Magic
Primary Magic: Agni's Flame Magic
Secondary Magic: -
Caster or Holder: Holder
Description: A few hundred years ago lived the Darvan Family of demon hunters, god killers, and monster slayers. They held gratitude and happiness towards the company they owned, because it made them money and earned them respect of the people. One day they were on a mission, to slay a god known as Agni, the god of fire. This god proved too strong for the family to kill, so they used all of their magic to condense the god, turning its soul, body, and most importantly power into a blade, a weapon. They named it the Cursed Flame Edge. This weapon was now bound to the Darvan family, but no one in the family could use it. Whenever a Darvan wielded this blade their hands were burnt beyond blistering, so they just passed it to the next member. Finally it found its match in Zemina, in the present.
The way Zemina uses this magic is by actually tapping into the godly power Agni holds within the sword, and make it her own. This gives her the power of the flame god at her own disposal, but this power is too much for her and she can not control it, so Zemina taps into only a little power at a time depending on her rank, knowing that would be the only way that she can master it. The sword when not activating its magic is a crimson red sword, matching Zemina's armor. It is a meter and a half in length of the blade, and the grip of the sword is two feet long. This sword takes an odd shape, as it is angled multiple times on the blade, taking the shape of a Christmas tree, and the blade itself is skinny, but it is powerful nonetheless. When Zemina activates her magic she changes into what she knows as "Agni's Descendant" or "God Mode" as most others call it, with her entire appearance changing. (See character sheet) The sword itself becomes an orange color, and the blade becomes entirely encased in fire. The last thing that isn't really in her appearance is that tiny spell symbols made entirely of purple fire float around her body, and these are what the spells are made from. Zemina uses fire-based attacks (obviously) that happens when she says a curse spell, and the symbols that correspond to the spell go onto the blade and glow an entirely purple light and then the spell activates.
Strengths:
•The magic quickly drains HP by adding together constant damage from burns, damage from spells, and the sword itself
•If anyone tries to take the sword and use it's power for theirself, they won't be able to. It is bonded to Zemina and only she can use the magic
•As this is fire-based magic it is strong against nature and ice magic
Weaknesses:
•Water is naturally strong against this magic, as it is fire
•While someone can't use the actual magic, they can still take the sword and hack and slash
•If Zemina herself is away from the blade, it is useless. Disarm her and she can't do a thing
•Zemina can't actually use spells unless in Agni's Descendant form. She is physically inable
Lineage: Lightning Demon
Description: In the dawn of time there were demons that were born from lightning, and became masters of the element to the point where they could turn into lightning. However, as the Aeons passed, some of these creatures grew tired of their superiority over others and secretly passed on their gift to a small group of humans, thinking them to be the most-suited race for their powers. Those humans, in turn, began passing down the abilities that were bestowed upon them to their successors, though as the generations passed, the abilities passed down have slowly perished and become weaker.
Ability: Lightning is formed around the user, causing anything that touches the user to be shocked, doing damage based on the user's rank, however with each subsequent electrocution of the same person, the damage dealt to them gets reduced by half a rank. While activated the user can move twice as fast as they would normally travel.
Usage: The lineage can be activated a maximum of once per thread, lasting for 4 posts.
Unique Abilities:
•Agni's Descendant / God Mode Form: Zemina activates her magic and her blade becomes invaded in fire. She can do this whenever she wishes and can exit the form as well, with no mana cost. To enter this state Zemina must be completely conscious, and must be holding the sword to tap into its power.
•Flame's Rage: Agni was a fierce god, and his power is now Zemina's. This enhanced her strength and skill with fire, as Agni's supreme skill was fire. All fire-based attacks or fire enhanced attacks deal 10% more damage than a normal attack would.
•Zemina can increase the heat of her fists, even when parted with the sword. This does not enhance her attacks with fire, nor does it increase damage. This just increases the temperature of her fists to make them have a burning feel to others.
•
Primary Magic: Agni's Flame Magic
Secondary Magic: -
Caster or Holder: Holder
Description: A few hundred years ago lived the Darvan Family of demon hunters, god killers, and monster slayers. They held gratitude and happiness towards the company they owned, because it made them money and earned them respect of the people. One day they were on a mission, to slay a god known as Agni, the god of fire. This god proved too strong for the family to kill, so they used all of their magic to condense the god, turning its soul, body, and most importantly power into a blade, a weapon. They named it the Cursed Flame Edge. This weapon was now bound to the Darvan family, but no one in the family could use it. Whenever a Darvan wielded this blade their hands were burnt beyond blistering, so they just passed it to the next member. Finally it found its match in Zemina, in the present.
