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    Astral ( Daenarys Pet)

    ThornsQueen
    ThornsQueen

    1 Year Anniversary- Player 
    Lineage : Chimera Blood
    Position : None
    Posts : 53
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Celestial Maiden Magic
    Second Skill:
    Third Skill:

    Astral ( Daenarys Pet) Empty Astral ( Daenarys Pet)

    Post by ThornsQueen 21st December 2012, 11:47 pm

    Name: Astral
    Species: Sprite
    Type: Combat pet/Legendary
    Description:

    Astral:
    A mysterious creature that Daenarys encountered in one of her travels. She found this wayward soul in the Spooky forest after she was commissioned to solve the case of the mischievous sprite.

    Abilities:
    -Can talk.
    -Can fly.
    -Plane shift.(Non battle, Plane shift is used so it can go to out plane of existence)
    -Can use telepathy. (Withing 100 meters)
    -Can move things with its mind.(range of 10 meters, it doesnt really have physical form so it uses its mind to move stuff around, also cant affect things that are over 150 pounds and are in the possession of another person or npc.)


    Name: Illusion
    Rank: A
    Description: Astral is able to conjure various illusions using herself as a perimeter, affecting those around her within 25 meters after letting out a shrill shriek. Her illusions are capable of causing her victims to see an image different than the one they should be seeing. In most cases, she creates an illusion in relation to the environment she and her victim are in, which causes the latter to view a distorted version of the setting, either minimally or severely. In relation, Astral can conjure physical illusions that range from non-moving objects, such as a wall, or moving objects, such as an human. In the case of an illusion that portrays a living creature, Astral can have it so that they can have unique traits, such as voice and movement.
    Strengths:
    -Can be used to disorient targets, changing the land scape so enemies would fall of ledges of go running against a wall.
    -Can also be used so enemies would attack objects on the field instead of the real target.
    -Her illusions can give his master's enemies a hard time.
    Weaknesses:
    -These illusions disappear right after contact.
    -Although he can make moving illusions, he cant use that to mask people or objects in motion as external interference would shatter the illusions.
    -Wide area attacks can dispel area sized illusions.
    -His illusions does not really cause direct damage.
    Duration: 3 posts
    Cooldown:6 posts

    Name:Mind flay
    Rank: B
    Description:
    Mind flay is a powerful mind blast that affects a multitude of foes. The mind blast is a 15 m cone that grows bigger as it swirls further from point of origin. It can be seen as a spiraling wave of green energy. Anyone caught within it blasted by a powerful psionic blast that causes mental damage. Those damaged are stunned for one post and unable to move for that duration. The draw back to this technique is it needs one post to store mental energy. It can be observed by the glow that grows brighter until she completes storing sufficient energy.
    Strengths:
    -A powerful psionic blast that can render enemies stunned.(15 meters)
    -Can penetrate walls and objects.
    Weaknesses:
    -Can be blocked by elemental, energy and defensive magic ranked A and above.
    -Those nearer during the blast have more chances to avoid the attack.
    -Has and initial charging of 1 post, ample time for people to run away.
    Duration: 2 posts (the first post is reserved for charging, not channeling though so pet can still move)
    Cooldown: 4 posts


    Last edited by ThornsQueen on 23rd December 2012, 5:11 am; edited 4 times in total
    Zeno
    Zeno

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    Experience : 337,500

    Character Sheet
    First Skill: Major Arcana
    Second Skill: Minor Arcana
    Third Skill:

    Astral ( Daenarys Pet) Empty Re: Astral ( Daenarys Pet)

    Post by Zeno 22nd December 2012, 12:14 am

    No no no no no no.

    A pet is either combat or non-combat for one. I'll let your pet have the two forms if it can be killed in both.

    The illusion ability is too powerful and too vague, I also don't see how a wyvern would be able to do that.

    The abilities will also need to have a Rank listed above the description.


    _____________________________________________________________________________________

    Astral ( Daenarys Pet) Zeno1_by_gramcrackers-d7l4bjh
    ThornsQueen
    ThornsQueen

    1 Year Anniversary- Player 
    Lineage : Chimera Blood
    Position : None
    Posts : 53
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Celestial Maiden Magic
    Second Skill:
    Third Skill:

    Astral ( Daenarys Pet) Empty Re: Astral ( Daenarys Pet)

    Post by ThornsQueen 22nd December 2012, 10:52 pm

    My illusions cant cause harm. Whats so wrong about that. Also I changed it to mismagius. As much as i want a cute pet that can turn feirce and big, cant afford it dying on a mission.
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    Astral ( Daenarys Pet) Empty Re: Astral ( Daenarys Pet)

    Post by Guest 22nd December 2012, 11:00 pm

    -Plane shift.
    -Can use telepathy. (Withing 100 meters)
    -Can move things with its mind.(range of 10 meters)

    Elaborate on all of those please.


