Raven Heart
Description: This magic is basically everything that’s raven. This magic can create or enslave ravens to be used. Raven's raven magic uses fire as her element even though this magic could be considered as a dark magic. But the only element that this magic uses is fire. This magic allows her to use ravens, summon raven warriors or dolls and even use the feathers as an attack or make a raven sword and so on(nothing too op, I promise)These crows can spit out fire or cover their whole body with fire and so on.As this magic evolves, Raven would be able to turn a part of her body into that of a crow and so on. Since this is a dark type of magic, this magic can cause poison as well.
Strengths: This magic involves the element fire and it’s very offensive. This magic could be anything involving ravens but is not multi elemental. She can create swords, enslave ravens, summon raven knights, use fire element with them and so on. Using fire element and as she is using ravens, this magic is pretty strong against ice, wind, wood and so on. This magic is good for long ranged attacks and so. Ravens form together to make large ravens and weapons if needed. In other words, this magic is pretty much all offensive with very little defense.
Weaknesses: Being mostly offensive, defensive capabilities of this magic is pretty low. Since Raven uses ravens to attack and such, Raven herself is in a pretty vulnerable place. She can probably get hit with a spell unless she can counter it in some way. Elementally, this magic is pretty weak against water magic and earth or any other element that is weak against fire. It isn't necessary that Raven's ravens always have fire properties in them.
Abilities/Powers:
Raven Control: She can control all ravens within an area of 50m from her. Cannot control other people or their pets.
Bird View: Raven is able to see things from a bird’s point of view, that is from above. She is able to see a wide area and it becomes quite easy to watch her opponents this way.
Raven sight: By making use of ravens, she is able to see and hear what the ravens are seeing and hearing. Thus, she would be able to track someone if required.
Flying: By making use of her wings, Raven is able to fly at running speed.
Signature Spell|Locked
Name: Raven templeRank: S
Type: Offensive
Description: Thousands of crows come under Raven’s command and combines into 4 black spheres and forms a square in the sky, it's length and breadth being 100m. All of these then connects and forms something like a huge glass container, trapping anyone within that area. The spheres then start glowing and forms a gate in the sky. After this, the gate starts to open, engulfing the area with darkness that deals S rank damage over time to anyone except Raven and her allies as Raven temple mainly targets her enemies and enemies alone. To destroy this spell, it is necessary to destroy all four spheres. And, these spheres, while there is four or three, takes B rank damage to be broken and while there is 2 or one, takes A rank damage.
Strengths:
- Covers a wide area
- Since the area gets covered in darkness, it becomes very difficult to see. (Only H ranks and Raven herself can see through this darkness)
- The spheres are black and in the darkness, it becomes difficult to find them though they would have a faint glow around them.
Weaknesses:
- The spheres are this spells main weakness
- H rank mages can see through the darkness
- Raven now only has a limited area to work with(this is a weakness because Raven is a long ranged person who utilizes a lot of area)
- The main weakness of this spell is the fact that, for every sphere destroyed, the damage this spell deals lessens by half a rank.
Duration/Cooldowns 6/9
- D ranks:
Name: Kaze
Rank: D
Type:
Description: Raven creates a fan made of raven feathers in her right hand and with a swing of it, creates a strong current of wind with black feathers in it that travels at a speed of 25m/s. the dark wind would cover a 20m in width and a 10m in height. This deals D rank damage to her opponents and since the wind is black and covered with feathers, it’s difficult to see past it.
Strengths:
-creates a strong current of wind
-Can block her opponent’s view
-Can be used to push an opponent back a few feet.
Weaknesses:
-A higher ranked wind magic should be able to blow it away
-A person flying higher than 10m from the ground would be unaffected unless Raven is flying as well.
-Earth shields should block this spell for a while longer than normal shields
-the wind part of this spell can be eaten by a wind slayer
Duration/Cooldowns 1/2
Name: Curse
Rank: D
Type: None
Description: Raven has to physically make contact with her opponent for this spell to work. With this spell, Raven creates a small mark on their opponent...anywhere on her opponent. As long as this mark stays on her opponent, her spells cannot miss them. In other words, this spell would home in on her opponent (they can use shields of course). However, Raven has to be within 20 meters of her opponent for this homing effect to work. Not to mention, if her opponents finds the cursed mark and hits that spot with a D rank spell, her curse spell would completely break and go into cooldown.
