Magic
Primary Magic: Sinner's Sword Art: Carnwennan
Secondary Magic: N/A
Caster or Holder: Holder
Description: There are only 7 Sinner's Sword Arts, they are passed down through bloodlines, and technically, many of those Sword Arts aren't actually used with swords. Once the latest in the bloodline awakens their Sword Art, the one that used the Art before them will lose all capabilities of using the magic. Once you awaken your Sinner's Sword Art, a crimson tattoo will appear on your flesh, and your appearance will drastically change. Sinner's Sword Arts must be channeled through a specific weapon, which will design itself to fit the user's needs, to have any use whatsoever. If the user loses this weapon or is somehow incapable of using it, Sinner's Sword Arts are useless. The usage of the Sword Art greatly varies, and is mostly determined by the weapon of the user. Each of the Sinner's Sword Arts balances out perfectly with any others.
When Sebastian unlocked Carnwennan, it transformed into a dagger with strange glyphs on it. Sebastian also transformed, becoming much slimmer and gaining white hair and red eyes. Sebastian also gained the ability to make his bones hollow, making him much faster than a normal human, but also much weaker. Carnwennan mostly focuses on Shadow Magic, but it has a strange ability that causes the glyphs to glow brighter the more outmatched Sebastian is. Also, if Sebastian is outmatched enough, the dagger will grow extremely brightly, and once it fades, it will be an entirely different dagger.
Strengths:
The magic is tailored specifically for the user, which means they will be able to use it well.
The weapon that the user uses for the magic is extremely powerful, and therefore cannot be broken.
The user gain some new abilities when their appearance changes.
Weaknesses:
Without their weapon, the user is totally incapable of using this magic.
Because it relies on a weapon, this magic is almost entirely physical.
When the user's physical appearance changes, there are some upsides, but some of their abilities are lost (Ex.: Sebastian's physical strength while his bones are hollow).
Sinner's Sword Arts corrupt the minds of those who use them, turning them into half-demons. This makes the user more susceptible to Demon Slayer Magic.
Lineage:
- Glory of the Slayer:
Description: Countless eras ago there was a maniacal warrior who bathed in the blood of his victims. As he did this his powers grew, until eventually he grew to be able to control blood in order to decimate his foes. He could use either his blood or the blood of his foes to empower his already devastating techniques, and even heal himself. Many years passed before 12 of the strongest mages in the land would be able to seal this insane berserker away for eternity in another realm. All he could do was laugh because he knew that his descendants would possess the same abilities he had. It was in their blood.
Ability: Allows the user to enter a berserk state, allowing for their abilities to be empowered by and meant to draw blood. The more blood drawn in a battle, the more devastating the abilities become.
Usage: Lasts for 6 posts and may be used once per battle. Damage increased by 50%. Any time an enemy is hit, damage is further increased by 10%. Passively regardless of berserker state drawing blood will increase damage by 10%, reducing by 5% per post (0% increase minimum)
- Sinner's Shift- Passive:
Upon the awakening of their bloodline, the user of this magic transforms. Sebastian's transformation caused him to become much slimmer and gain the ability to turn his bones hollow. Sebastian normally has his speed increased by 30%, and once he turns his bones hollow, his speed is increased by 60%. However, while his bones are hollow, his strength is decreased by 30%.
- The Dagger- Passive:
The more outmatched Sebastian is, the more powerful his dagger becomes. See the table below for more information.Requirements Increase in Abilities First Form Sebastian must be facing someone of his rank. Sebastian's spells and melee attacks are passively 25% more effective.
Carnwennan's melee attacks are imbued with the darkness element.Second Form Sebastian must be facing someone one rank higher than him. Sebastian's spells and melee attacks are passively 50% more effective.
Carnwennan's melee attacks are imbued with the holy element.Third Form Sebastian must be facing someone two ranks higher than him. Sebastian's spells and melee attacks are passively 75% more effective.
Carnwennan's melee attacks are imbued with the holy and darkness elements.
- Shadow Glyph- Active:
By swiping Carnwennan in the air, Sebastian can create a glyph that increases the effectiveness of his next spell by 50%. This can be done once every five posts.
Spells:
- D-Rank Spells:
- Name: Shadow(Holy)(Heavenly Shadow) Throw
Rank: D
Type: Darkness(Light), Offensive
Duration: 1 Post
Cooldown: 2 Posts
Description: Sebastian starts off by summoning his carnwennan, holding it in a reverse grip. The dagger then imbues itself with darkness(imbued with light instead if in second form, or both in third form). Sebastian then throws the shadow imbued dagger with all his might towards the target, going 25mph, reaching out to about 50 feet before slowing down, dealing D-rank damage(light) to the target.