The way Zemina uses this magic is by actually tapping into the godly power Agni holds within the sword, and make it her own. This gives her the power of the flame god at her own disposal, but this power is too much for her and she can not control it, so Zemina taps into only a little power at a time depending on her rank, knowing that would be the only way that she can master it. The sword when not activating its magic is a crimson red sword, matching Zemina's armor. It is a meter and a half in length of the blade, and the grip of the sword is two feet long. This sword takes an odd shape, as it is angled multiple times on the blade, taking the shape of a Christmas tree, and the blade itself is skinny, but it is powerful nonetheless. When Zemina activates her magic she changes into what she knows as "Agni's Descendant" or "God Mode" as most others call it, with her entire appearance changing. (See character sheet) The sword itself becomes an orange color, and the blade becomes entirely encased in fire. The last thing that isn't really in her appearance is that tiny spell symbols made entirely of purple fire float around her body, and these are what the spells are made from. Zemina uses fire-based attacks (obviously) that happens when she says a curse spell, and the symbols that correspond to the spell go onto the blade and glow an entirely purple light and then the spell activates.
Strengths:
•The magic quickly drains HP by adding together constant damage from burns, damage from spells, and the sword itself
•If anyone tries to take the sword and use it's power for theirself, they won't be able to. It is bonded to Zemina and only she can use the magic
•As this is fire-based magic it is strong against nature and ice magic
Weaknesses:
•Water is naturally strong against this magic, as it is fire
•While someone can't use the actual magic, they can still take the sword and hack and slash
•If Zemina herself is away from the blade, it is useless. Disarm her and she can't do a thing
•Zemina can't actually use spells unless in Agni's Descendant form. She is physically inable
Lineage: Lightning Demon
Description: In the dawn of time there were demons that were born from lightning, and became masters of the element to the point where they could turn into lightning. However, as the Aeons passed, some of these creatures grew tired of their superiority over others and secretly passed on their gift to a small group of humans, thinking them to be the most-suited race for their powers. Those humans, in turn, began passing down the abilities that were bestowed upon them to their successors, though as the generations passed, the abilities passed down have slowly perished and become weaker.
Ability: Lightning is formed around the user, causing anything that touches the user to be shocked, doing damage based on the user's rank, however with each subsequent electrocution of the same person, the damage dealt to them gets reduced by half a rank. While activated the user can move twice as fast as they would normally travel.
Usage: The lineage can be activated a maximum of once per thread, lasting for 4 posts.
Unique Abilities:
•Agni's Descendant / God Mode Form: Zemina activates her magic and her blade becomes invaded in fire. She can do this whenever she wishes and can exit the form as well, with no mana cost. To enter this state Zemina must be completely conscious, and must be holding the sword to tap into its power.
•Flame's Rage: Agni was a fierce god, and his power is now Zemina's. This enhanced her strength and skill with fire, as Agni's supreme skill was fire. All fire-based attacks or fire enhanced attacks deal 10% more damage than a normal attack would.
•Zemina can increase the heat of her fists, even when parted with the sword. This does not enhance her attacks with fire, nor does it increase damage. This just increases the temperature of her fists to make them have a burning feel to others.
•
- Active Ability:
- Name: Swipe of Agni
Rank: Scales with user, currently C
Type: Fire, Defensive
Duration: Instant
Cooldown: 3 posts
Description: Zemina holds the blade in her hand, and instead of purple the blade glows orange. She slashes through the air, disspelling a single fire spell.
Strengths:
•Can disspell any offensive or defensive fire spell that is one rank above or lower
•Pretty much makes the opponent waste mana
•Negates any effects that would be caused by the spell, such as a burn
Weaknesses:
•Only works on fire spells
•Has no use on any spell that isn't offensive/defensive
•Opponent must be within slashing distance +1 meter for it to work
•Can't work on multiple different spells, I.E. If many spells are used at the same time
- D Rank Spells:
- Curse One:
- Name: Curse One: Amakhl
Rank: D
Type: Fire, Offensive
Duration: Instant
Cooldown: 2 Posts
Description: Zemina says the word "Amakhl" and a single symbol flies onto the Sword. The symbol glows purple and then fire traces from the sword up to Zemina's hand, and she fires a stream of purple fire at the opponent. The stream is fairly small, only palm-sized in diameter and travels a range of 15 meters.