Strengths:
- Homing effect
- Spells become hard to miss
- The mark won’t leave till the duration is over.
Weaknesses:
- Opponents could use shield spells depending on the rank of Raven’s spell.
- Has to be within 20m of her opponent.
- Has to touch her opponent
- A D rank is all it takes to destroy the mark on her opponent’s body.
Duration/Cooldowns 3/5
Name: Subdue
Rank: D
Type: poison
Description: A purple magic circle forms below her opponent and black vines arise from them, binding the opponent and causing him or her to be immobile. From this vines, sharp feathers cuts deep into the trapped person's skin. If these gets stopped by a shield, the spell keeps pressuring and damaging the shield, dealing a D rank damage every post. These feathers are poisoned causing the person getting hurt by this spell to be poisoned as well. This poison causes her opponent (if D rank) to slowly lose consciousness (completely in about 3 posts). A C rank would completely lose conscious in 4 posts and for a B rank, it would cause a bit of sluggishness. Does not affect A rank or above. The effects would then last for two posts. (If this spell does subdue one and hurt them with the feathers, they shall get poisoned and above effects will be applied. Poison effect can only be avoided if a person avoids this spell completely.)
Strengths:
- Restricts one from moving too much
- Causes cuts and bruises.
- poisons her opponent
Weaknesses:
- Shields with good resistance can hold it off
- Cannot go past a C rank shield
- Does not affect a flying person or monster
- A B rank or higher ranked mage cannot be trapped in this spell for long.
Duration/Cooldowns 4/5
Name: Deep Cut
Rank: D
Type: Offensive
Description: Three ravens are created on either side of Raven and starts glowing a bright white. They would, under Raven’s command, bolt towards their opponent with wings of steel that can cut deep or even pierce if the crows fold their wings in and cause D rank damage.
Strengths:
-Offensive
-Does D rank damage each.
-Causes heavy damage if hit directly
Weaknesses:
- Can be dodged
- Nothing defensive about them
- C or D rank shield can defend against them
- Can be broken by using 3 D rank spells.
Duration/Cooldowns 2/3
- C Ranks:
Name: Feather Body
Rank: C
Type: Evasive
Description: This spell can be used thrice per thread. With this spell, Raven is able evade any one spell by breaking into a cluster of feathers and reappearing somewhere within 30m of where she stood before. The feathers need to move towards where Raven would appear next and any damage on these feathers would be inflicted on her though the damage would be reduced by 20%.
Strengths:
- A teleportation like spell
- Makes it easy to escape a tight situation
- Makes it possible to follow up with an attack
Weaknesses:
- Her area is limited to 30m
- She can put herself in a very dangerous situation if she isn’t careful with where she reappears
- She could probably teleport back into an opponent’s spell
- B rank and higher ranked wizards will be able to identify her using their senses.
Duration/Cooldowns Instant/3
Name: Raven Dolls
Rank: C
Type: Offensive
Description: Creates 2 human sized ravens (which looks half raven half human) with swords in their hands. They travel at a speed of 30m/s and causes C rank damages. These ravens obey to Raven and Raven alone as they are controlled by her rather than having a mind of their own. They use their swords and claws as well as their beaks to attack.
Strengths:
-Offensive
-Opponents can be attacked from any direction
-Cuts through D rank defense.
Weaknesses:
-can be destroyed with 2 C ranks, 1 B and higher ranked spell
-They have no defense of their own
-They cannot go past C rank or higher shields.
-The spell deals less damage if most of the ravens get destroyed.
Duration/Cooldowns: 4/5
Name: Raven Sword
Rank: C
Type: Fire
Description: 5 summoned ravens come together and make a sword that’s black in color. It is 3ft long and 5cm wide. This sword gets covered in flames and causes burns when Raven wants it and deals C rank damage.
Strengths:
- Useful for close combat
- Can cause burns is Raven decides to use fire element
- Can cut through C ranked shields.