Strengths:- This spell has a pretty good range, making it easier to get to the target.
- This spell is pretty speedy, making it easier to get to the target
- While going at max speed, and imbued with darkness or light (or both), the dagger can pierce through trees and stone.
Weaknesses:- The range for the spell is limited. Once the range has reached it's limit, the dagger will drop down and lose the darkness surrounding it.
- The spell cannot go any faster than 25mph.
- The dagger cannot pierce through metal.
- The darkness(light) surrounding the dagger can be consumed by darkness(holy) slayer users, causing the dagger to only do melee damage and losing its ability to pierce through trees and stone.
Name: X-Blade
Rank: D
Type: Darkness(Light), Offensive
Duration: 3 Posts
Cooldown: 4 Posts
Description: Sebastian starts by summoning his carnwennan. He then gestures the dagger in the air as if he were cutting an X shape into the air. In front of him will appear a form of darkness(light if in second form and both if in third form) in the shape of an X that is about the same size as Sebastian. He then places the palm of his hand that is not using the dagger against the X which causes the X to start moving towards the first target the user sets his eyes on within 15 feet. It will begin to follow the opponent, traveling about 10 mph until the duration is over or until it catches the target. If it catches the target, it will stick to the target, then explode, dealing D-rank darkness(light) damage.
Strengths:- This spell will home in on its target.
- If the spell catches the target, it will stick to them, not letting go until it explodes.
- This spell has good speed.
Weaknesses:- The spell will have a hard time trying to maneuver areas with a lot of obstacles in the way, maybe causing it to stick to, and explode on something, or someone else besides the target.
- The spell cannot go any faster than 10mph.
- The user can only cause the spell to home in on a target if the target is in within 15 feet of the user at first.
- The spell can be consumed by a darkness(light) slayer user.
Name: Shadowy(Heavenly)(Heavenly Shadow) Katana
Rank: D
Type: Darkness(Light), Offensive
Duration: 2 Posts
Cooldown: 3 Posts
Description: Sebastian begins by summoning carnwennan. He then imbues the blade of the dagger with, darkness(light if in second form or both if in third form) that reaches out to about 70 cm just like a katana until the duration of the spell is up. Every strike from the weapon will cause D-rank damage. The magic imbuing the dagger will also increase the user's agility by 10% and lowers his defense by 10%
Strengths:- The darkness(light) imbuing the blade of the dagger increases the reach of the dagger.
- The darkness(light) imbuing the blade gives the dagger enough power to slice through trees and stones.
- This spell enhances the user as well, making him more agile by 10%
Weaknesses:- This spell lacks any range attacks, requiring the user to have to get up close.
- Along wih increasing his agility, the spell also decreases Sebastian's defense by 10%.
- The spell cannot cut through metal.
- The darkness(light) imbuing the blade can be consumed by a darkness(light) slayer user.
Name: Shadow(Holy)(Divine Darkness) Mimic Blade
Rank: D
Type: Darkness(Light), Offensive
Duration: 2 Posts
Cooldown: 3 Posts
Description: The spell begins with Sebastian summoning carnwennan. Darkness(Light if in second form or both if in third form) begins to circle around both of his arms. The shadow of the dagger then raises up from where it is being casted up on. It then takes the shape and size of the dagger, but instead being made of pure darkness(light if in second form or both if in third form) which the user will grab with his free hand. Strikes from the regular dagger will deal half of D-Rank damage while the copied dagger will deal half of D-Rank darkness(light) damage. This spell increases his strength and speed by 30% but lowers his defense by 20%
Strengths:- Due to having two daggers now, Sebastian is capable of doing multiple damage.
- This spell increases Sebastian's strength and speed by 30%.
- The blades can cut through trees and stone.
Weaknesses:- This spell lacks any range attacks which means that Sebastian will have to get up close.
- This spell decreases Sebastian's defense by 20%.
- This spell cannot slice through metal.
- The darkness(light) surrounding Sebastian's arms and the darkness(light) that makes up the copied dagger can be consumed by a darkness(light) slayer user.
- This spell has a pretty good range, making it easier to get to the target.
- Locked Until B-Rank:
- List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
Last edited by Rexfa Dax Xanar on 12th December 2015, 5:57 am; edited 1 time in total