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    Staff of the shadow isles

    weretiger5411
    weretiger5411

    The Maker's necromancer


    The Maker's necromancer

    Quality Badge Level 1- Quality Badge Level 2- Lineage Making Contest Participant- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Position : None
    Posts : 637
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Skill: SOTL
    Second Skill: NA
    Third Skill:

    Staff of the shadow isles Empty Staff of the shadow isles

    Post by weretiger5411 7th January 2016, 5:24 pm

    Name: Staff of the shadow isles
    Rank:
    Type: Staff
    Description:
    How it looks:

    The staff itself originates from the blessed isles, a land performing miracles of all kind. However corruption found its way into it, and transformed it into a place where no living should ever go, the twisted and powerful specters that roam there are not the only reason for that.

    Strengths:
    -The user's necromancy can be cast through this staff, and when so the spells deal additional damage based on melee rank of the user
    -Summons from the staff come from a place where they are immortal, they can be summoned even if defeated before
    -Summons are treated as player controlled NPC's, even without the user's own necromancy they still carry their own wills
    -The user has access to two kinds of summons, one for melee and one for range
    -The staff if broken can be fixed in a post's time due to the user's magic, this will however leave the user very vulnerable to attack during the post and can be interrupted easily
    -The staff itself can only be used by necromancers, if picked up by another mage it will reduce any resistances the mage might have toward spirit, death type damage, and mind effects by half per post as long the mage is holding it

    Weaknesses:
    -Evil looking staff, user can be mistaken for a dark or illegal mage when they have it
    -Staff while solid, is not meant for melee combat
    -If the staff is broken, spells cannot be used
    -If a summon is out from the staff and the staff breaks, the summon will remain but act on it's own will
    -The summons were originally extremely powerful, equivalent to a S-rank mage in power and can grow beyond that, however when they are summoned their power is reduced to the user's rank
    -Unless in a social, Summons can only be summoned through the mist in the weapon or in areas where their are large concentrations of death
    -If it is picked up by another mage who has magic(primary or secondary) spirit based, that user can freely call upon hecarim to fight for them so as long they know how the staff works.
    -Unless in a social, the user can only bring one summon out at a time from the staff
    Abilities:
    Ability 1:
    Ability 2:


    Last edited by weretiger5411 on 13th January 2016, 12:43 pm; edited 1 time in total


    _____________________________________________________________________________________

    "Those who do not fear power, are too easily destroyed by it."

    "Humans are the biggest monsters. How else can you explain a dragon's need to burn down their homes, a demon's need to slaughter them, or a god's attempt at brainwashing them to devote loyalty? It is because we have the greatest chance to destroy them with whatever else gets in our way, and slayers are not the only method how."-Zecarayus Trevelean

    Note: Until I get this in his character sheet, his name is changed to nevarran. Same soul though!

    info on apps:
    avatar
    Ninetails Derpfox

    Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Position : None
    Posts : 2261
    Cosmic Coins : 0
    Dungeon Tokens : 0

    Character Sheet
    First Skill: Soul
    Second Skill: Ice
    Third Skill:

    Staff of the shadow isles Empty Re: Staff of the shadow isles

    Post by Ninetails Derpfox 12th January 2016, 11:39 pm

    weretiger5411 wrote:Name: Staff of the shadow isles
    Rank: Artifact (Click me!)
    Type: Staff
    Description:
    How it looks:

    The staff itself originates from the blessed isles, a land performing miracles of all kind. However corruption found its way into it, and transformed it into a place where no living should ever go, the twisted and powerful specters that roam there are not the only reason for that.

    Strengths:
    -The user's necromancy can be cast through this staff, and when so the spells deal additional damage based on melee rank of the user
    -Summons from the staff come from a place where they are immortal, they can be summoned even if defeated before
    -Summons are treated as player controlled NPC's, even without the user's own necromancy they still carry their own wills
    -The user has access to two kinds of summons, one for melee and one for range
    -The staff if broken can be fixed in a post's time due to the user's magic, this will however leave the user very vulnerable to attack during the post and can be interrupted easily This would have to be made into an ability, either remove it or replace one of your abilities with it
    -The staff itself can only be used by necromancers, if picked up by another mage it will reduce any resistances the mage might have toward spirit, death type damage, and mind effects by half per post as long the mage is holding it This would have to be made into an ability, either remove it or replace one of your abilities with it

    Weaknesses:
    -Evil looking staff, user can be mistaken for a dark or illegal mage when they have it
    -Staff while solid, is not meant for melee combat
    -If the staff is broken, spells cannot be used
    -If a summon is out from the staff and the staff breaks, the summon will remain but act on it's own will
    -The summons were originally extremely powerful, equivalent to a S-rank mage in power and can grow beyond that, however when they are summoned their power is reduced to the user's rank
    -Unless in a social, Summons can only be summoned through the mist in the weapon or in areas where their are large concentrations of death
    -If it is picked up by another mage who has magic(primary or secondary) spirit based, that user can freely call upon hecarim to fight for them so as long they know how the staff works.
    -Unless in a social, the user can only bring one summon out at a time from the staff
    Abilities:
    Ability 1:
    Ability 2:
    weretiger5411
    weretiger5411

    The Maker's necromancer


    The Maker's necromancer

    Quality Badge Level 1- Quality Badge Level 2- Lineage Making Contest Participant- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Position : None
    Posts : 637
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Skill: SOTL
    Second Skill: NA
    Third Skill:

    Staff of the shadow isles Empty Re: Staff of the shadow isles

    Post by weretiger5411 13th January 2016, 12:30 pm

    Will put this on the grading form later, this means your off the hook for this app seikastu!


    _____________________________________________________________________________________

    "Those who do not fear power, are too easily destroyed by it."

    "Humans are the biggest monsters. How else can you explain a dragon's need to burn down their homes, a demon's need to slaughter them, or a god's attempt at brainwashing them to devote loyalty? It is because we have the greatest chance to destroy them with whatever else gets in our way, and slayers are not the only method how."-Zecarayus Trevelean

    Note: Until I get this in his character sheet, his name is changed to nevarran. Same soul though!

    info on apps:
    avatar
    Ninetails Derpfox

    Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Position : None
    Posts : 2261
    Cosmic Coins : 0
    Dungeon Tokens : 0

    Character Sheet
    First Skill: Soul
    Second Skill: Ice
    Third Skill:

    Staff of the shadow isles Empty Re: Staff of the shadow isles

    Post by Ninetails Derpfox 13th January 2016, 3:07 pm

    Understood, releasing application to the next moderator.
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Staff of the shadow isles Empty Re: Staff of the shadow isles

    Post by Anastasia Isayev 8th January 2017, 3:41 pm

    Player permanently quit. Archiving.


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      Current date/time is 5th November 2024, 6:42 pm