by weretiger5411 20th January 2016, 7:51 pm
So I would like to agree with the adventuring threads idea and also disagree with it. I agree with it because it allows the people to have a vague plot and develop it slowly based on what happens IC or what they do, I myself like this system because I find stories better made post by post rather then having guidelines. Now, I disagree with this as in a sense, we already have this feature. Look at the job creation forum. It allows people to create jobs for a group to follow, often these are called mini events as they revolve around one point or another.
Now the reason I think we do not see this in that forum is because of how we think a mission needs to be done. You look at other missions and think "I need to make mine like that?" But really we don't, a lot of the missions made were made in mind for anyone to pick up and try out with their characters, in which case while certain factors of the job can be modified or even changed, but the info given originally is meant to give a guideline if the people taking the job do not have an idea on how to go about the story.
But back to these adventure style missions or events, yes I do believe these can be made with the system now. Maybe we need to put a title or notice specifying it will be an adventure type mission/event, but with this all the person needs to do is the bare minimum. What I mean by this is they give a post and word count, rewards, who can do it, how many enemies must be encountered, and a vauge idea of what is going to happen in said mission. Now with this it does need to be kept in mind, these will always be only available for the group or the person wanting to the mission, as more details would be needed for it to be a job for everyone.
If anything it seems I repeated what is already said in the job creation template. I just wanted to get the point across that the jobs/events you make for your personal use or for you and a group do not need to be so well thought out or so detailed like those available for everyone, but keep in mind then that the events you make will not be meant for everyone unless you put the extra effort in.
As a note for S-rank being easier to acquire from A-rank, as much as I love the sound of it for when I get to A-rank, I do agree with zack in that to become a S-rank is in a sense becoming a elite of the site and is a big deal over all. However about the lack of S-ranks to do S-rank jobs or lack of A-ranks for A-ranked jobs, I do think it is the genuine drawback to being so powerful, eventually you outclass a majority of the site and have to manage another way through it or have the patience to work through the jobs with other same ranking members here.
The only thing I can think of is if you have, say two B-ranks in place of a A-rank for a job or two A-ranks to replace a S-rank for a S-rank job. Yes I am aware that some ten-year jobs and up require S-rank mages only, but they are to be considered only for S-ranks due to their difficulty.