primary Magic: Crimson Ice Artisan
    Secondary Magic: None at the moment
    Caster or Holder: Holder
    Description: Crimson Ice Artisan is a the crossing of ice make and blood make. The structures made by this magic is composed out of a beautiful crimson red ice. the ice of this magic is composed by frozen blood, however the blood is no ordinary blood. It is the blood of Ymir the fallen ice goddess, a select few of her descendants have inherited this blood. Ymir's blood is highly toxic and acidic, it is known to be the universal solvent for magical energy. This means that the blood of those who inherits Ymir's blood, can melt solid objects, infect water and dissolve magical energy and absorb it making the blood more corrosive and potent (NOTE: The user is immune to their bloods corrosive effects). Those who are descendants of Ymir, are trained mostly in blood make magic, however there are those who follow Ymir's legacy even closer......These are few mage's who have mastered the magic of blood make and ice make to create what is known as Crimson Ice. A powerful and versatile magic that allows the user to use blood and ice hand in hand to produce beautiful and deadly art made out of the frozen blood of Ymir. (Note those who use this magic has a lower body temperature compared to regular people)

    Strengths:

    - When using spells for this magic, all structures made are usually made in frozen blood, however upon paying a counter the user can have the blood unfreeze and turn into it's liquid form by paying one Blood Counter. (Blood Counters can be read about on the unique ability section.)

    - The user can use water, blood, and ice based spells form the users opponent, just as long as it is lower than the users rank, and restructure it however they please before the spell can hit them.

    - The blood is highly toxic an corrosive, it can melt solid objects frozen and in its liquid form. Thus it cannot be eaten by ice slayers, water slayers, and cannot be consumed by abilities that consume blood as well. Due to being the blood of an ice god, the ice cannot be melted by flames. However ice demon and ice god slayers can consume the ice, but will still however still take some damage due to the corrosive.

    - The blood ice made from this magic is so smooth it can reflect light, that the user can use a spell equal to or greater than their opponents light based spell that was cast against the user.
     
    Weaknesses:

    - Since the blood that flows in the user is from a goddess, god slayer magic deals and additional 15% damage to the user if the spell hits.

    - Fire God slayers can melt the ice using their fire spells equal to or higher than the users rank.

    - Though the users body can quickly produced the blood lost due to the use of spells, by using Blood Counters, the user can still suffer negative effects such as anemia and at worse case death from blood loss if they use to many spells at once.

    - Despite being a powerful magic, those who bear the blood have an extremely low birth rate. even if the user has children the child may be born weak and live a very short life. Very seldom will those who have Ymir's blood produce a child who is strong and is capable of inheriting the blood of the fallen goddess.  

    - The user cannot give their blood for transition due to it being toxic. however they can receive blood.

    - Healing spells do not recover blood loss from this magic.

    Lineage:

    Victor's Descent

    Description: There once was a cannibal that used forbidden blood magic to slay and devour his victims. After many years of eating human flesh and drinking their blood through magic, it corrupted him. He could no longer live without it and needed the blood to stay refreshed and focused. When hunting new prey, Victor used his Blood Vision to track down his victims. His offspring had the same corruption in their blood, and they could use the Blood Vision. However, they did not grow the same hunger, unless they started to feed on humans.
    Ability: The user can see all enemies within 100 meters in their field of view, regardless of what might be impeding their vision. By tasting someone, directly or indirectly (Licking something they touched / blood drips on the ground,  ect.) they become persistently aware of the direction that person or creature is so long as they're flesh and blood.
    Usage: Passive toggle on/off.  

    Unique Abilities:

    - Blood Counter: Every time a spell is activated (this includes both the opponent, pets, and the users spells) the user gains one Blood Counter. A Blood Counter is created by the left over magic power after a spell is used, it looks like a blood red snow flake. The user can only see how many Blood Counter he or she has. Blood Counters are used for various purposes, sacrificing a certain amount of Blood Counters allows the user to activate buffs, heals, paying costs and various other requirements for abilities and spells.(The amount of Blood Counter that need to be sacrificed varies with each spell and ability.)

