Ivana brought forth embers in varying sizes, like moths to a lantern, they surrounded her left hand fist. Ivana looked back up at the now hovering dragonling, realizing its attention to still be stuck on its wounds. She cracked her knuckles with her thumb, one by one, each letting out a satisfying crack before she readied her fist. The embers that clung to her fist flared in brightness to signify that she had successfully imbued her "weapon".
Enchantment of Embers.I really need an actual weapon, this is starting to make my knuckles ache after each job, she thought after glancing down at her fiery fist. Taking in another breath and brushing the crusty, dried flakes of blood from her hands, she bent her knees to lower himself. She squatted for a short moment before leaping at a diagonal angle, her amber glare locked on the green-scaled whelp.
Witcher's Leap.Ivana flew upward at the dragonling like a frog, a short burst of silver flame following behind her foot as she sprung. Her two hands were held outward, her fingers straightened until they curled around the flimsy, thin-boned wings of the small dragon, grabbing hold of them with a grip of iron. Ivana's weight forced the beast to fall to the ground as she tackled it out of the air and as they landed with a slight thud, she pinned it to the ground.
The dragonling let out a bellowing roar as it was forced from its flight, flicks of ash spitting out with its anger-fueled shout. However, when they landed, Ivana held it to the floor with little struggle. Squirming like a toddler beneath her weight, it took a moment before realizing what it could do. Shades of orange and red evoked themselves in the particles of fire that began to gather in its maw, readying itself to release a breath of fire into her features.
Ivana's mind raced with little comments and statements after each action she made,
Oh, no you don't, she thought as she went to throw back her enchanted fist before slamming it into the winged beast's round nostrils. Ivana let out a savage grunt as she continued to slam her left hand fist into the dragonling's temple, utilizing her weight and her free hand to pin it to the dull flooring beneath them. She was practically sitting atop its underbelly as she pummeled it in rapid succession. It was clear that she could be seriously injured if she continued to play games and let it rend and cut her. It was horrific to see Ivana's knuckles continue to pound into it, even after it had gone limp, she continued for a few seconds with smears of soot stuck to her usually rosy cheeks.
Panting and sweating like a dog, her tongue flopped outward from her lips with a peculiar dryness, she sat over the dragon's corpse, slumping over from exhaustion. She held her right hand over her left shoulder, rolling her shoulders and her neck before her breath would start to slow to a normal rate. Wiping the sweat from her cheeks and forehead, lifting her bang out of her face, she continued to lay atop the whelp.
Oh no, I hope I don't have to fight Kreddy right after... I need a break, she spoke to herself mentally, taking the time between this and her next encounter to rest and rejuvenate.
Word Count: 568/175 words, 2,626/3,500 words total
StatsIvana's HP: 140/200
Ivana's MP: 80%
Damage Taken: n/a
Durations: n/a
Cooldowns: Purging Gout - 1/2, Enchantment of Embers - 0/4, Witcher's Leap - 0/1
Passives: Eyes of the Witcher, Searing Silver, Innate Purity
Buffs: Enchantment of Embers - 1/3
Debuffs: Asleep
- Abilities Used:
- Enchantment of Embers:
Name: Enchantment of Embers
Rank: D
Type: Supportive Buff
Duration: 3 posts
Cooldown: 4 posts
Description: After a brief channeling, the user places a temporary buff onto their desired target's weapon (sword, hammer, arrowhead, etc.) by engulfing it in the metallic-hued embers of the witcher's flames. The enchantment provides a 25% physical damage buff when using the buffed weapon, also allowing for applications of Searing Silver on the enemy. The desired target's weapon must be within 5ft (1.5m) of the caster and can either be touched by the caster to invoke the enchantment or allow a wisp of the embers to hover over and bestow itself upon the weapon. Lastly, this effect is subject to the buff rules concerning its effectiveness on different user ranks.
Strengths: - Will not harm target's physical body or weapon unless they possess a darkness-based component
Weaknesses: - The wisp that "delivers" the enchantment from a short distance from the caster can be intercepted
- Can be nullified by anti-magic methods, cancelling the buff early
- Witcher's Leap:
Name: Witcher's Leap
Rank: D
Type: Mobility
Duration: Instant
Cooldown: # of leaps (up to a maximum of 3)
Description: The user can channel a small yet brief blast of silver flame beneath their feet prior to jumping, allowing to make much higher leap. The vaulting movement can allow them to jump up, up to 10ft (3m) into the air but the spell itself doesn't deal damage unless someone is directly beneath the user's feet. Up to 3 leaps can be made in 1 post but will extend the cooldown with each one.
Strengths:Weaknesses: - Will not deal damage unless in odd circumstances
- Susceptible to falling damage
- Can not be used to glide or fly, simply jump
- Can only jump 3 times in one post and will cause the cooldown to become longer
Dragon's HP: 0/200
Damage Taken: 7 Heavy Melee Attacks (10 + 50% + 25% from Enchantment of Embers)= 107, Light Attack (10 - 50% + 25% from Enchantment of Embers)= 5.25, Searing Silver (5% of maximum health)= 10
Debuffs: Searing Silver - 3/4
Abilities Used: Fire Breath (Cancelled)