Strengths:
•Ranged attack, making Zemina's magic more versitile
•Melts/burns through on nature spell or ice spell of D Rank
•Zemina can still use her sword with the hand she isn't firing the beam from
Weaknesses:
•Is very easy to dodge unless the opponent is extremely close
•Only goes a slow 6 meter per second
•This spell will be absorbed into another fire spell, of any rank. Be it an offensive or defensive spell another fire spell will render this useless
•The spell can only go in one direction
- Curse Two:
- Name: Curse Two: Remedia
Rank: D
Type: Fire, Offensive
Duration: Instant
Cooldown: 2 posts
Description: Zemina says the word "Remedia" and a corresponding symbol of fire goes onto the blade, and begins glowing purple. The blade becomes now encased in purple fire, and Zemina does a slashing motion, sending a wave of purple fire at the target. This goes 10 meters per second and has a total range of 20 meters.
Strengths:
•This burns through an ice or nature spell of D Rank and does damage
•If this spell is successful it leaves a burn on the opponent that does 1/2 D Rank damage the next post
•During the post of the spell Zemina can chose to not fire the wave. This instead will increase the damage of one sword slash by 50% a C rank
Weaknesses:
•If the spell burns through an ice/nature spell damage is reduced by 50%
•If the blade stays encased in the purple fire it can not melt through a spell of ice/nature
•If Zemina keeps the spell encased in fire no burn is produced
•This wave is only the length of the blade itself... Not that big.
- Curse Three:
- Name: Curse Three: Pillam Dedom
Rank: D
Type: Fire, Offensive
Duration: 2 posts
Cooldown: 3 posts
Description: On the first post Zemina says the words "Pillam Dedom" and two symbols go on the sword, glowing purple. Zemina's sword then loses it's fire entirely, and a large purple magic circle appears underneath her. This magic circle is 15 meters in radius and Zemina is in the center of it. On the second post the magic circle disappears, and a large purple explosion happens all where the magic circle once was.
Strengths:
•Damages many targets
•Has a large area of effect
•Surrounds Zemina entirely, reducing the problem of people sneaking up behind her
Weaknesses:
•Hurts Zemina, as well as any ally within the range
•Zemina can't move during the duration of the spell
•Fly above 10 meters and you escape the explosion
•Leave the magic circle during the first post, seriously it's obvious she's charging a spell. You think it's gonna heal you?
- Curse Four:
- Name: Curse Four: Palymina Tranton
Rank: D
Type: Fire, Supportive
Duration: 3 Posts
Cooldown: 4 posts
Description: Zemina, as always chants the words of the spell, Palymina Tranton, and two different symbols go onto the sword and glow a bright purple color. A fire goes up from the sword onto Zemina's arm and into her hand, and she throws a fireball at an ally or herself. This doesn't hurt anyone, but instead upon impact will create a purple symbol on their chest, and they will get an increase to their magical strength. This has an 8 meter range and travels at 6 meters per second.
Strengths:
•Target gets a bonus 15% attack damage for the duration of the spell
•Can be used on any ally, or Zemina herself
•Does no damage despite looking like it might, so it may psych out an opponent to not wanting to intercept it
Weaknesses:
•Enemies can intercept the spell, and they themselves will get the boost
•It only can be sent to anyone 8 meters from Zemina
•Doesn't work on people who use water magic
•Only gets a 15% boost of D a Rank damage, meaning it will be reduced for each rank ahead
- C Rank Spells:
- X Curse:
- Name: X Curse: Advergo
Rank: C
Type: Fire, Offensive
Duration: up to 4 posts
Cooldown: 5 posts regardless
Description: Zemina stars by saying the word "Advergo" and a single symbol goes onto the sword and glows purple. Afterward the sword's fire changes purple, and some of it goes up to her hand. Zemina then throws a fireball at someone or something, and a magic circle appears on it. This circle stays on the opponent for the entire duration of the spell or until 3 sword attacks connect. Each melee attack that connects during the duration of the spell deals 120% C Rank damage. This fireball travels 12 meters per second and has a total range of 25 meters
Strengths:
•If Zemina misses an attack while the spell is still active it doesn't matter, because it stays for the entire duration unless Zemina hits 3 attacks
•This can be used with other spells such as a binding spell to prevent movement, making it much easier to attack
•The spell doesn't need to fulfill its entire duration to go to cooldown, meaning Zemina can use it quicker than normal (if three attacks hit on the first post add 5 for the cooldown and that's 6 posts. 4 for entire duration plus 5 for cooldown is 9 posts total)
Weaknesses:
•If the fireball doesn't hit it's intended target the spell is useless
•If the spell doesn't hit it's intended target Zemina must wait out the entire 4 posts before it goes to cooldown, or waste time attacking whatever it hit
•Must be a melee attack used by Zemina's Sword to cause additional damage, other spells don't count
•The fireball is extremely small (only palm-sized) and can be dodged fairly easy unless Zemina is in close range
- Ω Curse:
- Name: Ω Curse: Mekam
Rank: C
Type: Fire, Offensive
Duration: Instant
Cooldown: 2 posts
Description: Zemina says the word "Mekam" and a single symbol goes onto the blade and glows orange. The sword's fire does not turn purple this time, it just radiates a purple aura. The next attack she does with the sword during the spell's post will cause a purple Chinese dragon to go behind the blade, and attack right after Zemina's sword hits/misses. The size of this dragon is 1 meter in length, and is 4 inches thick in a cylindrical shape.