    - Blood Bank: The user of this magic has another source in which the user uses to cast spells besides their mana. Blood Bank is the gauge of how much blood the user still has in their body. The higher rank the user is the more blood they can channel from their body. If the users Blood Bank reaches 20% BP their movement speed is cut in half. If the users Blood Bank hits 0% BP this means certain death unless the user gets an immediate blood transfusion after. Refer to the chart bellow. The user gains 10% BP passively after every second post.(BP mean Blood Percentage)

    Blood Bank:

    - Blood Wrath: since the ice of this magic is made out of Ymir's toxic, corrosive blood, the user can pay a certain amount of Blood Counters or BP to increase a spells attack. This ability can only be used once per post. The user must pay the cost using ONE method, it CANNOT be a combination of two, so they must pay with Blood Counters or BP. If the user uses BP the user runs the risk of losing to much blood, so this skill unique ability must be used wisely or it may result to negative effects due to blood loss to the user.

    Chart:

    Spells:

    Name: Crimson Ice Make: Red Hawk
    Rank: D
    Type: Blood/Ice/Dynamic/Attack
    Duration: 3 Posts
    Cooldown: 4 posts
    Description: The user puts their hand together and then thrusts their hands forward. The user can cast the spell by using one had, by snapping their fingers. The user then creates a small blood red hawk made out of the users frozen blood. The Hawk is the size of a small bird it's wing span of 1 meter and can fly as fast as the users current speed.

    Strengths:

    - The user can control the Hawk to how ever she pleases, just as long as it is within 5 meters of her. The hawk deals D rank magic damage.

    - When the Hawk hits the users target, the ice will shatter and explode. A small drizzle of the users corrosive blood will splash upon the target burning the target for an additional post, this deals an additional 10% magic damage. The burning effect merely leaves a burning sensation as it burns a portion of the targets flesh. this is as if someone splashed hot water on them. (The burning effect only lasts for one post, however the user can spend 10% BP or 1 Blood Counter to increase its burn effect for another post.)

    - The user can make another Hawk with the same construct as the first Hawk made, by spending 1 Blood counter or 10% BP. The hawk itself only does 10% magical damage upon impact. (the maximum Red Hawks the user can make and have active is three Red Hawks)

    Weaknesses:

    - The hawk can easily be destroyed by a that is C rank or Higher.

    - If the Hawk flies out of the 5 meter radius it will melt and evaporate.

    - The spells additional Blood Counter and Blood bank effect can only be activated once the spell is cast.

    - Aside from the regular mp cost the user must spend 1 Blood Counter or 10% BP to activate this spell.  

    - If the users allies get caught in the explosion they'll also be damaged by the users blood.

    - Upon contact with something the Hawks will explode upon impact, meaning if the Hawks hits something besides the users opponent, the hawk will still explode and shatter.

    Name: Crimson Ice Make: Bloody Shield
    Rank: D
    Type: Blood/Ice/Static/Defensive
    Duration: 2 Posts
    Cooldown: 3 posts
    Description:  The user puts their hand together and then thrusts their hands forward. The user can cast the spell by using one had, by snapping their fingers. The user then creates a blood red, round floral shaped Shield that is 5 meters in length, width and is 5 meters thick. It can defend against 2 D rank Spells or 1 C rank Spell.

    Strengths:

    - The user can use the shield to defend themselves and their allies.

    - The shield is made out of the users corrosive blood, so it can melt weak ranked weapons and deal 1 Drank magic damage if someone physically touches it.

    - It can deflect light/laser based spells equal to this spells rank.

    - the user can have the shield guard up to an additional 2 D rank attacks or another C rank attack by spending 1 Blood Counter or 10% BP.

    Weaknesses:

    - the shield is quite heavy, though it can be rotated and moved to face up or down. The Shield cannot be moved to another location.

    - the shield can be shattered by a barrage of C rank or higher spells.

    - If the shield touches an ally it can damage them.

    - The Shield can only guard one direction at a time .

    - Aside from the regular MP cost the user must pay 1 Blood Counter or 10% BP.