    ------------

    Name: Illusion
    Description: Astral is able to conjure various illusions using herself as a perimeter, affecting those around her within 50 meters after letting out a shrill shriek. <-- No, lower that range immensely. 25 works.

    Her illusions are capable of causing her victims to see an image different than the one they should be seeing. In most cases, she creates an illusion in relation to the environment she and her victim are in, which causes the latter to view a distorted version of the setting, either minimally or severely. <-- What determines the intensity of the distorted version.

    In relation, Astral can conjure physical illusions that range from non-moving objects, such as a wall, or moving objects, such as an human. In the case of an illusion that portrays a living creature, Astral can have it so that they can have unique traits, such as voice and movement. <--- So this effects Sight and Sound only? If so then fine.
    Strengths:
    -Can be used to disorient targets, changing the land scape so enemies would fall of ledges of go running against a wall. <-- Make sure that you state that you have to know the environment before distorting it. If your creature is outside a building and has no idea what it looks like inside, you can't change how it looks inside.
    -Can also be used so enemies would attack objects on the field instead of the real target.
    -Her illusions can give his master's enemies a hard time.
    Weaknesses:
    -These illusions disappear right after contact.
    -Although he can make moving illusions, he cant use that to mask people or objects in motion as external interference would shatter the illusions.
    -Wide area attacks can dispel area sized illusions.
    -His illusions does not really cause damage. <--- Not really?
    Duration: 3 posts
    Cooldown:6 posts

    ------------------

    Name:Mind flay
    Description:
    Mind flay is a powerful mind blast that affects a multitude of foes. The mind blast is a 15 cone <-- Fifteen what? that grows bigger as it swirls further from point of origin. It can be seen as a spiraling wave of green energy. Anyone caught within it blasted by a powerful psionic blast that causes mental damage. Those damaged are stunned for one post and unable to move for that duration. The draw back to this technique is it needs one post to store mental energy. It can be observed by the glow that grows brighter until she completes storing sufficient energy.
    Strengths:
    -A powerful psionic blast that can render enemies stunned.(15 meters) <-- Fine
    -Can penetrate walls and objects. <-- Fine
    Weaknesses:
    -Can be blocked by elemental, energy and defensive magic ranked A and above. <-- Fine
    -Those nearer during the blast have more chances to avoid the attack. <-- Fine
    -Has and initial charging of 1 post, ample time for people to run away. <-- Fine
    Duration: 2 posts (the first post is reserved for charging, not channeling though so pet can still move) <-- Fine
    Cooldown: 4 posts <-- Fine

    <-- This is the A-Rank Tech?
    ThornsQueen
    ThornsQueen

    1 Year Anniversary- Player 
    Lineage : Chimera Blood
    Position : None
    Posts : 53
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Celestial Maiden Magic
    Second Skill:
    Third Skill:

    Astral ( Daenarys Pet) Empty Re: Astral ( Daenarys Pet)

    Post by ThornsQueen 22nd December 2012, 11:25 pm

    Applied Rebel's suggestions.
    And yes can only alter the appearance of the surrounding when she had seen it.(I did say that she was in it after all XD)
    Minimal are just optical illusions meaning sight only, severe ones are those that affects hearing as well.
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    Astral ( Daenarys Pet) Empty Re: Astral ( Daenarys Pet)

    Post by Guest 23rd December 2012, 5:01 am

    -Can move things with its mind.(range of 10 meters, it doesnt really have physical form so it uses its mind to move stuff around.) <-- I really need to know what all can be affected by this. I don't wanna see it picking up enemies with it's mind and shit like that.
    ThornsQueen
    ThornsQueen

    1 Year Anniversary- Player 
    Lineage : Chimera Blood
    Position : None
    Posts : 53
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Celestial Maiden Magic
    Second Skill:
    Third Skill:

    Astral ( Daenarys Pet) Empty Re: Astral ( Daenarys Pet)

    Post by ThornsQueen 23rd December 2012, 5:23 am

    Added limiter.
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    Astral ( Daenarys Pet) Empty Re: Astral ( Daenarys Pet)

    Post by Guest 23rd December 2012, 5:59 am

    Approved

      Current date/time is 17th November 2024, 5:20 pm