Weaknesses:
- Is weak to water when she uses fire element
- This sword can be broken when hit with 2C ranked spells.
- Not useful for long ranged attacks
- 5% more MP usage for fire effect to activate
Duration/Cooldowns 4/5
- ”B ranks”:
Name: Machine Gun
Rank: B
Type: Offensive
Description: Raven draws her wings closer to herself, pointing it at her opponent. Soon, black feathers start shooting out of her wings, collectively dealing B rank damage. The feathers have a max range of 45m and travels at a speed of 30m/s. Raven is able to change the direction of her attack by moving, however, it is quite slow and she needs to stay at one point.
Strengths:
- Useful for long range combat
- Fires a lot of feathers rapidly to do B rank damage altogether
- Because Raven would be flying when she uses this spell, it should be quite easy to aim at someone from above.
Weaknesses:
- Raven has to be flying to use this spell
- Individually, the feathers can’t deal full damage. Meaning, if her enemy manages to dodge some of her feathers, the rest should only do a C rank or D rank damage.
- Raven has to stay at one point
- She can only focus on one person.
Duration/Cooldowns Instant / 2
Name: Mini Explosion
Rank: B
Type: Offensive
Description: Every time Raven is within 3m of her opponent in one way or another, she gives away black dust like particles which would stick to her opponent. It can go unnoticed as the particles are extremely small and can be mistaken for dirt. However, it does make the other person feel a little itchy. And on the same post this is done, the particles explode together on her opponent, causing B and half rank damage to them.
Strengths:
-The particles are very small but effective
- Causes a powerful explosion
- Can do damage very easily
Weaknesses:
- Raven has to be within 10m of her opponent for at least one post.
- She can put herself in a very dangerous situation if her opponent is a skilled melee fighter
- These particles can be washed away with water
- S rank and higher ranked wizards will identify the spell and could avoid it.
Duration/Cooldowns 1/3
Name: Raven Call
Rank: B
Type: Offensive
Description: Raven takes a deep breath and screams, sending powerful sound waves towards her opponent in one single direction. The sound waves are in the form of white glowing mist with a 20m width. The maximum range is 45m and the sound covers this area in a second, doing B rank damage to anyone within this range.
Strengths:
- Useful for long/short range combat
- Instant damage if the opponent is within range/if opponent doesn’t have any defensive spells designed to protect him from all directions
- Sound covers the area of effect within a second.
Weaknesses:
- Raven cannot use this spell while flying
- Shields protecting someone from all directions can block this spell (unless it’s of lower rank)
- Void magic is a big weakness of this spell
- She can only focus on one direction.
Duration/Cooldowns Instant / 3
- A Ranks|Locked:
- Name: Mirror
Rank: A
Type:
Description: Raven creates a black sphere around herself and in a second, it disappears to show five Ravens (the other four being Raven dolls that took her appearance). One of the four is capable of using any one of Raven’s spells(B rank and lower) which takes MP from the real Raven for casting. The other three shares Raven’s physical strength, speed and flying capability. One of these dolls can also be used as a substitute for Raven in case of taking damage. In other words, if her opponent does figure the real Raven out and attack her, Raven is able to replace herself with one of her dolls and switch her position to where the doll was before it got replaced. Their endurance depends on their number. While all dolls are out on field, each of them only requires a C rank spell to break. But, when there are 3, it takes B rank damage to destroy any one of them and when there is only two left, each of them take A rank damage to be destroyed.
Strengths:
-Very useful for confusing her opponents
-Allows different types of fighting style and strategies.
-Can be used to minimize the damage she takes on herself.
Weaknesses:
-The doll that can spells can only cast one of Raven’s A rank and lower spells.
-The spell cast takes MP from Raven.
-An H rank mage can see through this spell and identify Raven easily
-Despite being something like her clones, none of the dolls can use her magic weapon, item or armor.