    Name: Crimson Ice Make: Blood Lust Feline
    Rank: D
    Type: Blood/Ice/Dynamic/Attack
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The user puts their hand together and then thrusts their hands forward. The user can cast the spell by using one had, by snapping their fingers. The user creates a cat 1.5 meters long and 1.5 meters tall, the cat has sharp fangs and claws. The cat deal 1 D rank magic damage.
    Strengths:

    - The cat can be controlled how the user wishes. The cat is very agile and can travel as fast as the users current speed.

    - If the user has three cats made, thew user may pay one Blood Counter to combine them into one cat the size of 5 meters long and tall. the larger cat deals the combined damage of all three cats.
    - The user can make another cat of the same size by spending 1 Blood Counter or 10% BP. (the user can make up to 3 cats only)

    Weaknesses:

    - The cat will melt if they are more than 5 meters away from the user.

    - The cat can be destroyed by a C rank or higher attack.

    - if an ally touches the cat they'll take 1 D rank magical damage.

    - The user can only use the Blood counter/Blood Bank effect of this spell on the post the first cat is summoned.

    - Aside from the regular MP cost, the user must also pay 1 Blood counter or 10% BP

    Name: Crimson Ice Make: Blood Lust Katana
    Rank: D
    Type: Blood/Ice/Static/Attack/Weapon
    Duration: Instant (however the Katana lasts until broken)
    Cooldown: 2 posts
    Description: The user puts their hand together and then thrusts their hands forward. The user can cast the spell by using one had, by snapping their fingers. the user then creates a blood red katana about 2.5 meters. The Katana is as strong as a weak ranked weapon and can deal D Rank magic damage with every hit, this is due to the blood flowing from the swords handle to it's blade edge.
    Strengths:

    - The user can pay one Blood Counter or 10% BP to make another katana.

    - The user can pay one Blood counter to have the katana counter an opponents spell and send it back flying at them.

    - Upon collision with the katanas blade, the blade will produce a corrosive blood red ice that induces a burning sensation upon contact with flesh. When clashing with a weak rank weapon, the frost will weaken the weapon and will be able to shatter it on the next time the weapon and katana will clash.

    Weaknesses:

    - The katana can easily be destroyed by a normal or stronger ranked weapon.

    - The katana can easily be destroyed by a C rank spell or higher.

    - The sword can only deflect D rank spells, it can also deflect one C rank spell but upon doing so the sword will immediately shatter.

    - the user can only make an additional katana on the same post the first katana is made.

    - The defecting strength of this spell, can only be payed with Blood counters, the user cannot use BP.

    - Aside from the regular MP cost, the user must also pay 1 Blood counter or 10% BP

    - The katana has only a limited reach, long ranged weapons can prove to have the upper hand when fighting against the katana made by this spell.

    - When making a second katana by using the spells first effect, the second katana is smaller and is only the size of half a meter, it cannot be used to deflect spells but it does retain the third strength of the spell.

    - the user can only have a maximum of two katanas activated. The user must wait until the first primary katana that was made is destroyed, before making another primary katana using this spell.


    Last edited by Yukinon on 24th January 2016, 11:57 am; edited 1 time in total
    Godlike Frederik
    Godlike Frederik
    The Forsaken

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 11 Sinner- Veteran Level 2- Veteran Level 1- 1 Year Anniversary- Player 
    Lineage : Apex of Darkness
    Position : None
    Posts : 2972
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 258,417

    Character Sheet
    First Skill: Plague Craft
    Second Skill:
    Third Skill:

