Name: Alduin Mage Saber
Rank: Weak
Type: Magic Device - Sword
Description: A unique magic device developed by the Alduin clan to remove the need to wield weapons that are bulky or needing to be replaced. With minor upkeep and repairs needed the individual has access to a ferocious weapon that requires control and grace to wield. More of these items may exist crafted by other clans or by tinkerers that have heard of, gotten the idea for, or have worked with the item.
Strengths:
Lightning Affinity
Effective Against Armor
Weaknesses:
Low Durability (Pommel)
MP Reliant To Activate
Earth Weak
Can be overloaded
Abilities:
Rank: Weak
Type: Magic Device - Sword
Description: A unique magic device developed by the Alduin clan to remove the need to wield weapons that are bulky or needing to be replaced. With minor upkeep and repairs needed the individual has access to a ferocious weapon that requires control and grace to wield. More of these items may exist crafted by other clans or by tinkerers that have heard of, gotten the idea for, or have worked with the item.
- Spoiler:
Strengths:
Lightning Affinity
Effective Against Armor
Weaknesses:
Low Durability (Pommel)
MP Reliant To Activate
Earth Weak
Can be overloaded
Abilities:
- Ability 1:
Name: Heat Blade
Rank: D
Duration: Until Activate/OFF is recast
Cooldown: 3 Posts
Description: As the device powers on, a blade emerges from the emitter at the end of the pommel extending up to 5 1/2 feet total including pommel. The blade carries similar characteristics of lightning, as it is contained in its shape, it burns flesh and can melt Weak(D), Strong(C), Strong+(B), Legendary(A), Legendary+(S) Artifact(SS), Mythic(H) armor with minor resistance. Due to the Magic Resistance properties that Mages carries, damage is reduced when facing mages of higher caliber than the Heat Blade’s Rank. Heat Blade deals double bonus damage to the corresponding armor rank above.
Strengths:
Constantly on as long as ACTIVATE/OFF was used
High Damage Potential
Armor Buster
Weaknesses:
Pre-Requisite Reliant
Chance to harm self
Pommel Must have durability
Earth Weak
- Ability 2:
Name: Activate/OFF
Rank: D
Duration: 1 Post
Cooldown: 1 Post
Description: The user dumps magic energy into the device. 5 mp(D), 10mp(C), 15mp(B), 20mp(A), 25(S), 25(SS), 30(H). This activates the device and thus produces Heat Blade.
Strengths:
Creates Constant Bonus Damage
Low Mana Cost
No Refills unless deactivated
Weaknesses:
MP Reliant
Lightning Weak
Requires device to be normal functioning order
Requires Lacrima embedded.
Last edited by SoulSeeker on 6th January 2016, 5:04 pm; edited 1 time in total