Duration/Cooldowns 6/8
Name: Raven Storm
Rank: A
Type: Offensive
Description: A large sized flock of raven comes together and starts going in a tight circle. In less than a second, the whole thing turns into a huge tornado about 30m high and 25m wide. It travels at a speed of 30m/s and can cut through any B rank and lower defense. However, higher ranked shields can hold the spell off even though the tornado would keep damaging the shield dealing A rank damage to it over time. The tornado can cut into anyone’s skin, causing A rank damage and it is possible to include fire properties in this spell if Ravens wants to, which makes it something similar to a fire tornado. If the tornado (while it is normal) does manage to cut into someone’s skin, they will get poisoned. And so, they whoever that got poisoned would lose conscious for 2 posts after getting poisoned(1 post for S rank..doesn't affect H rank) while if the tornado is using fire, her opponents get additional burns along with very deep cuts(piercing damage).
Primary Effect: Poison
Secondary Effect: Burns(Optional)
Strengths:
-Poison effects
-High damage if hit directly. 1.5 A rank over duration.
-Can cause burns
-Completely offensive
Weaknesses:
-Can be dodged
-A shield with high resistance can hold it off
-Poison effects take time
-Poison doesn’t affect H rank.
-An A rank spell of the same nature should cancel this out as well as the other spell.
-5% extra MP is used for adding the secondary effect.
Duration/Cooldowns: 4/6
Name: Dark Burst
Rank: A
Type: Offensive
Description: Raven creates a big magic circle on the sky which covers a 60m circular area. Within this area, anywhere Raven wishes, occurs a burst of dark energy. The explosion occurs as a dark ball (the size of a basketball) appears where Raven wants it to and within a second, explodes (40m area of effect)and causes A rank damage. Raven can create only one ball per the duration of this spell. Meaning, she can make 5 explosive balls of darkness if this spell has 5 posts duration.
Strengths:
- Useful for making quick surprise attacks.
- Causes powerful bursts of dark energy.
- Can do damage anywhere within a certain area..
Weaknesses:
- Raven has to concentrate quite a bit.
- Can only make one dark ball per the duration of this spell.
- Raven cannot move while this spell is active.
- Cannot target someone outside 50m range.
Duration/Cooldowns 5/7
- S Ranks|Locked:
Name: Raven Ground
Rank: S
Type: Supportive
Description: Raven transports herself and anyone within a 50m radius of her to the Raven world where the sky is dark and there is nothing but ruins below. Raven appears on air and her opponents and allies who can't fly will appear on the broken ground below. And, this land gives her quite a few advantages. Since the land below is broken and floating, it will become difficult for people using earth magic or those that can't fly to fight. The gravity in her world is 30% lower than that of the normal world, so it is possible to float but it also becomes difficult for someone without wings to keep their balance. Because of this, the world gives 30% increase in speed to anyone with wings or jet propulsion (any form of flight that was originally base on using against their own weight and not modifying it).
Strengths:
-Field spell where Raven is at an advantage
-Speed boost of 30%
-Low gravity makes it difficult for mages that can't fly to find balance.
Weaknesses:
-She cannot keep herself and her enemies in her world for too long
-The speed boost is given to anyone with wings and such.
-The world will disappear if she is hit with one H rank spell(although the damage she takes from this would be halved)
-Low gravity can be helpful in some ways.
Duration/Cooldowns: 5/7
Name: Raven Heart
Rank: S
Type: Offensive
Description: The sky starts getting filled with crows, covering a wide area with them as they crowd around their queen, Raven. These crows then starts breaking into numerous feathers, sharp and powerful. These feathers are then controlled by Raven’s mind. They can be used as a weapon to attack someone altogether or they can even be used as a shield. These feathers are controlled by Raven’s thoughts and they can move along with her. Thus, they are even able to adapt to situations and physical attacks deals very less damage to them. Their speed is 70m/s and they can deal S rank damage or act as S rank defense. (the first portion of the video shows how this spell can be utilized.)
Strengths:
- Versatile
- They can be controlled by Raven’s thoughts alone
- The feathers are sharp and strong.
Weaknesses:
- An H rank AoE spell can destroy them
- H rank mages take half less damage
- Raven can only control them as long as they are within 100m of her.
- S and H rank wind based spells are a big weakness
Duration/Cooldowns 6/9- Video:
Last edited by Raven on 21st February 2015, 10:46 pm; edited 33 times in total