    Crimson Ice Artisan  Empty Re: Crimson Ice Artisan

    Post by Godlike Frederik 22nd January 2016, 6:12 am

    Magic

    Primary Magic: Crimson Ice Artisan
    Secondary Magic: None at the moment
    Caster or Holder: Holder
    Description: Crimson Ice Artisan is a the crossing of ice make and blood make. The structures made by this magic is composed out of a beautiful crimson red ice. the ice of this magic is composed by frozen blood, however the blood is no ordinary blood. It is the blood of Ymir the fallen ice goddess, a select few of her descendants have inherited this blood. Ymir's blood is highly toxic and acidic, it is known to be the universal solvent for magical energy. This means that the blood of those who inherits Ymir's blood, can melt solid objects, infect water and dissolve magical energy and absorb it making the blood more corrosive and potent (NOTE: The user is immune to their bloods corrosive effects). Those who are descendants of Ymir, are trained mostly in blood make magic, however there are those who follow Ymir's legacy even closer......These are few mage's who have mastered the magic of blood make and ice make to create what is known as Crimson Ice. A powerful and versatile magic that allows the user to use blood and ice hand in hand to produce beautiful and deadly art made out of the frozen blood of Ymir. (Note those who use this magic has a lower body temperature compared to regular people)

    Strengths:

    - When using spells for this magic, all structures made are usually made in frozen blood, however upon paying a counter the user can have the blood unfreeze and turn into it's liquid form by paying one Blood Counter. (Blood Counters can be read about on the unique ability section.)

    - The user can use water, blood, and ice based spells form the users opponent, just as long as it is lower than the users rank, and restructure it however they please before the spell can hit them.

    - The blood is highly toxic an corrosive, it can melt solid objects frozen and in its liquid form. Thus it cannot be eaten by ice slayers, water slayers, and cannot be consumed by abilities that consume blood as well. Due to being the blood of an ice god, the ice cannot be melted by flames. (discussed this for a bit, and came to the conclusion that dragon slayers can't indeed devour your ice/water, or well can but get immensely sick from it. With the exception of the venom dragon slayer, who can eat it but have maybe some sort of buff from it, as it is a mix of two different kinds of elements. As the other slayers, god and demons with the particular element can eat it. In fact even purify it.)

    - The blood ice made from this magic is so smooth it can reflect light, that the user can use a spell equal to or greater than their opponents light based spell that was cast against the user.
     
    Weaknesses:

    - Since the blood that flows in the user is from a goddess, god slayer magic deals and additional 15% damage to the user if the spell hits.

    - Fire God slayers can melt the ice using their fire spells equal to or higher than the users rank.

    - Though the users body can quickly produced the blood lost due to the use of spells, by using Blood Counters, the user can still suffer negative effects such as anemia and at worse case death from blood loss if they use to many spells at once.

    - Despite being a powerful magic, those who bear the blood have an extremely low birth rate. even if the user has children the child may be born weak and live a very short life. Very seldom will those who have Ymir's blood produce a child who is strong and is capable of inheriting the blood of the fallen goddess.  

    - The user cannot give their blood for transition due to it being toxic. however they can receive blood.

    - Healing spells do not recover blood loss from this magic.

    Lineage:

    Victor's Descent

    Description: There once was a cannibal that used forbidden blood magic to slay and devour his victims. After many years of eating human flesh and drinking their blood through magic, it corrupted him. He could no longer live without it and needed the blood to stay refreshed and focused. When hunting new prey, Victor used his Blood Vision to track down his victims. His offspring had the same corruption in their blood, and they could use the Blood Vision. However, they did not grow the same hunger, unless they started to feed on humans.
    Ability: The user can see all enemies within 100 meters in their field of view, regardless of what might be impeding their vision. By tasting someone, directly or indirectly (Licking something they touched / blood drips on the ground,  ect.) they become persistently aware of the direction that person or creature is so long as they're flesh and blood.
    Usage: Passive toggle on/off.  

    Unique Abilities:

    - Blood Counter: Every time a spell is activated (this includes both the opponent, pets, and the users spells) the user gains one Blood Counter. A Blood Counter is created by the left over magic power after a spell is used, it looks like a blood red snow flake. The user can only see how many Blood Counter he or she has. Blood Counters are used for various purposes, sacrificing a certain amount of Blood Counters allows the user to activate buffs, heals, paying costs and various other requirements for abilities and spells.(The amount of Blood Counter that need to be sacrificed varies with each spell and ability.)