Strengths:
•Extremely unpredictable
•Zemina's attack doesn't have to connect for the dragon to appear, it can be dodged or blocked
•Zemina's attack deals it's own damage apart from the dragon, so it isn't all just one spell damage
Weaknesses:
•Zemina must be in melee range
•It's fairly easy to counter, as you can just block it or sidestep upon seeing the dragon appear (if you can react that fast)
•This spell follows the exact pattern as Zemina's blade does, meaning if she misses the attack the dragon will also miss
•Only works with the very next strike in the post, it can't be delayed until lets say the third or fourth
- Mortem Curse:
- Name: Mortem Curse: Fliona Maegrestrium
Rank: C
Type: Fire, Offensive
Duration: Instant
Cooldown: 3 posts
Description: As always, Zemina chants the words of the spell: "Fliona Margrestrium" then two symbols appear on the sword and start glowing purple. This spell is different, because nothing... Or nothing that can be seen, takes place. The two symbols stay on the sword, but if Zemina makes a strike with her sword it can pass through one barrier spell or physical weapon or armor, as if it were a real non-physical flame. However the sword will still strike the opponent with full force, as if it were still solid.
Strengths:
•Negates one block of any kind that is user-ranking or less. Be it a barrier, blocking with a weapon, or even an armor
•This attack deals 20% damage even if the opponent has on an armor that reduces damage
•Despite being basically non-physical, the attack still deals physical damage and leaves a cut on the users (area of being hit)
Weaknesses:
•Useless outside of melee range
•Doesn't work on a weapon/armor/spell that is higher rank than Zemina
•If a spell like a barrier is too high of a range, the blade will pass through it but not hit the opponent, making it ineffective
•Can not pass through two things, such as disregarding a sword but hits an armor directly
- Nether Curse:
- Name: Nether Curse: Yame Joren
Rank: C
Type: ( Fire Offensive
Duration: Instant
Cooldown: 2 posts
Description: Zemina chants the words "Yame Joren" as the curse is initiated, and two symbols attach themselves to the sword and glow purple. The swords fire begins turning purple, and Zemina makes a quick stroke in an upward slashing motion. The sword's flame exit the sword, and they create a large tornado of purple fire. This deals 100% damage upon impact, but also leaves a burn that deals 1 D Rank damage the next post over. The tornado is 10 meters in height and moves 25 meters in range.
Strengths:
•Zemina can use this close or far in range
•If Zemina hits the opponent with her sword upon using the spell the blade will do its own individual damage, and creates the vortex as well
•Leaves a burn afterward, which leads to more than just 100% damage dealt. (Deals an additional 50% C damage)
Weaknesses:
•Tornado can only move in one direction
•Upon initiation of the spell Zemina can only stand still, but can move after the tornado is already created
•Can easily be dodged by sidestepping
•Provides a very large amount of fire to fire slayers
- Signature Spell:
- Name: Agni Curse: Agni Tritura
Rank: Scales with user, currently C
Type: Fire, Offensive
Duration: Instant
Cooldown: 2 posts
Description: You know how it goes. Zemina chants the words "Agni Tritura" and two symbols appear on the blade and glow purple. The blade begins glowing purple, and Zemina stabs forward. A large blade surrounds the actual one, and shoots forward to stab the opponent.
Strengths:
•Increases the reach of the sword by 3 meters
•Leaves a burn for the single post after use, but it only deals 1/2 the rank damage below Zemina (currently 1/2 D Damage)
•Pushes opponents back 3 meters and clears up a tiny bit of space for those that are Zemina's rank and lower
Weaknesses:
•The actual sword doesn't deal damage, only the one created by the spell
•Avoid the actual sword, avoid the fire sword
•Block the actual sword, block the fire sword
•3 meters is still relatively melee-range, and has no use outside of the small range it has. Step back and you've successfully avoided this spell!
Last edited by Zemina on 13th August 2015, 8:24 am; edited 5 times in total