Name: Astral
Species: Sprite
Type: Combat pet/Legendary
Description:
A mysterious creature that Daenarys encountered in one of her travels. She found this wayward soul in the Spooky forest after she was commissioned to solve the case of the mischievous sprite.
Abilities:
-Can talk.
-Can fly.
-Plane shift.(Non battle, Plane shift is used so it can go to out plane of existence)
-Can use telepathy. (Withing 100 meters)
-Can move things with its mind.(range of 10 meters, it doesnt really have physical form so it uses its mind to move stuff around, also cant affect things that are over 150 pounds and are in the possession of another person or npc.)
Name: Illusion
Rank: A
Description: Astral is able to conjure various illusions using herself as a perimeter, affecting those around her within 25 meters after letting out a shrill shriek. Her illusions are capable of causing her victims to see an image different than the one they should be seeing. In most cases, she creates an illusion in relation to the environment she and her victim are in, which causes the latter to view a distorted version of the setting, either minimally or severely. In relation, Astral can conjure physical illusions that range from non-moving objects, such as a wall, or moving objects, such as an human. In the case of an illusion that portrays a living creature, Astral can have it so that they can have unique traits, such as voice and movement.
Strengths:
-Can be used to disorient targets, changing the land scape so enemies would fall of ledges of go running against a wall.
-Can also be used so enemies would attack objects on the field instead of the real target.
-Her illusions can give his master's enemies a hard time.
Weaknesses:
-These illusions disappear right after contact.
-Although he can make moving illusions, he cant use that to mask people or objects in motion as external interference would shatter the illusions.
-Wide area attacks can dispel area sized illusions.
-His illusions does not really cause direct damage.
Duration: 3 posts
Cooldown:6 posts
Name:Mind flay
Rank: B
Description:
Mind flay is a powerful mind blast that affects a multitude of foes. The mind blast is a 15 m cone that grows bigger as it swirls further from point of origin. It can be seen as a spiraling wave of green energy. Anyone caught within it blasted by a powerful psionic blast that causes mental damage. Those damaged are stunned for one post and unable to move for that duration. The draw back to this technique is it needs one post to store mental energy. It can be observed by the glow that grows brighter until she completes storing sufficient energy.
Strengths:
-A powerful psionic blast that can render enemies stunned.(15 meters)
-Can penetrate walls and objects.
Weaknesses:
-Can be blocked by elemental, energy and defensive magic ranked A and above.
-Those nearer during the blast have more chances to avoid the attack.
-Has and initial charging of 1 post, ample time for people to run away.
Duration: 2 posts (the first post is reserved for charging, not channeling though so pet can still move)
Cooldown: 4 posts
Species: Sprite
Type: Combat pet/Legendary
Description:
- Astral:
Abilities:
-Can talk.
-Can fly.
-Plane shift.(Non battle, Plane shift is used so it can go to out plane of existence)
-Can use telepathy. (Withing 100 meters)
-Can move things with its mind.(range of 10 meters, it doesnt really have physical form so it uses its mind to move stuff around, also cant affect things that are over 150 pounds and are in the possession of another person or npc.)
Name: Illusion
Rank: A
Description: Astral is able to conjure various illusions using herself as a perimeter, affecting those around her within 25 meters after letting out a shrill shriek. Her illusions are capable of causing her victims to see an image different than the one they should be seeing. In most cases, she creates an illusion in relation to the environment she and her victim are in, which causes the latter to view a distorted version of the setting, either minimally or severely. In relation, Astral can conjure physical illusions that range from non-moving objects, such as a wall, or moving objects, such as an human. In the case of an illusion that portrays a living creature, Astral can have it so that they can have unique traits, such as voice and movement.
Strengths:
-Can be used to disorient targets, changing the land scape so enemies would fall of ledges of go running against a wall.
-Can also be used so enemies would attack objects on the field instead of the real target.
-Her illusions can give his master's enemies a hard time.
Weaknesses:
-These illusions disappear right after contact.
-Although he can make moving illusions, he cant use that to mask people or objects in motion as external interference would shatter the illusions.
-Wide area attacks can dispel area sized illusions.
-His illusions does not really cause direct damage.
Duration: 3 posts
Cooldown:6 posts
Name:Mind flay
Rank: B
Description:
Mind flay is a powerful mind blast that affects a multitude of foes. The mind blast is a 15 m cone that grows bigger as it swirls further from point of origin. It can be seen as a spiraling wave of green energy. Anyone caught within it blasted by a powerful psionic blast that causes mental damage. Those damaged are stunned for one post and unable to move for that duration. The draw back to this technique is it needs one post to store mental energy. It can be observed by the glow that grows brighter until she completes storing sufficient energy.
Strengths:
-A powerful psionic blast that can render enemies stunned.(15 meters)
-Can penetrate walls and objects.
Weaknesses:
-Can be blocked by elemental, energy and defensive magic ranked A and above.
-Those nearer during the blast have more chances to avoid the attack.
-Has and initial charging of 1 post, ample time for people to run away.
Duration: 2 posts (the first post is reserved for charging, not channeling though so pet can still move)
Cooldown: 4 posts
Last edited by ThornsQueen on 23rd December 2012, 5:11 am; edited 4 times in total