    - Blood Bank: The user of this magic has another source in which the user uses to cast spells besides their mana. Blood Bank is the gauge of how much blood the user still has in their body. The higher rank the user is the more blood they can channel from their body. If the users Blood Bank reaches 20% BP their movement speed is cut in half. If the users Blood Bank hits 0% BP this means certain death unless the user gets an immediate blood transfusion after. Refer to the chart bellow. The user gains 10% BP passively after every second post.(BP mean Blood Percentage)

    Blood Bank:

    - Blood Wrath: since the ice of this magic is made out of Ymir's toxic, corrosive blood, the user can pay a certain amount of Blood Counters or BP to increase a spells attack. This ability can only be used once per post. The user must pay the cost using ONE method, it CANNOT be a combination of two, so they must pay with Blood Counters or BP. If the user uses BP the user runs the risk of losing to much blood, so this skill unique ability must be used wisely or it may result to negative effects due to blood loss to the user. (even with blood counters, you must try to not exceed the standard limit of damage out put for a single spell. Which is 1,5. But as I look further down the magic I see the top output is 50% which basically works. So nvm, as long as the spell on itself doesn't already exceed maximum damage it's fine)

    Chart:

    Spells:

    Name: Crimson Ice Make: Red Hawk
    Rank: D
    Type: Blood/Ice/Dynamic/Attack
    Duration: 3 Posts
    Cooldown: 4 posts
    Description: The user puts their hand together and then thrusts their hands forward. The user can cast the spell by using one had, by snapping their fingers. The user then creates a small blood red hawk made out of the users frozen blood. The Hawk is the size of a small bird it's wing span of 5 meters and can fly as fast as the users current speed.

    Strengths:

    - The user can control the Hawk to how ever she pleases, just as long as it is within 5 meters of her. The hawk deals D rank magic damage.

    - When the Hawk hits the users target, the ice will shatter and explode. A small drizzle of the users corrosive blood will splash upon the target burning the target for an additional post, this deals an additional 10% magic damage. (The burning effect only lasts for one post, however the user can spend 10% BP or 1 Blood Counter to increase its burn effect for another post.) (what does the burning effect do)

    - The user can make another Hawk with the same construct as the first Hawk made, by spending 1 Blood counter or 10% BP. (the maximum Red Hawks the user can make and have active is three Red Hawks) (the hawks damages then is equal to that 10% and not the D rank plus 10%)

    Weaknesses:

    - The hawk can easily be destroyed by a that is C rank or Higher.

    - If the Hawk flies out of the 5 meter radius it will melt and evaporate.

    - The spells additional Blood Counter and Blood bank effect can only be activated once the spell is cast.

    - Aside from the regular mp cost the user must spend 1 Blood Counter or 10% BP to activate this spell.  

    - If the users allies get caught in the explosion they'll also be damaged by the users blood.

    - Upon contact with something the Hawks will explode upon impact, meaning if the Hawks hits something besides the users opponent, the hawk will still explode and shatter.

    Name: Crimson Ice Make: Bloody Shield
    Rank: D
    Type: Blood/Ice/Static/Defensive
    Duration: 2 Posts
    Cooldown: 3 posts
    Description:  The user puts their hand together and then thrusts their hands forward. The user can cast the spell by using one had, by snapping their fingers. The user then creates a blood red, round floral shaped Shield that is 5 meters in length, width and is 5 meters thick. It can defend against 2 D rank Spells or 1 C rank Spell.

    Strengths:

    - The user can use the shield to defend themselves and their allies.

    - The shield is made out of the users corrosive blood, so it can melt weak ranked weapons and deal 1 Drank magic damage if someone physically touches it.

    - It can deflect light/laser based spells equal to this spells rank.

    - the user can have the shield guard up to an additional 2 D rank attacks or another C rank attack by spending 1 Blood Counter or 10% BP.

    Weaknesses:

    - the shield is quite heavy, though it can be rotated and moved to face up or down. The Shield cannot be moved to another location.

    - the shield can be shattered by a barrage of C rank or higher spells.

    - If the shield touches an ally it can damage them.

    - The Shield can only guard one direction at a time .

    - Aside from the regular MP cost the user must pay 1 Blood Counter or 10% BP.

    Name: Crimson Ice Make: Blood Lust Feline
    Rank: D
    Type: Blood/Ice/Dynamic/Attack
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The user puts their hand together and then thrusts their hands forward. The user can cast the spell by using one had, by snapping their fingers. The user creates a cat 5 meters long and 5 meters tall, the cat has sharp fangs and claws. The cat deal 1 D rank magic damage.
    Strengths:

    - The cat can be controlled how the user wishes. The cat is very agile and can travel as fast as the users current speed.

    - The cats claws and fangs have a higher concentration of the user blood located there, so it deals and additional 10% magical damage if it's claws and fangs are able to hit the opponent.

    - The user can make another cat of the same size by spending 1 Blood Counter or 10% BP. (the user can make up to 3 cats only) (same as with the hawks)

    Weaknesses:

    - The cat will melt if they are more than 5 meters away from the user.

    - The cat can be destroyed by a C rank or higher attack.

    - if an ally touches the cat they'll take 1 D rank magical damage.

    - The user can only use the Blood counter/Blood Bank effect of this spell on the post the first cat is summoned.

    - Aside from the regular MP cost, the user must also pay 1 Blood counter or 10% BP

    Name: Crimson Ice Make: Blood Lust Katana
    Rank: D
    Type: Blood/Ice/Static/Attack/Weapon
    Duration: Instant (however the Katana lasts until broken)
    Cooldown: 2 posts
    Description: The user puts their hand together and then thrusts their hands forward. The user can cast the spell by using one had, by snapping their fingers. the user then creates a blood red katana about 2.5 meters. The Katana is as strong as a weak ranked weapon and can deal D Rank magic damage with every hit, this is due to the blood flowing from the swords handle to it's blade edge.
    Strengths:

    - The user can pay one Blood Counter or 10% BP to make another katana.

    - The user can pay one Blood counter to have the katana counter an opponents spell and send it back flying at them.

    - Upon collision with the katanas blade, the blade will produce a corrosive blood red ice that induces a burning sensation upon contact with flesh. When clashing with a weak rank weapon, the frost will weaken the weapon and will be able to shatter it on the next time the weapon and katana will clash.

    Weaknesses:

    - The katana can easily be destroyed by a normal or stronger ranked weapon.

    - The katana can easily be destroyed by a C rank spell or higher.

    - The sword can only deflect D rank spells, it can also deflect one C rank spell but upon doing so the sword will immediately shatter.

    - the user can only make an additional katana on the same post the first katana is made.

    - The defecting strength of this spell, can only be payed with Blood counters, the user cannot use BP.

    - Aside from the regular MP cost, the user must also pay 1 Blood counter or 10% BP

    - The katana has only a limited reach, long ranged weapons can prove to have the upper hand when fighting against the katana made by this spell.

    - When making a second katana by using the spells first effect, the second katana is smaller and is only the size of half a meter, it cannot be used to deflect spells but it does retain the third strength of the spell.

    - the user can only have a maximum of two katanas activated. The user must wait until the first primary katana that was made is destroyed, before making another primary katana using this spell.


    _____________________________________________________________________________________

    Yukinon
    Yukinon

    1 Year Anniversary- Player 
    Lineage : Viktor's Descent
    Position : None
    Posts : 34
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Crimson Ice Artisan
    Second Skill:
    Third Skill:

    Crimson Ice Artisan  Empty Re: Crimson Ice Artisan

    Post by Yukinon 24th January 2016, 11:58 am

    bump i edited the cats a bit differently.


    _____________________________________________________________________________________

    Godlike Frederik
    Godlike Frederik
    The Forsaken

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 11 Sinner- Veteran Level 2- Veteran Level 1- 1 Year Anniversary- Player 
    Lineage : Apex of Darkness
    Position : None
    Posts : 2972
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 258,417

    Character Sheet
    First Skill: Plague Craft
    Second Skill:
    Third Skill:

    Crimson Ice Artisan  Empty Re: Crimson Ice Artisan

    Post by Godlike Frederik 25th January 2016, 12:18 pm

    Crimson Ice Artisan  2vs4083


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